reactos/win32ss/user/winsrv/consrv/include/rect.h

95 lines
2.5 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
* FILE: win32ss/user/winsrv/consrv/include/rect.h
* PURPOSE: Rectangle helper functions
* PROGRAMMERS: Gé van Geldorp
* Jeffrey Morlan
*/
#pragma once
#define ConioInitLongRect(Rect, Top, Left, Bottom, Right) \
do { \
((Rect)->top) = Top; \
((Rect)->left) = Left; \
((Rect)->bottom) = Bottom; \
((Rect)->right) = Right; \
} while (0)
#define ConioInitRect(Rect, top, left, bottom, right) \
do { \
((Rect)->Top) = top; \
((Rect)->Left) = left; \
((Rect)->Bottom) = bottom; \
((Rect)->Right) = right; \
} while (0)
#define ConioIsRectEmpty(Rect) \
(((Rect)->Left > (Rect)->Right) || ((Rect)->Top > (Rect)->Bottom))
#define ConioRectHeight(Rect) \
(((Rect)->Top > (Rect)->Bottom) ? 0 : ((Rect)->Bottom - (Rect)->Top + 1))
#define ConioRectWidth(Rect) \
(((Rect)->Left > (Rect)->Right) ? 0 : ((Rect)->Right - (Rect)->Left + 1))
static __inline BOOLEAN
ConioGetIntersection(OUT PSMALL_RECT Intersection,
IN PSMALL_RECT Rect1,
IN PSMALL_RECT Rect2)
{
if ( ConioIsRectEmpty(Rect1) ||
ConioIsRectEmpty(Rect2) ||
(Rect1->Top > Rect2->Bottom) ||
(Rect1->Left > Rect2->Right) ||
(Rect1->Bottom < Rect2->Top) ||
(Rect1->Right < Rect2->Left) )
{
/* The rectangles do not intersect */
ConioInitRect(Intersection, 0, -1, 0, -1);
return FALSE;
}
ConioInitRect(Intersection,
max(Rect1->Top , Rect2->Top ),
max(Rect1->Left , Rect2->Left ),
min(Rect1->Bottom, Rect2->Bottom),
min(Rect1->Right , Rect2->Right ));
return TRUE;
}
static __inline BOOLEAN
ConioGetUnion(OUT PSMALL_RECT Union,
IN PSMALL_RECT Rect1,
IN PSMALL_RECT Rect2)
{
if (ConioIsRectEmpty(Rect1))
{
if (ConioIsRectEmpty(Rect2))
{
ConioInitRect(Union, 0, -1, 0, -1);
return FALSE;
}
else
{
*Union = *Rect2;
}
}
else if (ConioIsRectEmpty(Rect2))
{
*Union = *Rect1;
}
else
{
ConioInitRect(Union,
min(Rect1->Top , Rect2->Top ),
min(Rect1->Left , Rect2->Left ),
max(Rect1->Bottom, Rect2->Bottom),
max(Rect1->Right , Rect2->Right ));
}
return TRUE;
}