mirror of
https://github.com/reactos/reactos.git
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c424146e2c
svn path=/branches/cmake-bringup/; revision=48236
610 lines
15 KiB
C
610 lines
15 KiB
C
/*
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* ReactOS kernel
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* Copyright (C) 2004 ReactOS Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS text-mode setup
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* FILE: subsys/system/usetup/genlist.c
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* PURPOSE: Generic list functions
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* PROGRAMMER: Eric Kohl
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* Christoph von Wittich <christoph at reactos.org>
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*/
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/* INCLUDES *****************************************************************/
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#include "usetup.h"
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS ****************************************************************/
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typedef struct _GENERIC_LIST_ENTRY
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{
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LIST_ENTRY Entry;
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PGENERIC_LIST List;
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PVOID UserData;
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CHAR Text[1];
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} GENERIC_LIST_ENTRY;
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typedef struct _GENERIC_LIST
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{
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LIST_ENTRY ListHead;
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PLIST_ENTRY FirstShown;
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PLIST_ENTRY LastShown;
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SHORT Left;
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SHORT Top;
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SHORT Right;
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SHORT Bottom;
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BOOL Redraw;
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PGENERIC_LIST_ENTRY CurrentEntry;
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PGENERIC_LIST_ENTRY BackupEntry;
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} GENERIC_LIST;
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PGENERIC_LIST
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CreateGenericList(VOID)
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{
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PGENERIC_LIST List;
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List = (PGENERIC_LIST)RtlAllocateHeap(ProcessHeap,
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0,
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sizeof(GENERIC_LIST));
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if (List == NULL)
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return NULL;
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InitializeListHead(&List->ListHead);
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List->Left = 0;
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List->Top = 0;
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List->Right = 0;
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List->Bottom = 0;
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List->Redraw = TRUE;
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List->CurrentEntry = NULL;
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return List;
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}
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VOID
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DestroyGenericList(PGENERIC_LIST List,
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BOOLEAN FreeUserData)
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{
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PGENERIC_LIST_ENTRY ListEntry;
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PLIST_ENTRY Entry;
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/* Release list entries */
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while (!IsListEmpty (&List->ListHead))
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{
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Entry = RemoveHeadList (&List->ListHead);
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ListEntry = CONTAINING_RECORD (Entry, GENERIC_LIST_ENTRY, Entry);
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/* Release user data */
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if (FreeUserData && ListEntry->UserData != NULL)
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RtlFreeHeap (ProcessHeap, 0, ListEntry->UserData);
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/* Release list entry */
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RtlFreeHeap (ProcessHeap, 0, ListEntry);
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}
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/* Release list head */
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RtlFreeHeap (ProcessHeap, 0, List);
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}
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BOOLEAN
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AppendGenericListEntry(PGENERIC_LIST List,
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PCHAR Text,
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PVOID UserData,
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BOOLEAN Current)
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{
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PGENERIC_LIST_ENTRY Entry;
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Entry = (PGENERIC_LIST_ENTRY)RtlAllocateHeap(ProcessHeap,
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0,
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sizeof(GENERIC_LIST_ENTRY) + strlen(Text));
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if (Entry == NULL)
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return FALSE;
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strcpy (Entry->Text, Text);
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Entry->List = List;
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Entry->UserData = UserData;
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InsertTailList(&List->ListHead,
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&Entry->Entry);
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if (Current || List->CurrentEntry == NULL)
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{
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List->CurrentEntry = Entry;
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}
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return TRUE;
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}
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static VOID
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DrawListFrame(PGENERIC_LIST GenericList)
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{
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COORD coPos;
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DWORD Written;
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SHORT i;
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/* Draw upper left corner */
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coPos.X = GenericList->Left;
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coPos.Y = GenericList->Top;
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FillConsoleOutputCharacterA (StdOutput,
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0xDA, // '+',
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1,
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coPos,
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&Written);
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/* Draw upper edge */
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coPos.X = GenericList->Left + 1;
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coPos.Y = GenericList->Top;
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FillConsoleOutputCharacterA (StdOutput,
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0xC4, // '-',
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GenericList->Right - GenericList->Left - 1,
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coPos,
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&Written);
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/* Draw upper right corner */
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coPos.X = GenericList->Right;
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coPos.Y = GenericList->Top;
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FillConsoleOutputCharacterA (StdOutput,
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0xBF, // '+',
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1,
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coPos,
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&Written);
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/* Draw left and right edge */
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for (i = GenericList->Top + 1; i < GenericList->Bottom; i++)
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{
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coPos.X = GenericList->Left;
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coPos.Y = i;
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FillConsoleOutputCharacterA (StdOutput,
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0xB3, // '|',
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1,
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coPos,
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&Written);
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coPos.X = GenericList->Right;
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FillConsoleOutputCharacterA (StdOutput,
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0xB3, //'|',
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1,
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coPos,
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&Written);
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}
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/* Draw lower left corner */
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coPos.X = GenericList->Left;
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coPos.Y = GenericList->Bottom;
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FillConsoleOutputCharacterA (StdOutput,
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0xC0, // '+',
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1,
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coPos,
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&Written);
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/* Draw lower edge */
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coPos.X = GenericList->Left + 1;
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coPos.Y = GenericList->Bottom;
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FillConsoleOutputCharacterA (StdOutput,
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0xC4, // '-',
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GenericList->Right - GenericList->Left - 1,
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coPos,
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&Written);
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/* Draw lower right corner */
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coPos.X = GenericList->Right;
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coPos.Y = GenericList->Bottom;
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FillConsoleOutputCharacterA (StdOutput,
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0xD9, // '+',
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1,
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coPos,
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&Written);
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}
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static VOID
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DrawListEntries(PGENERIC_LIST GenericList)
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{
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PGENERIC_LIST_ENTRY ListEntry;
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PLIST_ENTRY Entry;
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COORD coPos;
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DWORD Written;
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USHORT Width;
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coPos.X = GenericList->Left + 1;
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coPos.Y = GenericList->Top + 1;
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Width = GenericList->Right - GenericList->Left - 1;
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Entry = GenericList->FirstShown;
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while (Entry != &GenericList->ListHead)
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{
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ListEntry = CONTAINING_RECORD (Entry, GENERIC_LIST_ENTRY, Entry);
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if (coPos.Y == GenericList->Bottom)
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break;
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GenericList->LastShown = Entry;
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FillConsoleOutputAttribute (StdOutput,
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(GenericList->CurrentEntry == ListEntry) ?
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FOREGROUND_BLUE | BACKGROUND_WHITE :
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FOREGROUND_WHITE | BACKGROUND_BLUE,
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Width,
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coPos,
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&Written);
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FillConsoleOutputCharacterA (StdOutput,
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' ',
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Width,
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coPos,
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&Written);
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coPos.X++;
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WriteConsoleOutputCharacterA (StdOutput,
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ListEntry->Text,
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min (strlen(ListEntry->Text), (SIZE_T)Width - 2),
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coPos,
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&Written);
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coPos.X--;
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coPos.Y++;
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Entry = Entry->Flink;
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}
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while (coPos.Y < GenericList->Bottom)
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{
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FillConsoleOutputAttribute (StdOutput,
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FOREGROUND_WHITE | BACKGROUND_BLUE,
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Width,
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coPos,
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&Written);
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FillConsoleOutputCharacterA (StdOutput,
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' ',
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Width,
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coPos,
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&Written);
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coPos.Y++;
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}
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}
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static VOID
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DrawScrollBarGenericList(PGENERIC_LIST GenericList)
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{
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COORD coPos;
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DWORD Written;
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coPos.X = GenericList->Right + 1;
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coPos.Y = GenericList->Top;
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if (GenericList->FirstShown != GenericList->ListHead.Flink)
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{
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FillConsoleOutputCharacterA (StdOutput,
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'\x18',
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1,
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coPos,
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&Written);
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}
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else
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{
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FillConsoleOutputCharacterA (StdOutput,
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' ',
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1,
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coPos,
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&Written);
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}
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coPos.Y = GenericList->Bottom;
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if (GenericList->LastShown != GenericList->ListHead.Blink)
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{
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FillConsoleOutputCharacterA (StdOutput,
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'\x19',
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1,
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coPos,
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&Written);
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}
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else
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{
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FillConsoleOutputCharacterA (StdOutput,
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' ',
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1,
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coPos,
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&Written);
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}
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}
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VOID
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DrawGenericList(PGENERIC_LIST List,
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SHORT Left,
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SHORT Top,
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SHORT Right,
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SHORT Bottom)
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{
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List->FirstShown = List->ListHead.Flink;
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List->Left = Left;
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List->Top = Top;
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List->Right = Right;
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List->Bottom = Bottom;
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DrawListFrame(List);
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if (IsListEmpty(&List->ListHead))
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return;
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DrawListEntries(List);
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DrawScrollBarGenericList(List);
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}
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VOID
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ScrollPageDownGenericList (PGENERIC_LIST List)
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{
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SHORT i;
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/* Suspend auto-redraw */
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List->Redraw = FALSE;
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for (i = List->Top + 1; i < List->Bottom - 1; i++)
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{
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ScrollDownGenericList (List);
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}
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/* Update user interface */
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DrawListEntries(List);
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DrawScrollBarGenericList(List);
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/* Re enable auto-redraw */
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List->Redraw = TRUE;
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}
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VOID
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ScrollPageUpGenericList (PGENERIC_LIST List)
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{
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SHORT i;
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/* Suspend auto-redraw */
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List->Redraw = FALSE;
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for (i = List->Bottom - 1; i > List->Top + 1; i--)
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{
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ScrollUpGenericList (List);
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}
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/* Update user interface */
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DrawListEntries(List);
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DrawScrollBarGenericList(List);
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/* Re enable auto-redraw */
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List->Redraw = TRUE;
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}
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VOID
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ScrollDownGenericList (PGENERIC_LIST List)
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{
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PLIST_ENTRY Entry;
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if (List->CurrentEntry == NULL)
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return;
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if (List->CurrentEntry->Entry.Flink != &List->ListHead)
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{
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Entry = List->CurrentEntry->Entry.Flink;
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if (List->LastShown == &List->CurrentEntry->Entry)
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{
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List->FirstShown = List->FirstShown->Flink;
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List->LastShown = List->LastShown->Flink;
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}
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List->CurrentEntry = CONTAINING_RECORD (Entry, GENERIC_LIST_ENTRY, Entry);
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if (List->Redraw)
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{
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DrawListEntries(List);
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DrawScrollBarGenericList(List);
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}
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}
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}
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VOID
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ScrollToPositionGenericList (PGENERIC_LIST List, ULONG uIndex)
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{
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PLIST_ENTRY Entry;
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ULONG uCount = 0;
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if (List->CurrentEntry == NULL)
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return;
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do
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{
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if (List->CurrentEntry->Entry.Flink != &List->ListHead)
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{
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Entry = List->CurrentEntry->Entry.Flink;
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if (List->LastShown == &List->CurrentEntry->Entry)
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{
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List->FirstShown = List->FirstShown->Flink;
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List->LastShown = List->LastShown->Flink;
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}
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List->CurrentEntry = CONTAINING_RECORD (Entry, GENERIC_LIST_ENTRY, Entry);
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}
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uCount++;
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}
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while (uIndex != uCount);
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if (List->Redraw)
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{
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DrawListEntries(List);
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DrawScrollBarGenericList(List);
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}
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}
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VOID
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ScrollUpGenericList (PGENERIC_LIST List)
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{
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PLIST_ENTRY Entry;
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if (List->CurrentEntry == NULL)
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return;
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if (List->CurrentEntry->Entry.Blink != &List->ListHead)
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{
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Entry = List->CurrentEntry->Entry.Blink;
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if (List->FirstShown == &List->CurrentEntry->Entry)
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{
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List->FirstShown = List->FirstShown->Blink;
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List->LastShown = List->LastShown->Blink;
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}
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List->CurrentEntry = CONTAINING_RECORD (Entry, GENERIC_LIST_ENTRY, Entry);
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if (List->Redraw)
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{
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DrawListEntries(List);
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DrawScrollBarGenericList(List);
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}
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}
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}
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VOID
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SetCurrentListEntry(PGENERIC_LIST List, PGENERIC_LIST_ENTRY Entry)
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{
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if (Entry->List != List)
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return;
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List->CurrentEntry = Entry;
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}
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PGENERIC_LIST_ENTRY
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GetCurrentListEntry(PGENERIC_LIST List)
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{
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return List->CurrentEntry;
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}
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PGENERIC_LIST_ENTRY
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GetFirstListEntry(PGENERIC_LIST List)
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{
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PLIST_ENTRY Entry = List->ListHead.Flink;
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if (Entry == &List->ListHead)
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return NULL;
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return CONTAINING_RECORD(Entry, GENERIC_LIST_ENTRY, Entry);
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}
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PGENERIC_LIST_ENTRY
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GetNextListEntry(PGENERIC_LIST_ENTRY Entry)
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{
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PLIST_ENTRY Next = Entry->Entry.Flink;
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if (Next == &Entry->List->ListHead)
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return NULL;
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return CONTAINING_RECORD(Next, GENERIC_LIST_ENTRY, Entry);
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}
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PVOID
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GetListEntryUserData(PGENERIC_LIST_ENTRY List)
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{
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return List->UserData;
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}
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LPCSTR
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GetListEntryText(PGENERIC_LIST_ENTRY List)
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{
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return List->Text;
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}
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VOID
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GenericListKeyPress (PGENERIC_LIST GenericList, CHAR AsciChar)
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{
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PGENERIC_LIST_ENTRY ListEntry;
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PGENERIC_LIST_ENTRY OldListEntry;
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BOOLEAN Flag = FALSE;
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ListEntry = GenericList->CurrentEntry;
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OldListEntry = GenericList->CurrentEntry;
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GenericList->Redraw = FALSE;
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if ((strlen(ListEntry->Text) > 0) && (tolower(ListEntry->Text[0]) == AsciChar) &&
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(GenericList->CurrentEntry->Entry.Flink != &GenericList->ListHead))
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{
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ScrollDownGenericList(GenericList);
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ListEntry = GenericList->CurrentEntry;
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if ((strlen(ListEntry->Text) > 0) && (tolower(ListEntry->Text[0]) == AsciChar))
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goto End;
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}
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while (GenericList->CurrentEntry->Entry.Blink != &GenericList->ListHead)
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ScrollUpGenericList(GenericList);
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ListEntry = GenericList->CurrentEntry;
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for (;;)
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{
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if ((strlen(ListEntry->Text) > 0) && (tolower(ListEntry->Text[0]) == AsciChar))
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{
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Flag = TRUE;
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break;
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}
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if (GenericList->CurrentEntry->Entry.Flink == &GenericList->ListHead)
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break;
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ScrollDownGenericList(GenericList);
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ListEntry = GenericList->CurrentEntry;
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}
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if (!Flag)
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{
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while (GenericList->CurrentEntry->Entry.Blink != &GenericList->ListHead)
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{
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if (GenericList->CurrentEntry != OldListEntry)
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ScrollUpGenericList(GenericList);
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else
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break;
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}
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}
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End:
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DrawListEntries(GenericList);
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DrawScrollBarGenericList(GenericList);
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GenericList->Redraw = TRUE;
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}
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VOID
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SaveGenericListState(PGENERIC_LIST List)
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{
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List->BackupEntry = List->CurrentEntry;
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}
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VOID
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RestoreGenericListState(PGENERIC_LIST List)
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{
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List->CurrentEntry = List->BackupEntry;
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}
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/* EOF */
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