reactos/dll/directx/ddraw/ddraw.rbuild
Art Yerkes c501d8112c Create a branch for network fixes.
svn path=/branches/aicom-network-fixes/; revision=34994
2008-08-01 11:32:26 +00:00

78 lines
2.2 KiB
Ruby

<?xml version="1.0"?>
<!DOCTYPE module SYSTEM "../../../tools/rbuild/project.dtd">
<module name="ddraw" type="win32dll" installbase="system32" installname="ddraw.dll" allowwarnings ="true" unicode="yes">
<importlibrary definition="ddraw.def" />
<include base="ddraw">.</include>
<define name="WINVER">0x0600</define>
<define name="_WIN32_WINNT">0x0501</define>
<library>kernel32</library>
<library>user32</library>
<library>gdi32</library>
<library>d3d8thk</library>
<library>dxguid</library>
<library>ole32</library>
<library>user32</library>
<library>advapi32</library>
<library>msvcrt</library>
<library>pseh</library>
<file>ddraw.rc</file>
<file>main.c</file>
<file>startup.c</file>
<file>cleanup.c</file>
<directory name="Ddraw">
<file>ddraw_main.c</file>
<file>ddraw_displaymode.c</file>
<file>ddraw_setcooperativelevel.c</file>
<file>GetCaps.c</file>
<file>GetDeviceIdentifier.c</file>
<file>ddraw_stubs.c</file>
<file>callbacks_dd_hel.c</file>
</directory>
<directory name="Surface">
<file>surface_stubs.c</file>
<file>surface_main.c</file>
<file>callbacks_surf_hel.c</file>
<file>createsurface.c</file>
</directory>
<directory name="Clipper">
<file>clipper_stubs.c</file>
<file>clipper_main.c</file>
</directory>
<directory name="Color">
<file>color_stubs.c</file>
</directory>
<directory name="d3d">
<file>DirectD3D_main.c</file>
</directory>
<directory name="Gamma">
<file>gamma_stubs.c</file>
</directory>
<directory name="Kernel">
<file>kernel_stubs.c</file>
</directory>
<directory name="Palette">
<file>palette_stubs.c</file>
</directory>
<directory name="Videoport">
<file>videoport_stubs.c</file>
</directory>
<directory name="Vtable">
<file>DirectDraw7_Vtable.c</file>
<file>DirectDraw4_Vtable.c</file>
<file>DirectDraw2_Vtable.c</file>
<file>DirectDraw_Vtable.c</file>
<file>DirectDrawSurface7_Vtable.c</file>
<file>DirectDrawSurface4_Vtable.c</file>
<file>DirectDrawSurface3_Vtable.c</file>
<file>DirectDrawSurface2_Vtable.c</file>
<file>DirectDrawSurface_Vtable.c</file>
<file>DirectD3D_Vtable.c</file>
<file>DirectD3D2_Vtable.c</file>
<file>DirectD3D3_Vtable.c</file>
<file>DirectD3D7_Vtable.c</file>
</directory>
</module>