mirror of
https://github.com/reactos/reactos.git
synced 2024-08-26 05:08:39 +00:00
54 lines
1.5 KiB
C
54 lines
1.5 KiB
C
/*
|
|
* Direct3D X 9 main file
|
|
*
|
|
* Copyright (C) 2007 David Adam
|
|
* Copyright (C) 2008 Tony Wasserka
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "wine/port.h"
|
|
|
|
#include "initguid.h"
|
|
#include "d3dx9_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
|
|
|
|
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
|
|
{
|
|
switch(reason)
|
|
{
|
|
case DLL_WINE_PREATTACH:
|
|
return FALSE; /* prefer native version */
|
|
case DLL_PROCESS_ATTACH:
|
|
DisableThreadLibraryCalls(inst);
|
|
break;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL WINAPI D3DXCheckVersion(UINT d3d_sdk_ver, UINT d3dx_sdk_ver)
|
|
{
|
|
return d3d_sdk_ver == D3D_SDK_VERSION && d3dx_sdk_ver == D3DX_SDK_VERSION;
|
|
}
|
|
|
|
DWORD WINAPI D3DXCpuOptimizations(BOOL enable)
|
|
{
|
|
FIXME("%#x - stub\n", enable);
|
|
return 0;
|
|
}
|