reactos/sdk/lib/ucrt/convert/_fptostr.cpp

173 lines
5.5 KiB
C++

//
// _fptostr.cpp
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Defines the internal function that writes a mantissa (in a STRFLT) into a
// buffer. This function puts all of the digits into the buffer, handles
// rounding based on the requested precision (digits), and updates the decimal
// point position in the STRFLT object. Note that this function does not change
// the mantissa field of the STRFLT, so callers of this function may rely on it
// being unmodified.
//
#include <corecrt_internal.h>
#include <corecrt_internal_fltintrn.h>
#include <corecrt_internal_ptd_propagation.h>
#include <fenv.h>
#include <string.h>
#include <stddef.h>
// __acrt_has_trailing_digits::no_trailing isn't indicative of how to round if we're rounding to a point before the end of the generated digits.
// __acrt_has_trailing_digits::no_trailing only says if there are any digits after the mantisa we got.
// We need to ensure the remaining generated digits are all zero before choosing rounds-to-even behavior intended for exactly representable floating point numbers.
static bool check_trailing(char const * mantissa_it, __acrt_has_trailing_digits const trailing_digits)
{
if (trailing_digits == __acrt_has_trailing_digits::trailing)
{
return true;
}
while (*mantissa_it == '0')
{
mantissa_it++;
}
if (*mantissa_it != '\0')
{
return true;
}
return false;
}
static bool should_round_up(
char const * const mantissa_base,
char const * const mantissa_it,
int const sign,
__acrt_has_trailing_digits const trailing_digits,
__acrt_rounding_mode const rounding_mode
)
{
if (rounding_mode == __acrt_rounding_mode::legacy)
{
return *mantissa_it >= '5';
}
int const round_mode = fegetround();
if (round_mode == FE_TONEAREST)
{
if (*mantissa_it > '5')
{
return true;
}
if (*mantissa_it < '5')
{
return false;
}
// If there are trailing digits we are in a scenario like this .5000000001 and should round up
if (check_trailing(mantissa_it + 1, trailing_digits))
{
return true;
}
// At this point, the number is exactly representable and we are rounding 5.
// In this case, IEEE 754 states to round towards the nearest even number.
// Therefore: if the previous digit is odd, we round up (1.5 -> 2).
// if the previous digit is even, we round down (2.5 -> 2).
// If there is no preceding digit, it is considered zero, so round down.
if (mantissa_it == mantissa_base)
{
return false;
}
// If the previous digit is odd, we should round up to the closest even.
return *(mantissa_it - 1) % 2;
}
if (round_mode == FE_UPWARD)
{
return check_trailing(mantissa_it, trailing_digits) && sign != '-';
}
if (round_mode == FE_DOWNWARD)
{
return check_trailing(mantissa_it, trailing_digits) && sign == '-';
}
return false;
}
extern "C" errno_t __cdecl __acrt_fp_strflt_to_string(
char* const buffer,
size_t const buffer_count,
int digits,
STRFLT const pflt,
__acrt_has_trailing_digits const trailing_digits,
__acrt_rounding_mode const rounding_mode,
__crt_cached_ptd_host& ptd
)
{
_UCRT_VALIDATE_RETURN_ERRCODE(ptd, buffer != nullptr, EINVAL);
_UCRT_VALIDATE_RETURN_ERRCODE(ptd, buffer_count > 0, EINVAL);
buffer[0] = '\0';
_UCRT_VALIDATE_RETURN_ERRCODE(ptd, buffer_count > static_cast<size_t>((digits > 0 ? digits : 0) + 1), ERANGE);
_UCRT_VALIDATE_RETURN_ERRCODE(ptd, pflt != nullptr, EINVAL);
char* buffer_it = buffer;
char* const mantissa_base = pflt->mantissa;
char* mantissa_it = pflt->mantissa;
// The buffer will contain 'digits' decimal digits plus an optional overflow
// digit for the rounding.
// Initialize the first digit in the buffer to '0' (Note: not '\0') and set
// the pointer to the second digit of the buffer. The first digit is used
// to handle overflow on rounding (e.g. 9.999... becomes 10.000...), which
// requires a carry into the first digit.
*buffer_it++ = '0';
// Copy the digits of the value into the buffer (with '0' padding) and
// insert the null terminator:
while (digits > 0)
{
*buffer_it++ = *mantissa_it ? *mantissa_it++ : '0';
--digits;
}
*buffer_it = '\0';
// Do any rounding which may be needed. Note: if digits < 0, we don't do
// any rounding because in this case, the rounding occurs in a digit which
// will not be output because of the precision requested.
if (digits >= 0 && should_round_up(mantissa_base, mantissa_it, pflt->sign, trailing_digits, rounding_mode))
{
buffer_it--;
while (*buffer_it == '9')
{
*buffer_it-- = '0';
}
*buffer_it += 1;
}
if (*buffer == '1')
{
// The rounding caused overflow into the leading digit (e.g. 9.999...
// became 10.000...), so increment the decimal point position by 1:
pflt->decpt++;
}
else
{
// Move the entire string to the left one digit to remove the unused
// overflow digit:
memmove(buffer, buffer + 1, strlen(buffer + 1) + 1);
}
return 0;
}