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23373acbb9
There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
24 lines
662 B
CMake
24 lines
662 B
CMake
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add_definitions(-D__WINESRC__)
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add_definitions(-D_WINE)
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include_directories(BEFORE ${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(msvfw32.dll msvfw32.spec ADD_IMPORTLIB)
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list(APPEND SOURCE
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mciwnd.c
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msvideo_main.c
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drawdib.c
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precomp.h
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${CMAKE_CURRENT_BINARY_DIR}/msvfw32_stubs.c)
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add_library(msvfw32 MODULE
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${SOURCE}
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rsrc.rc
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${CMAKE_CURRENT_BINARY_DIR}/msvfw32.def)
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set_module_type(msvfw32 win32dll)
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target_link_libraries(msvfw32 wine)
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add_importlibs(msvfw32 winmm comctl32 user32 gdi32 advapi32 msvcrt kernel32 ntdll)
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add_pch(msvfw32 precomp.h SOURCE)
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add_cd_file(TARGET msvfw32 DESTINATION reactos/system32 FOR all)
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