mirror of
https://github.com/reactos/reactos.git
synced 2024-11-09 08:08:38 +00:00
c501d8112c
svn path=/branches/aicom-network-fixes/; revision=34994
2046 lines
64 KiB
C
2046 lines
64 KiB
C
/*
|
|
* PROJECT: ReactOS Kernel
|
|
* LICENSE: GPL - See COPYING in the top level directory
|
|
* FILE: ntoskrnl/dbgk/dbgkobj.c
|
|
* PURPOSE: User-Mode Debugging Support, Debug Object Management.
|
|
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
|
|
*/
|
|
|
|
/* INCLUDES ******************************************************************/
|
|
|
|
#include <ntoskrnl.h>
|
|
#define NDEBUG
|
|
#include <internal/debug.h>
|
|
|
|
POBJECT_TYPE DbgkDebugObjectType;
|
|
FAST_MUTEX DbgkpProcessDebugPortMutex;
|
|
ULONG DbgkpTraceLevel = 0;
|
|
|
|
GENERIC_MAPPING DbgkDebugObjectMapping =
|
|
{
|
|
STANDARD_RIGHTS_READ | DEBUG_OBJECT_WAIT_STATE_CHANGE,
|
|
STANDARD_RIGHTS_WRITE | DEBUG_OBJECT_ADD_REMOVE_PROCESS,
|
|
STANDARD_RIGHTS_EXECUTE | SYNCHRONIZE,
|
|
DEBUG_OBJECT_ALL_ACCESS
|
|
};
|
|
|
|
static const INFORMATION_CLASS_INFO DbgkpDebugObjectInfoClass[] =
|
|
{
|
|
/* DebugObjectUnusedInformation */
|
|
ICI_SQ_SAME(sizeof(ULONG), sizeof(ULONG), 0),
|
|
/* DebugObjectKillProcessOnExitInformation */
|
|
ICI_SQ_SAME(sizeof(DEBUG_OBJECT_KILL_PROCESS_ON_EXIT_INFORMATION), sizeof(ULONG), ICIF_SET),
|
|
};
|
|
|
|
/* PRIVATE FUNCTIONS *********************************************************/
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpQueueMessage(IN PEPROCESS Process,
|
|
IN PETHREAD Thread,
|
|
IN PDBGKM_MSG Message,
|
|
IN ULONG Flags,
|
|
IN PDEBUG_OBJECT TargetObject OPTIONAL)
|
|
{
|
|
PDEBUG_EVENT DebugEvent;
|
|
DEBUG_EVENT LocalDebugEvent;
|
|
PDEBUG_OBJECT DebugObject;
|
|
NTSTATUS Status;
|
|
BOOLEAN NewEvent;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_MESSAGE_DEBUG,
|
|
"Process: %p Thread: %p Message: %p Flags: %lx\n",
|
|
Process, Thread, Message, Flags);
|
|
|
|
/* Check if we have to allocate a debug event */
|
|
NewEvent = (Flags & 2) ? TRUE : FALSE;
|
|
if (NewEvent)
|
|
{
|
|
/* Allocate it */
|
|
DebugEvent = ExAllocatePoolWithTag(NonPagedPool,
|
|
sizeof(DEBUG_EVENT),
|
|
TAG('D', 'b', 'g', 'E'));
|
|
if (!DebugEvent) return STATUS_INSUFFICIENT_RESOURCES;
|
|
|
|
/* Set flags */
|
|
DebugEvent->Flags = Flags | 4;
|
|
|
|
/* Reference the thread and process */
|
|
ObReferenceObject(Thread);
|
|
ObReferenceObject(Process);
|
|
|
|
/* Set the current thread */
|
|
DebugEvent->BackoutThread = PsGetCurrentThread();
|
|
|
|
/* Set the debug object */
|
|
DebugObject = TargetObject;
|
|
}
|
|
else
|
|
{
|
|
/* Use the debug event on the stack */
|
|
DebugEvent = &LocalDebugEvent;
|
|
DebugEvent->Flags = Flags;
|
|
|
|
/* Acquire the port lock */
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Get the debug object */
|
|
DebugObject = Process->DebugPort;
|
|
|
|
/* Check what kind of API message this is */
|
|
switch (Message->ApiNumber)
|
|
{
|
|
/* Process or thread creation */
|
|
case DbgKmCreateThreadApi:
|
|
case DbgKmCreateProcessApi:
|
|
|
|
/* Make sure we're not skipping creation messages */
|
|
if (Thread->SkipCreationMsg) DebugObject = NULL;
|
|
break;
|
|
|
|
/* Process or thread exit */
|
|
case DbgKmExitThreadApi:
|
|
case DbgKmExitProcessApi:
|
|
|
|
/* Make sure we're not skipping exit messages */
|
|
if (Thread->SkipTerminationMsg) DebugObject = NULL;
|
|
|
|
/* No special handling for other messages */
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Setup the Debug Event */
|
|
KeInitializeEvent(&DebugEvent->ContinueEvent, SynchronizationEvent, FALSE);
|
|
DebugEvent->Process = Process;
|
|
DebugEvent->Thread = Thread;
|
|
DebugEvent->ApiMsg = *Message;
|
|
DebugEvent->ClientId = Thread->Cid;
|
|
|
|
/* Check if we have a port object */
|
|
if (!DebugObject)
|
|
{
|
|
/* Fail */
|
|
Status = STATUS_PORT_NOT_SET;
|
|
}
|
|
else
|
|
{
|
|
/* Acquire the debug object mutex */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Check if a debugger is active */
|
|
if (!DebugObject->DebuggerInactive)
|
|
{
|
|
/* Add the event into the object's list */
|
|
DBGKTRACE(DBGK_MESSAGE_DEBUG, "Inserting: %lx %p\n",
|
|
DebugEvent, Message->ApiNumber);
|
|
InsertTailList(&DebugObject->EventList, &DebugEvent->EventList);
|
|
|
|
/* Check if we have to signal it */
|
|
if (!NewEvent)
|
|
{
|
|
/* Signal it */
|
|
KeSetEvent(&DebugObject->EventsPresent,
|
|
IO_NO_INCREMENT,
|
|
FALSE);
|
|
}
|
|
|
|
/* Set success */
|
|
Status = STATUS_SUCCESS;
|
|
}
|
|
else
|
|
{
|
|
/* No debugger */
|
|
Status = STATUS_DEBUGGER_INACTIVE;
|
|
}
|
|
|
|
/* Release the object lock */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
}
|
|
|
|
/* Check if we had acquired the port lock */
|
|
if (!NewEvent)
|
|
{
|
|
/* Release it */
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Check if we got here through success */
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Wait on the continue event */
|
|
KeWaitForSingleObject(&DebugEvent->ContinueEvent,
|
|
Executive,
|
|
KernelMode,
|
|
FALSE,
|
|
NULL);
|
|
|
|
/* Copy API Message back */
|
|
*Message = DebugEvent->ApiMsg;
|
|
|
|
/* Set return status */
|
|
Status = DebugEvent->Status;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Check if we failed */
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Dereference the process and thread */
|
|
ObDereferenceObject(Thread);
|
|
ObDereferenceObject(Process);
|
|
|
|
/* Free the debug event */
|
|
ExFreePool(DebugEvent);
|
|
}
|
|
}
|
|
|
|
/* Return status */
|
|
DBGKTRACE(DBGK_MESSAGE_DEBUG, "Status: %lx\n", Status);
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpSendApiMessageLpc(IN OUT PDBGKM_MSG Message,
|
|
IN PVOID Port,
|
|
IN BOOLEAN SuspendProcess)
|
|
{
|
|
NTSTATUS Status;
|
|
UCHAR Buffer[PORT_MAXIMUM_MESSAGE_LENGTH];
|
|
PAGED_CODE();
|
|
|
|
/* Suspend process if required */
|
|
if (SuspendProcess) DbgkpSuspendProcess();
|
|
|
|
/* Set return status */
|
|
Message->ReturnedStatus = STATUS_PENDING;
|
|
|
|
/* Set create process reported state */
|
|
PsGetCurrentProcess()->CreateReported = TRUE;
|
|
|
|
/* Send the LPC command */
|
|
Status = LpcRequestWaitReplyPort(Port,
|
|
(PPORT_MESSAGE)Message,
|
|
(PPORT_MESSAGE)&Buffer[0]);
|
|
|
|
/* Flush the instruction cache */
|
|
ZwFlushInstructionCache(NtCurrentProcess(), NULL, 0);
|
|
|
|
/* Copy the buffer back */
|
|
if (NT_SUCCESS(Status)) RtlCopyMemory(Message, Buffer, sizeof(DBGKM_MSG));
|
|
|
|
/* Resume the process if it was suspended */
|
|
if (SuspendProcess) DbgkpResumeProcess();
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpSendApiMessage(IN OUT PDBGKM_MSG ApiMsg,
|
|
IN ULONG Flags)
|
|
{
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_MESSAGE_DEBUG, "ApiMsg: %p Flags: %lx\n", ApiMsg, Flags);
|
|
|
|
/* Suspend process if required */
|
|
if (Flags) DbgkpSuspendProcess();
|
|
|
|
/* Set return status */
|
|
ApiMsg->ReturnedStatus = STATUS_PENDING;
|
|
|
|
/* Set create process reported state */
|
|
PsGetCurrentProcess()->CreateReported = TRUE;
|
|
|
|
/* Send the LPC command */
|
|
Status = DbgkpQueueMessage(PsGetCurrentProcess(),
|
|
PsGetCurrentThread(),
|
|
ApiMsg,
|
|
0,
|
|
NULL);
|
|
|
|
/* Flush the instruction cache */
|
|
ZwFlushInstructionCache(NtCurrentProcess(), NULL, 0);
|
|
|
|
/* Resume the process if it was suspended */
|
|
if (Flags) DbgkpResumeProcess();
|
|
return Status;
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkCopyProcessDebugPort(IN PEPROCESS Process,
|
|
IN PEPROCESS Parent)
|
|
{
|
|
PDEBUG_OBJECT DebugObject;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p Parent: %p\n", Process, Parent);
|
|
|
|
/* Clear this process's port */
|
|
Process->DebugPort = NULL;
|
|
|
|
/* Check if the parent has one */
|
|
if (!Parent->DebugPort) return;
|
|
|
|
/* It does, acquire the mutex */
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Make sure it still has one, and that we should inherit */
|
|
DebugObject = Parent->DebugPort;
|
|
if ((DebugObject) && !(Process->NoDebugInherit))
|
|
{
|
|
/* Acquire the debug object's lock */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Make sure the debugger is active */
|
|
if (!DebugObject->DebuggerInactive)
|
|
{
|
|
/* Reference the object and set it */
|
|
ObReferenceObject(DebugObject);
|
|
Process->DebugPort = DebugObject;
|
|
}
|
|
|
|
/* Release the debug object */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
}
|
|
|
|
/* Release the port mutex */
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
}
|
|
|
|
BOOLEAN
|
|
NTAPI
|
|
DbgkForwardException(IN PEXCEPTION_RECORD ExceptionRecord,
|
|
IN BOOLEAN DebugPort,
|
|
IN BOOLEAN SecondChance)
|
|
{
|
|
DBGKM_MSG ApiMessage;
|
|
PDBGKM_EXCEPTION DbgKmException = &ApiMessage.Exception;
|
|
NTSTATUS Status;
|
|
PEPROCESS Process = PsGetCurrentProcess();
|
|
PVOID Port;
|
|
BOOLEAN UseLpc = FALSE;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_EXCEPTION_DEBUG,
|
|
"ExceptionRecord: %p Port: %p\n", ExceptionRecord, DebugPort);
|
|
|
|
/* Setup the API Message */
|
|
ApiMessage.h.u1.Length = sizeof(DBGKM_MSG) << 16 |
|
|
(8 + sizeof(DBGKM_EXCEPTION));
|
|
ApiMessage.h.u2.ZeroInit = LPC_DEBUG_EVENT;
|
|
ApiMessage.ApiNumber = DbgKmExceptionApi;
|
|
|
|
/* Check if this is to be sent on the debug port */
|
|
if (DebugPort)
|
|
{
|
|
/* Use the debug port, unless the thread is being hidden */
|
|
Port = PsGetCurrentThread()->HideFromDebugger ?
|
|
NULL : Process->DebugPort;
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, use the exception port */
|
|
Port = Process->ExceptionPort;
|
|
ApiMessage.h.u2.ZeroInit = LPC_EXCEPTION;
|
|
UseLpc = TRUE;
|
|
}
|
|
|
|
/* Break out if there's no port */
|
|
if (!Port) return FALSE;
|
|
|
|
/* Fill out the exception information */
|
|
DbgKmException->ExceptionRecord = *ExceptionRecord;
|
|
DbgKmException->FirstChance = !SecondChance;
|
|
|
|
/* Check if we should use LPC */
|
|
if (UseLpc)
|
|
{
|
|
/* Send the message on the LPC Port */
|
|
Status = DbgkpSendApiMessageLpc(&ApiMessage, Port, DebugPort);
|
|
}
|
|
else
|
|
{
|
|
/* Use native debug object */
|
|
Status = DbgkpSendApiMessage(&ApiMessage, DebugPort);
|
|
}
|
|
|
|
/* Check if we failed, and for a debug port, also check the return status */
|
|
if (!(NT_SUCCESS(Status)) ||
|
|
((DebugPort) &&
|
|
(!(NT_SUCCESS(ApiMessage.ReturnedStatus)) ||
|
|
(ApiMessage.ReturnedStatus == DBG_EXCEPTION_NOT_HANDLED))))
|
|
{
|
|
/* Fail */
|
|
return FALSE;
|
|
}
|
|
|
|
/* Otherwise, we're ok */
|
|
return TRUE;
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpFreeDebugEvent(IN PDEBUG_EVENT DebugEvent)
|
|
{
|
|
PHANDLE Handle = NULL;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "DebugEvent: %p\n", DebugEvent);
|
|
|
|
/* Check if this event had a file handle */
|
|
switch (DebugEvent->ApiMsg.ApiNumber)
|
|
{
|
|
/* Create process has a handle */
|
|
case DbgKmCreateProcessApi:
|
|
|
|
/* Get the pointer */
|
|
Handle = &DebugEvent->ApiMsg.CreateProcess.FileHandle;
|
|
break;
|
|
|
|
/* As does DLL load */
|
|
case DbgKmLoadDllApi:
|
|
|
|
/* Get the pointer */
|
|
Handle = &DebugEvent->ApiMsg.LoadDll.FileHandle;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* Close the handle if it exsts */
|
|
if ((Handle) && (*Handle)) ObCloseHandle(*Handle, KernelMode);
|
|
|
|
/* Dereference process and thread and free the event */
|
|
ObDereferenceObject(DebugEvent->Process);
|
|
ObDereferenceObject(DebugEvent->Thread);
|
|
ExFreePool(DebugEvent);
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpWakeTarget(IN PDEBUG_EVENT DebugEvent)
|
|
{
|
|
PETHREAD Thread = DebugEvent->Thread;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "DebugEvent: %p\n", DebugEvent);
|
|
|
|
/* Check if we have to wake the thread */
|
|
if (DebugEvent->Flags & 20) PsResumeThread(Thread, NULL);
|
|
|
|
/* Check if we had locked the thread */
|
|
if (DebugEvent->Flags & 8)
|
|
{
|
|
/* Unlock it */
|
|
ExReleaseRundownProtection(&Thread->RundownProtect);
|
|
}
|
|
|
|
/* Check if we have to wake up the event */
|
|
if (DebugEvent->Flags & 2)
|
|
{
|
|
/* Otherwise, free the debug event */
|
|
DbgkpFreeDebugEvent(DebugEvent);
|
|
}
|
|
else
|
|
{
|
|
/* Signal the continue event */
|
|
KeSetEvent(&DebugEvent->ContinueEvent, IO_NO_INCREMENT, FALSE);
|
|
}
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpPostFakeModuleMessages(IN PEPROCESS Process,
|
|
IN PETHREAD Thread,
|
|
IN PDEBUG_OBJECT DebugObject)
|
|
{
|
|
PPEB Peb = Process->Peb;
|
|
PPEB_LDR_DATA LdrData;
|
|
PLDR_DATA_TABLE_ENTRY LdrEntry;
|
|
PLIST_ENTRY ListHead, NextEntry;
|
|
DBGKM_MSG ApiMessage;
|
|
PDBGKM_LOAD_DLL LoadDll = &ApiMessage.LoadDll;
|
|
ULONG i;
|
|
PIMAGE_NT_HEADERS NtHeader;
|
|
UNICODE_STRING ModuleName;
|
|
OBJECT_ATTRIBUTES ObjectAttributes;
|
|
IO_STATUS_BLOCK IoStatusBlock;
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p Thread: %p DebugObject: %p\n",
|
|
Process, Thread, DebugObject);
|
|
|
|
/* Quit if there's no PEB */
|
|
if (!Peb) return STATUS_SUCCESS;
|
|
|
|
/* Get the Loader Data List */
|
|
LdrData = Peb->Ldr;
|
|
ListHead = &LdrData->InLoadOrderModuleList;
|
|
NextEntry = ListHead->Flink;
|
|
|
|
/* Loop the modules */
|
|
i = 0;
|
|
while ((NextEntry != ListHead) && (i < 500))
|
|
{
|
|
/* Skip the first entry */
|
|
if (!i)
|
|
{
|
|
/* Go to the next module */
|
|
NextEntry = NextEntry->Flink;
|
|
i++;
|
|
continue;
|
|
}
|
|
|
|
/* Get the entry */
|
|
LdrEntry = CONTAINING_RECORD(NextEntry,
|
|
LDR_DATA_TABLE_ENTRY,
|
|
InLoadOrderLinks);
|
|
|
|
/* Setup the API Message */
|
|
RtlZeroMemory(&ApiMessage, sizeof(DBGKM_MSG));
|
|
ApiMessage.ApiNumber = DbgKmLoadDllApi;
|
|
|
|
/* Set base and clear the name */
|
|
LoadDll->BaseOfDll = LdrEntry->DllBase;
|
|
LoadDll->NamePointer = NULL;
|
|
|
|
/* Get the NT Headers */
|
|
NtHeader = RtlImageNtHeader(LoadDll->BaseOfDll);
|
|
if (NtHeader)
|
|
{
|
|
/* Save debug data */
|
|
LoadDll->DebugInfoFileOffset = NtHeader->FileHeader.
|
|
PointerToSymbolTable;
|
|
LoadDll->DebugInfoSize = NtHeader->FileHeader.NumberOfSymbols;
|
|
}
|
|
|
|
/* Trace */
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Name: %wZ. Base: %p\n",
|
|
&LdrEntry->FullDllName, LdrEntry->DllBase);
|
|
|
|
/* Get the name of the DLL */
|
|
Status = MmGetFileNameForAddress(NtHeader, &ModuleName);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Setup the object attributes */
|
|
InitializeObjectAttributes(&ObjectAttributes,
|
|
&ModuleName,
|
|
OBJ_FORCE_ACCESS_CHECK |
|
|
OBJ_KERNEL_HANDLE |
|
|
OBJ_CASE_INSENSITIVE,
|
|
NULL,
|
|
NULL);
|
|
|
|
/* Open the file to get a handle to it */
|
|
Status = ZwOpenFile(&LoadDll->FileHandle,
|
|
GENERIC_READ | SYNCHRONIZE,
|
|
&ObjectAttributes,
|
|
&IoStatusBlock,
|
|
FILE_SHARE_READ |
|
|
FILE_SHARE_WRITE |
|
|
FILE_SHARE_DELETE,
|
|
FILE_SYNCHRONOUS_IO_NONALERT);
|
|
if (!NT_SUCCESS(Status)) LoadDll->FileHandle = NULL;
|
|
|
|
/* Free the name now */
|
|
ExFreePool(ModuleName.Buffer);
|
|
}
|
|
|
|
/* Send the fake module load message */
|
|
Status = DbgkpQueueMessage(Process,
|
|
Thread,
|
|
&ApiMessage,
|
|
2,
|
|
DebugObject);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Message send failed, close the file handle if we had one */
|
|
if (LoadDll->FileHandle) ObCloseHandle(LoadDll->FileHandle,
|
|
KernelMode);
|
|
}
|
|
|
|
/* Go to the next module */
|
|
NextEntry = NextEntry->Flink;
|
|
i++;
|
|
}
|
|
|
|
/* Return success */
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpPostFakeThreadMessages(IN PEPROCESS Process,
|
|
IN PDEBUG_OBJECT DebugObject,
|
|
IN PETHREAD StartThread,
|
|
OUT PETHREAD *FirstThread,
|
|
OUT PETHREAD *LastThread)
|
|
{
|
|
PETHREAD pFirstThread = NULL, ThisThread, OldThread = NULL, pLastThread;
|
|
NTSTATUS Status = STATUS_UNSUCCESSFUL;
|
|
BOOLEAN IsFirstThread;
|
|
ULONG Flags;
|
|
DBGKM_MSG ApiMessage;
|
|
PDBGKM_CREATE_THREAD CreateThread = &ApiMessage.CreateThread;
|
|
PDBGKM_CREATE_PROCESS CreateProcess = &ApiMessage.CreateProcess;
|
|
BOOLEAN First;
|
|
PIMAGE_NT_HEADERS NtHeader;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_THREAD_DEBUG, "Process: %p StartThread: %p Object: %p\n",
|
|
Process, StartThread, DebugObject);
|
|
|
|
/* Check if we have a start thread */
|
|
if (StartThread)
|
|
{
|
|
/* Then the one we'll find won't be the first one */
|
|
IsFirstThread = FALSE;
|
|
pFirstThread = StartThread;
|
|
ThisThread = StartThread;
|
|
|
|
/* Reference it */
|
|
ObReferenceObject(StartThread);
|
|
}
|
|
else
|
|
{
|
|
/* Get the first thread ourselves */
|
|
ThisThread = PsGetNextProcessThread(Process, OldThread);
|
|
IsFirstThread = TRUE;
|
|
}
|
|
|
|
/* Start thread loop */
|
|
do
|
|
{
|
|
/* Dereference the previous thread if we had one */
|
|
if (OldThread) ObDereferenceObject(OldThread);
|
|
|
|
/* Set this as the last thread and lock it */
|
|
pLastThread = ThisThread;
|
|
ObReferenceObject(ThisThread);
|
|
if (ExAcquireRundownProtection(&ThisThread->RundownProtect))
|
|
{
|
|
/* Acquire worked, set flags */
|
|
Flags = 0x8 | 0x2;
|
|
|
|
/* Check if this is a user thread */
|
|
if (!ThisThread->SystemThread)
|
|
{
|
|
/* Suspend it */
|
|
if (NT_SUCCESS(PsSuspendThread(ThisThread, NULL)))
|
|
{
|
|
/* Remember this */
|
|
Flags = 0x8 | 0x2 | 0x20;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Couldn't acquire rundown */
|
|
Flags = 0x10 | 0x2;
|
|
}
|
|
|
|
/* Clear the API Message */
|
|
RtlZeroMemory(&ApiMessage, sizeof(ApiMessage));
|
|
|
|
/* Check if this is the first thread */
|
|
if ((IsFirstThread) &&
|
|
!(Flags & 0x10) &&
|
|
!(ThisThread->SystemThread) &&
|
|
(ThisThread->GrantedAccess))
|
|
{
|
|
/* It is, save the flag */
|
|
First = TRUE;
|
|
}
|
|
else
|
|
{
|
|
/* It isn't, save the flag */
|
|
First = FALSE;
|
|
}
|
|
|
|
/* Check if this is the first */
|
|
if (First)
|
|
{
|
|
/* So we'll start with the create process message */
|
|
ApiMessage.ApiNumber = DbgKmCreateProcessApi;
|
|
|
|
/* Get the file handle */
|
|
if (Process->SectionObject)
|
|
{
|
|
/* Use the section object */
|
|
CreateProcess->FileHandle =
|
|
DbgkpSectionToFileHandle(Process->SectionObject);
|
|
}
|
|
else
|
|
{
|
|
/* Don't return any handle */
|
|
CreateProcess->FileHandle = NULL;
|
|
}
|
|
|
|
/* Set the base address */
|
|
CreateProcess->BaseOfImage = Process->SectionBaseAddress;
|
|
|
|
/* Get the NT Header */
|
|
NtHeader = RtlImageNtHeader(Process->SectionBaseAddress);
|
|
if (NtHeader)
|
|
{
|
|
/* Fill out data from the header */
|
|
CreateProcess->DebugInfoFileOffset = NtHeader->FileHeader.
|
|
PointerToSymbolTable;
|
|
CreateProcess->DebugInfoSize = NtHeader->FileHeader.
|
|
NumberOfSymbols;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise it's a thread message */
|
|
ApiMessage.ApiNumber = DbgKmCreateThreadApi;
|
|
CreateThread->StartAddress = ThisThread->StartAddress;
|
|
}
|
|
|
|
/* Trace */
|
|
DBGKTRACE(DBGK_THREAD_DEBUG, "Thread: %p. First: %lx, OldThread: %p\n",
|
|
ThisThread, First, OldThread);
|
|
DBGKTRACE(DBGK_THREAD_DEBUG, "Start Address: %p\n",
|
|
ThisThread->StartAddress);
|
|
|
|
/* Queue the message */
|
|
Status = DbgkpQueueMessage(Process,
|
|
ThisThread,
|
|
&ApiMessage,
|
|
Flags,
|
|
DebugObject);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* We failed. FIXME: Handle this */
|
|
DPRINT1("Unhandled Dbgk codepath!\n");
|
|
KEBUGCHECK(0);
|
|
}
|
|
|
|
/* Check if this was the first message */
|
|
if (First)
|
|
{
|
|
/* It isn't the first thread anymore */
|
|
IsFirstThread = FALSE;
|
|
|
|
/* Reference this thread and set it as first */
|
|
ObDereferenceObject(ThisThread);
|
|
pFirstThread = ThisThread;
|
|
}
|
|
|
|
/* Get the next thread */
|
|
ThisThread = PsGetNextProcessThread(Process, ThisThread);
|
|
OldThread = pLastThread;
|
|
} while (ThisThread);
|
|
|
|
/* Check the API status */
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* We failed. FIXME: Handle this */
|
|
DPRINT1("Unhandled Dbgk codepath!\n");
|
|
KEBUGCHECK(0);
|
|
}
|
|
|
|
/* Make sure we have a first thread */
|
|
if (!pFirstThread) return STATUS_UNSUCCESSFUL;
|
|
|
|
/* Return thread pointers */
|
|
*FirstThread = pFirstThread;
|
|
*LastThread = pLastThread;
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpPostFakeProcessCreateMessages(IN PEPROCESS Process,
|
|
IN PDEBUG_OBJECT DebugObject,
|
|
OUT PETHREAD *LastThread)
|
|
{
|
|
KAPC_STATE ApcState;
|
|
PETHREAD FirstThread, FinalThread;
|
|
PETHREAD ReturnThread = NULL;
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p DebugObject: %p\n",
|
|
Process, DebugObject);
|
|
|
|
/* Attach to the process */
|
|
KeStackAttachProcess(&Process->Pcb, &ApcState);
|
|
|
|
/* Post the fake thread messages */
|
|
Status = DbgkpPostFakeThreadMessages(Process,
|
|
DebugObject,
|
|
NULL,
|
|
&FirstThread,
|
|
&FinalThread);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Send the fake module messages too */
|
|
Status = DbgkpPostFakeModuleMessages(Process,
|
|
FirstThread,
|
|
DebugObject);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* We failed, dereference the final thread */
|
|
ObDereferenceObject(FinalThread);
|
|
}
|
|
else
|
|
{
|
|
/* Set the final thread */
|
|
ReturnThread = FinalThread;
|
|
}
|
|
|
|
/* Dereference the first thread */
|
|
ObDereferenceObject(FirstThread);
|
|
}
|
|
|
|
/* Detach from the process */
|
|
KeUnstackDetachProcess(&ApcState);
|
|
|
|
/* Return the last thread */
|
|
*LastThread = ReturnThread;
|
|
return Status;
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpConvertKernelToUserStateChange(IN PDBGUI_WAIT_STATE_CHANGE WaitStateChange,
|
|
IN PDEBUG_EVENT DebugEvent)
|
|
{
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "DebugEvent: %p\n", DebugEvent);
|
|
|
|
/* Start by copying the client ID */
|
|
WaitStateChange->AppClientId = DebugEvent->ClientId;
|
|
|
|
/* Now check which kind of event this was */
|
|
switch (DebugEvent->ApiMsg.ApiNumber)
|
|
{
|
|
/* New process */
|
|
case DbgKmCreateProcessApi:
|
|
|
|
/* Set the right native code */
|
|
WaitStateChange->NewState = DbgCreateProcessStateChange;
|
|
|
|
/* Copy the information */
|
|
WaitStateChange->StateInfo.CreateProcessInfo.NewProcess =
|
|
DebugEvent->ApiMsg.CreateProcess;
|
|
|
|
/* Clear the file handle for us */
|
|
DebugEvent->ApiMsg.CreateProcess.FileHandle = NULL;
|
|
break;
|
|
|
|
/* New thread */
|
|
case DbgKmCreateThreadApi:
|
|
|
|
/* Set the right native code */
|
|
WaitStateChange->NewState = DbgCreateThreadStateChange;
|
|
|
|
/* Copy information */
|
|
WaitStateChange->StateInfo.CreateThread.NewThread.StartAddress =
|
|
DebugEvent->ApiMsg.CreateThread.StartAddress;
|
|
WaitStateChange->StateInfo.CreateThread.NewThread.SubSystemKey =
|
|
DebugEvent->ApiMsg.CreateThread.SubSystemKey;
|
|
break;
|
|
|
|
/* Exception (or breakpoint/step) */
|
|
case DbgKmExceptionApi:
|
|
|
|
/* Look at the exception code */
|
|
if (DebugEvent->ApiMsg.Exception.ExceptionRecord.ExceptionCode ==
|
|
STATUS_BREAKPOINT)
|
|
{
|
|
/* Update this as a breakpoint exception */
|
|
WaitStateChange->NewState = DbgBreakpointStateChange;
|
|
}
|
|
else if (DebugEvent->ApiMsg.Exception.ExceptionRecord.ExceptionCode ==
|
|
STATUS_SINGLE_STEP)
|
|
{
|
|
/* Update this as a single step exception */
|
|
WaitStateChange->NewState = DbgSingleStepStateChange;
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, set default exception */
|
|
WaitStateChange->NewState = DbgExceptionStateChange;
|
|
}
|
|
|
|
/* Copy the exception record */
|
|
WaitStateChange->StateInfo.Exception.ExceptionRecord =
|
|
DebugEvent->ApiMsg.Exception.ExceptionRecord;
|
|
/* Copy FirstChance flag */
|
|
WaitStateChange->StateInfo.Exception.FirstChance =
|
|
DebugEvent->ApiMsg.Exception.FirstChance;
|
|
break;
|
|
|
|
/* Process exited */
|
|
case DbgKmExitProcessApi:
|
|
|
|
/* Set the right native code and copy the exit code */
|
|
WaitStateChange->NewState = DbgExitProcessStateChange;
|
|
WaitStateChange->StateInfo.ExitProcess.ExitStatus =
|
|
DebugEvent->ApiMsg.ExitProcess.ExitStatus;
|
|
break;
|
|
|
|
/* Thread exited */
|
|
case DbgKmExitThreadApi:
|
|
|
|
/* Set the right native code */
|
|
WaitStateChange->NewState = DbgExitThreadStateChange;
|
|
WaitStateChange->StateInfo.ExitThread.ExitStatus =
|
|
DebugEvent->ApiMsg.ExitThread.ExitStatus;
|
|
break;
|
|
|
|
/* DLL Load */
|
|
case DbgKmLoadDllApi:
|
|
|
|
/* Set the native code */
|
|
WaitStateChange->NewState = DbgLoadDllStateChange;
|
|
|
|
/* Copy the data */
|
|
WaitStateChange->StateInfo.LoadDll = DebugEvent->ApiMsg.LoadDll;
|
|
|
|
/* Clear the file handle for us */
|
|
DebugEvent->ApiMsg.LoadDll.FileHandle = NULL;
|
|
break;
|
|
|
|
/* DLL Unload */
|
|
case DbgKmUnloadDllApi:
|
|
|
|
/* Set the native code and copy the address */
|
|
WaitStateChange->NewState = DbgUnloadDllStateChange;
|
|
WaitStateChange->StateInfo.UnloadDll.BaseAddress =
|
|
DebugEvent->ApiMsg.UnloadDll.BaseAddress;
|
|
break;
|
|
|
|
default:
|
|
|
|
/* Shouldn't happen */
|
|
ASSERT(FALSE);
|
|
}
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpMarkProcessPeb(IN PEPROCESS Process)
|
|
{
|
|
KAPC_STATE ApcState;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p\n", Process);
|
|
|
|
/* Acquire process rundown */
|
|
if (!ExAcquireRundownProtection(&Process->RundownProtect)) return;
|
|
|
|
/* Make sure we have a PEB */
|
|
if (Process->Peb)
|
|
{
|
|
/* Attach to the process */
|
|
KeStackAttachProcess(&Process->Pcb, &ApcState);
|
|
|
|
/* Acquire the debug port mutex */
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Set the IsBeingDebugged member of the PEB */
|
|
Process->Peb->BeingDebugged = (Process->DebugPort) ? TRUE: FALSE;
|
|
|
|
/* Release lock */
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Detach from the process */
|
|
KeUnstackDetachProcess(&ApcState);
|
|
}
|
|
|
|
/* Release rundown protection */
|
|
ExReleaseRundownProtection(&Process->RundownProtect);
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpOpenHandles(IN PDBGUI_WAIT_STATE_CHANGE WaitStateChange,
|
|
IN PEPROCESS Process,
|
|
IN PETHREAD Thread)
|
|
{
|
|
NTSTATUS Status;
|
|
HANDLE Handle;
|
|
PHANDLE DupHandle;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "Process: %p Thread: %p State: %lx\n",
|
|
Process, Thread, WaitStateChange->NewState);
|
|
|
|
/* Check which state this is */
|
|
switch (WaitStateChange->NewState)
|
|
{
|
|
/* New thread */
|
|
case DbgCreateThreadStateChange:
|
|
|
|
/* Get handle to thread */
|
|
Status = ObOpenObjectByPointer(Thread,
|
|
0,
|
|
NULL,
|
|
THREAD_ALL_ACCESS,
|
|
PsThreadType,
|
|
KernelMode,
|
|
&Handle);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Save the thread handle */
|
|
WaitStateChange->
|
|
StateInfo.CreateThread.HandleToThread = Handle;
|
|
}
|
|
return;
|
|
|
|
/* New process */
|
|
case DbgCreateProcessStateChange:
|
|
|
|
/* Get handle to thread */
|
|
Status = ObOpenObjectByPointer(Thread,
|
|
0,
|
|
NULL,
|
|
THREAD_ALL_ACCESS,
|
|
PsThreadType,
|
|
KernelMode,
|
|
&Handle);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Save the thread handle */
|
|
WaitStateChange->
|
|
StateInfo.CreateProcessInfo.HandleToThread = Handle;
|
|
}
|
|
|
|
/* Get handle to process */
|
|
Status = ObOpenObjectByPointer(Process,
|
|
0,
|
|
NULL,
|
|
PROCESS_ALL_ACCESS,
|
|
PsProcessType,
|
|
KernelMode,
|
|
&Handle);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Save the process handle */
|
|
WaitStateChange->
|
|
StateInfo.CreateProcessInfo.HandleToProcess = Handle;
|
|
}
|
|
|
|
/* Fall through to duplicate file handle */
|
|
DupHandle = &WaitStateChange->
|
|
StateInfo.CreateProcessInfo.NewProcess.FileHandle;
|
|
break;
|
|
|
|
/* DLL Load */
|
|
case DbgLoadDllStateChange:
|
|
|
|
/* Fall through to duplicate file handle */
|
|
DupHandle = &WaitStateChange->StateInfo.LoadDll.FileHandle;
|
|
break;
|
|
|
|
/* Anything else has no handles */
|
|
default:
|
|
return;
|
|
}
|
|
|
|
/* If we got here, then we have to duplicate a handle, possibly */
|
|
Handle = *DupHandle;
|
|
if (Handle)
|
|
{
|
|
/* Duplicate it */
|
|
Status = ObDuplicateObject(PsGetCurrentProcess(),
|
|
Handle,
|
|
PsGetCurrentProcess(),
|
|
DupHandle,
|
|
0,
|
|
0,
|
|
DUPLICATE_SAME_ACCESS,
|
|
KernelMode);
|
|
if (!NT_SUCCESS(Status)) *DupHandle = NULL;
|
|
|
|
/* Close the original handle */
|
|
ObCloseHandle(Handle, KernelMode);
|
|
}
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpDeleteObject(IN PVOID DebugObject)
|
|
{
|
|
PAGED_CODE();
|
|
|
|
/* Sanity check */
|
|
ASSERT(IsListEmpty(&((PDEBUG_OBJECT)DebugObject)->EventList));
|
|
}
|
|
|
|
VOID
|
|
NTAPI
|
|
DbgkpCloseObject(IN PEPROCESS OwnerProcess OPTIONAL,
|
|
IN PVOID ObjectBody,
|
|
IN ACCESS_MASK GrantedAccess,
|
|
IN ULONG HandleCount,
|
|
IN ULONG SystemHandleCount)
|
|
{
|
|
PDEBUG_OBJECT DebugObject = ObjectBody;
|
|
PEPROCESS Process = NULL;
|
|
BOOLEAN DebugPortCleared = FALSE;
|
|
PLIST_ENTRY DebugEventList;
|
|
PDEBUG_EVENT DebugEvent;
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "OwnerProcess: %p DebugObject: %p\n",
|
|
OwnerProcess, DebugObject);
|
|
|
|
/* If this isn't the last handle, do nothing */
|
|
if (SystemHandleCount > 1) return;
|
|
|
|
/* Otherwise, lock the debug object */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Set it as inactive */
|
|
DebugObject->DebuggerInactive = TRUE;
|
|
|
|
/* Remove it from the debug event list */
|
|
DebugEventList = DebugObject->EventList.Flink;
|
|
InitializeListHead(&DebugObject->EventList);
|
|
|
|
/* Release the lock */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Signal the wait event */
|
|
KeSetEvent(&DebugObject->EventsPresent, IO_NO_INCREMENT, FALSE);
|
|
|
|
/* Start looping each process */
|
|
while ((Process = PsGetNextProcess(Process)))
|
|
{
|
|
/* Check if the process has us as their debug port */
|
|
if (Process->DebugPort == DebugObject)
|
|
{
|
|
/* Acquire the process debug port lock */
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Check if it's still us */
|
|
if (Process->DebugPort == DebugObject)
|
|
{
|
|
/* Clear it and remember */
|
|
Process->DebugPort = NULL;
|
|
DebugPortCleared = TRUE;
|
|
}
|
|
|
|
/* Release the port lock */
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Check if we cleared the debug port */
|
|
if (DebugPortCleared)
|
|
{
|
|
/* Mark this in the PEB */
|
|
DbgkpMarkProcessPeb(Process);
|
|
|
|
/* Check if we terminate on exit */
|
|
if (DebugObject->KillProcessOnExit)
|
|
{
|
|
/* Terminate the process */
|
|
PsTerminateProcess(Process, STATUS_DEBUGGER_INACTIVE);
|
|
}
|
|
|
|
/* Dereference the debug object */
|
|
ObDereferenceObject(DebugObject);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Loop debug events */
|
|
while (DebugEventList != &DebugObject->EventList)
|
|
{
|
|
/* Get the debug event */
|
|
DebugEvent = CONTAINING_RECORD(DebugEventList, DEBUG_EVENT, EventList);
|
|
|
|
/* Go to the next entry */
|
|
DebugEventList = DebugEventList->Flink;
|
|
|
|
/* Wake it up */
|
|
DebugEvent->Status = STATUS_DEBUGGER_INACTIVE;
|
|
DbgkpWakeTarget(DebugEvent);
|
|
}
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkpSetProcessDebugObject(IN PEPROCESS Process,
|
|
IN PDEBUG_OBJECT DebugObject,
|
|
IN NTSTATUS MsgStatus,
|
|
IN PETHREAD LastThread)
|
|
{
|
|
NTSTATUS Status;
|
|
LIST_ENTRY TempList;
|
|
BOOLEAN GlobalHeld = FALSE, DoSetEvent = TRUE;
|
|
PETHREAD ThisThread, FirstThread;
|
|
PLIST_ENTRY NextEntry;
|
|
PDEBUG_EVENT DebugEvent;
|
|
PETHREAD EventThread;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p DebugObject: %p\n",
|
|
Process, DebugObject);
|
|
|
|
/* Initialize the temporary list */
|
|
InitializeListHead(&TempList);
|
|
|
|
/* Check if we have a success message */
|
|
if (NT_SUCCESS(MsgStatus))
|
|
{
|
|
/* Then default to STATUS_SUCCESS */
|
|
Status = STATUS_SUCCESS;
|
|
}
|
|
else
|
|
{
|
|
/* No last thread, and set the failure code */
|
|
LastThread = NULL;
|
|
Status = MsgStatus;
|
|
}
|
|
|
|
/* Now check what status we have here */
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Acquire the global lock */
|
|
ThreadScan:
|
|
GlobalHeld = TRUE;
|
|
ExAcquireFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Check if we already have a port */
|
|
if (Process->DebugPort)
|
|
{
|
|
/* Set failure */
|
|
Status = STATUS_PORT_ALREADY_SET;
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, set the port and reference the thread */
|
|
Process->DebugPort = DebugObject;
|
|
ObReferenceObject(LastThread);
|
|
|
|
/* Get the next thread */
|
|
ThisThread = PsGetNextProcessThread(Process, LastThread);
|
|
if (ThisThread)
|
|
{
|
|
/* Clear the debug port and release the lock */
|
|
Process->DebugPort = NULL;
|
|
ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
GlobalHeld = FALSE;
|
|
|
|
/* Dereference the thread */
|
|
ObDereferenceObject(LastThread);
|
|
|
|
/* Post fake messages */
|
|
Status = DbgkpPostFakeThreadMessages(Process,
|
|
DebugObject,
|
|
ThisThread,
|
|
&FirstThread,
|
|
&LastThread);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Clear the last thread */
|
|
LastThread = NULL;
|
|
}
|
|
else
|
|
{
|
|
/* Dereference the first thread and re-acquire the lock */
|
|
ObDereferenceObject(FirstThread);
|
|
goto ThreadScan;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Acquire the debug object's lock */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Check our status here */
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Check if we're disconnected */
|
|
if (DebugObject->DebuggerInactive)
|
|
{
|
|
/* Set status */
|
|
Process->DebugPort = NULL;
|
|
Status = STATUS_DEBUGGER_INACTIVE;
|
|
}
|
|
else
|
|
{
|
|
/* Set the process flags */
|
|
InterlockedOr((PLONG)&Process->Flags,
|
|
PSF_NO_DEBUG_INHERIT_BIT | PSF_CREATE_REPORTED_BIT);
|
|
|
|
/* Reference the debug object */
|
|
ObDereferenceObject(DebugObject);
|
|
}
|
|
}
|
|
|
|
/* Loop the events list */
|
|
NextEntry = DebugObject->EventList.Flink;
|
|
while (NextEntry != &DebugObject->EventList)
|
|
{
|
|
/* Get the debug event */
|
|
DebugEvent = CONTAINING_RECORD(NextEntry, DEBUG_EVENT, EventList);
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "DebugEvent: %p Flags: %lx TH: %p/%p\n",
|
|
DebugEvent, DebugEvent->Flags,
|
|
DebugEvent->BackoutThread, PsGetCurrentThread());
|
|
|
|
/* Check for if the debug event queue needs flushing */
|
|
if ((DebugEvent->Flags & 4) &&
|
|
(DebugEvent->BackoutThread == PsGetCurrentThread()))
|
|
{
|
|
/* Get the event's thread */
|
|
EventThread = DebugEvent->Thread;
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "EventThread: %p MsgStatus: %lx\n",
|
|
EventThread, MsgStatus);
|
|
|
|
/* Check if the status is success */
|
|
if ((MsgStatus == STATUS_SUCCESS) &&
|
|
(EventThread->GrantedAccess) &&
|
|
(!EventThread->SystemThread))
|
|
{
|
|
/* Check if we couldn't acquire rundown for it */
|
|
if (DebugEvent->Flags & 0x10)
|
|
{
|
|
/* Set the skip termination flag */
|
|
PspSetCrossThreadFlag(EventThread, CT_SKIP_CREATION_MSG_BIT);
|
|
|
|
/* Insert it into the temp list */
|
|
RemoveEntryList(&DebugEvent->EventList);
|
|
InsertTailList(&TempList, &DebugEvent->EventList);
|
|
}
|
|
else
|
|
{
|
|
/* Do we need to signal the event */
|
|
if (DoSetEvent)
|
|
{
|
|
/* Do it */
|
|
DebugEvent->Flags &= ~4;
|
|
KeSetEvent(&DebugObject->EventsPresent,
|
|
IO_NO_INCREMENT,
|
|
FALSE);
|
|
DoSetEvent = FALSE;
|
|
}
|
|
|
|
/* Clear the backout thread */
|
|
DebugEvent->BackoutThread = NULL;
|
|
|
|
/* Set skip flag */
|
|
PspSetCrossThreadFlag(EventThread, CT_SKIP_CREATION_MSG_BIT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Insert it into the temp list */
|
|
RemoveEntryList(&DebugEvent->EventList);
|
|
InsertTailList(&TempList, &DebugEvent->EventList);
|
|
}
|
|
|
|
/* Check if the lock is held */
|
|
if (DebugEvent->Flags & 8)
|
|
{
|
|
/* Release it */
|
|
DebugEvent->Flags &= ~8;
|
|
ExReleaseRundownProtection(&EventThread->RundownProtect);
|
|
}
|
|
}
|
|
|
|
/* Go to the next entry */
|
|
NextEntry = NextEntry->Flink;
|
|
}
|
|
|
|
/* Release the debug object */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Release the global lock if acquired */
|
|
if (GlobalHeld) ExReleaseFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Check if there's a thread to dereference */
|
|
if (LastThread) ObDereferenceObject(LastThread);
|
|
|
|
/* Loop our temporary list */
|
|
while (!IsListEmpty(&TempList))
|
|
{
|
|
/* Remove the event */
|
|
NextEntry = RemoveHeadList(&TempList);
|
|
DebugEvent = CONTAINING_RECORD (NextEntry, DEBUG_EVENT, EventList);
|
|
|
|
/* Wake it */
|
|
DbgkpWakeTarget(DebugEvent);
|
|
}
|
|
|
|
/* Check if we got here through success and mark the PEB, then return */
|
|
if (NT_SUCCESS(Status)) DbgkpMarkProcessPeb(Process);
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
DbgkClearProcessDebugObject(IN PEPROCESS Process,
|
|
IN PDEBUG_OBJECT SourceDebugObject)
|
|
{
|
|
/* FIXME: TODO */
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p DebugObject: %p\n",
|
|
Process, SourceDebugObject);
|
|
return STATUS_UNSUCCESSFUL;
|
|
}
|
|
|
|
VOID
|
|
INIT_FUNCTION
|
|
NTAPI
|
|
DbgkInitialize(VOID)
|
|
{
|
|
OBJECT_TYPE_INITIALIZER ObjectTypeInitializer;
|
|
UNICODE_STRING Name;
|
|
PAGED_CODE();
|
|
|
|
/* Initialize the process debug port mutex */
|
|
ExInitializeFastMutex(&DbgkpProcessDebugPortMutex);
|
|
|
|
/* Create the Debug Object Type */
|
|
RtlZeroMemory(&ObjectTypeInitializer, sizeof(ObjectTypeInitializer));
|
|
RtlInitUnicodeString(&Name, L"DebugObject");
|
|
ObjectTypeInitializer.Length = sizeof(ObjectTypeInitializer);
|
|
ObjectTypeInitializer.DefaultNonPagedPoolCharge = sizeof(DEBUG_OBJECT);
|
|
ObjectTypeInitializer.GenericMapping = DbgkDebugObjectMapping;
|
|
ObjectTypeInitializer.PoolType = NonPagedPool;
|
|
ObjectTypeInitializer.ValidAccessMask = DEBUG_OBJECT_ALL_ACCESS;
|
|
ObjectTypeInitializer.UseDefaultObject = TRUE;
|
|
ObjectTypeInitializer.CloseProcedure = DbgkpCloseObject;
|
|
ObjectTypeInitializer.DeleteProcedure = DbgkpDeleteObject;
|
|
ObCreateObjectType(&Name,
|
|
&ObjectTypeInitializer,
|
|
NULL,
|
|
&DbgkDebugObjectType);
|
|
}
|
|
|
|
/* PUBLIC FUNCTIONS **********************************************************/
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
NtCreateDebugObject(OUT PHANDLE DebugHandle,
|
|
IN ACCESS_MASK DesiredAccess,
|
|
IN POBJECT_ATTRIBUTES ObjectAttributes,
|
|
IN BOOLEAN KillProcessOnExit)
|
|
{
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
PDEBUG_OBJECT DebugObject;
|
|
HANDLE hDebug;
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
PAGED_CODE();
|
|
|
|
/* Check if we were called from user mode*/
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
/* Enter SEH for probing */
|
|
_SEH_TRY
|
|
{
|
|
/* Probe the handle */
|
|
ProbeForWriteHandle(DebugHandle);
|
|
}
|
|
_SEH_HANDLE
|
|
{
|
|
/* Get exception error */
|
|
Status = _SEH_GetExceptionCode();
|
|
} _SEH_END;
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
}
|
|
|
|
/* Create the Object */
|
|
Status = ObCreateObject(PreviousMode,
|
|
DbgkDebugObjectType,
|
|
ObjectAttributes,
|
|
PreviousMode,
|
|
NULL,
|
|
sizeof(DEBUG_OBJECT),
|
|
0,
|
|
0,
|
|
(PVOID*)&DebugObject);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Initialize the Debug Object's Fast Mutex */
|
|
ExInitializeFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Initialize the State Event List */
|
|
InitializeListHead(&DebugObject->EventList);
|
|
|
|
/* Initialize the Debug Object's Wait Event */
|
|
KeInitializeEvent(&DebugObject->EventsPresent,
|
|
NotificationEvent,
|
|
FALSE);
|
|
|
|
/* Set the Flags */
|
|
DebugObject->KillProcessOnExit = KillProcessOnExit;
|
|
|
|
/* Insert it */
|
|
Status = ObInsertObject((PVOID)DebugObject,
|
|
NULL,
|
|
DesiredAccess,
|
|
0,
|
|
NULL,
|
|
&hDebug);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
_SEH_TRY
|
|
{
|
|
*DebugHandle = hDebug;
|
|
}
|
|
_SEH_HANDLE
|
|
{
|
|
Status = _SEH_GetExceptionCode();
|
|
} _SEH_END;
|
|
}
|
|
}
|
|
|
|
/* Return Status */
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "Handle: %p DebugObject: %p\n",
|
|
hDebug, DebugObject);
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
NtDebugContinue(IN HANDLE DebugHandle,
|
|
IN PCLIENT_ID AppClientId,
|
|
IN NTSTATUS ContinueStatus)
|
|
{
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
PDEBUG_OBJECT DebugObject;
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
PDEBUG_EVENT DebugEvent = NULL, DebugEventToWake = NULL;
|
|
PLIST_ENTRY ListHead, NextEntry;
|
|
BOOLEAN NeedsWake = FALSE;
|
|
CLIENT_ID ClientId;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "Handle: %p Status: %p\n",
|
|
DebugHandle, ContinueStatus);
|
|
|
|
/* Check if we were called from user mode*/
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
/* Enter SEH for probing */
|
|
_SEH_TRY
|
|
{
|
|
/* Probe the handle */
|
|
ProbeForRead(AppClientId, sizeof(CLIENT_ID), sizeof(ULONG));
|
|
ClientId = *AppClientId;
|
|
AppClientId = &ClientId;
|
|
}
|
|
_SEH_HANDLE
|
|
{
|
|
/* Get exception error */
|
|
Status = _SEH_GetExceptionCode();
|
|
} _SEH_END;
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
}
|
|
|
|
/* Make sure that the status is valid */
|
|
if ((ContinueStatus != DBG_CONTINUE) &&
|
|
(ContinueStatus != DBG_EXCEPTION_HANDLED) &&
|
|
(ContinueStatus != DBG_EXCEPTION_NOT_HANDLED) &&
|
|
(ContinueStatus != DBG_TERMINATE_THREAD) &&
|
|
(ContinueStatus != DBG_TERMINATE_PROCESS))
|
|
{
|
|
/* Invalid status */
|
|
Status = STATUS_INVALID_PARAMETER;
|
|
}
|
|
else
|
|
{
|
|
/* Get the debug object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_WAIT_STATE_CHANGE,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Acquire the mutex */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Loop the state list */
|
|
ListHead = &DebugObject->EventList;
|
|
NextEntry = ListHead->Flink;
|
|
while (ListHead != NextEntry)
|
|
{
|
|
/* Get the current debug event */
|
|
DebugEvent = CONTAINING_RECORD(NextEntry,
|
|
DEBUG_EVENT,
|
|
EventList);
|
|
|
|
/* Compare process ID */
|
|
if (DebugEvent->ClientId.UniqueProcess ==
|
|
AppClientId->UniqueProcess)
|
|
{
|
|
/* Check if we already found a match */
|
|
if (NeedsWake)
|
|
{
|
|
/* Wake it up and break out */
|
|
DebugEvent->Flags &= ~4;
|
|
KeSetEvent(&DebugEvent->ContinueEvent,
|
|
IO_NO_INCREMENT,
|
|
FALSE);
|
|
break;
|
|
}
|
|
|
|
/* Compare thread ID and flag */
|
|
if ((DebugEvent->ClientId.UniqueThread ==
|
|
AppClientId->UniqueThread) && (DebugEvent->Flags & 1))
|
|
{
|
|
/* Remove the event from the list */
|
|
RemoveEntryList(NextEntry);
|
|
|
|
/* Remember who to wake */
|
|
NeedsWake = TRUE;
|
|
DebugEventToWake = DebugEvent;
|
|
}
|
|
}
|
|
|
|
/* Go to the next entry */
|
|
NextEntry = NextEntry->Flink;
|
|
}
|
|
|
|
/* Release the mutex */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Dereference the object */
|
|
ObDereferenceObject(DebugObject);
|
|
|
|
/* Check if need a wait */
|
|
if (NeedsWake)
|
|
{
|
|
/* Set the continue status */
|
|
DebugEvent->ApiMsg.ReturnedStatus = ContinueStatus;
|
|
DebugEvent->Status = STATUS_SUCCESS;
|
|
|
|
/* Wake the target */
|
|
DbgkpWakeTarget(DebugEvent);
|
|
}
|
|
else
|
|
{
|
|
/* Fail */
|
|
Status = STATUS_INVALID_PARAMETER;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Return status */
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
NtDebugActiveProcess(IN HANDLE ProcessHandle,
|
|
IN HANDLE DebugHandle)
|
|
{
|
|
PEPROCESS Process;
|
|
PDEBUG_OBJECT DebugObject;
|
|
KPROCESSOR_MODE PreviousMode = KeGetPreviousMode();
|
|
PETHREAD LastThread;
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p Handle: %p\n",
|
|
ProcessHandle, DebugHandle);
|
|
|
|
/* Reference the process */
|
|
Status = ObReferenceObjectByHandle(ProcessHandle,
|
|
PROCESS_SUSPEND_RESUME,
|
|
PsProcessType,
|
|
PreviousMode,
|
|
(PVOID*)&Process,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Don't allow debugging the initial system process */
|
|
if (Process == PsInitialSystemProcess) return STATUS_ACCESS_DENIED;
|
|
|
|
/* Reference the debug object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_ADD_REMOVE_PROCESS,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Dereference the process and exit */
|
|
ObDereferenceObject(Process);
|
|
return Status;
|
|
}
|
|
|
|
/* Acquire process rundown protection */
|
|
if (!ExAcquireRundownProtection(&Process->RundownProtect))
|
|
{
|
|
/* Dereference the process and debug object and exit */
|
|
ObDereferenceObject(Process);
|
|
ObDereferenceObject(DebugObject);
|
|
return STATUS_PROCESS_IS_TERMINATING;
|
|
}
|
|
|
|
/* Send fake create messages for debuggers to have a consistent state */
|
|
Status = DbgkpPostFakeProcessCreateMessages(Process,
|
|
DebugObject,
|
|
&LastThread);
|
|
Status = DbgkpSetProcessDebugObject(Process,
|
|
DebugObject,
|
|
Status,
|
|
LastThread);
|
|
|
|
/* Release rundown protection */
|
|
ExReleaseRundownProtection(&Process->RundownProtect);
|
|
|
|
/* Dereference the process and debug object and return status */
|
|
ObDereferenceObject(Process);
|
|
ObDereferenceObject(DebugObject);
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
NtRemoveProcessDebug(IN HANDLE ProcessHandle,
|
|
IN HANDLE DebugHandle)
|
|
{
|
|
PEPROCESS Process;
|
|
PDEBUG_OBJECT DebugObject;
|
|
KPROCESSOR_MODE PreviousMode = KeGetPreviousMode();
|
|
NTSTATUS Status;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "Process: %p Handle: %p\n",
|
|
ProcessHandle, DebugHandle);
|
|
|
|
/* Reference the process */
|
|
Status = ObReferenceObjectByHandle(ProcessHandle,
|
|
PROCESS_SUSPEND_RESUME,
|
|
PsProcessType,
|
|
PreviousMode,
|
|
(PVOID*)&Process,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Reference the debug object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_ADD_REMOVE_PROCESS,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status))
|
|
{
|
|
/* Dereference the process and exit */
|
|
ObDereferenceObject(Process);
|
|
return Status;
|
|
}
|
|
|
|
/* Remove the debug object */
|
|
Status = DbgkClearProcessDebugObject(Process, DebugObject);
|
|
|
|
/* Dereference the process and debug object and return status */
|
|
ObDereferenceObject(Process);
|
|
ObDereferenceObject(DebugObject);
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
NtSetInformationDebugObject(IN HANDLE DebugHandle,
|
|
IN DEBUGOBJECTINFOCLASS DebugObjectInformationClass,
|
|
IN PVOID DebugInformation,
|
|
IN ULONG DebugInformationLength,
|
|
OUT PULONG ReturnLength OPTIONAL)
|
|
{
|
|
PDEBUG_OBJECT DebugObject;
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
PDEBUG_OBJECT_KILL_PROCESS_ON_EXIT_INFORMATION DebugInfo = DebugInformation;
|
|
PAGED_CODE();
|
|
|
|
/* Check buffers and parameters */
|
|
Status = DefaultSetInfoBufferCheck(DebugObjectInformationClass,
|
|
DbgkpDebugObjectInfoClass,
|
|
sizeof(DbgkpDebugObjectInfoClass) /
|
|
sizeof(DbgkpDebugObjectInfoClass[0]),
|
|
DebugInformation,
|
|
DebugInformationLength,
|
|
PreviousMode);
|
|
|
|
/* Check if the caller wanted the return length */
|
|
if (ReturnLength)
|
|
{
|
|
/* Enter SEH for probe */
|
|
_SEH_TRY
|
|
{
|
|
/* Return required length to user-mode */
|
|
ProbeForWriteUlong(ReturnLength);
|
|
*ReturnLength = sizeof(*DebugInfo);
|
|
}
|
|
_SEH_EXCEPT(_SEH_ExSystemExceptionFilter)
|
|
{
|
|
/* Get SEH Exception code */
|
|
Status = _SEH_GetExceptionCode();
|
|
}
|
|
_SEH_END;
|
|
}
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Open the Object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_WAIT_STATE_CHANGE,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (NT_SUCCESS(Status))
|
|
{
|
|
/* Acquire the object */
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Set the proper flag */
|
|
if (DebugInfo->KillProcessOnExit)
|
|
{
|
|
/* Enable killing the process */
|
|
DebugObject->KillProcessOnExit = TRUE;
|
|
}
|
|
else
|
|
{
|
|
/* Disable */
|
|
DebugObject->KillProcessOnExit = FALSE;
|
|
}
|
|
|
|
/* Release the mutex */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Release the Object */
|
|
ObDereferenceObject(DebugObject);
|
|
}
|
|
|
|
/* Return Status */
|
|
return Status;
|
|
}
|
|
|
|
NTSTATUS
|
|
NTAPI
|
|
NtWaitForDebugEvent(IN HANDLE DebugHandle,
|
|
IN BOOLEAN Alertable,
|
|
IN PLARGE_INTEGER Timeout OPTIONAL,
|
|
OUT PDBGUI_WAIT_STATE_CHANGE StateChange)
|
|
{
|
|
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
|
|
LARGE_INTEGER SafeTimeOut;
|
|
PEPROCESS Process;
|
|
LARGE_INTEGER StartTime;
|
|
PETHREAD Thread;
|
|
BOOLEAN GotEvent;
|
|
LARGE_INTEGER NewTime;
|
|
PDEBUG_OBJECT DebugObject;
|
|
DBGUI_WAIT_STATE_CHANGE WaitStateChange;
|
|
NTSTATUS Status = STATUS_SUCCESS;
|
|
PDEBUG_EVENT DebugEvent = NULL, DebugEvent2;
|
|
PLIST_ENTRY ListHead, NextEntry, NextEntry2;
|
|
PAGED_CODE();
|
|
DBGKTRACE(DBGK_OBJECT_DEBUG, "Handle: %p\n", DebugHandle);
|
|
|
|
/* Clear the initial wait state change structure */
|
|
RtlZeroMemory(&WaitStateChange, sizeof(WaitStateChange));
|
|
|
|
/* Protect probe in SEH */
|
|
_SEH_TRY
|
|
{
|
|
/* Check if we came with a timeout */
|
|
if (Timeout)
|
|
{
|
|
/* Check if the call was from user mode */
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
/* Probe it */
|
|
ProbeForReadLargeInteger(Timeout);
|
|
}
|
|
|
|
/* Make a local copy */
|
|
SafeTimeOut = *Timeout;
|
|
Timeout = &SafeTimeOut;
|
|
|
|
/* Query the current time */
|
|
KeQuerySystemTime(&StartTime);
|
|
}
|
|
|
|
/* Check if the call was from user mode */
|
|
if (PreviousMode != KernelMode)
|
|
{
|
|
/* Probe the state change structure */
|
|
ProbeForWrite(StateChange, sizeof(*StateChange), sizeof(ULONG));
|
|
}
|
|
}
|
|
_SEH_HANDLE
|
|
{
|
|
/* Get the exception code */
|
|
Status = _SEH_GetExceptionCode();
|
|
}
|
|
_SEH_END;
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Get the debug object */
|
|
Status = ObReferenceObjectByHandle(DebugHandle,
|
|
DEBUG_OBJECT_WAIT_STATE_CHANGE,
|
|
DbgkDebugObjectType,
|
|
PreviousMode,
|
|
(PVOID*)&DebugObject,
|
|
NULL);
|
|
if (!NT_SUCCESS(Status)) return Status;
|
|
|
|
/* Clear process and thread */
|
|
Process = NULL;
|
|
Thread = NULL;
|
|
|
|
/* Wait on the debug object given to us */
|
|
while (TRUE)
|
|
{
|
|
Status = KeWaitForSingleObject(DebugObject,
|
|
Executive,
|
|
PreviousMode,
|
|
Alertable,
|
|
Timeout);
|
|
if (!NT_SUCCESS(Status) ||
|
|
(Status == STATUS_TIMEOUT) ||
|
|
(Status == STATUS_ALERTED) ||
|
|
(Status == STATUS_USER_APC))
|
|
{
|
|
/* Break out the wait */
|
|
break;
|
|
}
|
|
|
|
/* Lock the object */
|
|
GotEvent = FALSE;
|
|
ExAcquireFastMutex(&DebugObject->Mutex);
|
|
|
|
/* Check if a debugger is connected */
|
|
if (DebugObject->DebuggerInactive)
|
|
{
|
|
/* Not connected */
|
|
Status = STATUS_DEBUGGER_INACTIVE;
|
|
}
|
|
else
|
|
{
|
|
/* Loop the events */
|
|
ListHead = &DebugObject->EventList;
|
|
NextEntry = ListHead->Flink;
|
|
while (ListHead != NextEntry)
|
|
{
|
|
/* Get the debug event */
|
|
DebugEvent = CONTAINING_RECORD(NextEntry,
|
|
DEBUG_EVENT,
|
|
EventList);
|
|
DBGKTRACE(DBGK_PROCESS_DEBUG, "DebugEvent: %p Flags: %lx\n",
|
|
DebugEvent, DebugEvent->Flags);
|
|
|
|
/* Check flags */
|
|
if (!(DebugEvent->Flags & (4 | 1)))
|
|
{
|
|
/* We got an event */
|
|
GotEvent = TRUE;
|
|
|
|
/* Loop the list internally */
|
|
NextEntry2 = DebugObject->EventList.Flink;
|
|
while (NextEntry2 != NextEntry)
|
|
{
|
|
/* Get the debug event */
|
|
DebugEvent2 = CONTAINING_RECORD(NextEntry2,
|
|
DEBUG_EVENT,
|
|
EventList);
|
|
|
|
/* Try to match process IDs */
|
|
if (DebugEvent2->ClientId.UniqueProcess ==
|
|
DebugEvent->ClientId.UniqueProcess)
|
|
{
|
|
/* Found it, break out */
|
|
DebugEvent->Flags |= 4;
|
|
DebugEvent->BackoutThread = NULL;
|
|
GotEvent = FALSE;
|
|
break;
|
|
}
|
|
|
|
/* Move to the next entry */
|
|
NextEntry2 = NextEntry2->Flink;
|
|
}
|
|
|
|
/* Check if we still have a valid event */
|
|
if (GotEvent) break;
|
|
}
|
|
|
|
/* Move to the next entry */
|
|
NextEntry = NextEntry->Flink;
|
|
}
|
|
|
|
/* Check if we have an event */
|
|
if (GotEvent)
|
|
{
|
|
/* Save and reference the process and thread */
|
|
Process = DebugEvent->Process;
|
|
Thread = DebugEvent->Thread;
|
|
ObReferenceObject(Process);
|
|
ObReferenceObject(Thread);
|
|
|
|
/* Convert to user-mode structure */
|
|
DbgkpConvertKernelToUserStateChange(&WaitStateChange,
|
|
DebugEvent);
|
|
|
|
/* Set flag */
|
|
DebugEvent->Flags |= 1;
|
|
}
|
|
else
|
|
{
|
|
/* Unsignal the event */
|
|
KeClearEvent(&DebugObject->EventsPresent);
|
|
}
|
|
|
|
/* Set success */
|
|
Status = STATUS_SUCCESS;
|
|
}
|
|
|
|
/* Release the mutex */
|
|
ExReleaseFastMutex(&DebugObject->Mutex);
|
|
if (!NT_SUCCESS(Status)) break;
|
|
|
|
/* Check if we got an event */
|
|
if (!GotEvent)
|
|
{
|
|
/* Check if we can wait again */
|
|
if (SafeTimeOut.QuadPart < 0)
|
|
{
|
|
/* Query the new time */
|
|
KeQuerySystemTime(&NewTime);
|
|
|
|
/* Substract times */
|
|
SafeTimeOut.QuadPart += (NewTime.QuadPart - StartTime.QuadPart);
|
|
StartTime = NewTime;
|
|
|
|
/* Check if we've timed out */
|
|
if (SafeTimeOut.QuadPart >= 0)
|
|
{
|
|
/* We have, break out of the loop */
|
|
Status = STATUS_TIMEOUT;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Open the handles and dereference the objects */
|
|
DbgkpOpenHandles(&WaitStateChange, Process, Thread);
|
|
ObDereferenceObject(Process);
|
|
ObDereferenceObject(Thread);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* We're done, dereference the object */
|
|
ObDereferenceObject(DebugObject);
|
|
|
|
/* Protect write with SEH */
|
|
_SEH_TRY
|
|
{
|
|
/* Return our wait state change structure */
|
|
*StateChange = WaitStateChange;
|
|
}
|
|
_SEH_EXCEPT(_SEH_ExSystemExceptionFilter)
|
|
{
|
|
/* Get SEH Exception code */
|
|
Status = _SEH_GetExceptionCode();
|
|
}
|
|
_SEH_END;
|
|
|
|
/* Return status */
|
|
return Status;
|
|
}
|
|
|
|
/* EOF */
|