mirror of
https://github.com/reactos/reactos.git
synced 2024-11-01 04:11:30 +00:00
c16d81132e
- Fix screen flash (CORE-16786);
- Don't process rotating bar if not used.
cherry picked from commit 0.4.15-dev-287-g
319374eb71
1403 lines
38 KiB
C
1403 lines
38 KiB
C
/* INCLUDES ******************************************************************/
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#include <ntoskrnl.h>
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#define NDEBUG
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#include <debug.h>
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#include "inbv/logo.h"
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/* See also mm/ARM3/miarm.h */
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#define MM_READONLY 1 // PAGE_READONLY
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#define MM_READWRITE 4 // PAGE_WRITECOPY
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#ifndef TAG_OSTR
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#define TAG_OSTR 'RTSO'
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#endif
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/* GLOBALS *******************************************************************/
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/*
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* Enable this define if you want Inbv to use coloured headless mode.
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*/
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// #define INBV_HEADLESS_COLORS
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/*
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* ReactOS uses the same boot screen for all the products.
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* Also it doesn't use a parallel system thread for the
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* rotating "progress" bar.
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*/
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/*
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* Enable this define when ReactOS will have different SKUs
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* (Workstation, Server, Storage Server, Cluster Server, etc...).
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*/
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// #define REACTOS_SKUS
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typedef struct _INBV_PROGRESS_STATE
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{
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ULONG Floor;
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ULONG Ceiling;
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ULONG Bias;
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} INBV_PROGRESS_STATE;
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typedef struct _BT_PROGRESS_INDICATOR
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{
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ULONG Count;
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ULONG Expected;
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ULONG Percentage;
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} BT_PROGRESS_INDICATOR, *PBT_PROGRESS_INDICATOR;
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typedef enum _ROT_BAR_TYPE
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{
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RB_UNSPECIFIED,
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RB_SQUARE_CELLS,
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RB_PROGRESS_BAR
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} ROT_BAR_TYPE;
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/*
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* BitBltAligned() alignments
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*/
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typedef enum _BBLT_VERT_ALIGNMENT
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{
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AL_VERTICAL_TOP = 0,
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AL_VERTICAL_CENTER,
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AL_VERTICAL_BOTTOM
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} BBLT_VERT_ALIGNMENT;
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typedef enum _BBLT_HORZ_ALIGNMENT
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{
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AL_HORIZONTAL_LEFT = 0,
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AL_HORIZONTAL_CENTER,
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AL_HORIZONTAL_RIGHT
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} BBLT_HORZ_ALIGNMENT;
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/*
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* Enable this define when Inbv will support rotating progress bar.
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*/
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#define INBV_ROTBAR_IMPLEMENTED
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static KSPIN_LOCK BootDriverLock;
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static KIRQL InbvOldIrql;
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static INBV_DISPLAY_STATE InbvDisplayState = INBV_DISPLAY_STATE_DISABLED;
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BOOLEAN InbvBootDriverInstalled = FALSE;
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static BOOLEAN InbvDisplayDebugStrings = FALSE;
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static INBV_DISPLAY_STRING_FILTER InbvDisplayFilter = NULL;
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static ULONG ProgressBarLeft = 0, ProgressBarTop = 0;
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static BOOLEAN ShowProgressBar = FALSE;
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static INBV_PROGRESS_STATE InbvProgressState;
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static BT_PROGRESS_INDICATOR InbvProgressIndicator = {0, 25, 0};
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static INBV_RESET_DISPLAY_PARAMETERS InbvResetDisplayParameters = NULL;
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static ULONG ResourceCount = 0;
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static PUCHAR ResourceList[1 + IDB_MAX_RESOURCE]; // First entry == NULL, followed by 'ResourceCount' entries.
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#ifdef INBV_ROTBAR_IMPLEMENTED
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/*
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* Change this to modify progress bar behaviour
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*/
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#define ROT_BAR_DEFAULT_MODE RB_PROGRESS_BAR
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/*
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* Values for PltRotBarStatus:
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* - PltRotBarStatus == 1, do palette fading-in (done elsewhere in ReactOS);
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* - PltRotBarStatus == 2, do rotation bar animation;
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* - PltRotBarStatus == 3, stop the animation thread.
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* - Any other value is ignored and the animation thread continues to run.
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*/
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typedef enum _ROT_BAR_STATUS
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{
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RBS_FADEIN = 1,
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RBS_ANIMATE,
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RBS_STOP_ANIMATE,
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RBS_STATUS_MAX
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} ROT_BAR_STATUS;
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static BOOLEAN RotBarThreadActive = FALSE;
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static ROT_BAR_TYPE RotBarSelection = RB_UNSPECIFIED;
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static ROT_BAR_STATUS PltRotBarStatus = 0;
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static UCHAR RotBarBuffer[24 * 9];
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static UCHAR RotLineBuffer[SCREEN_WIDTH * 6];
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#endif
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/*
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* Headless terminal text colors
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*/
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#ifdef INBV_HEADLESS_COLORS
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// Conversion table CGA to ANSI color index
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static const UCHAR CGA_TO_ANSI_COLOR_TABLE[16] =
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{
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0, // Black
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4, // Blue
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2, // Green
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6, // Cyan
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1, // Red
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5, // Magenta
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3, // Brown/Yellow
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7, // Grey/White
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60, // Bright Black
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64, // Bright Blue
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62, // Bright Green
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66, // Bright Cyan
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61, // Bright Red
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65, // Bright Magenta
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63, // Bright Yellow
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67 // Bright Grey (White)
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};
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#define CGA_TO_ANSI_COLOR(CgaColor) \
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CGA_TO_ANSI_COLOR_TABLE[CgaColor & 0x0F]
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#endif
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// Default colors: text in white, background in black
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static ULONG InbvTerminalTextColor = 37;
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static ULONG InbvTerminalBkgdColor = 40;
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/* FADING FUNCTION ***********************************************************/
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/** From include/psdk/wingdi.h **/
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typedef struct tagRGBQUAD
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{
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UCHAR rgbBlue;
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UCHAR rgbGreen;
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UCHAR rgbRed;
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UCHAR rgbReserved;
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} RGBQUAD,*LPRGBQUAD;
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/*******************************/
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static RGBQUAD MainPalette[16];
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#define PALETTE_FADE_STEPS 12
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#define PALETTE_FADE_TIME (15 * 1000) /* 15 ms */
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/** From bootvid/precomp.h **/
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//
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// Bitmap Header
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//
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typedef struct tagBITMAPINFOHEADER
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{
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ULONG biSize;
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LONG biWidth;
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LONG biHeight;
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USHORT biPlanes;
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USHORT biBitCount;
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ULONG biCompression;
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ULONG biSizeImage;
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LONG biXPelsPerMeter;
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LONG biYPelsPerMeter;
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ULONG biClrUsed;
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ULONG biClrImportant;
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} BITMAPINFOHEADER, *PBITMAPINFOHEADER;
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/****************************/
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//
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// Needed prototypes
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//
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VOID NTAPI InbvAcquireLock(VOID);
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VOID NTAPI InbvReleaseLock(VOID);
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static VOID
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BootLogoFadeIn(VOID)
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{
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UCHAR PaletteBitmapBuffer[sizeof(BITMAPINFOHEADER) + sizeof(MainPalette)];
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PBITMAPINFOHEADER PaletteBitmap = (PBITMAPINFOHEADER)PaletteBitmapBuffer;
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LPRGBQUAD Palette = (LPRGBQUAD)(PaletteBitmapBuffer + sizeof(BITMAPINFOHEADER));
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ULONG Iteration, Index, ClrUsed;
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LARGE_INTEGER Delay;
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Delay.QuadPart = -(PALETTE_FADE_TIME * 10);
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/* Check if we are installed and we own the display */
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if (!InbvBootDriverInstalled ||
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(InbvDisplayState != INBV_DISPLAY_STATE_OWNED))
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{
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return;
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}
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/*
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* Build a bitmap containing the fade-in palette. The palette entries
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* are then processed in a loop and set using VidBitBlt function.
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*/
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ClrUsed = RTL_NUMBER_OF(MainPalette);
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RtlZeroMemory(PaletteBitmap, sizeof(BITMAPINFOHEADER));
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PaletteBitmap->biSize = sizeof(BITMAPINFOHEADER);
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PaletteBitmap->biBitCount = 4;
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PaletteBitmap->biClrUsed = ClrUsed;
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/*
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* Main animation loop.
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*/
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for (Iteration = 0; Iteration <= PALETTE_FADE_STEPS; ++Iteration)
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{
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for (Index = 0; Index < ClrUsed; Index++)
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{
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Palette[Index].rgbRed = (UCHAR)
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(MainPalette[Index].rgbRed * Iteration / PALETTE_FADE_STEPS);
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Palette[Index].rgbGreen = (UCHAR)
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(MainPalette[Index].rgbGreen * Iteration / PALETTE_FADE_STEPS);
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Palette[Index].rgbBlue = (UCHAR)
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(MainPalette[Index].rgbBlue * Iteration / PALETTE_FADE_STEPS);
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}
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/* Do the animation */
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InbvAcquireLock();
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VidBitBlt(PaletteBitmapBuffer, 0, 0);
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InbvReleaseLock();
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/* Wait for a bit */
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KeDelayExecutionThread(KernelMode, FALSE, &Delay);
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}
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}
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static VOID
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BitBltPalette(
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IN PVOID Image,
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IN BOOLEAN NoPalette,
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IN ULONG X,
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IN ULONG Y)
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{
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LPRGBQUAD Palette;
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RGBQUAD OrigPalette[RTL_NUMBER_OF(MainPalette)];
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/* If requested, remove the palette from the image */
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if (NoPalette)
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{
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/* Get bitmap header and palette */
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PBITMAPINFOHEADER BitmapInfoHeader = Image;
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Palette = (LPRGBQUAD)((PUCHAR)Image + BitmapInfoHeader->biSize);
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/* Save the image original palette and remove palette information */
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RtlCopyMemory(OrigPalette, Palette, sizeof(OrigPalette));
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RtlZeroMemory(Palette, sizeof(OrigPalette));
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}
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/* Draw the image */
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InbvBitBlt(Image, X, Y);
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/* Restore the image original palette */
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if (NoPalette)
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{
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RtlCopyMemory(Palette, OrigPalette, sizeof(OrigPalette));
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}
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}
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static VOID
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BitBltAligned(
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IN PVOID Image,
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IN BOOLEAN NoPalette,
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IN BBLT_HORZ_ALIGNMENT HorizontalAlignment,
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IN BBLT_VERT_ALIGNMENT VerticalAlignment,
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IN ULONG MarginLeft,
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IN ULONG MarginTop,
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IN ULONG MarginRight,
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IN ULONG MarginBottom)
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{
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PBITMAPINFOHEADER BitmapInfoHeader = Image;
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ULONG X, Y;
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/* Calculate X */
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switch (HorizontalAlignment)
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{
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case AL_HORIZONTAL_LEFT:
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X = MarginLeft - MarginRight;
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break;
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case AL_HORIZONTAL_CENTER:
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X = MarginLeft - MarginRight + (SCREEN_WIDTH - BitmapInfoHeader->biWidth + 1) / 2;
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break;
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case AL_HORIZONTAL_RIGHT:
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X = MarginLeft - MarginRight + SCREEN_WIDTH - BitmapInfoHeader->biWidth;
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break;
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default:
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/* Unknown */
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return;
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}
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/* Calculate Y */
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switch (VerticalAlignment)
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{
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case AL_VERTICAL_TOP:
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Y = MarginTop - MarginBottom;
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break;
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case AL_VERTICAL_CENTER:
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Y = MarginTop - MarginBottom + (SCREEN_HEIGHT - BitmapInfoHeader->biHeight + 1) / 2;
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break;
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case AL_VERTICAL_BOTTOM:
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Y = MarginTop - MarginBottom + SCREEN_HEIGHT - BitmapInfoHeader->biHeight;
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break;
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default:
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/* Unknown */
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return;
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}
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/* Finally draw the image */
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BitBltPalette(Image, NoPalette, X, Y);
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}
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/* FUNCTIONS *****************************************************************/
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INIT_FUNCTION
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PVOID
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NTAPI
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FindBitmapResource(IN PLOADER_PARAMETER_BLOCK LoaderBlock,
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IN ULONG ResourceId)
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{
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UNICODE_STRING UpString = RTL_CONSTANT_STRING(L"ntoskrnl.exe");
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UNICODE_STRING MpString = RTL_CONSTANT_STRING(L"ntkrnlmp.exe");
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PLIST_ENTRY NextEntry, ListHead;
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PLDR_DATA_TABLE_ENTRY LdrEntry;
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PIMAGE_RESOURCE_DATA_ENTRY ResourceDataEntry;
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LDR_RESOURCE_INFO ResourceInfo;
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NTSTATUS Status;
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PVOID Data = NULL;
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/* Loop the driver list */
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ListHead = &LoaderBlock->LoadOrderListHead;
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NextEntry = ListHead->Flink;
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while (NextEntry != ListHead)
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{
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/* Get the entry */
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LdrEntry = CONTAINING_RECORD(NextEntry,
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LDR_DATA_TABLE_ENTRY,
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InLoadOrderLinks);
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/* Check for a match */
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if (RtlEqualUnicodeString(&LdrEntry->BaseDllName, &UpString, TRUE) ||
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RtlEqualUnicodeString(&LdrEntry->BaseDllName, &MpString, TRUE))
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{
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/* Break out */
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break;
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}
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}
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/* Check if we found it */
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if (NextEntry != ListHead)
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{
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/* Try to find the resource */
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ResourceInfo.Type = 2; // RT_BITMAP;
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ResourceInfo.Name = ResourceId;
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ResourceInfo.Language = 0;
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Status = LdrFindResource_U(LdrEntry->DllBase,
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&ResourceInfo,
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RESOURCE_DATA_LEVEL,
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&ResourceDataEntry);
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if (NT_SUCCESS(Status))
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{
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/* Access the resource */
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ULONG Size = 0;
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Status = LdrAccessResource(LdrEntry->DllBase,
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ResourceDataEntry,
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&Data,
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&Size);
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if ((Data) && (ResourceId < 3))
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{
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KiBugCheckData[4] ^= RtlComputeCrc32(0, Data, Size);
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}
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if (!NT_SUCCESS(Status)) Data = NULL;
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}
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}
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/* Return the pointer */
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return Data;
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}
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INIT_FUNCTION
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BOOLEAN
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NTAPI
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InbvDriverInitialize(IN PLOADER_PARAMETER_BLOCK LoaderBlock,
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IN ULONG Count)
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{
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PCHAR CommandLine;
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BOOLEAN ResetMode = FALSE; // By default do not reset the video mode
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ULONG i;
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/* Quit if we're already installed */
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if (InbvBootDriverInstalled) return TRUE;
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/* Initialize the lock and check the current display state */
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KeInitializeSpinLock(&BootDriverLock);
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if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)
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{
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/* Reset the video mode in case we do not have a custom boot logo */
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CommandLine = (LoaderBlock->LoadOptions ? _strupr(LoaderBlock->LoadOptions) : NULL);
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ResetMode = (CommandLine == NULL) || (strstr(CommandLine, "BOOTLOGO") == NULL);
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}
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/* Initialize the video */
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InbvBootDriverInstalled = VidInitialize(ResetMode);
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if (InbvBootDriverInstalled)
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{
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/* Find bitmap resources in the kernel */
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ResourceCount = min(Count, RTL_NUMBER_OF(ResourceList) - 1);
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for (i = 1; i <= ResourceCount; i++)
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{
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/* Do the lookup */
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ResourceList[i] = FindBitmapResource(LoaderBlock, i);
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}
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/* Set the progress bar ranges */
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InbvSetProgressBarSubset(0, 100);
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}
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/* Return install state */
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return InbvBootDriverInstalled;
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}
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VOID
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NTAPI
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InbvAcquireLock(VOID)
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{
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KIRQL OldIrql;
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/* Check if we're at dispatch level or lower */
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OldIrql = KeGetCurrentIrql();
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if (OldIrql <= DISPATCH_LEVEL)
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{
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/* Loop until the lock is free */
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while (!KeTestSpinLock(&BootDriverLock));
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/* Raise IRQL to dispatch level */
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KeRaiseIrql(DISPATCH_LEVEL, &OldIrql);
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}
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/* Acquire the lock */
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KiAcquireSpinLock(&BootDriverLock);
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InbvOldIrql = OldIrql;
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}
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VOID
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NTAPI
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InbvReleaseLock(VOID)
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{
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KIRQL OldIrql;
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/* Capture the old IRQL */
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OldIrql = InbvOldIrql;
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/* Release the driver lock */
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KiReleaseSpinLock(&BootDriverLock);
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/* If we were at dispatch level or lower, restore the old IRQL */
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if (InbvOldIrql <= DISPATCH_LEVEL) KeLowerIrql(OldIrql);
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}
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VOID
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NTAPI
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InbvEnableBootDriver(IN BOOLEAN Enable)
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{
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/* Check if we're installed */
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if (InbvBootDriverInstalled)
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{
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/* Check for lost state */
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if (InbvDisplayState >= INBV_DISPLAY_STATE_LOST) return;
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/* Acquire the lock */
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InbvAcquireLock();
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/* Cleanup the screen if we own it */
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if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED) VidCleanUp();
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/* Set the new display state */
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InbvDisplayState = Enable ? INBV_DISPLAY_STATE_OWNED :
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INBV_DISPLAY_STATE_DISABLED;
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/* Release the lock */
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InbvReleaseLock();
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}
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else
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{
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/* Set the new display state */
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InbvDisplayState = Enable ? INBV_DISPLAY_STATE_OWNED :
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INBV_DISPLAY_STATE_DISABLED;
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}
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}
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VOID
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NTAPI
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InbvAcquireDisplayOwnership(VOID)
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{
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/* Check if we have a callback and we're just acquiring it now */
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if ((InbvResetDisplayParameters) &&
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(InbvDisplayState == INBV_DISPLAY_STATE_LOST))
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{
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/* Call the callback */
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InbvResetDisplayParameters(80, 50);
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}
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/* Acquire the display */
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InbvDisplayState = INBV_DISPLAY_STATE_OWNED;
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}
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VOID
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NTAPI
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InbvSetDisplayOwnership(IN BOOLEAN DisplayOwned)
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{
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/* Set the new display state */
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InbvDisplayState = DisplayOwned ? INBV_DISPLAY_STATE_OWNED :
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INBV_DISPLAY_STATE_LOST;
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}
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BOOLEAN
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NTAPI
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InbvCheckDisplayOwnership(VOID)
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{
|
|
/* Return if we own it or not */
|
|
return InbvDisplayState != INBV_DISPLAY_STATE_LOST;
|
|
}
|
|
|
|
INBV_DISPLAY_STATE
|
|
NTAPI
|
|
InbvGetDisplayState(VOID)
|
|
{
|
|
/* Return the actual state */
|
|
return InbvDisplayState;
|
|
}
|
|
|
|
BOOLEAN
|
|
NTAPI
|
|
InbvDisplayString(IN PCHAR String)
|
|
{
|
|
/* Make sure we own the display */
|
|
if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)
|
|
{
|
|
/* If we're not allowed, return success anyway */
|
|
if (!InbvDisplayDebugStrings) return TRUE;
|
|
|
|
/* Check if a filter is installed */
|
|
if (InbvDisplayFilter) InbvDisplayFilter(&String);
|
|
|
|
/* Acquire the lock */
|
|
InbvAcquireLock();
|
|
|
|
/* Make sure we're installed and display the string */
|
|
if (InbvBootDriverInstalled) VidDisplayString((PUCHAR)String);
|
|
|
|
/* Print the string on the EMS port */
|
|
HeadlessDispatch(HeadlessCmdPutString,
|
|
String,
|
|
strlen(String) + sizeof(ANSI_NULL),
|
|
NULL,
|
|
NULL);
|
|
|
|
/* Release the lock */
|
|
InbvReleaseLock();
|
|
|
|
/* All done */
|
|
return TRUE;
|
|
}
|
|
|
|
/* We don't own it, fail */
|
|
return FALSE;
|
|
}
|
|
|
|
BOOLEAN
|
|
NTAPI
|
|
InbvEnableDisplayString(IN BOOLEAN Enable)
|
|
{
|
|
BOOLEAN OldSetting;
|
|
|
|
/* Get the old setting */
|
|
OldSetting = InbvDisplayDebugStrings;
|
|
|
|
/* Update it */
|
|
InbvDisplayDebugStrings = Enable;
|
|
|
|
/* Return the old setting */
|
|
return OldSetting;
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
InbvInstallDisplayStringFilter(IN INBV_DISPLAY_STRING_FILTER Filter)
|
|
{
|
|
/* Save the filter */
|
|
InbvDisplayFilter = Filter;
|
|
}
|
|
|
|
BOOLEAN
|
|
NTAPI
|
|
InbvIsBootDriverInstalled(VOID)
|
|
{
|
|
/* Return driver state */
|
|
return InbvBootDriverInstalled;
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
InbvNotifyDisplayOwnershipLost(IN INBV_RESET_DISPLAY_PARAMETERS Callback)
|
|
{
|
|
/* Check if we're installed */
|
|
if (InbvBootDriverInstalled)
|
|
{
|
|
/* Acquire the lock and cleanup if we own the screen */
|
|
InbvAcquireLock();
|
|
if (InbvDisplayState != INBV_DISPLAY_STATE_LOST) VidCleanUp();
|
|
|
|
/* Set the reset callback and display state */
|
|
InbvResetDisplayParameters = Callback;
|
|
InbvDisplayState = INBV_DISPLAY_STATE_LOST;
|
|
|
|
/* Release the lock */
|
|
InbvReleaseLock();
|
|
}
|
|
else
|
|
{
|
|
/* Set the reset callback and display state */
|
|
InbvResetDisplayParameters = Callback;
|
|
InbvDisplayState = INBV_DISPLAY_STATE_LOST;
|
|
}
|
|
}
|
|
|
|
BOOLEAN
|
|
NTAPI
|
|
InbvResetDisplay(VOID)
|
|
{
|
|
/* Check if we're installed and we own it */
|
|
if (InbvBootDriverInstalled &&
|
|
(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
|
|
{
|
|
/* Do the reset */
|
|
VidResetDisplay(TRUE);
|
|
return TRUE;
|
|
}
|
|
|
|
/* Nothing to reset */
|
|
return FALSE;
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
InbvSetScrollRegion(IN ULONG Left,
|
|
IN ULONG Top,
|
|
IN ULONG Right,
|
|
IN ULONG Bottom)
|
|
{
|
|
/* Just call bootvid */
|
|
VidSetScrollRegion(Left, Top, Right, Bottom);
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
InbvSetTextColor(IN ULONG Color)
|
|
{
|
|
HEADLESS_CMD_SET_COLOR HeadlessSetColor;
|
|
|
|
/* Set color for EMS port */
|
|
#ifdef INBV_HEADLESS_COLORS
|
|
InbvTerminalTextColor = 30 + CGA_TO_ANSI_COLOR(Color);
|
|
#else
|
|
InbvTerminalTextColor = 37;
|
|
#endif
|
|
HeadlessSetColor.TextColor = InbvTerminalTextColor;
|
|
HeadlessSetColor.BkgdColor = InbvTerminalBkgdColor;
|
|
HeadlessDispatch(HeadlessCmdSetColor,
|
|
&HeadlessSetColor,
|
|
sizeof(HeadlessSetColor),
|
|
NULL,
|
|
NULL);
|
|
|
|
/* Update the text color */
|
|
VidSetTextColor(Color);
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
InbvSolidColorFill(IN ULONG Left,
|
|
IN ULONG Top,
|
|
IN ULONG Right,
|
|
IN ULONG Bottom,
|
|
IN ULONG Color)
|
|
{
|
|
HEADLESS_CMD_SET_COLOR HeadlessSetColor;
|
|
|
|
/* Make sure we own it */
|
|
if (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)
|
|
{
|
|
/* Acquire the lock */
|
|
InbvAcquireLock();
|
|
|
|
/* Check if we're installed */
|
|
if (InbvBootDriverInstalled)
|
|
{
|
|
/* Call bootvid */
|
|
VidSolidColorFill(Left, Top, Right, Bottom, (UCHAR)Color);
|
|
}
|
|
|
|
/* Set color for EMS port and clear display */
|
|
#ifdef INBV_HEADLESS_COLORS
|
|
InbvTerminalBkgdColor = 40 + CGA_TO_ANSI_COLOR(Color);
|
|
#else
|
|
InbvTerminalBkgdColor = 40;
|
|
#endif
|
|
HeadlessSetColor.TextColor = InbvTerminalTextColor;
|
|
HeadlessSetColor.BkgdColor = InbvTerminalBkgdColor;
|
|
HeadlessDispatch(HeadlessCmdSetColor,
|
|
&HeadlessSetColor,
|
|
sizeof(HeadlessSetColor),
|
|
NULL,
|
|
NULL);
|
|
HeadlessDispatch(HeadlessCmdClearDisplay,
|
|
NULL, 0,
|
|
NULL, NULL);
|
|
|
|
/* Release the lock */
|
|
InbvReleaseLock();
|
|
}
|
|
}
|
|
|
|
INIT_FUNCTION
|
|
VOID
|
|
NTAPI
|
|
InbvUpdateProgressBar(IN ULONG Progress)
|
|
{
|
|
ULONG FillCount, BoundedProgress;
|
|
|
|
/* Make sure the progress bar is enabled, that we own and are installed */
|
|
if (ShowProgressBar &&
|
|
InbvBootDriverInstalled &&
|
|
(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
|
|
{
|
|
/* Compute fill count */
|
|
BoundedProgress = (InbvProgressState.Floor / 100) + Progress;
|
|
FillCount = 121 * (InbvProgressState.Bias * BoundedProgress) / 1000000;
|
|
|
|
/* Acquire the lock */
|
|
InbvAcquireLock();
|
|
|
|
/* Fill the progress bar */
|
|
VidSolidColorFill(ProgressBarLeft,
|
|
ProgressBarTop,
|
|
ProgressBarLeft + FillCount,
|
|
ProgressBarTop + 12,
|
|
15);
|
|
|
|
/* Release the lock */
|
|
InbvReleaseLock();
|
|
}
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
InbvBufferToScreenBlt(IN PUCHAR Buffer,
|
|
IN ULONG X,
|
|
IN ULONG Y,
|
|
IN ULONG Width,
|
|
IN ULONG Height,
|
|
IN ULONG Delta)
|
|
{
|
|
/* Check if we're installed and we own it */
|
|
if (InbvBootDriverInstalled &&
|
|
(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
|
|
{
|
|
/* Do the blit */
|
|
VidBufferToScreenBlt(Buffer, X, Y, Width, Height, Delta);
|
|
}
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
InbvBitBlt(IN PUCHAR Buffer,
|
|
IN ULONG X,
|
|
IN ULONG Y)
|
|
{
|
|
/* Check if we're installed and we own it */
|
|
if (InbvBootDriverInstalled &&
|
|
(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
|
|
{
|
|
/* Acquire the lock */
|
|
InbvAcquireLock();
|
|
|
|
/* Do the blit */
|
|
VidBitBlt(Buffer, X, Y);
|
|
|
|
/* Release the lock */
|
|
InbvReleaseLock();
|
|
}
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
InbvScreenToBufferBlt(IN PUCHAR Buffer,
|
|
IN ULONG X,
|
|
IN ULONG Y,
|
|
IN ULONG Width,
|
|
IN ULONG Height,
|
|
IN ULONG Delta)
|
|
{
|
|
/* Check if we're installed and we own it */
|
|
if (InbvBootDriverInstalled &&
|
|
(InbvDisplayState == INBV_DISPLAY_STATE_OWNED))
|
|
{
|
|
/* Do the blit */
|
|
VidScreenToBufferBlt(Buffer, X, Y, Width, Height, Delta);
|
|
}
|
|
}
|
|
|
|
INIT_FUNCTION
|
|
VOID
|
|
NTAPI
|
|
InbvSetProgressBarCoordinates(IN ULONG Left,
|
|
IN ULONG Top)
|
|
{
|
|
/* Update the coordinates */
|
|
ProgressBarLeft = Left;
|
|
ProgressBarTop = Top;
|
|
|
|
/* Enable the progress bar */
|
|
ShowProgressBar = TRUE;
|
|
}
|
|
|
|
INIT_FUNCTION
|
|
VOID
|
|
NTAPI
|
|
InbvSetProgressBarSubset(IN ULONG Floor,
|
|
IN ULONG Ceiling)
|
|
{
|
|
/* Sanity checks */
|
|
ASSERT(Floor < Ceiling);
|
|
ASSERT(Ceiling <= 100);
|
|
|
|
/* Update the progress bar state */
|
|
InbvProgressState.Floor = Floor * 100;
|
|
InbvProgressState.Ceiling = Ceiling * 100;
|
|
InbvProgressState.Bias = (Ceiling * 100) - Floor;
|
|
}
|
|
|
|
INIT_FUNCTION
|
|
VOID
|
|
NTAPI
|
|
InbvIndicateProgress(VOID)
|
|
{
|
|
ULONG Percentage;
|
|
|
|
/* Increase progress */
|
|
InbvProgressIndicator.Count++;
|
|
|
|
/* Compute new percentage */
|
|
Percentage = min(100 * InbvProgressIndicator.Count /
|
|
InbvProgressIndicator.Expected,
|
|
99);
|
|
if (Percentage != InbvProgressIndicator.Percentage)
|
|
{
|
|
/* Percentage has moved, update the progress bar */
|
|
InbvProgressIndicator.Percentage = Percentage;
|
|
InbvUpdateProgressBar(Percentage);
|
|
}
|
|
}
|
|
|
|
PUCHAR
|
|
NTAPI
|
|
InbvGetResourceAddress(IN ULONG ResourceNumber)
|
|
{
|
|
/* Validate the resource number */
|
|
if (ResourceNumber > ResourceCount) return NULL;
|
|
|
|
/* Return the address */
|
|
return ResourceList[ResourceNumber];
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
NtDisplayString(IN PUNICODE_STRING DisplayString)
|
|
{
|
|
NTSTATUS Status;
|
|
UNICODE_STRING CapturedString;
|
|
OEM_STRING OemString;
|
|
ULONG OemLength;
|
|
KPROCESSOR_MODE PreviousMode;
|
|
|
|
PAGED_CODE();
|
|
|
|
PreviousMode = ExGetPreviousMode();
|
|
|
|
/* We require the TCB privilege */
|
|
if (!SeSinglePrivilegeCheck(SeTcbPrivilege, PreviousMode))
|
|
return STATUS_PRIVILEGE_NOT_HELD;
|
|
|
|
/* Capture the string */
|
|
Status = ProbeAndCaptureUnicodeString(&CapturedString, PreviousMode, DisplayString);
|
|
if (!NT_SUCCESS(Status))
|
|
return Status;
|
|
|
|
/* Do not display the string if it is empty */
|
|
if (CapturedString.Length == 0 || CapturedString.Buffer == NULL)
|
|
{
|
|
Status = STATUS_SUCCESS;
|
|
goto Quit;
|
|
}
|
|
|
|
/*
|
|
* Convert the string since INBV understands only ANSI/OEM. Allocate the
|
|
* string buffer in non-paged pool because INBV passes it down to BOOTVID.
|
|
* We cannot perform the allocation using RtlUnicodeStringToOemString()
|
|
* since its allocator uses PagedPool.
|
|
*/
|
|
OemLength = RtlUnicodeStringToOemSize(&CapturedString);
|
|
if (OemLength > MAXUSHORT)
|
|
{
|
|
Status = STATUS_BUFFER_OVERFLOW;
|
|
goto Quit;
|
|
}
|
|
RtlInitEmptyAnsiString((PANSI_STRING)&OemString, NULL, (USHORT)OemLength);
|
|
OemString.Buffer = ExAllocatePoolWithTag(NonPagedPool, OemLength, TAG_OSTR);
|
|
if (OemString.Buffer == NULL)
|
|
{
|
|
Status = STATUS_NO_MEMORY;
|
|
goto Quit;
|
|
}
|
|
RtlUnicodeStringToOemString(&OemString, &CapturedString, FALSE);
|
|
|
|
/* Display the string */
|
|
InbvDisplayString(OemString.Buffer);
|
|
|
|
/* Free the string buffer */
|
|
ExFreePoolWithTag(OemString.Buffer, TAG_OSTR);
|
|
|
|
Status = STATUS_SUCCESS;
|
|
|
|
Quit:
|
|
/* Free the captured string */
|
|
ReleaseCapturedUnicodeString(&CapturedString, PreviousMode);
|
|
|
|
return Status;
|
|
}
|
|
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
static
|
|
VOID
|
|
NTAPI
|
|
InbvRotationThread(
|
|
_In_ PVOID Context)
|
|
{
|
|
ULONG X, Y, Index, Total;
|
|
LARGE_INTEGER Delay = {{0}};
|
|
|
|
InbvAcquireLock();
|
|
if (RotBarSelection == RB_SQUARE_CELLS)
|
|
{
|
|
Index = 0;
|
|
}
|
|
else
|
|
{
|
|
Index = 32;
|
|
}
|
|
X = ProgressBarLeft + 2;
|
|
Y = ProgressBarTop + 2;
|
|
InbvReleaseLock();
|
|
|
|
while (InbvDisplayState == INBV_DISPLAY_STATE_OWNED)
|
|
{
|
|
/* Wait for a bit */
|
|
KeDelayExecutionThread(KernelMode, FALSE, &Delay);
|
|
|
|
InbvAcquireLock();
|
|
|
|
/* Unknown unexpected command */
|
|
ASSERT(PltRotBarStatus < RBS_STATUS_MAX);
|
|
|
|
if (PltRotBarStatus == RBS_STOP_ANIMATE)
|
|
{
|
|
/* Stop the thread */
|
|
InbvReleaseLock();
|
|
break;
|
|
}
|
|
|
|
if (RotBarSelection == RB_SQUARE_CELLS)
|
|
{
|
|
Delay.QuadPart = -800000; // 80 ms
|
|
Total = 18;
|
|
Index %= Total;
|
|
|
|
if (Index >= 3)
|
|
{
|
|
/* Fill previous bar position */
|
|
VidSolidColorFill(X + ((Index - 3) * 8), Y, (X + ((Index - 3) * 8)) + 8 - 1, Y + 9 - 1, 0);
|
|
}
|
|
if (Index < Total - 1)
|
|
{
|
|
/* Draw the progress bar bit */
|
|
if (Index < 2)
|
|
{
|
|
/* Appearing from the left */
|
|
VidBufferToScreenBlt(RotBarBuffer + 8 * (2 - Index) / 2, X, Y, 22 - 8 * (2 - Index), 9, 24);
|
|
}
|
|
else if (Index >= Total - 3)
|
|
{
|
|
/* Hiding to the right */
|
|
VidBufferToScreenBlt(RotBarBuffer, X + ((Index - 2) * 8), Y, 22 - 8 * (4 - (Total - Index)), 9, 24);
|
|
}
|
|
else
|
|
{
|
|
VidBufferToScreenBlt(RotBarBuffer, X + ((Index - 2) * 8), Y, 22, 9, 24);
|
|
}
|
|
}
|
|
Index++;
|
|
}
|
|
else if (RotBarSelection == RB_PROGRESS_BAR)
|
|
{
|
|
Delay.QuadPart = -600000; // 60 ms
|
|
Total = SCREEN_WIDTH;
|
|
Index %= Total;
|
|
|
|
/* Right part */
|
|
VidBufferToScreenBlt(RotLineBuffer, Index, SCREEN_HEIGHT-6, SCREEN_WIDTH - Index, 6, SCREEN_WIDTH);
|
|
if (Index > 0)
|
|
{
|
|
/* Left part */
|
|
VidBufferToScreenBlt(RotLineBuffer + (SCREEN_WIDTH - Index) / 2, 0, SCREEN_HEIGHT-6, Index - 2, 6, SCREEN_WIDTH);
|
|
}
|
|
Index += 32;
|
|
}
|
|
|
|
InbvReleaseLock();
|
|
}
|
|
|
|
PsTerminateSystemThread(STATUS_SUCCESS);
|
|
}
|
|
|
|
INIT_FUNCTION
|
|
VOID
|
|
NTAPI
|
|
InbvRotBarInit(VOID)
|
|
{
|
|
PltRotBarStatus = RBS_FADEIN;
|
|
/* Perform other initialization if needed */
|
|
}
|
|
#endif
|
|
|
|
INIT_FUNCTION
|
|
VOID
|
|
NTAPI
|
|
DisplayBootBitmap(IN BOOLEAN TextMode)
|
|
{
|
|
PVOID BootCopy = NULL, BootProgress = NULL, BootLogo = NULL, Header = NULL, Footer = NULL;
|
|
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
UCHAR Buffer[24 * 9];
|
|
PVOID Bar = NULL, LineBmp = NULL;
|
|
ROT_BAR_TYPE TempRotBarSelection = RB_UNSPECIFIED;
|
|
NTSTATUS Status;
|
|
HANDLE ThreadHandle = NULL;
|
|
#endif
|
|
|
|
#ifdef REACTOS_SKUS
|
|
PVOID Text = NULL;
|
|
#endif
|
|
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
/* Check if the animation thread has already been created */
|
|
if (RotBarThreadActive)
|
|
{
|
|
/* Yes, just reset the progress bar but keep the thread alive */
|
|
InbvAcquireLock();
|
|
RotBarSelection = RB_UNSPECIFIED;
|
|
InbvReleaseLock();
|
|
}
|
|
#endif
|
|
|
|
ShowProgressBar = FALSE;
|
|
|
|
/* Check if this is text mode */
|
|
if (TextMode)
|
|
{
|
|
/*
|
|
* Make the kernel resource section temporarily writable,
|
|
* as we are going to change the bitmaps' palette in place.
|
|
*/
|
|
MmChangeKernelResourceSectionProtection(MM_READWRITE);
|
|
|
|
/* Check the type of the OS: workstation or server */
|
|
if (SharedUserData->NtProductType == NtProductWinNt)
|
|
{
|
|
/* Workstation; set colors */
|
|
InbvSetTextColor(15);
|
|
InbvSolidColorFill(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1, 7);
|
|
InbvSolidColorFill(0, VID_FOOTER_BG_TOP, SCREEN_WIDTH-1, SCREEN_HEIGHT-1, 1);
|
|
|
|
/* Get resources */
|
|
Header = InbvGetResourceAddress(IDB_WKSTA_HEADER);
|
|
Footer = InbvGetResourceAddress(IDB_WKSTA_FOOTER);
|
|
}
|
|
else
|
|
{
|
|
/* Server; set colors */
|
|
InbvSetTextColor(14);
|
|
InbvSolidColorFill(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1, 6);
|
|
InbvSolidColorFill(0, VID_FOOTER_BG_TOP, SCREEN_WIDTH-1, SCREEN_HEIGHT-1, 1);
|
|
|
|
/* Get resources */
|
|
Header = InbvGetResourceAddress(IDB_SERVER_HEADER);
|
|
Footer = InbvGetResourceAddress(IDB_SERVER_FOOTER);
|
|
}
|
|
|
|
/* Set the scrolling region */
|
|
InbvSetScrollRegion(VID_SCROLL_AREA_LEFT, VID_SCROLL_AREA_TOP,
|
|
VID_SCROLL_AREA_RIGHT, VID_SCROLL_AREA_BOTTOM);
|
|
|
|
/* Make sure we have resources */
|
|
if (Header && Footer)
|
|
{
|
|
/* BitBlt them on the screen */
|
|
BitBltAligned(Footer,
|
|
TRUE,
|
|
AL_HORIZONTAL_CENTER,
|
|
AL_VERTICAL_BOTTOM,
|
|
0, 0, 0, 59);
|
|
BitBltAligned(Header,
|
|
FALSE,
|
|
AL_HORIZONTAL_CENTER,
|
|
AL_VERTICAL_TOP,
|
|
0, 0, 0, 0);
|
|
}
|
|
|
|
/* Restore the kernel resource section protection to be read-only */
|
|
MmChangeKernelResourceSectionProtection(MM_READONLY);
|
|
}
|
|
else
|
|
{
|
|
/* Is the boot driver installed? */
|
|
if (!InbvBootDriverInstalled) return;
|
|
|
|
/*
|
|
* Make the kernel resource section temporarily writable,
|
|
* as we are going to change the bitmaps' palette in place.
|
|
*/
|
|
MmChangeKernelResourceSectionProtection(MM_READWRITE);
|
|
|
|
/* Load boot screen logo */
|
|
BootLogo = InbvGetResourceAddress(IDB_LOGO_DEFAULT);
|
|
|
|
#ifdef REACTOS_SKUS
|
|
Text = NULL;
|
|
if (SharedUserData->NtProductType == NtProductWinNt)
|
|
{
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
/* Workstation product, use appropriate status bar color */
|
|
Bar = InbvGetResourceAddress(IDB_BAR_WKSTA);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
/* Display correct branding based on server suite */
|
|
if (ExVerifySuite(StorageServer))
|
|
{
|
|
/* Storage Server Edition */
|
|
Text = InbvGetResourceAddress(IDB_STORAGE_SERVER);
|
|
}
|
|
else if (ExVerifySuite(ComputeServer))
|
|
{
|
|
/* Compute Cluster Edition */
|
|
Text = InbvGetResourceAddress(IDB_CLUSTER_SERVER);
|
|
}
|
|
else
|
|
{
|
|
/* Normal edition */
|
|
Text = InbvGetResourceAddress(IDB_SERVER_LOGO);
|
|
}
|
|
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
/* Server product, use appropriate status bar color */
|
|
Bar = InbvGetResourceAddress(IDB_BAR_DEFAULT);
|
|
#endif
|
|
}
|
|
#else
|
|
/* Use default status bar */
|
|
Bar = InbvGetResourceAddress(IDB_BAR_WKSTA);
|
|
#endif
|
|
|
|
/* Make sure we have a logo */
|
|
if (BootLogo)
|
|
{
|
|
/* Save the main image palette for implementing the fade-in effect */
|
|
PBITMAPINFOHEADER BitmapInfoHeader = BootLogo;
|
|
LPRGBQUAD Palette = (LPRGBQUAD)((PUCHAR)BootLogo + BitmapInfoHeader->biSize);
|
|
RtlCopyMemory(MainPalette, Palette, sizeof(MainPalette));
|
|
|
|
/* Draw the logo at the center of the screen */
|
|
BitBltAligned(BootLogo,
|
|
TRUE,
|
|
AL_HORIZONTAL_CENTER,
|
|
AL_VERTICAL_CENTER,
|
|
0, 0, 0, 34);
|
|
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
/* Choose progress bar */
|
|
TempRotBarSelection = ROT_BAR_DEFAULT_MODE;
|
|
#endif
|
|
|
|
/* Set progress bar coordinates and display it */
|
|
InbvSetProgressBarCoordinates(VID_PROGRESS_BAR_LEFT, VID_PROGRESS_BAR_TOP);
|
|
|
|
#ifdef REACTOS_SKUS
|
|
/* Check for non-workstation products */
|
|
if (SharedUserData->NtProductType != NtProductWinNt)
|
|
{
|
|
/* Overwrite part of the logo for a server product */
|
|
InbvScreenToBufferBlt(Buffer, VID_SKU_SAVE_AREA_LEFT,
|
|
VID_SKU_SAVE_AREA_TOP, 7, 7, 8);
|
|
InbvSolidColorFill(VID_SKU_AREA_LEFT, VID_SKU_AREA_TOP,
|
|
VID_SKU_AREA_RIGHT, VID_SKU_AREA_BOTTOM, 0);
|
|
InbvBufferToScreenBlt(Buffer, VID_SKU_SAVE_AREA_LEFT,
|
|
VID_SKU_SAVE_AREA_TOP, 7, 7, 8);
|
|
|
|
/* In setup mode, you haven't selected a SKU yet */
|
|
if (ExpInTextModeSetup) Text = NULL;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* Load and draw progress bar bitmap */
|
|
BootProgress = InbvGetResourceAddress(IDB_PROGRESS_BAR);
|
|
BitBltAligned(BootProgress,
|
|
TRUE,
|
|
AL_HORIZONTAL_CENTER,
|
|
AL_VERTICAL_CENTER,
|
|
0, 118, 0, 0);
|
|
|
|
/* Load and draw copyright text bitmap */
|
|
BootCopy = InbvGetResourceAddress(IDB_COPYRIGHT);
|
|
BitBltAligned(BootCopy,
|
|
TRUE,
|
|
AL_HORIZONTAL_LEFT,
|
|
AL_VERTICAL_BOTTOM,
|
|
22, 0, 0, 20);
|
|
|
|
#ifdef REACTOS_SKUS
|
|
/* Draw the SKU text if it exits */
|
|
if (Text)
|
|
BitBltPalette(Text, TRUE, VID_SKU_TEXT_LEFT, VID_SKU_TEXT_TOP);
|
|
#endif
|
|
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
if ((TempRotBarSelection == RB_SQUARE_CELLS) && Bar)
|
|
{
|
|
/* Save previous screen pixels to buffer */
|
|
InbvScreenToBufferBlt(Buffer, 0, 0, 22, 9, 24);
|
|
/* Draw the progress bar bit */
|
|
BitBltPalette(Bar, TRUE, 0, 0);
|
|
/* Store it in global buffer */
|
|
InbvScreenToBufferBlt(RotBarBuffer, 0, 0, 22, 9, 24);
|
|
/* Restore screen pixels */
|
|
InbvBufferToScreenBlt(Buffer, 0, 0, 22, 9, 24);
|
|
}
|
|
|
|
/*
|
|
* Add a rotating bottom horizontal bar when using a progress bar,
|
|
* to show that ReactOS can be still alive when the bar does not
|
|
* appear to progress.
|
|
*/
|
|
if (TempRotBarSelection == RB_PROGRESS_BAR)
|
|
{
|
|
LineBmp = InbvGetResourceAddress(IDB_ROTATING_LINE);
|
|
if (LineBmp)
|
|
{
|
|
/* Draw the line and store it in global buffer */
|
|
BitBltPalette(LineBmp, TRUE, 0, SCREEN_HEIGHT-6);
|
|
InbvScreenToBufferBlt(RotLineBuffer, 0, SCREEN_HEIGHT-6, SCREEN_WIDTH, 6, SCREEN_WIDTH);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Hide the simple progress bar if not used */
|
|
ShowProgressBar = FALSE;
|
|
}
|
|
#endif
|
|
|
|
/* Restore the kernel resource section protection to be read-only */
|
|
MmChangeKernelResourceSectionProtection(MM_READONLY);
|
|
|
|
/* Display the boot logo and fade it in */
|
|
BootLogoFadeIn();
|
|
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
if (!RotBarThreadActive && TempRotBarSelection != RB_UNSPECIFIED)
|
|
{
|
|
/* Start the animation thread */
|
|
Status = PsCreateSystemThread(&ThreadHandle,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
InbvRotationThread,
|
|
NULL);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* The thread has started, close the handle as we don't need it */
|
|
RotBarThreadActive = TRUE;
|
|
ObCloseHandle(ThreadHandle, KernelMode);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* Set filter which will draw text display if needed */
|
|
InbvInstallDisplayStringFilter(DisplayFilter);
|
|
}
|
|
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
/* Do we have the animation thread? */
|
|
if (RotBarThreadActive)
|
|
{
|
|
/* We do, initialize the progress bar */
|
|
InbvAcquireLock();
|
|
RotBarSelection = TempRotBarSelection;
|
|
InbvRotBarInit();
|
|
InbvReleaseLock();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
INIT_FUNCTION
|
|
VOID
|
|
NTAPI
|
|
DisplayFilter(PCHAR *String)
|
|
{
|
|
/* Windows hack to skip first dots */
|
|
static BOOLEAN DotHack = TRUE;
|
|
|
|
/* If "." is given set *String to empty string */
|
|
if (DotHack && strcmp(*String, ".") == 0)
|
|
*String = "";
|
|
|
|
if (**String)
|
|
{
|
|
/* Remove the filter */
|
|
InbvInstallDisplayStringFilter(NULL);
|
|
|
|
DotHack = FALSE;
|
|
|
|
/* Draw text screen */
|
|
DisplayBootBitmap(TRUE);
|
|
}
|
|
}
|
|
|
|
INIT_FUNCTION
|
|
VOID
|
|
NTAPI
|
|
FinalizeBootLogo(VOID)
|
|
{
|
|
/* Acquire lock and check the display state */
|
|
InbvAcquireLock();
|
|
if (InbvGetDisplayState() == INBV_DISPLAY_STATE_OWNED)
|
|
{
|
|
/* Clear the screen */
|
|
VidSolidColorFill(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1, 0);
|
|
}
|
|
|
|
/* Reset progress bar and lock */
|
|
#ifdef INBV_ROTBAR_IMPLEMENTED
|
|
PltRotBarStatus = RBS_STOP_ANIMATE;
|
|
RotBarThreadActive = FALSE;
|
|
#endif
|
|
InbvReleaseLock();
|
|
}
|