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393a88a372
Main goal was making the dlg display well in 640x480 resolution. Since the dialogs in that propsheet had very different sizes between the languages that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220. Also I found a way to align some controls in a way that they are more immune to differing languages lengths for specific strings, so we can currently to 100% use the same controls dimensions and positions also, which is a very nice trait. I double-checked all dialogs visually in ResHacker for all languages (except no-NO.rc for technical reasons), and they do look all very well like that. The slider for the alarms dlg I enlarged in x, it has 100 distinct positions, so a larger slider helps the user not having to position the mouse extremely accurate. I also fixed various typos, and several places where text cutoff occurred for many languages, too many to name them all. Some dummy-strings "unknown" I changed to "?" instead. That still allows to see its position in a previewer, but does not lure all the translators into translating that nonsense, and therefore keeps the rcs better in sync. It also shrinks binary size. |
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3rdparty | ||
apisets | ||
appcompat | ||
cpl | ||
directx | ||
keyboard | ||
nls | ||
np | ||
ntdll | ||
opengl | ||
shellext | ||
win32 | ||
CMakeLists.txt |