reactos/win32ss/printing/base/spoolsv/precomp.h
James Tabor 7bffb70353 [Printing] Fix ups and Implementations.
WinSpool : Implement missing API. Sync/Port from wine. Setting it to fast track for needed testing of the later GDI code. Leaving Fix-me debug prints on.
Local tree has WinSpool_winetest turned on. So no debug noise during normal ReactOS operation.

SpoolSS : Reordered header types. Have more Spl function to be added while SpoolSV is being coded to forward to LocalSpl.

Based on wine and old research from the GDI code.
2020-08-03 21:07:58 -05:00

32 lines
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C

/*
* PROJECT: ReactOS Print Spooler Service
* LICENSE: GPL-2.0+ (https://spdx.org/licenses/GPL-2.0+)
* PURPOSE: Precompiled Header for all source files
* COPYRIGHT: Copyright 2015-2017 Colin Finck (colin@reactos.org)
*/
#ifndef _PRECOMP_H
#define _PRECOMP_H
#define WIN32_NO_STATUS
#include <windef.h>
#include <winbase.h>
#include <winreg.h>
#include <winsvc.h>
#include <wingdi.h>
#include <winspool.h>
#include <winsplp.h>
#include <winspool_s.h>
#include <ndk/rtlfuncs.h>
#include <spoolss.h>
#include <marshalling/marshalling.h>
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(spoolsv);
// rpcserver.c
DWORD WINAPI LrpcThreadProc(LPVOID lpParameter);
#endif