..
asm.c
[WINESYNC] d3dx9/tests: Use wide-char string literals.
2021-02-04 16:37:07 +01:00
bmp1x1.bmp
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
CMakeLists.txt
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
core.c
[WINESYNC] d3dx9: Don't release textures when D3DXSPRITE_DO_NOT_ADDREF_TEXTURE is specified.
2021-02-04 16:37:07 +01:00
effect.c
[WINESYNC] d3dx9/tests: Use wide-char string literals.
2021-02-04 16:37:07 +01:00
line.c
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
math.c
[WINESYNC] d3dx9: Build with msvcrt.
2021-02-04 16:37:03 +01:00
mesh.c
[WINESYNC] d3dx9: Simplify D3DXSphereBoundProbe() a bit.
2021-02-04 16:37:07 +01:00
res.vsh
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
resources.h
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
rsrc.rc
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
shader.c
[WINESYNC] d3dx9: Implement D3DXCreateFragmentLinker[Ex]().
2021-02-04 16:37:05 +01:00
surface.c
[WINESYNC] d3dx9/tests: Add a few D3DXLoadSurfaceFromSurface() tests with different rects.
2021-02-04 16:37:07 +01:00
testlist.c
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
texture.c
[WINESYNC] d3dx9/tests: Introduce compare_uint().
2021-02-04 16:37:06 +01:00
volume.c
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00
xfile.c
[D3DX9_36_WINETEST] Import from wine 4.0
2020-02-26 18:19:18 +01:00