mirror of
https://github.com/reactos/reactos.git
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202 lines
4.8 KiB
C
202 lines
4.8 KiB
C
/*
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* ReactOS Generic Framebuffer display driver
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*
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* Copyright (C) 2004 Filip Navara
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "framebuf.h"
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/*
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* DrvEnableSurface
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*
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* Create engine bitmap around frame buffer and set the video mode requested
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* when PDEV was initialized.
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*
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* Status
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* @implemented
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*/
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HSURF APIENTRY
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DrvEnableSurface(
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IN DHPDEV dhpdev)
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{
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PPDEV ppdev = (PPDEV)dhpdev;
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HSURF hSurface;
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ULONG BitmapType;
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SIZEL ScreenSize;
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VIDEO_MEMORY VideoMemory;
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VIDEO_MEMORY_INFORMATION VideoMemoryInfo;
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ULONG ulTemp;
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/*
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* Set video mode of our adapter.
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*/
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if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_SET_CURRENT_MODE,
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&(ppdev->ModeIndex), sizeof(ULONG), NULL, 0,
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&ulTemp))
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{
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return FALSE;
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}
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/*
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* Map the framebuffer into our memory.
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*/
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VideoMemory.RequestedVirtualAddress = NULL;
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if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_MAP_VIDEO_MEMORY,
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&VideoMemory, sizeof(VIDEO_MEMORY),
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&VideoMemoryInfo, sizeof(VIDEO_MEMORY_INFORMATION),
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&ulTemp))
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{
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return FALSE;
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}
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ppdev->ScreenPtr = VideoMemoryInfo.FrameBufferBase;
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switch (ppdev->BitsPerPixel)
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{
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case 8:
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IntSetPalette(dhpdev, ppdev->PaletteEntries, 0, 256);
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BitmapType = BMF_8BPP;
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break;
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case 16:
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BitmapType = BMF_16BPP;
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break;
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case 24:
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BitmapType = BMF_24BPP;
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break;
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case 32:
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BitmapType = BMF_32BPP;
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break;
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default:
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return FALSE;
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}
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ppdev->iDitherFormat = BitmapType;
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ScreenSize.cx = ppdev->ScreenWidth;
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ScreenSize.cy = ppdev->ScreenHeight;
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hSurface = (HSURF)EngCreateBitmap(ScreenSize, ppdev->ScreenDelta, BitmapType,
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(ppdev->ScreenDelta > 0) ? BMF_TOPDOWN : 0,
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ppdev->ScreenPtr);
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if (hSurface == NULL)
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{
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return FALSE;
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}
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/*
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* Associate the surface with our device.
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*/
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if (!EngAssociateSurface(hSurface, ppdev->hDevEng, 0))
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{
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EngDeleteSurface(hSurface);
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return FALSE;
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}
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ppdev->hSurfEng = hSurface;
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return hSurface;
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}
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/*
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* DrvDisableSurface
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*
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* Used by GDI to notify a driver that the surface created by DrvEnableSurface
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* for the current device is no longer needed.
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*
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* Status
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* @implemented
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*/
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VOID APIENTRY
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DrvDisableSurface(
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IN DHPDEV dhpdev)
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{
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DWORD ulTemp;
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VIDEO_MEMORY VideoMemory;
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PPDEV ppdev = (PPDEV)dhpdev;
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EngDeleteSurface(ppdev->hSurfEng);
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ppdev->hSurfEng = NULL;
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#ifdef EXPERIMENTAL_MOUSE_CURSOR_SUPPORT
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/* Clear all mouse pointer surfaces. */
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DrvSetPointerShape(NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL, 0);
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#endif
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/*
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* Unmap the framebuffer.
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*/
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VideoMemory.RequestedVirtualAddress = ((PPDEV)dhpdev)->ScreenPtr;
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EngDeviceIoControl(((PPDEV)dhpdev)->hDriver, IOCTL_VIDEO_UNMAP_VIDEO_MEMORY,
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&VideoMemory, sizeof(VIDEO_MEMORY), NULL, 0, &ulTemp);
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}
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/*
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* DrvAssertMode
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*
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* Sets the mode of the specified physical device to either the mode specified
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* when the PDEV was initialized or to the default mode of the hardware.
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*
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* Status
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* @implemented
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*/
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BOOL APIENTRY
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DrvAssertMode(
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IN DHPDEV dhpdev,
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IN BOOL bEnable)
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{
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PPDEV ppdev = (PPDEV)dhpdev;
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ULONG ulTemp;
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if (bEnable)
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{
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/*
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* Reinitialize the device to a clean state.
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*/
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if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_SET_CURRENT_MODE,
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&(ppdev->ModeIndex), sizeof(ULONG), NULL, 0,
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&ulTemp))
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{
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/* We failed, bail out */
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return FALSE;
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}
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if (ppdev->BitsPerPixel == 8)
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{
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IntSetPalette(dhpdev, ppdev->PaletteEntries, 0, 256);
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}
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return TRUE;
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}
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else
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{
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/*
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* Call the miniport driver to reset the device to a known state.
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*/
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return !EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_RESET_DEVICE,
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NULL, 0, NULL, 0, &ulTemp);
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}
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}
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