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![Joachim Henze](/assets/img/avatar_default.png)
This commit reverts dll/directx/wine/* and sdk/include/reactos/wine/wined3d.h to the state of 0.4.8rls. The current state of Ddraw without this revert is totally broken, so we need this interim solution. I will happily replace it with a proper fix if someone finds one until release.
33 lines
682 B
CMake
33 lines
682 B
CMake
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add_definitions(
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-D__WINESRC__
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-DUSE_WIN32_OPENGL)
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include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(d3d8.dll d3d8.spec)
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list(APPEND SOURCE
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buffer.c
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d3d8_main.c
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device.c
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directx.c
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shader.c
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surface.c
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swapchain.c
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texture.c
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vertexdeclaration.c
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volume.c
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d3d8_private.h)
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add_library(d3d8 SHARED
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${SOURCE}
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guid.c
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version.rc
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${CMAKE_CURRENT_BINARY_DIR}/d3d8.def)
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set_module_type(d3d8 win32dll UNICODE)
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target_link_libraries(d3d8 uuid wine)
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add_importlibs(d3d8 d3dwine msvcrt kernel32 ntdll)
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add_pch(d3d8 d3d8_private.h SOURCE)
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add_cd_file(TARGET d3d8 DESTINATION reactos/system32 FOR all)
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