reactos/dll/directx
Joachim Henze a7a9867f87 [0.4.10][DDRAW] Handle DDLOCK_WRITEONLY in wined3dmapflags_from_ddrawmapflags() CORE-18378 (#4713)
Mutes the logging:
fixme:(dll/directx/wine/ddraw/utils.c:584) Unhandled flags 0x20.
gets logged many times per second.

It does affect several applications, e.g. the game 'Anno 1602' from 1998, and the 'Diablo 2 demo' from rapps,
For both games it can be observed with both: our VBEMP driver and the VBox4.3.12 3D-accelerated-driver.

Muting may improve performance a bit in such apps.
It gets logged although no missing features can be perceived visually in the rendering.

The regression was introduced to master by 0.4.9-dev-155-g 9987f02917

Fix it by importing Wine-commit
b943c7910b
 ddraw: Handle DDLOCK_WRITEONLY in wined3dmapflags_from_ddrawmapflags().
 Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
 Signed-off-by: Alexandre Julliard <julliard@winehq.org>

fix picked from 0.4.15-dev-5070-g 305aae75f5
2022-10-27 00:05:21 +02:00
..
bdaplgin
d3d8
d3d8thk
d3d9 [D3D9][ARPING] Add missing va_start() and va_end() (#371) 2018-02-16 10:28:25 +01:00
ddraw
dsound_new
ksproxy [KSPROXY] Fix MSVC build 2017-12-30 11:08:11 +01:00
ksuser [DLLS] Fix 64 bit issues 2018-08-04 19:19:34 +02:00
msdvbnp
msvidctl
wine [0.4.10][DDRAW] Handle DDLOCK_WRITEONLY in wined3dmapflags_from_ddrawmapflags() CORE-18378 (#4713) 2022-10-27 00:05:21 +02:00
CMakeLists.txt