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78 lines
2.2 KiB
Ruby
78 lines
2.2 KiB
Ruby
<?xml version="1.0"?>
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<!DOCTYPE module SYSTEM "../../../tools/rbuild/project.dtd">
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<module name="ddraw" type="win32dll" installbase="system32" installname="ddraw.dll" allowwarnings ="true" unicode="yes">
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<importlibrary definition="ddraw.def" />
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<include base="ddraw">.</include>
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<define name="WINVER">0x0600</define>
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<define name="_WIN32_WINNT">0x0501</define>
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<library>kernel32</library>
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<library>user32</library>
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<library>gdi32</library>
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<library>d3d8thk</library>
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<library>dxguid</library>
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<library>ole32</library>
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<library>user32</library>
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<library>advapi32</library>
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<library>msvcrt</library>
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<library>pseh</library>
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<file>ddraw.rc</file>
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<file>main.c</file>
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<file>startup.c</file>
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<file>cleanup.c</file>
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<directory name="Ddraw">
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<file>ddraw_main.c</file>
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<file>ddraw_displaymode.c</file>
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<file>ddraw_setcooperativelevel.c</file>
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<file>GetCaps.c</file>
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<file>GetDeviceIdentifier.c</file>
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<file>ddraw_stubs.c</file>
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<file>callbacks_dd_hel.c</file>
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</directory>
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<directory name="Surface">
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<file>surface_stubs.c</file>
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<file>surface_main.c</file>
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<file>callbacks_surf_hel.c</file>
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<file>createsurface.c</file>
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</directory>
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<directory name="Clipper">
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<file>clipper_stubs.c</file>
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<file>clipper_main.c</file>
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</directory>
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<directory name="Color">
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<file>color_stubs.c</file>
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</directory>
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<directory name="d3d">
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<file>DirectD3D_main.c</file>
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</directory>
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<directory name="Gamma">
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<file>gamma_stubs.c</file>
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</directory>
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<directory name="Kernel">
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<file>kernel_stubs.c</file>
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</directory>
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<directory name="Palette">
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<file>palette_stubs.c</file>
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</directory>
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<directory name="Videoport">
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<file>videoport_stubs.c</file>
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</directory>
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<directory name="Vtable">
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<file>DirectDraw7_Vtable.c</file>
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<file>DirectDraw4_Vtable.c</file>
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<file>DirectDraw2_Vtable.c</file>
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<file>DirectDraw_Vtable.c</file>
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<file>DirectDrawSurface7_Vtable.c</file>
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<file>DirectDrawSurface4_Vtable.c</file>
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<file>DirectDrawSurface3_Vtable.c</file>
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<file>DirectDrawSurface2_Vtable.c</file>
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<file>DirectDrawSurface_Vtable.c</file>
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<file>DirectD3D_Vtable.c</file>
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<file>DirectD3D2_Vtable.c</file>
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<file>DirectD3D3_Vtable.c</file>
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<file>DirectD3D7_Vtable.c</file>
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</directory>
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</module>
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