reactos/dll/directx/wine/wined3d
Thomas Faber c97e9defc1
[WINED3D] Yield CPU to the scheduler in wined3d_pause. CORE-14637 CORE-14534
Much like the previous commit, this is a workaround for our buggy Win32k.
2018-08-19 13:46:08 +02:00
..
arb_program_shader.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
ati_fragment_shader.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
buffer.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
CMakeLists.txt [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
context.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
cs.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
device.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
directx.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
dxtn.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
gl_compat.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
glsl_shader.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
nvidia_texture_shader.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
palette.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
precomp.h [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
query.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
resource.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
roshacks.txt Git conversion: Make reactos the root directory, move rosapps, rostests, wallpapers into modules, and delete rossubsys. 2017-10-03 07:45:34 +00:00
sampler.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
shader.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
shader_sm1.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
shader_sm4.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
state.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
stateblock.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
surface.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
swapchain.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
texture.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
utils.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
version.rc Git conversion: Make reactos the root directory, move rosapps, rostests, wallpapers into modules, and delete rossubsys. 2017-10-03 07:45:34 +00:00
vertexdeclaration.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:15:18 +01:00
view.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
wined3d.spec [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
wined3d_gl.h [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
wined3d_main.c [D3D8][D3D9][DDRAW][WINED3D] Sync with Wine Staging 3.9. CORE-14656 2018-05-27 03:52:04 +01:00
wined3d_private.h [WINED3D] Yield CPU to the scheduler in wined3d_pause. CORE-14637 CORE-14534 2018-08-19 13:46:08 +02:00