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200 lines
6.9 KiB
C++
200 lines
6.9 KiB
C++
/* PROJECT: ReactOS sndrec32
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: base/applications/sndrec32/audio_membuffer.hpp
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* PURPOSE: Allocs audio buffer
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* PROGRAMMERS: Marco Pagliaricci (irc: rendar)
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*/
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#ifndef _AUDIOMEMBUFFER__H_
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#define _AUDIOMEMBUFFER__H_
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#include "audio_receiver.hpp"
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#include "audio_format.hpp"
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#include "audio_producer.hpp"
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_AUDIO_NAMESPACE_START_
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class audio_membuffer : public audio_receiver, public audio_producer
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{
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protected:
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BYTE * audio_data;
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audio_format aud_info;
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unsigned int buf_size;
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unsigned int init_size;
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/* Protected Functions */
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/* allocs N bytes for the audio buffer */
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void alloc_mem_(unsigned int);
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/* frees memory */
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void free_mem_(void);
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/* resizes memory, and copies old audio data to new-size memory */
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void resize_mem_(unsigned int);
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/* truncates and discards unused memory. `buf_size' will be the same as `bytes_received' */
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void truncate_(void);
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public:
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void (* audio_arrival)(unsigned int);
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void (* buffer_resized)(unsigned int);
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/* Ctors */
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audio_membuffer(void) : audio_data(0),
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aud_info(_AUDIO_DEFAULT_FORMAT),
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buf_size(0),
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init_size(0)
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{
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/* Allocs memory for at least 1 or some seconds of recording */
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init_size = (unsigned int)((float)aud_info.byte_rate() * _AUDIO_DEFAULT_BUFSECS);
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alloc_mem_(init_size);
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}
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audio_membuffer(audio_format aud_fmt) : audio_data(0),
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aud_info(aud_fmt),
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buf_size(0),
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init_size(0)
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{
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/* Allocs memory for at least 1 or some seconds of recording */
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init_size = (unsigned int)((float)aud_info.byte_rate() * _AUDIO_DEFAULT_BUFSECS);
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alloc_mem_(init_size);
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}
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audio_membuffer(audio_format aud_fmt, unsigned int seconds) : audio_data(0),
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aud_info(aud_fmt),
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buf_size(0),
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init_size(0)
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{
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/* Allocs memory for audio recording the specified number of seconds */
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init_size = aud_info.byte_rate() * seconds;
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alloc_mem_(init_size);
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}
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audio_membuffer(audio_format aud_fmt, float seconds) : audio_data(0),
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aud_info(aud_fmt),
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buf_size(0),
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init_size(0)
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{
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/* Allocs memory for audio recording the specified number of seconds */
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init_size = (unsigned int)((float)aud_info.byte_rate() * seconds <= 0 ? 1 : seconds);
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alloc_mem_(init_size);
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}
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audio_membuffer(unsigned int bytes) : audio_data(0),
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aud_info(_AUDIO_DEFAULT_FORMAT),
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buf_size(0),
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init_size(0)
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{
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/* Allocs memory for the specified bytes */
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init_size = bytes;
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alloc_mem_(init_size);
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}
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/* Dtor */
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virtual ~audio_membuffer(void)
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{
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/* Frees memory and reset values */
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clear();
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}
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/* Public functions */
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/* returns the audio buffer size in bytes */
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unsigned int mem_size(void) const
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{
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return buf_size;
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}
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/* returns how many audio data has been received, in bytes */
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unsigned int bytes_recorded(void) const
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{
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return bytes_received;
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}
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/* returns the integer number of seconds that the buffer can record */
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unsigned int seconds_total(void) const
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{
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return buf_size / aud_info.byte_rate();
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}
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/* returns the integer number of seconds that the buffer can record */
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unsigned int seconds_recorded(void) const
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{
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return bytes_received / aud_info.byte_rate();
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}
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/* returns the float number of seconds that the buffer can record */
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float fseconds_total(void) const
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{
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return (float)((float) buf_size / (float)aud_info.byte_rate());
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}
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/* returns the float number of seconds that has been recorded */
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float fseconds_recorded(void) const
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{
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return (float)((float)bytes_received / (float)aud_info.byte_rate());
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}
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unsigned int total_samples(void) const
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{
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return (aud_info.samples_in_seconds(fseconds_total()));
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}
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unsigned int samples_received(void) const
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{
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return (aud_info.samples_in_bytes(bytes_received));
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}
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/* returns a pointer to the audio buffer */
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BYTE * audio_buffer(void) const
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{
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return audio_data;
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}
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/* frees memory and resets values */
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void clear(void);
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audio_format & audinfo(void)
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{
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return aud_info;
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}
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/* discard audio data, resets values, but, instead of clear() which
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frees memory, reset the memory to the initial size, ready for
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receiving "new" audio data. */
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void reset(void);
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/* truncates and discards unused memory. `buf_size' will be the same as `bytes_received' */
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void truncate(void)
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{
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truncate_();
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} /* TODO: fare truncate N bytes */
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/* if there is a buffer, discards current buffer memory and realloc
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a new memory buffer with a new size expressed in bytes. */
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void alloc_bytes(unsigned int);
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/* if there is a buffer, discards current buffer memory and realloc
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a new memory buffer with a new size expressed in seconds, integer and float. */
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void alloc_seconds(unsigned int);
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void alloc_seconds(float);
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/* resizes in bytes the current buffer, without discarding
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previously audio data received */
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void resize_bytes(unsigned int);
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/* resizes in seconds the current buffer, without discarding
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previously audio data received */
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void resize_seconds( unsigned int );
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void resize_seconds( float );
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/* Inherited Functions from `audio_receiver' */
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void audio_receive(unsigned char *, unsigned int);
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/* Inherited Functions from `audio_buffer' */
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unsigned int read(BYTE *, unsigned int);
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bool finished(void);
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};
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_AUDIO_NAMESPACE_END_
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#endif /* _AUDIOMEMBUFFER__H_ */
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