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158 lines
10 KiB
C
158 lines
10 KiB
C
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#ifndef _DMUSICS_
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#define _DMUSICS_
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#include "dmusicc.h"
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#define REGSTR_PATH_SOFTWARESYNTHS "Software\\Microsoft\\DirectMusic\\SoftwareSynths"
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interface IDirectMusicSynth;
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interface IDirectMusicSynthSink;
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#ifndef _DMUS_VOICE_STATE_DEFINED
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#define _DMUS_VOICE_STATE_DEFINED
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DEFINE_GUID(IID_IDirectMusicSynth, 0x9823661, 0x5C85, 0x11D2, 0xAF, 0xA6, 0x00, 0xAA, 0x00, 0x24, 0xD8, 0xB6);
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DEFINE_GUID(IID_IDirectMusicSynth8, 0x53CAB625, 0x2711, 0x4C9F, 0x9D, 0xE7, 0x1B, 0x7F, 0x92, 0x5F, 0x6F, 0xC8);
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DEFINE_GUID(IID_IDirectMusicSynthSink, 0x09823663, 0x5C85, 0x11D2, 0xAF, 0xA6, 0x00, 0xAA, 0x00, 0x24, 0xD8, 0xB6);
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DEFINE_GUID(GUID_DMUS_PROP_SetSynthSink, 0x0A3A5BA5, 0x37B6, 0x11D2, 0xB9, 0xF9, 0x00, 0x00, 0xF8, 0x75, 0xAC, 0x12);
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DEFINE_GUID(GUID_DMUS_PROP_SinkUsesDSound, 0xBE208857, 0x8952, 0x11D2, 0xBA, 0x1C, 0x00, 0x00, 0xF8, 0x75, 0xAC, 0x12);
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#define REFRESH_F_LASTBUFFER 0x00000001
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typedef struct _DMUS_VOICE_STATE
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{
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BOOL bExists;
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SAMPLE_POSITION spPosition;
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} DMUS_VOICE_STATE;
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#endif
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#undef INTERFACE
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#define INTERFACE IDirectMusicSynth
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DECLARE_INTERFACE_(IDirectMusicSynth, IUnknown)
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{
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STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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STDMETHOD(Open) (THIS_ LPDMUS_PORTPARAMS pPortParams) PURE;
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STDMETHOD(Close) (THIS) PURE;
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STDMETHOD(SetNumChannelGroups) (THIS_ DWORD dwGroups) PURE;
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STDMETHOD(Download) (THIS_ LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree ) PURE;
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STDMETHOD(Unload) (THIS_ HANDLE hDownload, HRESULT ( CALLBACK *lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData ) PURE;
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STDMETHOD(PlayBuffer) (THIS_ REFERENCE_TIME rt,LPBYTE pbBuffer, DWORD cbBuffer) PURE;
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STDMETHOD(GetRunningStats) (THIS_ LPDMUS_SYNTHSTATS pStats) PURE;
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STDMETHOD(GetPortCaps) (THIS_ LPDMUS_PORTCAPS pCaps) PURE;
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STDMETHOD(SetMasterClock) (THIS_ IReferenceClock *pClock) PURE;
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STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE;
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STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE;
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STDMETHOD(SetSynthSink) (THIS_ struct IDirectMusicSynthSink *pSynthSink) PURE;
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STDMETHOD(Render) (THIS_ short *pBuffer, DWORD dwLength, LONGLONG llPosition) PURE;
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STDMETHOD(SetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE;
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STDMETHOD(GetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE;
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STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSize) PURE;
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STDMETHOD(GetAppend) (THIS_ DWORD* pdwAppend) PURE;
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};
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#undef INTERFACE
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#if !defined(__cplusplus) || defined(CINTERFACE)
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#define IDirectMusicSynth_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
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#define IDirectMusicSynth_AddRef(p) (p)->lpVtbl->AddRef(p)
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#define IDirectMusicSynth_Release(p) (p)->lpVtbl->Release(p)
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#define IDirectMusicSynth_Open(p, a) (p)->lpVtbl->Open(p, a)
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#define IDirectMusicSynth_Close(p) (p)->lpVtbl->Close(p)
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#define IDirectMusicSynth_SetNumChannelGroups(p, a) (p)->lpVtbl->SetNumChannelGroups(p, a)
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#define IDirectMusicSynth_Download(p, a, b, c) (p)->lpVtbl->Download(p, a, b, c)
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#define IDirectMusicSynth_Unload(p, a, b, c) (p)->lpVtbl->Unload(p, a, b, c)
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#define IDirectMusicSynth_PlayBuffer(p, a, b, c) (p)->lpVtbl->PlayBuffer(p, a, b, c)
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#define IDirectMusicSynth_GetRunningStats(p, a) (p)->lpVtbl->GetRunningStats(p, a)
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#define IDirectMusicSynth_GetPortCaps(p, a) (p)->lpVtbl->GetPortCaps(p, a)
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#define IDirectMusicSynth_SetMasterClock(p, a) (p)->lpVtbl->SetMasterClock((p, a)
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#define IDirectMusicSynth_GetLatencyClock(p, a) (p)->lpVtbl->GetLatencyClock(p, a)
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#define IDirectMusicSynth_Activate(p, a) (p)->lpVtbl->Activate((p, a)
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#define IDirectMusicSynth_SetSynthSink(p, a) (p)->lpVtbl->SetSynthSink(p, a)
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#define IDirectMusicSynth_Render(p, a, b, c) (p)->lpVtbl->Render(p, a, b, c)
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#define IDirectMusicSynth_SetChannelPriority(p, a, b, c) (p)->lpVtbl->SetChannelPriority(p, a, b, c)
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#define IDirectMusicSynth_GetChannelPriority(p, a, b, c) (p)->lpVtbl->GetChannelPriority(p, a, b, c)
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#define IDirectMusicSynth_GetFormat(p, a, b) (p)->lpVtbl->GetFormat(p, a, b)
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#define IDirectMusicSynth_GetAppend(p, a) (p)->lpVtbl->GetAppend(p, a)
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#endif
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#define INTERFACE IDirectMusicSynth8
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DECLARE_INTERFACE_(IDirectMusicSynth8, IDirectMusicSynth)
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{
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STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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STDMETHOD(Open) (THIS_ LPDMUS_PORTPARAMS pPortParams) PURE;
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STDMETHOD(Close) (THIS) PURE;
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STDMETHOD(SetNumChannelGroups) (THIS_ DWORD dwGroups) PURE;
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STDMETHOD(Download) (THIS_ LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree ) PURE;
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STDMETHOD(Unload) (THIS_ HANDLE hDownload, HRESULT ( CALLBACK *lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData ) PURE;
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STDMETHOD(PlayBuffer) (THIS_ REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer) PURE;
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STDMETHOD(GetRunningStats) (THIS_ LPDMUS_SYNTHSTATS pStats) PURE;
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STDMETHOD(GetPortCaps) (THIS_ LPDMUS_PORTCAPS pCaps) PURE;
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STDMETHOD(SetMasterClock) (THIS_ IReferenceClock *pClock) PURE;
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STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE;
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STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE;
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STDMETHOD(SetSynthSink) (THIS_ struct IDirectMusicSynthSink *pSynthSink) PURE;
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STDMETHOD(Render) (THIS_ short *pBuffer, DWORD dwLength, LONGLONG llPosition) PURE;
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STDMETHOD(SetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) PURE;
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STDMETHOD(GetChannelPriority) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) PURE;
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STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSize) PURE;
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STDMETHOD(GetAppend) (THIS_ DWORD* pdwAppend) PURE;
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STDMETHOD(PlayVoice) (THIS_ REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd) PURE;
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STDMETHOD(StopVoice) (THIS_ REFERENCE_TIME rt, DWORD dwVoiceId ) PURE;
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STDMETHOD(GetVoiceState) (THIS_ DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[] ) PURE;
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STDMETHOD(Refresh) (THIS_ DWORD dwDownloadID, DWORD dwFlags) PURE;
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STDMETHOD(AssignChannelToBuses) (THIS_ DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses) PURE;
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};
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#undef INTERFACE
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#if !defined(__cplusplus) || defined(CINTERFACE)
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#define IDirectMusicSynth8_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b)
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#define IDirectMusicSynth8_AddRef(p) (p)->lpVtbl->AddRef(p)
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#define IDirectMusicSynth8_Release(p) (p)->lpVtbl->Release(p)
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#define IDirectMusicSynth8_Open(p, a) (p)->lpVtbl->Open(p, a)
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#define IDirectMusicSynth8_Close(p) (p)->lpVtbl->Close(p)
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#define IDirectMusicSynth8_SetNumChannelGroups(p, a) (p)->lpVtbl->SetNumChannelGroups(p, a)
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#define IDirectMusicSynth8_Download(p, a, b, c) (p)->lpVtbl->Download(p, a, b, c)
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#define IDirectMusicSynth8_Unload(p, a, b, c) (p)->lpVtbl->Unload(p, a, b, c)
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#define IDirectMusicSynth8_PlayBuffer(p, a, b, c) (p)->lpVtbl->PlayBuffer(p, a, b, c)
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#define IDirectMusicSynth8_GetRunningStats(p, a) (p)->lpVtbl->GetRunningStats(p, a)
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#define IDirectMusicSynth8_GetPortCaps(p, a) (p)->lpVtbl->GetPortCaps(p, a)
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#define IDirectMusicSynth8_SetMasterClock(p, a) (p)->lpVtbl->SetMasterClock((p, a)
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#define IDirectMusicSynth8_GetLatencyClock(p, a) (p)->lpVtbl->GetLatencyClock(p, a)
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#define IDirectMusicSynth8_Activate(p, a) (p)->lpVtbl->Activate((p, a)
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#define IDirectMusicSynth8_SetSynthSink(p, a) (p)->lpVtbl->SetSynthSink(p, a)
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#define IDirectMusicSynth8_Render(p, a, b, c) (p)->lpVtbl->Render(p, a, b, c)
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#define IDirectMusicSynth8_SetChannelPriority(p, a, b, c) (p)->lpVtbl->SetChannelPriority(p, a, b, c)
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#define IDirectMusicSynth8_GetChannelPriority(p, a, b, c) (p)->lpVtbl->GetChannelPriority(p, a, b, c)
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#define IDirectMusicSynth8_GetFormat(p, a, b) (p)->lpVtbl->GetFormat(p, a, b)
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#define IDirectMusicSynth8_GetAppend(p, a) (p)->lpVtbl->GetAppend(p, a)
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#define IDirectMusicSynth8_PlayVoice(p, a, b, c, d, e, f, g, h, i, j) (p)->lpVtbl->PlayVoice(p, a, b, c, d, e, f, g, h, i, j)
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#define IDirectMusicSynth8_StopVoice(p, a, b) (p)->lpVtbl->StopVoice(p, a, b)
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#define IDirectMusicSynth8_GetVoiceState(p, a, b, c) (p)->lpVtbl->GetVoiceState(p, a, b, c)
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#define IDirectMusicSynth8_Refresh(p, a, b) (p)->lpVtbl->Refresh(p, a, b)
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#define IDirectMusicSynth8_AssignChannelToBuses(p, a, b, c, d) (p)->lpVtbl->AssignChannelToBuses(p, a, b, c, d)
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#endif
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#define INTERFACE IDirectMusicSynthSink
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DECLARE_INTERFACE_(IDirectMusicSynthSink, IUnknown)
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{
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STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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STDMETHOD(Init) (THIS_ IDirectMusicSynth *pSynth) PURE;
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STDMETHOD(SetMasterClock) (THIS_ IReferenceClock *pClock) PURE;
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STDMETHOD(GetLatencyClock) (THIS_ IReferenceClock **ppClock) PURE;
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STDMETHOD(Activate) (THIS_ BOOL fEnable) PURE;
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STDMETHOD(SampleToRefTime) (THIS_ LONGLONG llSampleTime, REFERENCE_TIME *prfTime) PURE;
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STDMETHOD(RefTimeToSample) (THIS_ REFERENCE_TIME rfTime, LONGLONG *pllSampleTime) PURE;
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STDMETHOD(SetDirectSound) (THIS_ LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer) PURE;
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STDMETHOD(GetDesiredBufferSize) (THIS_ LPDWORD pdwBufferSizeInSamples) PURE;
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};
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#endif
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