reactos/dll/directx/wine/d3dx9_36
2024-10-20 14:12:25 +03:00
..
animation.c [WINESYNC] d3dx9: Implement D3DXCreateKeyframedAnimationSet. 2021-02-04 16:37:05 +01:00
CMakeLists.txt
core.c
d3dx9.cmake [3RDPARTY] Link to oldnames for stricmp/wcsicmp 2024-10-20 14:12:25 +03:00
d3dx9_36.spec [WINESYNC] d3dx9: Implement D3DXComputeTangent 2021-02-04 16:37:07 +01:00
d3dx9_private.h [WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file. 2021-02-04 16:37:07 +01:00
effect.c [WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect. 2021-02-04 16:37:07 +01:00
font.c [WINESYNC] d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText. 2021-02-04 16:37:07 +01:00
guid.c
line.c [WINESYNC] d3dx9: Make ID3DXLine::OnResetDevice() return S_OK. 2021-02-04 16:37:05 +01:00
main.c
math.c [WINESYNC] d3dx9_*: Add D3DXSHProjectCubeMap stub 2021-02-04 16:37:07 +01:00
mesh.c [WINESYNC] d3dx9: Implement D3DXComputeTangent 2021-02-04 16:37:07 +01:00
precomp.h [WINESYNC] d3dx9: Handle word breaks in ID3DXFont_DrawText. 2021-02-04 16:37:06 +01:00
preshader.c
render.c
shader.c [WINESYNC] d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader. (try 4) 2021-02-04 16:37:07 +01:00
skin.c [WINESYNC] d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh. 2021-02-04 16:37:07 +01:00
sprite.c [WINESYNC] d3dx9: Correctly handle sprites array reallocation. 2021-02-04 16:37:07 +01:00
surface.c [WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file. 2021-02-04 16:37:07 +01:00
texture.c [WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file. 2021-02-04 16:37:07 +01:00
txc_compress_dxtn.c [WINESYNC] d3dx9_36: Fix the spelling of a comment. 2021-02-04 16:37:05 +01:00
txc_dxtn.h
txc_fetch_dxtn.c
util.c [WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions. 2021-02-04 16:37:07 +01:00
version.rc
volume.c
xfile.c