mirror of
https://github.com/reactos/reactos.git
synced 2024-11-18 13:01:40 +00:00
7c3aabc088
CORE-17601 Dynamically load SetThreadUILanguage(), so as to support systems where this API is not present. Hopefully implemented in a thread-safe manner.
443 lines
15 KiB
C
443 lines
15 KiB
C
/*
|
|
* PROJECT: ReactOS Console Utilities Library
|
|
* LICENSE: GPL-2.0+ (https://spdx.org/licenses/GPL-2.0+)
|
|
* PURPOSE: Base set of functions for loading string resources
|
|
* and message strings, and handle type identification.
|
|
* COPYRIGHT: Copyright 2017-2021 ReactOS Team
|
|
* Copyright 2017-2021 Hermes Belusca-Maito
|
|
*/
|
|
|
|
/**
|
|
* @file utils.c
|
|
* @ingroup ConUtils
|
|
*
|
|
* @brief General-purpose utility functions (wrappers around
|
|
* or reimplementations of Win32 APIs).
|
|
**/
|
|
|
|
/* FIXME: Temporary HACK before we cleanly support UNICODE functions */
|
|
#define UNICODE
|
|
#define _UNICODE
|
|
|
|
#include <windef.h>
|
|
#include <winbase.h>
|
|
#include <winnls.h>
|
|
#include <winuser.h> // MAKEINTRESOURCEW, RT_STRING
|
|
#include <wincon.h> // Console APIs (only if kernel32 support included)
|
|
#include <strsafe.h>
|
|
|
|
/* PSEH for SEH Support */
|
|
#include <pseh/pseh2.h>
|
|
|
|
// #include "conutils.h"
|
|
#include "utils.h"
|
|
|
|
#if 0 // The following function may be useful in the future...
|
|
|
|
// Performs MultiByteToWideChar then WideCharToMultiByte .
|
|
// See https://github.com/pcman-bbs/pcman-windows/blob/master/Lite/StrUtils.h#l33
|
|
// and http://www.openfoundry.org/svn/pcman/branches/OpenPCMan_2009/Lite/StrUtils.cpp
|
|
// for the idea.
|
|
int
|
|
MultiByteToMultiByte(
|
|
// IN WORD wTranslations,
|
|
IN DWORD dwFlags,
|
|
IN UINT SrcCodePage,
|
|
IN LPCSTR lpSrcString,
|
|
IN int cbSrcChar,
|
|
IN UINT DestCodePage,
|
|
OUT LPSTR wDestString OPTIONAL,
|
|
IN int cbDestChar
|
|
);
|
|
|
|
#endif
|
|
|
|
/**
|
|
* @name K32LoadStringExW
|
|
* Loads a string resource from the executable file associated with a
|
|
* specified module, copies the string into a buffer, and appends a
|
|
* terminating null character.
|
|
* This is basically the LoadString() API ripped from user32.dll to
|
|
* remove any dependency of ConUtils from user32.dll, and to add support
|
|
* for loading strings from other languages than the current one.
|
|
*
|
|
* @param[in] hInstance
|
|
* Optional handle to an instance of the module whose executable file
|
|
* contains the string resource. Can be set to NULL to get the handle
|
|
* to the application itself.
|
|
*
|
|
* @param[in] uID
|
|
* The identifier of the string to be loaded.
|
|
*
|
|
* @param[in] LanguageId
|
|
* The language identifier of the resource. If this parameter is
|
|
* <tt>MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL)</tt>, the current language
|
|
* associated with the calling thread is used. To specify a language other
|
|
* than the current language, use the @c MAKELANGID macro to create this
|
|
* parameter.
|
|
*
|
|
* @param[out] lpBuffer
|
|
* The buffer that receives the string. Must be of sufficient length
|
|
* to hold a pointer (8 bytes).
|
|
*
|
|
* @param[in] nBufferMax
|
|
* The size of the buffer, in characters. The string is truncated and
|
|
* NULL-terminated if it is longer than the number of characters specified.
|
|
* If this parameter is 0, then @p lpBuffer receives a read-only pointer
|
|
* to the resource itself.
|
|
*
|
|
* @return
|
|
* If the function succeeds, the return value is the number of characters
|
|
* copied into the buffer, not including the terminating null character,
|
|
* or zero if the string resource does not exist. To get extended error
|
|
* information, call GetLastError().
|
|
*
|
|
* @see LoadString(), K32LoadStringW()
|
|
**/
|
|
INT
|
|
WINAPI
|
|
K32LoadStringExW(
|
|
IN HINSTANCE hInstance OPTIONAL,
|
|
IN UINT uID,
|
|
IN LANGID LanguageId,
|
|
OUT LPWSTR lpBuffer,
|
|
IN INT nBufferMax)
|
|
{
|
|
HRSRC hrsrc;
|
|
HGLOBAL hmem;
|
|
WCHAR *p;
|
|
UINT i;
|
|
|
|
if (!lpBuffer)
|
|
return 0;
|
|
|
|
/* Use LOWORD (incremented by 1) as ResourceID */
|
|
/* There are always blocks of 16 strings */
|
|
hrsrc = FindResourceExW(hInstance,
|
|
(LPCWSTR)RT_STRING,
|
|
MAKEINTRESOURCEW((LOWORD(uID) >> 4) + 1),
|
|
LanguageId);
|
|
if (!hrsrc) return 0;
|
|
|
|
hmem = LoadResource(hInstance, hrsrc);
|
|
if (!hmem) return 0;
|
|
|
|
p = LockResource(hmem);
|
|
// FreeResource(hmem);
|
|
|
|
/* Find the string we're looking for */
|
|
uID &= 0x000F; /* Position in the block, same as % 16 */
|
|
for (i = 0; i < uID; i++)
|
|
p += *p + 1;
|
|
|
|
/*
|
|
* If nBufferMax == 0, then return a read-only pointer
|
|
* to the resource itself in lpBuffer it is assumed that
|
|
* lpBuffer is actually a (LPWSTR*).
|
|
*/
|
|
if (nBufferMax == 0)
|
|
{
|
|
*((LPWSTR*)lpBuffer) = p + 1;
|
|
return *p;
|
|
}
|
|
|
|
i = min(nBufferMax - 1, *p);
|
|
if (i > 0)
|
|
{
|
|
memcpy(lpBuffer, p + 1, i * sizeof(WCHAR));
|
|
lpBuffer[i] = L'\0';
|
|
}
|
|
else
|
|
{
|
|
if (nBufferMax > 1)
|
|
{
|
|
lpBuffer[0] = L'\0';
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
/**
|
|
* @name K32LoadStringW
|
|
* Loads a string resource from the executable file associated with a
|
|
* specified module, copies the string into a buffer, and appends a
|
|
* terminating null character.
|
|
* This is a restricted version of K32LoadStringExW().
|
|
*
|
|
* @see LoadString(), K32LoadStringExW()
|
|
**/
|
|
INT
|
|
WINAPI
|
|
K32LoadStringW(
|
|
IN HINSTANCE hInstance OPTIONAL,
|
|
IN UINT uID,
|
|
OUT LPWSTR lpBuffer,
|
|
IN INT nBufferMax)
|
|
{
|
|
// NOTE: Instead of using LANG_NEUTRAL, one might use LANG_USER_DEFAULT...
|
|
return K32LoadStringExW(hInstance, uID,
|
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL),
|
|
lpBuffer, nBufferMax);
|
|
}
|
|
|
|
/**
|
|
* @name FormatMessageSafeW
|
|
* Loads and formats a message string. The function requires a message
|
|
* definition as input. The message definition can come from a buffer
|
|
* passed to the function. It can come from a message table resource in
|
|
* an already-loaded module, or the caller can ask the function to search
|
|
* the system's message table resource(s) for the message definition.
|
|
* Please refer to the Win32 FormatMessage() function for more details.
|
|
*
|
|
* @param[in] dwFlags
|
|
* The formatting options, and how to interpret the @p lpSource parameter.
|
|
* See FormatMessage() for more details.
|
|
*
|
|
* @param[in] lpSource
|
|
* The location of the message definition. The type of this parameter
|
|
* depends upon the settings in the @p dwFlags parameter.
|
|
*
|
|
* @param[in] dwMessageId
|
|
* The message identifier for the requested message. This parameter
|
|
* is ignored if @p dwFlags includes @b FORMAT_MESSAGE_FROM_STRING.
|
|
*
|
|
* @param[in] dwLanguageId
|
|
* The language identifier for the requested message. This parameter
|
|
* is ignored if @p dwFlags includes @b FORMAT_MESSAGE_FROM_STRING.
|
|
*
|
|
* @param[out] lpBuffer
|
|
* A pointer to a buffer that receives the null-terminated string that
|
|
* specifies the formatted message. If @p dwFlags includes
|
|
* @b FORMAT_MESSAGE_ALLOCATE_BUFFER, the function allocates a buffer
|
|
* using the LocalAlloc() function, and places the pointer to the buffer
|
|
* at the address specified in @p lpBuffer.
|
|
* This buffer cannot be larger than 64kB.
|
|
*
|
|
* @param[in] nSize
|
|
* If the @b FORMAT_MESSAGE_ALLOCATE_BUFFER flag is not set, this parameter
|
|
* specifies the size of the output buffer, in @b TCHARs.
|
|
* If @b FORMAT_MESSAGE_ALLOCATE_BUFFER is set, this parameter specifies
|
|
* the minimum number of @b TCHARs to allocate for an output buffer.
|
|
* The output buffer cannot be larger than 64kB.
|
|
*
|
|
* @param[in] Arguments
|
|
* Optional pointer to an array of values describing a variable number of
|
|
* arguments, depending on the message string. Each argument is used to
|
|
* replace an <em>insert sequence</em> in the message string.
|
|
* By default, the @p Arguments parameter is of type @c va_list*, initialized
|
|
* with va_start(). The state of the @c va_list argument is undefined upon
|
|
* return from the function. To use the @c va_list again, destroy the variable
|
|
* argument list pointer using va_end() and reinitialize it with va_start().
|
|
* If you do not have a pointer of type @c va_list*, then specify the
|
|
* @b FORMAT_MESSAGE_ARGUMENT_ARRAY flag and pass a pointer to an array
|
|
* of @c DWORD_PTR values; those values are input to the message formatted
|
|
* as the insert values. Each insert must have a corresponding element in
|
|
* the array.
|
|
*
|
|
* @return
|
|
* If the function succeeds, the return value is the number of characters
|
|
* copied into the buffer, not including the terminating null character,
|
|
* or zero if the string resource does not exist. To get extended error
|
|
* information, call GetLastError().
|
|
*
|
|
* @remark
|
|
* This function is a "safe" version of FormatMessage(), that does not
|
|
* crash if a malformed source string is retrieved and then being used
|
|
* for formatting. It basically wraps calls to FormatMessage() within SEH.
|
|
*
|
|
* @see <a href="https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-formatmessage">FormatMessage() (on MSDN)</a>
|
|
**/
|
|
DWORD
|
|
WINAPI
|
|
FormatMessageSafeW(
|
|
IN DWORD dwFlags,
|
|
IN LPCVOID lpSource OPTIONAL,
|
|
IN DWORD dwMessageId,
|
|
IN DWORD dwLanguageId,
|
|
OUT LPWSTR lpBuffer,
|
|
IN DWORD nSize,
|
|
IN va_list *Arguments OPTIONAL)
|
|
{
|
|
DWORD dwLength = 0;
|
|
|
|
_SEH2_TRY
|
|
{
|
|
/*
|
|
* Retrieve the message string. Wrap in SEH
|
|
* to protect from invalid string parameters.
|
|
*/
|
|
_SEH2_TRY
|
|
{
|
|
dwLength = FormatMessageW(dwFlags,
|
|
lpSource,
|
|
dwMessageId,
|
|
dwLanguageId,
|
|
lpBuffer,
|
|
nSize,
|
|
Arguments);
|
|
}
|
|
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
|
|
{
|
|
dwLength = 0;
|
|
|
|
/*
|
|
* An exception occurred while calling FormatMessage, this is usually
|
|
* the sign that a parameter was invalid, either 'lpBuffer' was NULL
|
|
* but we did not pass the flag FORMAT_MESSAGE_ALLOCATE_BUFFER, or the
|
|
* array pointer 'Arguments' was NULL or did not contain enough elements,
|
|
* and we did not pass the flag FORMAT_MESSAGE_IGNORE_INSERTS, and the
|
|
* message string expected too many inserts.
|
|
* In this last case only, we can call again FormatMessage but ignore
|
|
* explicitly the inserts. The string that we will return to the user
|
|
* will not be pre-formatted.
|
|
*/
|
|
if (((dwFlags & FORMAT_MESSAGE_ALLOCATE_BUFFER) || lpBuffer) &&
|
|
!(dwFlags & FORMAT_MESSAGE_IGNORE_INSERTS))
|
|
{
|
|
/* Remove any possible harmful flags and always ignore inserts */
|
|
dwFlags &= ~FORMAT_MESSAGE_ARGUMENT_ARRAY;
|
|
dwFlags |= FORMAT_MESSAGE_IGNORE_INSERTS;
|
|
|
|
/* If this call also throws an exception, we are really dead */
|
|
dwLength = FormatMessageW(dwFlags,
|
|
lpSource,
|
|
dwMessageId,
|
|
dwLanguageId,
|
|
lpBuffer,
|
|
nSize,
|
|
NULL /* Arguments */);
|
|
}
|
|
}
|
|
_SEH2_END;
|
|
}
|
|
_SEH2_FINALLY
|
|
{
|
|
}
|
|
_SEH2_END;
|
|
|
|
return dwLength;
|
|
}
|
|
|
|
/**
|
|
* @name ConSetThreadUILanguage
|
|
* Sets the current thread's user interface language.
|
|
* Mostly used by console applications for selecting a
|
|
* language identifier that best supports the NT Console.
|
|
* This function dynamically loads and calls kernel32!SetThreadUILanguage()
|
|
* so as to be able to work on older environments where this
|
|
* API is not supported.
|
|
* The FormatMessage() API also bases itself on the thread's
|
|
* current language for its default behaviour (unless an explicit
|
|
* language identifier has been provided).
|
|
*
|
|
* @param[in,opt] LangId
|
|
* (Vista+) A non-zero language identifier that specifies the
|
|
* current thread's user interface language to set.
|
|
* (XP/2003) Set the language identifier to 0 for selecting a
|
|
* language identifier that best supports the NT Console.
|
|
*
|
|
* @return
|
|
* Returns LangId in case of success, or 0 in case of failure.
|
|
* If LangId was set to 0, the function always succeeds and returns
|
|
* the language identifier that best supports the NT Console.
|
|
*
|
|
* @remark
|
|
* This function is thread-safe.
|
|
*
|
|
* @see <a href="https://docs.microsoft.com/en-us/windows/win32/api/winnls/nf-winnls-setthreaduilanguage">SetThreadUILanguage() (on MSDN)</a>
|
|
**/
|
|
LANGID
|
|
ConSetThreadUILanguage(
|
|
IN LANGID LangId OPTIONAL)
|
|
{
|
|
/* The function pointer is shared amongst all threads */
|
|
static volatile LANGID (WINAPI *pfnSetThreadUILanguage)(LANGID) = NULL;
|
|
|
|
if (!pfnSetThreadUILanguage)
|
|
{
|
|
/* Load the API from kernel32 */
|
|
PVOID pFunc = (PVOID)GetProcAddress(GetModuleHandleW(L"kernel32.dll"), "SetThreadUILanguage");
|
|
if (!pFunc)
|
|
{
|
|
/* Fail since the API is not available */
|
|
return 0;
|
|
}
|
|
/* Set the function pointer in case it hasn't been already set by another thread */
|
|
InterlockedCompareExchangePointer((PVOID*)&pfnSetThreadUILanguage, pFunc, NULL);
|
|
// ASSERT(pfnSetThreadUILanguage);
|
|
}
|
|
return pfnSetThreadUILanguage(LangId);
|
|
}
|
|
|
|
/**
|
|
* @name IsTTYHandle
|
|
* Checks whether a handle refers to a valid TTY object.
|
|
* A TTY object may be a console or a "communications" (e.g. serial) port.
|
|
*
|
|
* @param[in] hHandle
|
|
* Handle to the TTY object to check for.
|
|
*
|
|
* @return
|
|
* @b TRUE when the handle refers to a valid TTY object,
|
|
* @b FALSE if it does not.
|
|
*
|
|
* @remark
|
|
* This test is more general than IsConsoleHandle() as it is not limited
|
|
* to Win32 console objects only.
|
|
*
|
|
* @see IsConsoleHandle()
|
|
**/
|
|
BOOL
|
|
IsTTYHandle(IN HANDLE hHandle)
|
|
{
|
|
/*
|
|
* More general test than IsConsoleHandle(). Consoles, as well as serial
|
|
* (communications) ports, etc... verify this test, but only consoles
|
|
* verify the IsConsoleHandle() test: indeed the latter checks whether
|
|
* the handle is really handled by the console subsystem.
|
|
*/
|
|
return ((GetFileType(hHandle) & ~FILE_TYPE_REMOTE) == FILE_TYPE_CHAR);
|
|
}
|
|
|
|
/**
|
|
* @name IsConsoleHandle
|
|
* Checks whether a handle refers to a valid Win32 console object.
|
|
*
|
|
* @param[in] hHandle
|
|
* Handle to the Win32 console object to check for:
|
|
* console input buffer, console output buffer.
|
|
*
|
|
* @return
|
|
* @b TRUE when the handle refers to a valid Win32 console object,
|
|
* @b FALSE if it does not.
|
|
*
|
|
* @see IsTTYHandle()
|
|
**/
|
|
BOOL
|
|
IsConsoleHandle(IN HANDLE hHandle)
|
|
{
|
|
DWORD dwMode;
|
|
|
|
/* Check whether the handle may be that of a console... */
|
|
if ((GetFileType(hHandle) & ~FILE_TYPE_REMOTE) != FILE_TYPE_CHAR)
|
|
return FALSE;
|
|
|
|
/*
|
|
* It may be. Perform another test. The idea comes from the
|
|
* MSDN description of the WriteConsole API:
|
|
*
|
|
* "WriteConsole fails if it is used with a standard handle
|
|
* that is redirected to a file. If an application processes
|
|
* multilingual output that can be redirected, determine whether
|
|
* the output handle is a console handle (one method is to call
|
|
* the GetConsoleMode function and check whether it succeeds).
|
|
* If the handle is a console handle, call WriteConsole. If the
|
|
* handle is not a console handle, the output is redirected and
|
|
* you should call WriteFile to perform the I/O."
|
|
*/
|
|
return GetConsoleMode(hHandle, &dwMode);
|
|
}
|
|
|
|
/* EOF */
|