reactos/reactos/dll/directx
Daniel Reimer ff4f467cdb Continue of my try to get all RCs in Sync.
Same as before. Killed {}, changed to default font etc.
This syncs all cpls except the diabled rcs of intl and sysdm which are in a rather incomplete shape.
I might fill them up again later this day to gether with the rest of the dlls folder which is not synched..

svn path=/trunk/; revision=31838
2008-01-17 14:01:53 +00:00
..
d3d8 Delete all Trailing spaces in code. 2007-10-19 23:21:45 +00:00
d3d8thk Delete all Trailing spaces in code. 2007-10-19 23:21:45 +00:00
d3d9 Refactored d3d9 a bit 2008-01-13 11:45:31 +00:00
ddraw Continue of my try to get all RCs in Sync. 2008-01-17 14:01:53 +00:00
devenum Continue of my try to get all RCs in Sync. 2008-01-17 14:01:53 +00:00
dinput No need to define __USE_W32API 2007-10-23 08:22:02 +00:00
dinput8 No need to define __USE_W32API 2007-10-23 08:22:02 +00:00
dplay No need to define __USE_W32API 2007-10-23 08:22:02 +00:00
dplayx No need to define __USE_W32API 2007-10-23 08:22:02 +00:00
dsound Rename DSOUND_DllRegisterServer to DllRegisterServer and DSOUND_DllUnregisterServer to DllUnregisterServer. (the same is already done in the other DirectX DLL's with SPEC files) 2007-12-17 22:01:06 +00:00
dxdiagn No need to define __USE_W32API 2007-10-23 08:22:02 +00:00
wine adding the last hack we need for wined3d. This bug is wine, not our or windows fault 2007-11-27 19:49:49 +00:00
directx.rbuild do not build our stub d3d9 build wine instead 2007-11-25 12:41:00 +00:00