mirror of
https://github.com/reactos/reactos.git
synced 2024-10-30 11:35:58 +00:00
420b109b72
svn path=/trunk/; revision=17325
109 lines
2.8 KiB
C
109 lines
2.8 KiB
C
/* $Id$
|
|
*
|
|
* COPYRIGHT: See COPYING in the top level directory
|
|
* PROJECT: SkyOS library
|
|
* FILE: lib/libsky/stubs.c
|
|
* PURPOSE: libsky.dll stubs
|
|
* NOTES: If you implement a function, remove it from this file
|
|
*
|
|
* UPDATE HISTORY:
|
|
* 08/12/2004 Created
|
|
*/
|
|
#include <windows.h>
|
|
/* #define NDEBUG */
|
|
#include <debug.h>
|
|
#include "libsky.h"
|
|
|
|
|
|
typedef void (__cdecl *func_ptr) (void);
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
void __cdecl
|
|
ctor_dtor_initialize(func_ptr *__CTOR_LIST__,
|
|
func_ptr *__DTOR_LIST__,
|
|
void *unknown)
|
|
{
|
|
STUB("ctor_dtor_initialize: __CTOR_LIST__=0x%x __DTOR_LIST__=0x%x unknown=0x%x\n", __CTOR_LIST__, __DTOR_LIST__, unknown);
|
|
|
|
/* unknown apparently is the virtual address of the .bss section, but what should
|
|
* we do with it?! Perhaps load a list of constructor/destructor addresses to this
|
|
* address before we call them?
|
|
*/
|
|
|
|
/*
|
|
* Call constructors
|
|
*/
|
|
if(__CTOR_LIST__ != NULL)
|
|
{
|
|
unsigned long nptrs;
|
|
/*
|
|
* If the first entry in the constructor list is -1 then the list
|
|
* is terminated with a null entry. Otherwise the first entry was
|
|
* the number of pointers in the list.
|
|
*/
|
|
DBG("Calling constructors...\n");
|
|
nptrs = (unsigned long)__CTOR_LIST__[0];
|
|
if (nptrs == -1)
|
|
{
|
|
for(nptrs = 0; __CTOR_LIST__[nptrs + 1] != NULL; nptrs++);
|
|
}
|
|
DBG("There are %d constructors to call...\n", nptrs);
|
|
|
|
/*
|
|
* Go through the list backwards calling constructors.
|
|
* FIXME - backwards?! This is ripped off crtdll\misc\gccmain.c
|
|
*/
|
|
for(; nptrs > 0; nptrs--)
|
|
{
|
|
DBG("call constructor 0x%x\n", __CTOR_LIST__[nptrs]);
|
|
__CTOR_LIST__[nptrs]();
|
|
}
|
|
DBG("Called all constructors\n");
|
|
}
|
|
|
|
/*
|
|
* Call destructors
|
|
*/
|
|
if(__DTOR_LIST__ != NULL)
|
|
{
|
|
unsigned long nptrs;
|
|
/*
|
|
* If the first entry in the destructor list is -1 then the list
|
|
* is terminated with a null entry. Otherwise the first entry was
|
|
* the number of pointers in the list.
|
|
*/
|
|
DBG("Calling destructors...\n");
|
|
nptrs = (unsigned long)__DTOR_LIST__[0];
|
|
if (nptrs == -1)
|
|
{
|
|
for(nptrs = 0; __DTOR_LIST__[nptrs + 1] != NULL; nptrs++);
|
|
}
|
|
DBG("There are %d destructors to call...\n", nptrs);
|
|
|
|
/*
|
|
* Go through the list backwards calling constructors.
|
|
* FIXME - backwards?! This is ripped off crtdll\misc\gccmain.c
|
|
*/
|
|
for(; nptrs > 0; nptrs--)
|
|
{
|
|
DBG("call destructor 0x%x\n", __DTOR_LIST__[nptrs]);
|
|
__DTOR_LIST__[nptrs]();
|
|
}
|
|
DBG("Called all destructors\n");
|
|
}
|
|
}
|
|
|
|
/*
|
|
* @unimplemented
|
|
*/
|
|
unsigned long long __cdecl
|
|
get_usec_counter(void)
|
|
{
|
|
/* FIXME - better implementation */
|
|
return (unsigned long long)GetTickCount() * 1000LL;
|
|
}
|
|
|
|
/* EOF */
|