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305aae75f5
Mutes the logging: fixme:(dll/directx/wine/ddraw/utils.c:584) Unhandled flags 0x20. gets logged many times per second. It does affect several applications, e.g. the game 'Anno 1602' from 1998, and the 'Diablo 2 demo' from rapps, For both games it can be observed with both: our VBEMP driver and the VBox4.3.12 3D-accelerated-driver. Muting may improve performance a bit in such apps. It gets logged although no missing features can be perceived visually in the rendering. Fix it by importing Wine-commit b943c7910b3261c9603343369cd632f7a3b56bba ddraw: Handle DDLOCK_WRITEONLY in wined3dmapflags_from_ddrawmapflags(). Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
clipper.c | ||
CMakeLists.txt | ||
ddraw.c | ||
ddraw.rc | ||
ddraw.spec | ||
ddraw_classes.idl | ||
ddraw_classes.rgs | ||
ddraw_private.h | ||
device.c | ||
executebuffer.c | ||
light.c | ||
main.c | ||
material.c | ||
palette.c | ||
precomp.h | ||
surface.c | ||
utils.c | ||
version.rc | ||
vertexbuffer.c | ||
viewport.c |