reactos/drivers/filesystems/cdfs/nodetype.h

107 lines
3.9 KiB
C

/*++
Copyright (c) 1989-2000 Microsoft Corporation
Module Name:
NodeType.h
Abstract:
This module defines all of the node type codes used in this development
shell. Every major data structure in the file system is assigned a node
type code that is. This code is the first CSHORT in the structure and is
followed by a CSHORT containing the size, in bytes, of the structure.
--*/
#ifndef _CDNODETYPE_
#define _CDNODETYPE_
typedef USHORT NODE_TYPE_CODE;
typedef NODE_TYPE_CODE *PNODE_TYPE_CODE;
#define NTC_UNDEFINED ((NODE_TYPE_CODE)0x0000)
#define CDFS_NTC_DATA_HEADER ((NODE_TYPE_CODE)0x0301)
#define CDFS_NTC_VCB ((NODE_TYPE_CODE)0x0302)
#define CDFS_NTC_FCB_PATH_TABLE ((NODE_TYPE_CODE)0x0303)
#define CDFS_NTC_FCB_INDEX ((NODE_TYPE_CODE)0x0304)
#define CDFS_NTC_FCB_DATA ((NODE_TYPE_CODE)0x0305)
#define CDFS_NTC_FCB_NONPAGED ((NODE_TYPE_CODE)0x0306)
#define CDFS_NTC_CCB ((NODE_TYPE_CODE)0x0307)
#define CDFS_NTC_IRP_CONTEXT ((NODE_TYPE_CODE)0x0308)
#define CDFS_NTC_IRP_CONTEXT_LITE ((NODE_TYPE_CODE)0x0309)
typedef CSHORT NODE_BYTE_SIZE;
//
// So all records start with
//
// typedef struct _RECORD_NAME {
// NODE_TYPE_CODE NodeTypeCode;
// NODE_BYTE_SIZE NodeByteSize;
// :
// } RECORD_NAME;
// typedef RECORD_NAME *PRECORD_NAME;
//
#ifndef NodeType
#define NodeType(P) ((P) != NULL ? (*((PNODE_TYPE_CODE)(P))) : NTC_UNDEFINED)
#endif
#ifndef SafeNodeType
#define SafeNodeType(Ptr) (*((PNODE_TYPE_CODE)(Ptr)))
#endif
//
// The following definitions are used to generate meaningful blue bugcheck
// screens. On a bugcheck the file system can output 4 ulongs of useful
// information. The first ulong will have encoded in it a source file id
// (in the high word) and the line number of the bugcheck (in the low word).
// The other values can be whatever the caller of the bugcheck routine deems
// necessary.
//
// Each individual file that calls bugcheck needs to have defined at the
// start of the file a constant called BugCheckFileId with one of the
// CDFS_BUG_CHECK_ values defined below and then use CdBugCheck to bugcheck
// the system.
//
#define CDFS_BUG_CHECK_ACCHKSUP (0x00010000)
#define CDFS_BUG_CHECK_ALLOCSUP (0x00020000)
#define CDFS_BUG_CHECK_CACHESUP (0x00030000)
#define CDFS_BUG_CHECK_CDDATA (0x00040000)
#define CDFS_BUG_CHECK_CDINIT (0x00050000)
#define CDFS_BUG_CHECK_CLEANUP (0x00060000)
#define CDFS_BUG_CHECK_CLOSE (0x00070000)
#define CDFS_BUG_CHECK_CREATE (0x00080000)
#define CDFS_BUG_CHECK_DEVCTRL (0x00090000)
#define CDFS_BUG_CHECK_DEVIOSUP (0x000a0000)
#define CDFS_BUG_CHECK_DIRCTRL (0x000b0000)
#define CDFS_BUG_CHECK_DIRSUP (0x000c0000)
#define CDFS_BUG_CHECK_FILEINFO (0x000d0000)
#define CDFS_BUG_CHECK_FILOBSUP (0x000e0000)
#define CDFS_BUG_CHECK_FSCTRL (0x000f0000)
#define CDFS_BUG_CHECK_FSPDISP (0x00100000)
#define CDFS_BUG_CHECK_LOCKCTRL (0x00110000)
#define CDFS_BUG_CHECK_NAMESUP (0x00120000)
#define CDFS_BUG_CHECK_PATHSUP (0x00130000)
#define CDFS_BUG_CHECK_PNP (0x00140000)
#define CDFS_BUG_CHECK_PREFXSUP (0x00150000)
#define CDFS_BUG_CHECK_READ (0x00160000)
#define CDFS_BUG_CHECK_WRITE (0x00170000)
#define CDFS_BUG_CHECK_RESRCSUP (0x00180000)
#define CDFS_BUG_CHECK_STRUCSUP (0x00190000)
#define CDFS_BUG_CHECK_TIMESUP (0x001a0000)
#define CDFS_BUG_CHECK_VERFYSUP (0x001b0000)
#define CDFS_BUG_CHECK_VOLINFO (0x001c0000)
#define CDFS_BUG_CHECK_WORKQUE (0x001d0000)
#define CDFS_BUG_CHECK_SHUTDOWN (0x001e0000)
#define CdBugCheck(A,B,C) { KeBugCheckEx(CDFS_FILE_SYSTEM, BugCheckFileId | __LINE__, A, B, C ); }
#endif // _NODETYPE_