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![Eric Kohl](/assets/img/avatar_default.png)
Congratulations Hermès! You just earned yourself full maintainership of the 1st stage setup. It's yours now. I'm out!
130 lines
2.7 KiB
C
130 lines
2.7 KiB
C
/*
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* ReactOS kernel
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* Copyright (C) 2002 ReactOS Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS text-mode setup
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* FILE: base/setup/usetup/console.h
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* PURPOSE: Console support functions
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* PROGRAMMER:
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*/
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#pragma once
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BOOL
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WINAPI
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AllocConsole(VOID);
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BOOL
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WINAPI
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AttachConsole(
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IN DWORD dwProcessId);
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BOOL
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WINAPI
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FillConsoleOutputAttribute(
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IN HANDLE hConsoleOutput,
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IN WORD wAttribute,
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IN DWORD nLength,
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IN COORD dwWriteCoord,
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OUT LPDWORD lpNumberOfAttrsWritten);
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BOOL
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WINAPI
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FillConsoleOutputCharacterA(
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IN HANDLE hConsoleOutput,
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IN CHAR cCharacter,
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IN DWORD nLength,
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IN COORD dwWriteCoord,
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OUT LPDWORD lpNumberOfCharsWritten);
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BOOL
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WINAPI
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FreeConsole(VOID);
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BOOL
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WINAPI
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GetConsoleScreenBufferInfo(
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IN HANDLE hConsoleOutput,
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OUT PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
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HANDLE
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WINAPI
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GetStdHandle(
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IN DWORD nStdHandle);
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BOOL
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WINAPI
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ReadConsoleInput(
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IN HANDLE hConsoleInput,
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OUT PINPUT_RECORD lpBuffer,
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IN DWORD nLength,
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OUT LPDWORD lpNumberOfEventsRead);
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BOOL
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WINAPI
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SetConsoleCursorInfo(
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IN HANDLE hConsoleOutput,
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IN const CONSOLE_CURSOR_INFO *lpConsoleCursorInfo);
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BOOL
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WINAPI
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SetConsoleCursorPosition(
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IN HANDLE hConsoleOutput,
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IN COORD dwCursorPosition);
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BOOL
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WINAPI
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SetConsoleTextAttribute(
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IN HANDLE hConsoleOutput,
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IN WORD wAttributes);
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BOOL
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WINAPI
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WriteConsole(
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IN HANDLE hConsoleOutput,
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IN const VOID *lpBuffer,
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IN DWORD nNumberOfCharsToWrite,
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OUT LPDWORD lpNumberOfCharsWritten,
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IN LPVOID lpReserved);
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BOOL
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WINAPI
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WriteConsoleOutputCharacterA(
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HANDLE hConsoleOutput,
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IN LPCSTR lpCharacter,
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IN DWORD nLength,
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IN COORD dwWriteCoord,
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OUT LPDWORD lpNumberOfCharsWritten);
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BOOL
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WINAPI
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WriteConsoleOutputCharacterW(
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HANDLE hConsoleOutput,
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IN LPCSTR lpCharacter,
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IN DWORD nLength,
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IN COORD dwWriteCoord,
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OUT LPDWORD lpNumberOfCharsWritten);
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BOOL
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WINAPI
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SetConsoleOutputCP(
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IN UINT wCodePageID);
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/* EOF */
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