reactos/dll/win32/wdmaud.drv/wdmaud.c
Oleg Dubinskiy 9046cc97ee
[AUDIO] Implement volume control support (#6922)
Implement volume level changing for Aux/MidiOut/WaveOut devices. It's represented the following WINMM functions:
- auxGetVolume,
- auxSetVolume,
- midiOutGetVolume,
- midiOutSetVolume,
- waveOutGetVolume,
- waveOutSetVolume,
which are calling the followind messages appropriately:
- AUXDM_GETVOLUME,
- AUXDM_SETVOLUME,
- MODM_GETVOLUME,
- MODM_SETVOLUME,
- WODM_GETVOLUME,
- WODM_SETVOLUME.
This fixes volume control for several 3rd-party programs (like Fox Audio Player 0.10.2 from Rapps, Winamp 2.95 with WaveOut plugin). However it does not fix changing the volume in system volume mixers (SndVol32, MMSys), since they are using their own functionality instead. They technically do the same things, but apart from the functions mentioned above.
CORE-14780
2024-06-01 12:30:33 +02:00

236 lines
6.5 KiB
C

/*
* PROJECT: ReactOS Sound System
* LICENSE: GPL - See COPYING in the top level directory
* FILE: dll/win32/wdmaud.drv/wdmaud.c
*
* PURPOSE: WDM Audio Driver (User-mode part)
* PROGRAMMERS: Andrew Greenwood (silverblade@reactos.org)
*
* NOTES: Looking for wodMessage & co? You won't find them here. Try
* the MME Buddy library, which is where these routines are
* actually implemented.
*
*/
#include "wdmaud.h"
#define NDEBUG
#include <debug.h>
#include <mmebuddy_debug.h>
#define USE_MMIXER_LIB
#ifndef USE_MMIXER_LIB
#define FUNC_NAME(x) x##ByLegacy
#else
#define FUNC_NAME(x) x##ByMMixer
#endif
MMRESULT
QueryWdmWaveDeviceFormatSupport(
IN PSOUND_DEVICE Device,
IN PWAVEFORMATEX WaveFormat,
IN DWORD WaveFormatSize)
{
/* Whatever... */
return MMSYSERR_NOERROR;
}
MMRESULT
PopulateWdmDeviceList(
MMDEVICE_TYPE DeviceType)
{
MMRESULT Result;
DWORD DeviceCount = 0;
PSOUND_DEVICE SoundDevice = NULL;
MMFUNCTION_TABLE FuncTable;
DWORD i;
VALIDATE_MMSYS_PARAMETER( IS_VALID_SOUND_DEVICE_TYPE(DeviceType) );
Result = FUNC_NAME(WdmAudGetNumWdmDevs)(DeviceType, &DeviceCount);
if ( ! MMSUCCESS(Result) )
{
SND_ERR(L"Error %d while obtaining number of devices\n", Result);
return TranslateInternalMmResult(Result);
}
SND_TRACE(L"%d devices of type %d found\n", DeviceCount, DeviceType);
for ( i = 0; i < DeviceCount; ++ i )
{
Result = ListSoundDevice(DeviceType, UlongToPtr(i), &SoundDevice);
if ( ! MMSUCCESS(Result) )
{
SND_ERR(L"Failed to list sound device - error %d\n", Result);
return TranslateInternalMmResult(Result);
}
/* Set up our function table */
ZeroMemory(&FuncTable, sizeof(MMFUNCTION_TABLE));
FuncTable.GetCapabilities = FUNC_NAME(WdmAudGetCapabilities);
FuncTable.QueryWaveFormatSupport = QueryWdmWaveDeviceFormatSupport; //FIXME
FuncTable.Open = FUNC_NAME(WdmAudOpenSoundDevice);
FuncTable.Close = FUNC_NAME(WdmAudCloseSoundDevice);
FuncTable.GetDeviceInterfaceString = FUNC_NAME(WdmAudGetDeviceInterfaceString);
if (DeviceType == AUX_DEVICE_TYPE || DeviceType == MIDI_OUT_DEVICE_TYPE || DeviceType == WAVE_OUT_DEVICE_TYPE)
{
FuncTable.GetVolume = FUNC_NAME(WdmAudGetVolume);
FuncTable.SetVolume = FUNC_NAME(WdmAudSetVolume);
}
if (DeviceType == MIXER_DEVICE_TYPE)
{
FuncTable.SetWaveFormat = FUNC_NAME(WdmAudSetMixerDeviceFormat);
FuncTable.QueryMixerInfo = FUNC_NAME(WdmAudQueryMixerInfo);
}
else if (DeviceType == WAVE_IN_DEVICE_TYPE || DeviceType == WAVE_OUT_DEVICE_TYPE)
{
FuncTable.SetWaveFormat = FUNC_NAME(WdmAudSetWaveDeviceFormat);
FuncTable.SetState = FUNC_NAME(WdmAudSetWaveState);
FuncTable.ResetStream = FUNC_NAME(WdmAudResetStream);
FuncTable.GetPos = FUNC_NAME(WdmAudGetWavePosition);
#ifndef USERMODE_MIXER
FuncTable.CommitWaveBuffer = FUNC_NAME(WdmAudCommitWaveBuffer);
#else
FuncTable.CommitWaveBuffer = WriteFileEx_Remixer;
#endif
}
else if (DeviceType == MIDI_IN_DEVICE_TYPE || DeviceType == MIDI_OUT_DEVICE_TYPE)
{
FuncTable.SetWaveFormat = FUNC_NAME(WdmAudSetMixerDeviceFormat);
FuncTable.SetState = FUNC_NAME(WdmAudSetWaveState);
FuncTable.GetPos = FUNC_NAME(WdmAudGetWavePosition);
}
SetSoundDeviceFunctionTable(SoundDevice, &FuncTable);
}
return MMSYSERR_NOERROR;
}
LONG
APIENTRY
DriverProc(
DWORD DriverId,
HANDLE DriverHandle,
UINT Message,
LONG Parameter1,
LONG Parameter2)
{
switch ( Message )
{
case DRV_LOAD :
{
HANDLE Handle;
MMRESULT Result;
SND_TRACE(L"DRV_LOAD\n");
Result = InitEntrypointMutexes();
if ( ! MMSUCCESS(Result) )
return 0L;
Result = FUNC_NAME(WdmAudOpenSoundDevice)(NULL, &Handle);
if ( Result != MMSYSERR_NOERROR )
{
SND_ERR(L"Failed to open \\\\.\\wdmaud\n");
//UnlistAllSoundDevices();
return 0L;
}
/* Populate the device lists */
SND_TRACE(L"Populating device lists\n");
PopulateWdmDeviceList(WAVE_OUT_DEVICE_TYPE);
PopulateWdmDeviceList(WAVE_IN_DEVICE_TYPE);
PopulateWdmDeviceList(MIDI_OUT_DEVICE_TYPE);
PopulateWdmDeviceList(MIDI_IN_DEVICE_TYPE);
PopulateWdmDeviceList(AUX_DEVICE_TYPE);
PopulateWdmDeviceList(MIXER_DEVICE_TYPE);
SND_TRACE(L"Initialisation complete\n");
return 1L;
}
case DRV_FREE :
{
SND_TRACE(L"DRV_FREE\n");
FUNC_NAME(WdmAudCleanup)();
/* TODO: Clean up the path names! */
UnlistAllSoundDevices();
CleanupEntrypointMutexes();
SND_TRACE(L"Unfreed memory blocks: %d\n",
GetMemoryAllocationCount());
return 1L;
}
case DRV_ENABLE :
case DRV_DISABLE :
{
SND_TRACE(L"DRV_ENABLE / DRV_DISABLE\n");
return 1L;
}
case DRV_OPEN :
case DRV_CLOSE :
{
SND_TRACE(L"DRV_OPEN / DRV_CLOSE\n");
return 1L;
}
case DRV_QUERYCONFIGURE :
{
SND_TRACE(L"DRV_QUERYCONFIGURE\n");
return 0L;
}
case DRV_CONFIGURE :
return DRVCNF_OK;
default :
SND_TRACE(L"Unhandled message %d\n", Message);
return DefDriverProc(DriverId,
DriverHandle,
Message,
Parameter1,
Parameter2);
}
}
BOOL WINAPI DllMain(
HINSTANCE hinstDLL,
DWORD fdwReason,
LPVOID lpvReserved)
{
switch ( fdwReason )
{
case DLL_PROCESS_ATTACH :
SND_TRACE(L"WDMAUD.DRV - Process attached\n");
break;
case DLL_PROCESS_DETACH :
SND_TRACE(L"WDMAUD.DRV - Process detached\n");
break;
case DLL_THREAD_ATTACH :
SND_TRACE(L"WDMAUD.DRV - Thread attached\n");
break;
case DLL_THREAD_DETACH :
SND_TRACE(L"WDMAUD.DRV - Thread detached\n");
break;
}
return TRUE;
}