mirror of
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c424146e2c
svn path=/branches/cmake-bringup/; revision=48236
346 lines
7 KiB
C++
346 lines
7 KiB
C++
/* PROJECT: ReactOS sndrec32
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: base/applications/sndrec32/audio_membuffer.hpp
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* PURPOSE: Allocs audio buffer
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* PROGRAMMERS: Marco Pagliaricci (irc: rendar)
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*/
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#ifndef _AUDIOMEMBUFFER__H_
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#define _AUDIOMEMBUFFER__H_
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#include "audio_def.hpp"
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#include "audio_receiver.hpp"
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#include "audio_format.hpp"
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#include "audio_producer.hpp"
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_AUDIO_NAMESPACE_START_
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class audio_membuffer : public audio_receiver, public audio_producer
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{
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protected:
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BYTE * audio_data;
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audio_format aud_info;
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unsigned int buf_size;
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unsigned int init_size;
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//
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// Protected Functions
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//
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//allocs N bytes for the audio buffer.
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void alloc_mem_( unsigned int );
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//frees memory
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void free_mem_( void );
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//resizes memory, and copies old
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//audio data to new-size memory
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void resize_mem_( unsigned int );
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//truncates and discards unused memory.
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//`buf_size' will be the same as `bytes_received'.
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void truncate_( void );
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public:
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void ( * audio_arrival )( unsigned int );
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void ( * buffer_resized ) ( unsigned int );
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//
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// Ctors
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//
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audio_membuffer( void )
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: audio_data( 0 ), aud_info( _AUDIO_DEFAULT_FORMAT ),
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buf_size( 0 ), init_size( 0 )
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{
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//
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// Allocs memory for at least 1 or some seconds
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// of recording.
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//
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init_size = ( unsigned int )
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(( float )aud_info.byte_rate() * _AUDIO_DEFAULT_BUFSECS );
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alloc_mem_( init_size );
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}
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audio_membuffer( audio_format aud_fmt )
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: audio_data( 0 ), aud_info( aud_fmt ), buf_size( 0 ),
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init_size( 0 )
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{
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//
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// Allocs memory for at least 1 or some seconds
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// of recording.
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//
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init_size = ( unsigned int )
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(( float )aud_info.byte_rate() * _AUDIO_DEFAULT_BUFSECS );
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alloc_mem_( init_size );
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}
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audio_membuffer( audio_format aud_fmt, unsigned int seconds )
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: audio_data( 0 ), aud_info( aud_fmt ), buf_size( 0 ),
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init_size( 0 )
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{
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//
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// Allocs memory for audio recording
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// the specified number of seconds.
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//
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init_size = aud_info.byte_rate() * seconds;
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alloc_mem_( init_size );
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}
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audio_membuffer( audio_format aud_fmt, float seconds )
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: audio_data( 0 ), aud_info( aud_fmt ), buf_size( 0 ),
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init_size( 0 )
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{
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//
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// Allocs memory for audio recording
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// the specified number of seconds.
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//
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init_size = ( unsigned int )(( float ) aud_info.byte_rate() *
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seconds <= 0 ? 1 : seconds );
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alloc_mem_( init_size );
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}
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audio_membuffer( unsigned int bytes )
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: audio_data( 0 ), aud_info( _AUDIO_DEFAULT_FORMAT ),
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buf_size( 0 ), init_size( 0 )
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{
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//
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// Allocs memory for the specified bytes
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//
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init_size = bytes;
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alloc_mem_( init_size );
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}
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//
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// Dtor
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//
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virtual ~audio_membuffer( void )
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{
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//
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// Frees memory and reset values.
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//
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clear();
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}
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//
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// Public functions
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//
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//returns the audio buffer size in bytes.
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unsigned int mem_size( void ) const
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{ return buf_size; }
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//returns how many audio data has been
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//received, in bytes.
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unsigned int bytes_recorded( void ) const
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{ return bytes_received; }
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//returns the integer number of seconds
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//that the buffer can record
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unsigned int seconds_total( void ) const
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{ return buf_size / aud_info.byte_rate(); }
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//returns the integer number of seconds
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//that the buffer can record
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unsigned int seconds_recorded( void ) const
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{ return bytes_received / aud_info.byte_rate(); }
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//returns the float number of seconds
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//that the buffer can record
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float fseconds_total( void ) const
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{ return ( float )(( float ) buf_size /
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( float ) aud_info.byte_rate()); }
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//returns the float number of seconds
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//that has been recorded
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float fseconds_recorded( void ) const
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{ return ( float )(( float ) bytes_received /
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( float ) aud_info.byte_rate()); }
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unsigned int total_samples( void ) const
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{
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return ( aud_info.samples_in_seconds( fseconds_total() ));
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}
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unsigned int samples_received( void ) const
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{
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return ( aud_info.samples_in_bytes( bytes_received ));
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}
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//returns a pointer to the audio buffer
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BYTE * audio_buffer( void ) const
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{ return audio_data; }
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//frees memory and resets values.
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void clear( void );
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audio_format & audinfo( void ) { return aud_info; }
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//discard audio data, resets values,
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//but, instead of clear() which frees memory,
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//reset the memory to the initial size, ready
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//for receiving "new" audio data.
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void reset( void );
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//truncates and discards unused memory.
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//`buf_size' will be the same as `bytes_received'.
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void truncate( void )
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{ truncate_( ); }//TODO: fare truncate N bytes
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//if there is a buffer, discards current buffer
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//memory and realloc a new memory buffer with a
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//new size expressed in bytes.
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void alloc_bytes( unsigned int );
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//if there is a buffer, discards current buffer
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//memory and realloc a new memory buffer with a
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//new size expressed in seconds, integer and float.
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void alloc_seconds( unsigned int );
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void alloc_seconds( float );
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//resizes in bytes the current buffer,
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//without discarding previsiously audio data received.
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void resize_bytes( unsigned int );
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//resizes in seconds the current buffer,
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//without discarding previsiously audio data received.
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void resize_seconds( unsigned int );
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void resize_seconds( float );
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//
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// Inherited Functions from `audio_receiver'
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//
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void audio_receive( unsigned char *, unsigned int );
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//
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// Inherited Functions from `audio_buffer'
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//
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unsigned int read( BYTE *, unsigned int );
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bool finished( void );
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};
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_AUDIO_NAMESPACE_END_
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#endif //ifdef _AUDIOMEMBUFFER__H_
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