reactos/win32ss/user/consrv/conio.h
Hermès Bélusca-Maïto 31776e274a [CONSRV]
Revert unwanted changes brought accidentally in r58104.

svn path=/branches/ros-csrss/; revision=58105
2013-01-03 17:47:34 +00:00

189 lines
9.4 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
* FILE: win32ss/user/consrv/conio.h
* PURPOSE: Internal console I/O interface
* PROGRAMMERS:
*/
#pragma once
#define CSR_DEFAULT_CURSOR_SIZE 25
/************************************************************************
* Screen buffer structure represents the win32 screen buffer object. *
* Internally, the portion of the buffer being shown CAN loop past the *
* bottom of the virtual buffer and wrap around to the top. Win32 does *
* not do this. I decided to do this because it eliminates the need to *
* do a massive memcpy() to scroll the contents of the buffer up to *
* scroll the screen on output, instead I just shift down the position *
* to be displayed, and let it wrap around to the top again. *
* The VirtualY member keeps track of the top Y coord that win32 *
* clients THINK is currently being displayed, because they think that *
* when the display reaches the bottom of the buffer and another line *
* being printed causes another line to scroll down, that the buffer IS *
* memcpy()'s up, and the bottom of the buffer is still displayed, but *
* internally, I just wrap back to the top of the buffer. *
************************************************************************/
typedef struct tagCSRSS_SCREEN_BUFFER
{
Object_t Header; /* Object header */
BYTE *Buffer; /* pointer to screen buffer */
USHORT MaxX, MaxY; /* size of the entire scrollback buffer */
USHORT ShowX, ShowY; /* beginning offset for the actual display area */
ULONG CurrentX; /* Current X cursor position */
ULONG CurrentY; /* Current Y cursor position */
WORD DefaultAttrib; /* default char attribute */
USHORT VirtualY; /* top row of buffer being displayed, reported to callers */
CONSOLE_CURSOR_INFO CursorInfo;
USHORT Mode;
LIST_ENTRY ListEntry; /* entry in console's list of buffers */
} CSRSS_SCREEN_BUFFER, *PCSRSS_SCREEN_BUFFER;
typedef struct tagCSRSS_CONSOLE
{
Object_t Header; /* Object header */
LONG ReferenceCount;
CRITICAL_SECTION Lock;
struct tagCSRSS_CONSOLE *Prev, *Next; /* Next and Prev consoles in console wheel */
struct tagCSRSS_CONSOLE_VTBL *Vtbl; /* Using CUI or GUI consoles */
LIST_ENTRY ProcessList;
LIST_ENTRY InputEvents; /* List head for input event queue */
HANDLE ActiveEvent; /* Event set when an input event is added in its queue */
LIST_ENTRY ReadWaitQueue; /* List head for the queue of read wait blocks */
PWCHAR LineBuffer; /* current line being input, in line buffered mode */
WORD LineMaxSize; /* maximum size of line in characters (including CR+LF) */
WORD LineSize; /* current size of line */
WORD LinePos; /* current position within line */
BOOLEAN LineComplete; /* user pressed enter, ready to send back to client */
BOOLEAN LineUpPressed;
BOOLEAN LineInsertToggle; /* replace character over cursor instead of inserting */
ULONG LineWakeupMask; /* bitmap of which control characters will end line input */
struct tagALIAS_HEADER *Aliases;
LIST_ENTRY HistoryBuffers;
UINT HistoryBufferSize; /* size for newly created history buffers */
UINT NumberOfHistoryBuffers; /* maximum number of history buffers allowed */
BOOLEAN HistoryNoDup; /* remove old duplicate history entries */
LIST_ENTRY BufferList; /* List of all screen buffers for this console */
PCSRSS_SCREEN_BUFFER ActiveBuffer; /* Pointer to currently active screen buffer */
BYTE PauseFlags;
HANDLE UnpauseEvent;
LIST_ENTRY WriteWaitQueue; /* List head for the queue of write wait blocks */
WORD Mode; /* Console mode flags */
UNICODE_STRING Title; /* Title of console */
DWORD HardwareState; /* _GDI_MANAGED, _DIRECT */
HWND hWindow;
COORD Size;
PVOID PrivateData;
UINT CodePage;
UINT OutputCodePage;
CONSOLE_SELECTION_INFO Selection;
} CSRSS_CONSOLE, *PCSRSS_CONSOLE;
typedef struct tagCSRSS_CONSOLE_VTBL
{
VOID (WINAPI *InitScreenBuffer)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer);
VOID (WINAPI *WriteStream)(PCSRSS_CONSOLE Console, SMALL_RECT *Block, LONG CursorStartX, LONG CursorStartY,
UINT ScrolledLines, CHAR *Buffer, UINT Length);
VOID (WINAPI *DrawRegion)(PCSRSS_CONSOLE Console, SMALL_RECT *Region);
BOOL (WINAPI *SetCursorInfo)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer);
BOOL (WINAPI *SetScreenInfo)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer,
UINT OldCursorX, UINT OldCursorY);
BOOL (WINAPI *UpdateScreenInfo)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer);
BOOL (WINAPI *ChangeTitle)(PCSRSS_CONSOLE Console);
VOID (WINAPI *CleanupConsole)(PCSRSS_CONSOLE Console);
BOOL (WINAPI *ChangeIcon)(PCSRSS_CONSOLE Console, HICON hWindowIcon);
NTSTATUS (WINAPI *ResizeBuffer)(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER ScreenBuffer, COORD Size);
} CSRSS_CONSOLE_VTBL, *PCSRSS_CONSOLE_VTBL;
typedef struct ConsoleInput_t
{
LIST_ENTRY ListEntry;
INPUT_RECORD InputEvent;
} ConsoleInput;
/* CONSOLE_SELECTION_INFO dwFlags values */
#define CONSOLE_NO_SELECTION 0x0
#define CONSOLE_SELECTION_IN_PROGRESS 0x1
#define CONSOLE_SELECTION_NOT_EMPTY 0x2
#define CONSOLE_MOUSE_SELECTION 0x4
#define CONSOLE_MOUSE_DOWN 0x8
/* HistoryFlags values */
#define HISTORY_NO_DUP_FLAG 0x1
/* PauseFlags values (internal only) */
#define PAUSED_FROM_KEYBOARD 0x1
#define PAUSED_FROM_SCROLLBAR 0x2
#define PAUSED_FROM_SELECTION 0x4
#define ConioInitScreenBuffer(Console, Buff) (Console)->Vtbl->InitScreenBuffer((Console), (Buff))
#define ConioDrawRegion(Console, Region) (Console)->Vtbl->DrawRegion((Console), (Region))
#define ConioWriteStream(Console, Block, CurStartX, CurStartY, ScrolledLines, Buffer, Length) \
(Console)->Vtbl->WriteStream((Console), (Block), (CurStartX), (CurStartY), \
(ScrolledLines), (Buffer), (Length))
#define ConioSetCursorInfo(Console, Buff) (Console)->Vtbl->SetCursorInfo((Console), (Buff))
#define ConioSetScreenInfo(Console, Buff, OldCursorX, OldCursorY) \
(Console)->Vtbl->SetScreenInfo((Console), (Buff), (OldCursorX), (OldCursorY))
#define ConioUpdateScreenInfo(Console, Buff) \
(Console)->Vtbl->UpdateScreenInfo(Console, Buff)
#define ConioChangeTitle(Console) (Console)->Vtbl->ChangeTitle(Console)
#define ConioCleanupConsole(Console) (Console)->Vtbl->CleanupConsole(Console)
#define ConioChangeIcon(Console, hWindowIcon) (Console)->Vtbl->ChangeIcon(Console, hWindowIcon)
#define ConioResizeBuffer(Console, Buff, Size) (Console)->Vtbl->ResizeBuffer(Console, Buff, Size)
/* console.c */
NTSTATUS FASTCALL ConioConsoleFromProcessData(PCONSOLE_PROCESS_DATA ProcessData,
PCSRSS_CONSOLE *Console);
VOID WINAPI ConioDeleteConsole(PCSRSS_CONSOLE Console);
VOID WINAPI CsrInitConsoleSupport(VOID);
VOID FASTCALL ConioPause(PCSRSS_CONSOLE Console, UINT Flags);
VOID FASTCALL ConioUnpause(PCSRSS_CONSOLE Console, UINT Flags);
VOID FASTCALL ConioConsoleCtrlEvent(DWORD Event, PCONSOLE_PROCESS_DATA ProcessData);
VOID FASTCALL ConioConsoleCtrlEventTimeout(DWORD Event,
PCONSOLE_PROCESS_DATA ProcessData,
DWORD Timeout);
/* coninput.c */
#define ConioLockConsole(ProcessData, Handle, Ptr, Access) \
Win32CsrLockObject((ProcessData), (Handle), (Object_t **)(Ptr), Access, CONIO_CONSOLE_MAGIC)
#define ConioUnlockConsole(Console) \
Win32CsrUnlockObject((Object_t *) Console)
void WINAPI ConioProcessKey(MSG *msg, PCSRSS_CONSOLE Console, BOOL TextMode);
/* conoutput.c */
#define ConioRectHeight(Rect) \
(((Rect)->Top) > ((Rect)->Bottom) ? 0 : ((Rect)->Bottom) - ((Rect)->Top) + 1)
#define ConioRectWidth(Rect) \
(((Rect)->Left) > ((Rect)->Right) ? 0 : ((Rect)->Right) - ((Rect)->Left) + 1)
#define ConioLockScreenBuffer(ProcessData, Handle, Ptr, Access) \
Win32CsrLockObject((ProcessData), (Handle), (Object_t **)(Ptr), Access, CONIO_SCREEN_BUFFER_MAGIC)
#define ConioUnlockScreenBuffer(Buff) \
Win32CsrUnlockObject((Object_t *) Buff)
PBYTE FASTCALL ConioCoordToPointer(PCSRSS_SCREEN_BUFFER Buf, ULONG X, ULONG Y);
VOID FASTCALL ConioDrawConsole(PCSRSS_CONSOLE Console);
NTSTATUS FASTCALL ConioWriteConsole(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER Buff,
CHAR *Buffer, DWORD Length, BOOL Attrib);
NTSTATUS FASTCALL CsrInitConsoleScreenBuffer(PCSRSS_CONSOLE Console, PCSRSS_SCREEN_BUFFER Buffer);
VOID WINAPI ConioDeleteScreenBuffer(PCSRSS_SCREEN_BUFFER Buffer);
DWORD FASTCALL ConioEffectiveCursorSize(PCSRSS_CONSOLE Console, DWORD Scale);
/* alias.c */
VOID IntDeleteAllAliases(struct tagALIAS_HEADER *RootHeader);
/* lineinput.c */
struct tagHISTORY_BUFFER;
VOID FASTCALL HistoryDeleteBuffer(struct tagHISTORY_BUFFER *Hist);
VOID FASTCALL LineInputKeyDown(PCSRSS_CONSOLE Console, KEY_EVENT_RECORD *KeyEvent);
/* EOF */