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![Timo Kreuzer](/assets/img/avatar_default.png)
Convert dciman32api, user32api and wa2_32 into wine style tests svn path=/trunk/; revision=48619
99 lines
3.1 KiB
C
99 lines
3.1 KiB
C
/*
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* PROJECT: ReactOS api tests
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* LICENSE: GPL - See COPYING in the top level directory
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* PURPOSE: Test for ioctlsocket
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* PROGRAMMERS: Colin Finck
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*/
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#include <stdio.h>
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#include <wine/test.h>
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#include <windows.h>
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#include "ws2_32.h"
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int Test_ioctlsocket()
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{
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LPSTR pszBuf;
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int iResult;
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SOCKET sck;
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ULONG BytesAvailable;
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ULONG BytesToRead;
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WSADATA wdata;
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/* Start up Winsock */
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iResult = WSAStartup(MAKEWORD(2, 2), &wdata);
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ok(iResult == 0, "WSAStartup failed. iResult = %d\n", iResult);
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/* If we call ioctlsocket without a socket, it should return with an error and do nothing. */
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BytesAvailable = 0xdeadbeef;
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iResult = ioctlsocket(0, FIONREAD, &BytesAvailable);
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ok(iResult == SOCKET_ERROR, "iResult = %d\n", iResult);
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ok(BytesAvailable == 0xdeadbeef, "BytesAvailable = %ld\n", BytesAvailable);
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/* Create the socket */
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if (!CreateSocket(&sck))
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{
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ok(0, "CreateSocket failed. Aborting test.\n");
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return 0;
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}
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/* Now we can pass at least a socket, but we have no connection yet. The function should return 0. */
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BytesAvailable = 0xdeadbeef;
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iResult = ioctlsocket(sck, FIONREAD, &BytesAvailable);
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ok(iResult == 0, "iResult = %d\n", iResult);
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ok(BytesAvailable == 0, "BytesAvailable = %ld\n", BytesAvailable);
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/* Connect to "www.reactos.org" */
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if (!ConnectToReactOSWebsite(sck))
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{
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ok(0, "ConnectToReactOSWebsite failed. Aborting test.\n");
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return 0;
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}
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/* Even with a connection, there shouldn't be any bytes available. */
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iResult = ioctlsocket(sck, FIONREAD, &BytesAvailable);
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ok(iResult == 0, "iResult = %d\n", iResult);
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ok(BytesAvailable == 0, "BytesAvailable = %ld\n", BytesAvailable);
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/* Send the GET request */
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if (!GetRequestAndWait(sck))
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{
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ok(0, "GetRequestAndWait failed. Aborting test.\n");
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return 0;
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}
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/* Try ioctlsocket with FIONREAD. There should be bytes available now. */
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SCKTEST(ioctlsocket(sck, FIONREAD, &BytesAvailable));
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ok(BytesAvailable != 0, "BytesAvailable = %ld\n", BytesAvailable);
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/* Get half of the data */
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BytesToRead = BytesAvailable / 2;
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pszBuf = (LPSTR) HeapAlloc(GetProcessHeap(), 0, BytesToRead);
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SCKTEST(recv(sck, pszBuf, BytesToRead, 0));
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HeapFree(GetProcessHeap(), 0, pszBuf);
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BytesToRead = BytesAvailable - BytesToRead;
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/* Now try ioctlsocket again. BytesAvailable should be at the value saved in BytesToRead now. */
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SCKTEST(ioctlsocket(sck, FIONREAD, &BytesAvailable));
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ok(BytesAvailable == BytesToRead, "BytesAvailable = %ld\n", BytesAvailable);
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/* Read those bytes */
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pszBuf = (LPSTR) HeapAlloc(GetProcessHeap(), 0, BytesToRead);
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SCKTEST(recv(sck, pszBuf, BytesToRead, 0));
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HeapFree(GetProcessHeap(), 0, pszBuf);
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/* Try it for the last time. BytesAvailable should be at 0 now. */
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SCKTEST(ioctlsocket(sck, FIONREAD, &BytesAvailable));
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ok(BytesAvailable == 0, "BytesAvailable = %ld\n", BytesAvailable);
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closesocket(sck);
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WSACleanup();
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return 1;
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}
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START_TEST(ioctlsocket)
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{
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Test_ioctlsocket();
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}
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