reactos/ntoskrnl/ke/wait.c
Timo Kreuzer 406dfdbc87 [CMAKE]
Sync trunk (rr49606)

svn path=/branches/cmake-bringup/; revision=49607
2010-11-16 13:43:39 +00:00

881 lines
28 KiB
C

/*
* PROJECT: ReactOS Kernel
* LICENSE: GPL - See COPYING in the top level directory
* FILE: ntoskrnl/ke/wait.c
* PURPOSE: Manages waiting for Dispatcher Objects
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
* Gunnar Dalsnes
*/
/* INCLUDES ******************************************************************/
#include <ntoskrnl.h>
#define NDEBUG
#include <debug.h>
/* PRIVATE FUNCTIONS *********************************************************/
VOID
FASTCALL
KiWaitTest(IN PVOID ObjectPointer,
IN KPRIORITY Increment)
{
PLIST_ENTRY WaitEntry, WaitList;
PKWAIT_BLOCK WaitBlock;
PKTHREAD WaitThread;
PKMUTANT FirstObject = ObjectPointer;
NTSTATUS WaitStatus;
/* Loop the Wait Entries */
WaitList = &FirstObject->Header.WaitListHead;
WaitEntry = WaitList->Flink;
while ((FirstObject->Header.SignalState > 0) && (WaitEntry != WaitList))
{
/* Get the current wait block */
WaitBlock = CONTAINING_RECORD(WaitEntry, KWAIT_BLOCK, WaitListEntry);
WaitThread = WaitBlock->Thread;
WaitStatus = STATUS_KERNEL_APC;
/* Check the current Wait Mode */
if (WaitBlock->WaitType == WaitAny)
{
/* Easy case, satisfy only this wait */
WaitStatus = (NTSTATUS)WaitBlock->WaitKey;
KiSatisfyObjectWait(FirstObject, WaitThread);
}
/* Now do the rest of the unwait */
KiUnwaitThread(WaitThread, WaitStatus, Increment);
WaitEntry = WaitList->Flink;
}
}
VOID
FASTCALL
KiUnlinkThread(IN PKTHREAD Thread,
IN NTSTATUS WaitStatus)
{
PKWAIT_BLOCK WaitBlock;
PKTIMER Timer;
/* Update wait status */
Thread->WaitStatus |= WaitStatus;
/* Remove the Wait Blocks from the list */
WaitBlock = Thread->WaitBlockList;
do
{
/* Remove it */
RemoveEntryList(&WaitBlock->WaitListEntry);
/* Go to the next one */
WaitBlock = WaitBlock->NextWaitBlock;
} while (WaitBlock != Thread->WaitBlockList);
/* Remove the thread from the wait list! */
if (Thread->WaitListEntry.Flink) RemoveEntryList(&Thread->WaitListEntry);
/* Check if there's a Thread Timer */
Timer = &Thread->Timer;
if (Timer->Header.Inserted) KxRemoveTreeTimer(Timer);
/* Increment the Queue's active threads */
if (Thread->Queue) Thread->Queue->CurrentCount++;
}
/* Must be called with the dispatcher lock held */
VOID
FASTCALL
KiUnwaitThread(IN PKTHREAD Thread,
IN LONG_PTR WaitStatus,
IN KPRIORITY Increment)
{
/* Unlink the thread */
KiUnlinkThread(Thread, WaitStatus);
/* Tell the scheduler do to the increment when it readies the thread */
ASSERT(Increment >= 0);
Thread->AdjustIncrement = (SCHAR)Increment;
Thread->AdjustReason = AdjustUnwait;
/* Reschedule the Thread */
KiReadyThread(Thread);
}
VOID
FASTCALL
KiAcquireFastMutex(IN PFAST_MUTEX FastMutex)
{
/* Increase contention count */
FastMutex->Contention++;
/* Wait for the event */
KeWaitForSingleObject(&FastMutex->Event,
WrMutex,
KernelMode,
FALSE,
NULL);
}
VOID
FASTCALL
KiAcquireGuardedMutex(IN OUT PKGUARDED_MUTEX GuardedMutex)
{
ULONG BitsToRemove, BitsToAdd;
LONG OldValue, NewValue;
/* We depend on these bits being just right */
C_ASSERT((GM_LOCK_WAITER_WOKEN * 2) == GM_LOCK_WAITER_INC);
/* Increase the contention count */
GuardedMutex->Contention++;
/* Start by unlocking the Guarded Mutex */
BitsToRemove = GM_LOCK_BIT;
BitsToAdd = GM_LOCK_WAITER_INC;
/* Start change loop */
for (;;)
{
/* Loop sanity checks */
ASSERT((BitsToRemove == GM_LOCK_BIT) ||
(BitsToRemove == (GM_LOCK_BIT | GM_LOCK_WAITER_WOKEN)));
ASSERT((BitsToAdd == GM_LOCK_WAITER_INC) ||
(BitsToAdd == GM_LOCK_WAITER_WOKEN));
/* Get the Count Bits */
OldValue = GuardedMutex->Count;
/* Start internal bit change loop */
for (;;)
{
/* Check if the Guarded Mutex is locked */
if (OldValue & GM_LOCK_BIT)
{
/* Sanity check */
ASSERT((BitsToRemove == GM_LOCK_BIT) ||
((OldValue & GM_LOCK_WAITER_WOKEN) != 0));
/* Unlock it by removing the Lock Bit */
NewValue = OldValue ^ BitsToRemove;
NewValue = InterlockedCompareExchange(&GuardedMutex->Count,
NewValue,
OldValue);
if (NewValue == OldValue) return;
}
else
{
/* The Guarded Mutex isn't locked, so simply set the bits */
NewValue = OldValue + BitsToAdd;
NewValue = InterlockedCompareExchange(&GuardedMutex->Count,
NewValue,
OldValue);
if (NewValue == OldValue) break;
}
/* Old value changed, loop again */
OldValue = NewValue;
}
/* Now we have to wait for it */
KeWaitForGate(&GuardedMutex->Gate, WrGuardedMutex, KernelMode);
ASSERT((GuardedMutex->Count & GM_LOCK_WAITER_WOKEN) != 0);
/* Ok, the wait is done, so set the new bits */
BitsToRemove = GM_LOCK_BIT | GM_LOCK_WAITER_WOKEN;
BitsToAdd = GM_LOCK_WAITER_WOKEN;
}
}
//
// This routine exits the dispatcher after a compatible operation and
// swaps the context to the next scheduled thread on the current CPU if
// one is available.
//
// It does NOT attempt to scan for a new thread to schedule.
//
VOID
FASTCALL
KiExitDispatcher(IN KIRQL OldIrql)
{
PKPRCB Prcb = KeGetCurrentPrcb();
PKTHREAD Thread, NextThread;
BOOLEAN PendingApc;
/* Make sure we're at synchronization level */
ASSERT(KeGetCurrentIrql() == SYNCH_LEVEL);
/* Check if we have deferred threads */
KiCheckDeferredReadyList(Prcb);
/* Check if we were called at dispatcher level or higher */
if (OldIrql >= DISPATCH_LEVEL)
{
/* Check if we have a thread to schedule, and that no DPC is active */
if ((Prcb->NextThread) && !(Prcb->DpcRoutineActive))
{
/* Request DPC interrupt */
HalRequestSoftwareInterrupt(DISPATCH_LEVEL);
}
/* Lower IRQL and exit */
goto Quickie;
}
/* Make sure there's a new thread scheduled */
if (!Prcb->NextThread) goto Quickie;
/* Lock the PRCB */
KiAcquirePrcbLock(Prcb);
/* Get the next and current threads now */
NextThread = Prcb->NextThread;
Thread = Prcb->CurrentThread;
/* Set current thread's swap busy to true */
KiSetThreadSwapBusy(Thread);
/* Switch threads in PRCB */
Prcb->NextThread = NULL;
Prcb->CurrentThread = NextThread;
/* Set thread to running */
NextThread->State = Running;
/* Queue it on the ready lists */
KxQueueReadyThread(Thread, Prcb);
/* Set wait IRQL */
Thread->WaitIrql = OldIrql;
/* Swap threads and check if APCs were pending */
PendingApc = KiSwapContext(OldIrql, Thread);
if (PendingApc)
{
/* Lower only to APC */
KeLowerIrql(APC_LEVEL);
/* Deliver APCs */
KiDeliverApc(KernelMode, NULL, NULL);
ASSERT(OldIrql == PASSIVE_LEVEL);
}
/* Lower IRQl back */
Quickie:
KeLowerIrql(OldIrql);
}
/* PUBLIC FUNCTIONS **********************************************************/
/*
* @implemented
*/
NTSTATUS
NTAPI
KeDelayExecutionThread(IN KPROCESSOR_MODE WaitMode,
IN BOOLEAN Alertable,
IN PLARGE_INTEGER Interval OPTIONAL)
{
PKTIMER Timer;
PKWAIT_BLOCK TimerBlock;
PKTHREAD Thread = KeGetCurrentThread();
NTSTATUS WaitStatus;
BOOLEAN Swappable;
PLARGE_INTEGER OriginalDueTime;
LARGE_INTEGER DueTime, NewDueTime, InterruptTime;
ULONG Hand = 0;
/* If this is a user-mode wait of 0 seconds, yield execution */
if (!(Interval->QuadPart) && (WaitMode != KernelMode))
{
/* Make sure the wait isn't alertable or interrupting an APC */
if (!(Alertable) && !(Thread->ApcState.UserApcPending))
{
/* Yield execution */
NtYieldExecution();
}
}
/* Setup the original time and timer/wait blocks */
OriginalDueTime = Interval;
Timer = &Thread->Timer;
TimerBlock = &Thread->WaitBlock[TIMER_WAIT_BLOCK];
/* Check if the lock is already held */
if (!Thread->WaitNext) goto WaitStart;
/* Otherwise, we already have the lock, so initialize the wait */
Thread->WaitNext = FALSE;
KxDelayThreadWait();
/* Start wait loop */
for (;;)
{
/* Disable pre-emption */
Thread->Preempted = FALSE;
/* Check if a kernel APC is pending and we're below APC_LEVEL */
if ((Thread->ApcState.KernelApcPending) && !(Thread->SpecialApcDisable) &&
(Thread->WaitIrql < APC_LEVEL))
{
/* Unlock the dispatcher */
KiReleaseDispatcherLock(Thread->WaitIrql);
}
else
{
/* Check if we have to bail out due to an alerted state */
WaitStatus = KiCheckAlertability(Thread, Alertable, WaitMode);
if (WaitStatus != STATUS_WAIT_0) break;
/* Check if the timer expired */
InterruptTime.QuadPart = KeQueryInterruptTime();
if ((ULONGLONG)InterruptTime.QuadPart >= Timer->DueTime.QuadPart)
{
/* It did, so we don't need to wait */
goto NoWait;
}
/* It didn't, so activate it */
Timer->Header.Inserted = TRUE;
/* Handle Kernel Queues */
if (Thread->Queue) KiActivateWaiterQueue(Thread->Queue);
/* Setup the wait information */
Thread->State = Waiting;
/* Add the thread to the wait list */
KiAddThreadToWaitList(Thread, Swappable);
/* Insert the timer and swap the thread */
ASSERT(Thread->WaitIrql <= DISPATCH_LEVEL);
KiSetThreadSwapBusy(Thread);
KxInsertTimer(Timer, Hand);
WaitStatus = KiSwapThread(Thread, KeGetCurrentPrcb());
/* Check if were swapped ok */
if (WaitStatus != STATUS_KERNEL_APC)
{
/* This is a good thing */
if (WaitStatus == STATUS_TIMEOUT) WaitStatus = STATUS_SUCCESS;
/* Return Status */
return WaitStatus;
}
/* Recalculate due times */
Interval = KiRecalculateDueTime(OriginalDueTime,
&DueTime,
&NewDueTime);
}
WaitStart:
/* Setup a new wait */
Thread->WaitIrql = KeRaiseIrqlToSynchLevel();
KxDelayThreadWait();
KiAcquireDispatcherLockAtDpcLevel();
}
/* We're done! */
KiReleaseDispatcherLock(Thread->WaitIrql);
return WaitStatus;
NoWait:
/* There was nothing to wait for. Did we have a wait interval? */
if (!Interval->QuadPart)
{
/* Unlock the dispatcher and do a yield */
KiReleaseDispatcherLock(Thread->WaitIrql);
return NtYieldExecution();
}
/* Unlock the dispatcher and adjust the quantum for a no-wait */
KiReleaseDispatcherLockFromDpcLevel();
KiAdjustQuantumThread(Thread);
return STATUS_SUCCESS;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
KeWaitForSingleObject(IN PVOID Object,
IN KWAIT_REASON WaitReason,
IN KPROCESSOR_MODE WaitMode,
IN BOOLEAN Alertable,
IN PLARGE_INTEGER Timeout OPTIONAL)
{
PKTHREAD Thread = KeGetCurrentThread();
PKMUTANT CurrentObject = (PKMUTANT)Object;
PKWAIT_BLOCK WaitBlock = &Thread->WaitBlock[0];
PKWAIT_BLOCK TimerBlock = &Thread->WaitBlock[TIMER_WAIT_BLOCK];
PKTIMER Timer = &Thread->Timer;
NTSTATUS WaitStatus;
BOOLEAN Swappable;
LARGE_INTEGER DueTime, NewDueTime, InterruptTime;
PLARGE_INTEGER OriginalDueTime = Timeout;
ULONG Hand = 0;
/* Check if the lock is already held */
if (!Thread->WaitNext) goto WaitStart;
/* Otherwise, we already have the lock, so initialize the wait */
Thread->WaitNext = FALSE;
KxSingleThreadWait();
/* Start wait loop */
for (;;)
{
/* Disable pre-emption */
Thread->Preempted = FALSE;
/* Check if a kernel APC is pending and we're below APC_LEVEL */
if ((Thread->ApcState.KernelApcPending) && !(Thread->SpecialApcDisable) &&
(Thread->WaitIrql < APC_LEVEL))
{
/* Unlock the dispatcher */
KiReleaseDispatcherLock(Thread->WaitIrql);
}
else
{
/* Sanity check */
ASSERT(CurrentObject->Header.Type != QueueObject);
/* Check if it's a mutant */
if (CurrentObject->Header.Type == MutantObject)
{
/* Check its signal state or if we own it */
if ((CurrentObject->Header.SignalState > 0) ||
(Thread == CurrentObject->OwnerThread))
{
/* Just unwait this guy and exit */
if (CurrentObject->Header.SignalState != (LONG)MINLONG)
{
/* It has a normal signal state. Unwait and return */
KiSatisfyMutantWait(CurrentObject, Thread);
WaitStatus = Thread->WaitStatus;
goto DontWait;
}
else
{
/* Raise an exception */
KiReleaseDispatcherLock(Thread->WaitIrql);
ExRaiseStatus(STATUS_MUTANT_LIMIT_EXCEEDED);
}
}
}
else if (CurrentObject->Header.SignalState > 0)
{
/* Another satisfied object */
KiSatisfyNonMutantWait(CurrentObject);
WaitStatus = STATUS_WAIT_0;
goto DontWait;
}
/* Make sure we can satisfy the Alertable request */
WaitStatus = KiCheckAlertability(Thread, Alertable, WaitMode);
if (WaitStatus != STATUS_WAIT_0) break;
/* Enable the Timeout Timer if there was any specified */
if (Timeout)
{
/* Check if the timer expired */
InterruptTime.QuadPart = KeQueryInterruptTime();
if ((ULONGLONG)InterruptTime.QuadPart >=
Timer->DueTime.QuadPart)
{
/* It did, so we don't need to wait */
WaitStatus = STATUS_TIMEOUT;
goto DontWait;
}
/* It didn't, so activate it */
Timer->Header.Inserted = TRUE;
}
/* Link the Object to this Wait Block */
InsertTailList(&CurrentObject->Header.WaitListHead,
&WaitBlock->WaitListEntry);
/* Handle Kernel Queues */
if (Thread->Queue) KiActivateWaiterQueue(Thread->Queue);
/* Setup the wait information */
Thread->State = Waiting;
/* Add the thread to the wait list */
KiAddThreadToWaitList(Thread, Swappable);
/* Activate thread swap */
ASSERT(Thread->WaitIrql <= DISPATCH_LEVEL);
KiSetThreadSwapBusy(Thread);
/* Check if we have a timer */
if (Timeout)
{
/* Insert it */
KxInsertTimer(Timer, Hand);
}
else
{
/* Otherwise, unlock the dispatcher */
KiReleaseDispatcherLockFromDpcLevel();
}
/* Do the actual swap */
WaitStatus = KiSwapThread(Thread, KeGetCurrentPrcb());
/* Check if we were executing an APC */
if (WaitStatus != STATUS_KERNEL_APC) return WaitStatus;
/* Check if we had a timeout */
if (Timeout)
{
/* Recalculate due times */
Timeout = KiRecalculateDueTime(OriginalDueTime,
&DueTime,
&NewDueTime);
}
}
WaitStart:
/* Setup a new wait */
Thread->WaitIrql = KeRaiseIrqlToSynchLevel();
KxSingleThreadWait();
KiAcquireDispatcherLockAtDpcLevel();
}
/* Wait complete */
KiReleaseDispatcherLock(Thread->WaitIrql);
return WaitStatus;
DontWait:
/* Release dispatcher lock but maintain high IRQL */
KiReleaseDispatcherLockFromDpcLevel();
/* Adjust the Quantum and return the wait status */
KiAdjustQuantumThread(Thread);
return WaitStatus;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
KeWaitForMultipleObjects(IN ULONG Count,
IN PVOID Object[],
IN WAIT_TYPE WaitType,
IN KWAIT_REASON WaitReason,
IN KPROCESSOR_MODE WaitMode,
IN BOOLEAN Alertable,
IN PLARGE_INTEGER Timeout OPTIONAL,
OUT PKWAIT_BLOCK WaitBlockArray OPTIONAL)
{
PKMUTANT CurrentObject;
PKWAIT_BLOCK WaitBlock;
PKTHREAD Thread = KeGetCurrentThread();
PKWAIT_BLOCK TimerBlock = &Thread->WaitBlock[TIMER_WAIT_BLOCK];
PKTIMER Timer = &Thread->Timer;
NTSTATUS WaitStatus = STATUS_SUCCESS;
BOOLEAN Swappable;
PLARGE_INTEGER OriginalDueTime = Timeout;
LARGE_INTEGER DueTime, NewDueTime, InterruptTime;
ULONG Index, Hand = 0;
/* Make sure the Wait Count is valid */
if (!WaitBlockArray)
{
/* Check in regards to the Thread Object Limit */
if (Count > THREAD_WAIT_OBJECTS)
{
/* Bugcheck */
KeBugCheck(MAXIMUM_WAIT_OBJECTS_EXCEEDED);
}
/* Use the Thread's Wait Block */
WaitBlockArray = &Thread->WaitBlock[0];
}
else
{
/* Using our own Block Array, so check with the System Object Limit */
if (Count > MAXIMUM_WAIT_OBJECTS)
{
/* Bugcheck */
KeBugCheck(MAXIMUM_WAIT_OBJECTS_EXCEEDED);
}
}
/* Sanity check */
ASSERT(Count != 0);
/* Check if the lock is already held */
if (!Thread->WaitNext) goto WaitStart;
/* Otherwise, we already have the lock, so initialize the wait */
Thread->WaitNext = FALSE;
/* Note that KxMultiThreadWait is a macro, defined in ke_x.h, that */
/* uses (and modifies some of) the following local */
/* variables: */
/* Thread, Index, WaitBlock, Timer, Timeout, Hand and Swappable. */
/* If it looks like this code doesn't actually wait for any objects */
/* at all, it's because the setup is done by that macro. */
KxMultiThreadWait();
/* Start wait loop */
for (;;)
{
/* Disable pre-emption */
Thread->Preempted = FALSE;
/* Check if a kernel APC is pending and we're below APC_LEVEL */
if ((Thread->ApcState.KernelApcPending) && !(Thread->SpecialApcDisable) &&
(Thread->WaitIrql < APC_LEVEL))
{
/* Unlock the dispatcher */
KiReleaseDispatcherLock(Thread->WaitIrql);
}
else
{
/* Check what kind of wait this is */
Index = 0;
if (WaitType == WaitAny)
{
/* Loop blocks */
do
{
/* Get the Current Object */
CurrentObject = (PKMUTANT)Object[Index];
ASSERT(CurrentObject->Header.Type != QueueObject);
/* Check if the Object is a mutant */
if (CurrentObject->Header.Type == MutantObject)
{
/* Check if it's signaled */
if ((CurrentObject->Header.SignalState > 0) ||
(Thread == CurrentObject->OwnerThread))
{
/* This is a Wait Any, so unwait this and exit */
if (CurrentObject->Header.SignalState !=
(LONG)MINLONG)
{
/* Normal signal state, unwait it and return */
KiSatisfyMutantWait(CurrentObject, Thread);
WaitStatus = Thread->WaitStatus | Index;
goto DontWait;
}
else
{
/* Raise an exception (see wasm.ru) */
KiReleaseDispatcherLock(Thread->WaitIrql);
ExRaiseStatus(STATUS_MUTANT_LIMIT_EXCEEDED);
}
}
}
else if (CurrentObject->Header.SignalState > 0)
{
/* Another signaled object, unwait and return */
KiSatisfyNonMutantWait(CurrentObject);
WaitStatus = Index;
goto DontWait;
}
/* Go to the next block */
Index++;
} while (Index < Count);
}
else
{
/* Loop blocks */
do
{
/* Get the Current Object */
CurrentObject = (PKMUTANT)Object[Index];
ASSERT(CurrentObject->Header.Type != QueueObject);
/* Check if we're dealing with a mutant again */
if (CurrentObject->Header.Type == MutantObject)
{
/* Check if it has an invalid count */
if ((Thread == CurrentObject->OwnerThread) &&
(CurrentObject->Header.SignalState == (LONG)MINLONG))
{
/* Raise an exception */
KiReleaseDispatcherLock(Thread->WaitIrql);
ExRaiseStatus(STATUS_MUTANT_LIMIT_EXCEEDED);
}
else if ((CurrentObject->Header.SignalState <= 0) &&
(Thread != CurrentObject->OwnerThread))
{
/* We don't own it, can't satisfy the wait */
break;
}
}
else if (CurrentObject->Header.SignalState <= 0)
{
/* Not signaled, can't satisfy */
break;
}
/* Go to the next block */
Index++;
} while (Index < Count);
/* Check if we've went through all the objects */
if (Index == Count)
{
/* Loop wait blocks */
WaitBlock = WaitBlockArray;
do
{
/* Get the object and satisfy it */
CurrentObject = (PKMUTANT)WaitBlock->Object;
KiSatisfyObjectWait(CurrentObject, Thread);
/* Go to the next block */
WaitBlock = WaitBlock->NextWaitBlock;
} while(WaitBlock != WaitBlockArray);
/* Set the wait status and get out */
WaitStatus = Thread->WaitStatus;
goto DontWait;
}
}
/* Make sure we can satisfy the Alertable request */
WaitStatus = KiCheckAlertability(Thread, Alertable, WaitMode);
if (WaitStatus != STATUS_WAIT_0) break;
/* Enable the Timeout Timer if there was any specified */
if (Timeout)
{
/* Check if the timer expired */
InterruptTime.QuadPart = KeQueryInterruptTime();
if ((ULONGLONG)InterruptTime.QuadPart >=
Timer->DueTime.QuadPart)
{
/* It did, so we don't need to wait */
WaitStatus = STATUS_TIMEOUT;
goto DontWait;
}
/* It didn't, so activate it */
Timer->Header.Inserted = TRUE;
/* Link the wait blocks */
WaitBlock->NextWaitBlock = TimerBlock;
}
/* Insert into Object's Wait List*/
WaitBlock = WaitBlockArray;
do
{
/* Get the Current Object */
CurrentObject = WaitBlock->Object;
/* Link the Object to this Wait Block */
InsertTailList(&CurrentObject->Header.WaitListHead,
&WaitBlock->WaitListEntry);
/* Move to the next Wait Block */
WaitBlock = WaitBlock->NextWaitBlock;
} while (WaitBlock != WaitBlockArray);
/* Handle Kernel Queues */
if (Thread->Queue) KiActivateWaiterQueue(Thread->Queue);
/* Setup the wait information */
Thread->State = Waiting;
/* Add the thread to the wait list */
KiAddThreadToWaitList(Thread, Swappable);
/* Activate thread swap */
ASSERT(Thread->WaitIrql <= DISPATCH_LEVEL);
KiSetThreadSwapBusy(Thread);
/* Check if we have a timer */
if (Timeout)
{
/* Insert it */
KxInsertTimer(Timer, Hand);
}
else
{
/* Otherwise, unlock the dispatcher */
KiReleaseDispatcherLockFromDpcLevel();
}
/* Swap the thread */
WaitStatus = KiSwapThread(Thread, KeGetCurrentPrcb());
/* Check if we were executing an APC */
if (WaitStatus != STATUS_KERNEL_APC) return WaitStatus;
/* Check if we had a timeout */
if (Timeout)
{
/* Recalculate due times */
Timeout = KiRecalculateDueTime(OriginalDueTime,
&DueTime,
&NewDueTime);
}
}
WaitStart:
/* Setup a new wait */
Thread->WaitIrql = KeRaiseIrqlToSynchLevel();
KxMultiThreadWait();
KiAcquireDispatcherLockAtDpcLevel();
}
/* We are done */
KiReleaseDispatcherLock(Thread->WaitIrql);
return WaitStatus;
DontWait:
/* Release dispatcher lock but maintain high IRQL */
KiReleaseDispatcherLockFromDpcLevel();
/* Adjust the Quantum and return the wait status */
KiAdjustQuantumThread(Thread);
return WaitStatus;
}
NTSTATUS
NTAPI
NtDelayExecution(IN BOOLEAN Alertable,
IN PLARGE_INTEGER DelayInterval)
{
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
LARGE_INTEGER SafeInterval;
NTSTATUS Status;
/* Check the previous mode */
if (PreviousMode != KernelMode)
{
/* Enter SEH for probing */
_SEH2_TRY
{
/* Probe and capture the time out */
SafeInterval = ProbeForReadLargeInteger(DelayInterval);
DelayInterval = &SafeInterval;
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Return the exception code */
_SEH2_YIELD(return _SEH2_GetExceptionCode());
}
_SEH2_END;
}
/* Call the Kernel Function */
Status = KeDelayExecutionThread(PreviousMode,
Alertable,
DelayInterval);
/* Return Status */
return Status;
}
/* EOF */