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A free Windows-compatible Operating System - mirrored from GitHub
348bef46b7
- add missing DBG_DECREASE_LOCK_COUNT() when deleting an object that was exclusively locked. Fixes strange hang in comctl32_winetest. The question is: why does changing a variable, which is never checked cause such trouble? - Don't pass the DC's clip object to IntEngCopyBits, when querying a pixel - make acExclusiveLockCount[] 0x20 bytes long, just to be really sure, that (x & 0x1F) does never overflow it. svn path=/trunk/; revision=56433 |
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