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94 lines
2.1 KiB
C++
94 lines
2.1 KiB
C++
/*
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* PROJECT: ReactOS Character Map
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: base/applications/charmap/cell.cpp
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* PURPOSE: Class for each individual cell
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* COPYRIGHT: Copyright 2015 Ged Murphy <gedmurphy@reactos.org>
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*/
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#include "precomp.h"
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#include "Cell.h"
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/* DATA *****************************************************/
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/* PUBLIC METHODS **********************************************/
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CCell::CCell(
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_In_ HWND hParent
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) :
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CCell(hParent, RECT{0})
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{
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}
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CCell::CCell(
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_In_ HWND hParent,
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_In_ RECT& CellCoordinates
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) :
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m_hParent(hParent),
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m_CellCoordinates(CellCoordinates),
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m_Char(L'*'),
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m_bHasFocus(false),
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m_bIsLarge(false)
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{
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}
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CCell::~CCell()
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{
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}
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bool
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CCell::OnPaint(_In_ PAINTSTRUCT &PaintStruct)
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{
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// Check if this cell is in our paint region
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BOOL NeedsPaint; RECT rect;
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NeedsPaint = IntersectRect(&rect,
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&PaintStruct.rcPaint,
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&m_CellCoordinates);
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if (NeedsPaint == FALSE)
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return false;
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// Draw the cell border
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BOOL b = Rectangle(PaintStruct.hdc,
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m_CellCoordinates.left,
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m_CellCoordinates.top,
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m_CellCoordinates.right,
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m_CellCoordinates.bottom);
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// Calculate an internal drawing canvas for the cell
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RECT Internal;
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CopyRect(&Internal, &m_CellCoordinates);
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InflateRect(&Internal, -1, -1);
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// Check if this cell has focus
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if (m_bHasFocus)
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{
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// Draw the smaller cell to make it look selected
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Rectangle(PaintStruct.hdc,
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Internal.left,
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Internal.top,
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Internal.right,
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Internal.bottom);
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}
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int Success;
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Success = DrawTextW(PaintStruct.hdc,
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&m_Char,
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1,
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&Internal,
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DT_CENTER | DT_VCENTER | DT_SINGLELINE);
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return (Success != 0);
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}
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void
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CCell::SetCellCoordinates(
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_In_ RECT& Coordinates
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)
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{
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m_CellCoordinates = Coordinates;
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}
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