reactos/drivers/base/bootvid/arm/arm.h
Stanislav Motylkov cd91271796
[NTOSKRNL][HAL][BOOTVID] Some more code refactoring
- Add boot video color constants
- Refactor palette initialization
- Move some common stuff in right place
- Get rid of some magic constants and hardcoded values
- Get rid of TopDelta variable (calculated at compile time)
- Update SAL annotations

Addendum to 5f2ca473. CORE-16216 CORE-16219
2020-05-12 15:56:37 +03:00

83 lines
1.9 KiB
C

#pragma once
extern PUSHORT VgaArmBase;
#define LCDTIMING0_PPL(x) ((((x) / 16 - 1) & 0x3f) << 2)
#define LCDTIMING1_LPP(x) (((x) & 0x3ff) - 1)
#define LCDCONTROL_LCDPWR (1 << 11)
#define LCDCONTROL_LCDEN (1)
#define LCDCONTROL_LCDBPP(x) (((x) & 7) << 1)
#define LCDCONTROL_LCDTFT (1 << 5)
#define PL110_LCDTIMING0 (PVOID)0xE0020000
#define PL110_LCDTIMING1 (PVOID)0xE0020004
#define PL110_LCDTIMING2 (PVOID)0xE0020008
#define PL110_LCDUPBASE (PVOID)0xE0020010
#define PL110_LCDLPBASE (PVOID)0xE0020014
#define PL110_LCDCONTROL (PVOID)0xE0020018
#define READ_REGISTER_ULONG(r) (*(volatile ULONG * const)(r))
#define WRITE_REGISTER_ULONG(r, v) (*(volatile ULONG *)(r) = (v))
#define READ_REGISTER_USHORT(r) (*(volatile USHORT * const)(r))
#define WRITE_REGISTER_USHORT(r, v) (*(volatile USHORT *)(r) = (v))
FORCEINLINE
USHORT
VidpBuildColor(
_In_ UCHAR Color)
{
UCHAR Red, Green, Blue;
/* Extract color components */
Red = GetRValue(DefaultPalette[Color]) >> 3;
Green = GetGValue(DefaultPalette[Color]) >> 3;
Blue = GetBValue(DefaultPalette[Color]) >> 3;
/* Build the 16-bit color mask */
return ((Red & 0x1F) << 11) | ((Green & 0x1F) << 6) | ((Blue & 0x1F));
}
VOID
NTAPI
InitPaletteWithTable(
_In_ PULONG Table,
_In_ ULONG Count);
FORCEINLINE
VOID
SetPixel(
_In_ ULONG Left,
_In_ ULONG Top,
_In_ UCHAR Color)
{
PUSHORT PixelPosition;
/* Calculate the pixel position */
PixelPosition = &VgaArmBase[Left + (Top * SCREEN_WIDTH)];
/* Set our color */
WRITE_REGISTER_USHORT(PixelPosition, VidpBuildColor(Color));
}
VOID
NTAPI
PreserveRow(
_In_ ULONG CurrentTop,
_In_ ULONG TopDelta,
_In_ BOOLEAN Restore);
VOID
NTAPI
DoScroll(
_In_ ULONG Scroll);
VOID
NTAPI
DisplayCharacter(
_In_ CHAR Character,
_In_ ULONG Left,
_In_ ULONG Top,
_In_ ULONG TextColor,
_In_ ULONG BackColor);