reactos/win32ss/user/consrv/coninput.c
Hermès Bélusca-Maïto 2006c3bf86 [KERNEL32/CONSRV]
- Move the waiting loop of IntReadConsole into SrvReadConsole instead.
- Merge IntPeekConsoleInput and IntReadConsoleInput helpers into a single IntGetConsoleInput helper function
  and make PeekConsoleInputW/A and ReadConsoleInputW/A use it.
  Indeed, the "only" difference between these two functions, is that the first one keeps the data read inside
  the console input buffer, but on the contrary the second removes the data and does not return until at least
  one input record has been read.
  In server-side, CsrReadInputEvent and CsrPeekConsoleInput are merged into SrvGetConsoleInput. Merge the corresponding
  structures.
- Use shorter variable names in IntReadConsoleOutput and use CONSOLE_PROCESS_DATA structure in SrvReadConsoleOutput.
- Merge IntReadConsoleOutputCharacter and ReadConsoleOutputAttribute functions into a single IntReadConsoleOutputCode
  helper function, and make ReadConsoleOutputAttribute and ReadConsoleOutputCharacterW/A use it.
  In server-side, CsrReadConsoleOutputChar and CsrReadConsoleOutputAttrib are merged into SrvReadConsoleOutputString.
  (Remark: the SrvReadConsoleOutputString name comes from http://j00ru.vexillium.org/csrss_list/api_list.html and I
  checked that it was indeed the server function that was called by both ReadConsoleOutputAttribute and ReadConsoleOutputCharacter).
  The idea behind merging these two functions is, that an attribute or a character are instances of the same entity, namely
  a "code" (what would be called an (ANSI) escape sequence). Therefore I encode them inside the same CSRSS_READ_CONSOLE_OUTPUT_CODE
  structure and I use it with the previous functions.

[CONSRV]
- Make use of the CONSOLE_PROCESS_DATA structure (introduced in r57685).
- Use CsrValidateMessageBuffer instead of Win32CsrValidateBuffer.
- Reorganize conmsg.h a little bit.

svn path=/branches/ros-csrss/; revision=57721
2012-11-17 21:39:41 +00:00

736 lines
24 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
* FILE: win32ss/user/consrv/coninput.c
* PURPOSE: Console I/O functions
* PROGRAMMERS:
*/
/* INCLUDES *******************************************************************/
#include "consrv.h"
#include "conio.h"
#include "tuiconsole.h"
#define NDEBUG
#include <debug.h>
/* GLOBALS ********************************************************************/
#define ConsoleInputUnicodeCharToAnsiChar(Console, dChar, sWChar) \
WideCharToMultiByte((Console)->CodePage, 0, (sWChar), 1, (dChar), 1, NULL, NULL)
#define ConsoleInputAnsiCharToUnicodeChar(Console, dWChar, sChar) \
MultiByteToWideChar((Console)->CodePage, 0, (sChar), 1, (dWChar), 1)
/* PRIVATE FUNCTIONS **********************************************************/
static VOID FASTCALL
ConioInputEventToAnsi(PCSRSS_CONSOLE Console, PINPUT_RECORD InputEvent)
{
if (InputEvent->EventType == KEY_EVENT)
{
WCHAR UnicodeChar = InputEvent->Event.KeyEvent.uChar.UnicodeChar;
InputEvent->Event.KeyEvent.uChar.UnicodeChar = 0;
ConsoleInputUnicodeCharToAnsiChar(Console,
&InputEvent->Event.KeyEvent.uChar.AsciiChar,
&UnicodeChar);
}
}
static NTSTATUS FASTCALL
ConioProcessChar(PCSRSS_CONSOLE Console,
PINPUT_RECORD InputEvent)
{
ConsoleInput *ConInRec;
/* Check for pause or unpause */
if (InputEvent->EventType == KEY_EVENT && InputEvent->Event.KeyEvent.bKeyDown)
{
WORD vk = InputEvent->Event.KeyEvent.wVirtualKeyCode;
if (!(Console->PauseFlags & PAUSED_FROM_KEYBOARD))
{
DWORD cks = InputEvent->Event.KeyEvent.dwControlKeyState;
if (Console->Mode & ENABLE_LINE_INPUT &&
(vk == VK_PAUSE || (vk == 'S' &&
(cks & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) &&
!(cks & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)))))
{
ConioPause(Console, PAUSED_FROM_KEYBOARD);
return STATUS_SUCCESS;
}
}
else
{
if ((vk < VK_SHIFT || vk > VK_CAPITAL) && vk != VK_LWIN &&
vk != VK_RWIN && vk != VK_NUMLOCK && vk != VK_SCROLL)
{
ConioUnpause(Console, PAUSED_FROM_KEYBOARD);
return STATUS_SUCCESS;
}
}
}
/* add event to the queue */
ConInRec = RtlAllocateHeap(ConSrvHeap, 0, sizeof(ConsoleInput));
if (ConInRec == NULL)
return STATUS_INSUFFICIENT_RESOURCES;
ConInRec->InputEvent = *InputEvent;
InsertTailList(&Console->InputEvents, &ConInRec->ListEntry);
SetEvent(Console->ActiveEvent);
return STATUS_SUCCESS;
}
static DWORD FASTCALL
ConioGetShiftState(PBYTE KeyState)
{
DWORD ssOut = 0;
if (KeyState[VK_CAPITAL] & 1)
ssOut |= CAPSLOCK_ON;
if (KeyState[VK_NUMLOCK] & 1)
ssOut |= NUMLOCK_ON;
if (KeyState[VK_SCROLL] & 1)
ssOut |= SCROLLLOCK_ON;
if (KeyState[VK_SHIFT] & 0x80)
ssOut |= SHIFT_PRESSED;
if (KeyState[VK_LCONTROL] & 0x80)
ssOut |= LEFT_CTRL_PRESSED;
if (KeyState[VK_RCONTROL] & 0x80)
ssOut |= RIGHT_CTRL_PRESSED;
if (KeyState[VK_LMENU] & 0x80)
ssOut |= LEFT_ALT_PRESSED;
if (KeyState[VK_RMENU] & 0x80)
ssOut |= RIGHT_ALT_PRESSED;
return ssOut;
}
VOID WINAPI
ConioProcessKey(MSG *msg, PCSRSS_CONSOLE Console, BOOL TextMode)
{
static BYTE KeyState[256] = { 0 };
/* MSDN mentions that you should use the last virtual key code received
* when putting a virtual key identity to a WM_CHAR message since multiple
* or translated keys may be involved. */
static UINT LastVirtualKey = 0;
DWORD ShiftState;
UINT RepeatCount;
WCHAR UnicodeChar;
UINT VirtualKeyCode;
UINT VirtualScanCode;
BOOL Down = FALSE;
INPUT_RECORD er;
BOOLEAN Fake; // synthesized, not a real event
BOOLEAN NotChar; // message should not be used to return a character
RepeatCount = 1;
VirtualScanCode = (msg->lParam >> 16) & 0xff;
Down = msg->message == WM_KEYDOWN || msg->message == WM_CHAR ||
msg->message == WM_SYSKEYDOWN || msg->message == WM_SYSCHAR;
GetKeyboardState(KeyState);
ShiftState = ConioGetShiftState(KeyState);
if (msg->message == WM_CHAR || msg->message == WM_SYSCHAR)
{
VirtualKeyCode = LastVirtualKey;
UnicodeChar = msg->wParam;
}
else
{
WCHAR Chars[2];
INT RetChars = 0;
VirtualKeyCode = msg->wParam;
RetChars = ToUnicodeEx(VirtualKeyCode,
VirtualScanCode,
KeyState,
Chars,
2,
0,
0);
UnicodeChar = (1 == RetChars ? Chars[0] : 0);
}
er.EventType = KEY_EVENT;
er.Event.KeyEvent.bKeyDown = Down;
er.Event.KeyEvent.wRepeatCount = RepeatCount;
er.Event.KeyEvent.uChar.UnicodeChar = UnicodeChar;
er.Event.KeyEvent.dwControlKeyState = ShiftState;
er.Event.KeyEvent.wVirtualKeyCode = VirtualKeyCode;
er.Event.KeyEvent.wVirtualScanCode = VirtualScanCode;
if (TextMode)
{
if (0 != (ShiftState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED))
&& VK_TAB == VirtualKeyCode)
{
if (Down)
{
TuiSwapConsole(ShiftState & SHIFT_PRESSED ? -1 : 1);
}
return;
}
else if (VK_MENU == VirtualKeyCode && ! Down)
{
if (TuiSwapConsole(0))
{
return;
}
}
}
else
{
if ((ShiftState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED) || KeyState[VK_MENU] & 0x80) &&
(VirtualKeyCode == VK_ESCAPE || VirtualKeyCode == VK_TAB || VirtualKeyCode == VK_SPACE))
{
DefWindowProcW( msg->hwnd, msg->message, msg->wParam, msg->lParam);
return;
}
}
if (NULL == Console)
{
DPRINT1("No Active Console!\n");
return;
}
Fake = UnicodeChar &&
(msg->message != WM_CHAR && msg->message != WM_SYSCHAR &&
msg->message != WM_KEYUP && msg->message != WM_SYSKEYUP);
NotChar = (msg->message != WM_CHAR && msg->message != WM_SYSCHAR);
if (NotChar)
LastVirtualKey = msg->wParam;
DPRINT("CONSRV: %s %s %s %s %02x %02x '%lc' %04x\n",
Down ? "down" : "up ",
(msg->message == WM_CHAR || msg->message == WM_SYSCHAR) ?
"char" : "key ",
Fake ? "fake" : "real",
NotChar ? "notc" : "char",
VirtualScanCode,
VirtualKeyCode,
(UnicodeChar >= L' ') ? UnicodeChar : L'.',
ShiftState);
if (Fake)
return;
/* process Ctrl-C and Ctrl-Break */
if (Console->Mode & ENABLE_PROCESSED_INPUT &&
er.Event.KeyEvent.bKeyDown &&
((er.Event.KeyEvent.wVirtualKeyCode == VK_PAUSE) ||
(er.Event.KeyEvent.wVirtualKeyCode == 'C')) &&
(er.Event.KeyEvent.dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED) || KeyState[VK_CONTROL] & 0x80))
{
PCONSOLE_PROCESS_DATA current;
PLIST_ENTRY current_entry;
DPRINT1("Console_Api Ctrl-C\n");
current_entry = Console->ProcessList.Flink;
while (current_entry != &Console->ProcessList)
{
current = CONTAINING_RECORD(current_entry, CONSOLE_PROCESS_DATA, ConsoleLink);
current_entry = current_entry->Flink;
ConioConsoleCtrlEvent((DWORD)CTRL_C_EVENT, current);
}
if (Console->LineBuffer && !Console->LineComplete)
{
/* Line input is in progress; end it */
Console->LinePos = Console->LineSize = 0;
Console->LineComplete = TRUE;
}
return;
}
if (0 != (er.Event.KeyEvent.dwControlKeyState
& (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED))
&& (VK_UP == er.Event.KeyEvent.wVirtualKeyCode
|| VK_DOWN == er.Event.KeyEvent.wVirtualKeyCode))
{
if (er.Event.KeyEvent.bKeyDown)
{
/* scroll up or down */
if (VK_UP == er.Event.KeyEvent.wVirtualKeyCode)
{
/* only scroll up if there is room to scroll up into */
if (Console->ActiveBuffer->CurrentY != Console->ActiveBuffer->MaxY - 1)
{
Console->ActiveBuffer->VirtualY = (Console->ActiveBuffer->VirtualY +
Console->ActiveBuffer->MaxY - 1) %
Console->ActiveBuffer->MaxY;
Console->ActiveBuffer->CurrentY++;
}
}
else
{
/* only scroll down if there is room to scroll down into */
if (Console->ActiveBuffer->CurrentY != 0)
{
Console->ActiveBuffer->VirtualY = (Console->ActiveBuffer->VirtualY + 1) %
Console->ActiveBuffer->MaxY;
Console->ActiveBuffer->CurrentY--;
}
}
ConioDrawConsole(Console);
}
return;
}
ConioProcessChar(Console, &er);
}
/* PUBLIC APIS ****************************************************************/
CSR_API(SrvGetConsoleInput)
{
NTSTATUS Status;
PCSRSS_GET_CONSOLE_INPUT GetConsoleInputRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.GetConsoleInputRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCSRSS_CONSOLE Console;
PLIST_ENTRY CurrentInput;
ConsoleInput* Input;
DWORD Length;
PINPUT_RECORD InputRecord;
DPRINT("SrvGetConsoleInput\n");
Status = ConioLockConsole(ProcessData, GetConsoleInputRequest->ConsoleHandle, &Console, GENERIC_READ);
if(!NT_SUCCESS(Status)) return Status;
if (!CsrValidateMessageBuffer(ApiMessage,
(PVOID*)&GetConsoleInputRequest->InputRecord,
GetConsoleInputRequest->Length,
sizeof(INPUT_RECORD)))
{
return STATUS_INVALID_PARAMETER;
}
InputRecord = GetConsoleInputRequest->InputRecord;
Length = GetConsoleInputRequest->Length;
/*
if (!Win32CsrValidateBuffer(ProcessData->Process, InputRecord, Length, sizeof(INPUT_RECORD)))
{
ConioUnlockConsole(Console);
return STATUS_ACCESS_VIOLATION;
}
*/
if (GetConsoleInputRequest->bRead) // Read input.
{
GetConsoleInputRequest->Event = ProcessData->ConsoleEvent;
while (Length > 0)
{
BOOLEAN Done = FALSE;
// GetConsoleInputRequest->Event = ProcessData->ConsoleEvent;
/* only get input if there is any */
CurrentInput = Console->InputEvents.Flink;
while (CurrentInput != &Console->InputEvents)
{
Input = CONTAINING_RECORD(CurrentInput, ConsoleInput, ListEntry);
CurrentInput = CurrentInput->Flink;
if (Done)
{
GetConsoleInputRequest->MoreEvents = TRUE;
break;
}
RemoveEntryList(&Input->ListEntry);
if (!Done)
{
GetConsoleInputRequest->InputsRead++;
*InputRecord = Input->InputEvent;
/* HACK */ Length--;
// GetConsoleInputRequest->Input = Input->InputEvent;
if (GetConsoleInputRequest->Unicode == FALSE)
{
// ConioInputEventToAnsi(Console, &GetConsoleInputRequest->Input);
ConioInputEventToAnsi(Console, InputRecord);
}
InputRecord++;
Done = TRUE;
}
HeapFree(ConSrvHeap, 0, Input);
}
if (Done)
Status = STATUS_SUCCESS;
else
Status = STATUS_PENDING;
if (IsListEmpty(&Console->InputEvents))
{
ResetEvent(Console->ActiveEvent);
}
if (Status == STATUS_PENDING)
{
if (GetConsoleInputRequest->InputsRead == 0)
{
Status = NtWaitForSingleObject(GetConsoleInputRequest->Event, FALSE, 0);
if (!NT_SUCCESS(Status))
{
// BaseSetLastNTError(Status);
break;
}
}
else
{
/* nothing more to read (waiting for more input??), let's just bail */
break;
}
}
else // Status != STATUS_PENDING ; == STATUS_SUCCESS
{
if (!GetConsoleInputRequest->MoreEvents)
{
/* nothing more to read, bail */
break;
}
}
}
}
else // Peek input.
{
UINT NumInputs = 0;
if (!IsListEmpty(&Console->InputEvents))
{
CurrentInput = Console->InputEvents.Flink;
while (CurrentInput != &Console->InputEvents && NumInputs < Length)
{
Input = CONTAINING_RECORD(CurrentInput, ConsoleInput, ListEntry);
++NumInputs;
*InputRecord = Input->InputEvent;
if (GetConsoleInputRequest->Unicode == FALSE)
{
ConioInputEventToAnsi(Console, InputRecord);
}
InputRecord++;
CurrentInput = CurrentInput->Flink;
}
}
GetConsoleInputRequest->Length = NumInputs;
Status = STATUS_SUCCESS;
}
ConioUnlockConsole(Console);
return Status;
}
CSR_API(SrvWriteConsoleInput)
{
NTSTATUS Status;
PCSRSS_WRITE_CONSOLE_INPUT WriteConsoleInputRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.WriteConsoleInputRequest;
PINPUT_RECORD InputRecord;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCSRSS_CONSOLE Console;
DWORD Length;
DWORD i;
DPRINT("SrvWriteConsoleInput\n");
Status = ConioLockConsole(ProcessData, WriteConsoleInputRequest->ConsoleHandle, &Console, GENERIC_WRITE);
if (! NT_SUCCESS(Status))
{
return Status;
}
InputRecord = WriteConsoleInputRequest->InputRecord;
Length = WriteConsoleInputRequest->Length;
if (!Win32CsrValidateBuffer(ProcessData->Process, InputRecord, Length, sizeof(INPUT_RECORD)))
{
ConioUnlockConsole(Console);
return STATUS_ACCESS_VIOLATION;
}
for (i = 0; i < Length && NT_SUCCESS(Status); i++)
{
if (!WriteConsoleInputRequest->Unicode &&
InputRecord->EventType == KEY_EVENT)
{
CHAR AsciiChar = InputRecord->Event.KeyEvent.uChar.AsciiChar;
ConsoleInputAnsiCharToUnicodeChar(Console,
&InputRecord->Event.KeyEvent.uChar.UnicodeChar,
&AsciiChar);
}
Status = ConioProcessChar(Console, InputRecord++);
}
ConioUnlockConsole(Console);
WriteConsoleInputRequest->Length = i;
return Status;
}
CSR_API(SrvReadConsole)
{
NTSTATUS Status;
PCSRSS_READ_CONSOLE ReadConsoleRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.ReadConsoleRequest;
PLIST_ENTRY CurrentEntry;
ConsoleInput *Input;
PCHAR Buffer;
PWCHAR UnicodeBuffer;
ULONG i = 0;
ULONG nNumberOfCharsToRead, CharSize;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCSRSS_CONSOLE Console;
DPRINT("SrvReadConsole\n");
CharSize = (ReadConsoleRequest->Unicode ? sizeof(WCHAR) : sizeof(CHAR));
nNumberOfCharsToRead = ReadConsoleRequest->NrCharactersToRead;
if (!CsrValidateMessageBuffer(ApiMessage,
(PVOID*)&ReadConsoleRequest->Buffer,
ReadConsoleRequest->BufferSize,
sizeof(BYTE)))
{
return STATUS_INVALID_PARAMETER;
}
Buffer = (PCHAR)ReadConsoleRequest->Buffer;
UnicodeBuffer = (PWCHAR)Buffer;
/*
if (!Win32CsrValidateBuffer(ProcessData->Process, Buffer, nNumberOfCharsToRead, CharSize))
return STATUS_ACCESS_VIOLATION;
*/
Status = ConioLockConsole(ProcessData, ReadConsoleRequest->ConsoleHandle,
&Console, GENERIC_READ);
if (!NT_SUCCESS(Status)) return Status;
Status = STATUS_SUCCESS;
ReadConsoleRequest->EventHandle = ProcessData->ConsoleEvent;
/*** HACK: Enclosing do { ... } while (...) loop coming from kernel32 ***/
do
{
if (Status == STATUS_PENDING)
{
Status = NtWaitForSingleObject(ReadConsoleRequest->EventHandle,
FALSE,
0);
if (!NT_SUCCESS(Status))
{
DPRINT1("Wait for console input failed!\n");
break;
}
}
/******/
if (ReadConsoleRequest->NrCharactersRead * sizeof(WCHAR) > nNumberOfCharsToRead * CharSize)
{
// return STATUS_INVALID_PARAMETER;
Status = STATUS_INVALID_PARAMETER;
break;
// goto done;
}
// ReadConsoleRequest->EventHandle = ProcessData->ConsoleEvent;
Status = STATUS_PENDING; /* we haven't read anything (yet) */
if (Console->Mode & ENABLE_LINE_INPUT)
{
if (Console->LineBuffer == NULL)
{
/* Starting a new line */
Console->LineMaxSize = max(256, nNumberOfCharsToRead);
Console->LineBuffer = HeapAlloc(ConSrvHeap, 0, Console->LineMaxSize * sizeof(WCHAR));
if (Console->LineBuffer == NULL)
{
Status = STATUS_NO_MEMORY;
goto done;
}
Console->LineComplete = FALSE;
Console->LineUpPressed = FALSE;
Console->LineInsertToggle = 0;
Console->LineWakeupMask = ReadConsoleRequest->CtrlWakeupMask;
Console->LineSize = ReadConsoleRequest->NrCharactersRead;
Console->LinePos = Console->LineSize;
/* pre-filling the buffer is only allowed in the Unicode API,
* so we don't need to worry about conversion */
memcpy(Console->LineBuffer, Buffer, Console->LineSize * sizeof(WCHAR));
if (Console->LineSize == Console->LineMaxSize)
{
Console->LineComplete = TRUE;
Console->LinePos = 0;
}
}
/* If we don't have a complete line yet, process the pending input */
while (!Console->LineComplete && !IsListEmpty(&Console->InputEvents))
{
/* remove input event from queue */
CurrentEntry = RemoveHeadList(&Console->InputEvents);
if (IsListEmpty(&Console->InputEvents))
{
ResetEvent(Console->ActiveEvent);
}
Input = CONTAINING_RECORD(CurrentEntry, ConsoleInput, ListEntry);
/* only pay attention to key down */
if (KEY_EVENT == Input->InputEvent.EventType
&& Input->InputEvent.Event.KeyEvent.bKeyDown)
{
LineInputKeyDown(Console, &Input->InputEvent.Event.KeyEvent);
ReadConsoleRequest->ControlKeyState = Input->InputEvent.Event.KeyEvent.dwControlKeyState;
}
HeapFree(ConSrvHeap, 0, Input);
}
/* Check if we have a complete line to read from */
if (Console->LineComplete)
{
while (i < nNumberOfCharsToRead && Console->LinePos != Console->LineSize)
{
WCHAR Char = Console->LineBuffer[Console->LinePos++];
if (ReadConsoleRequest->Unicode)
UnicodeBuffer[i++] = Char;
else
ConsoleInputUnicodeCharToAnsiChar(Console, &Buffer[i++], &Char);
}
if (Console->LinePos == Console->LineSize)
{
/* Entire line has been read */
HeapFree(ConSrvHeap, 0, Console->LineBuffer);
Console->LineBuffer = NULL;
}
Status = STATUS_SUCCESS;
}
}
else
{
/* Character input */
while (i < nNumberOfCharsToRead && !IsListEmpty(&Console->InputEvents))
{
/* remove input event from queue */
CurrentEntry = RemoveHeadList(&Console->InputEvents);
if (IsListEmpty(&Console->InputEvents))
{
ResetEvent(Console->ActiveEvent);
}
Input = CONTAINING_RECORD(CurrentEntry, ConsoleInput, ListEntry);
/* only pay attention to valid ascii chars, on key down */
if (KEY_EVENT == Input->InputEvent.EventType
&& Input->InputEvent.Event.KeyEvent.bKeyDown
&& Input->InputEvent.Event.KeyEvent.uChar.UnicodeChar != L'\0')
{
WCHAR Char = Input->InputEvent.Event.KeyEvent.uChar.UnicodeChar;
if (ReadConsoleRequest->Unicode)
UnicodeBuffer[i++] = Char;
else
ConsoleInputUnicodeCharToAnsiChar(Console, &Buffer[i++], &Char);
Status = STATUS_SUCCESS; /* did read something */
}
HeapFree(ConSrvHeap, 0, Input);
}
}
done:
ReadConsoleRequest->NrCharactersRead = i;
/******/
}
while (Status == STATUS_PENDING);
/*** HACK: Enclosing do { ... } while (...) loop coming from kernel32 ***/
ConioUnlockConsole(Console);
return Status;
}
CSR_API(SrvFlushConsoleInputBuffer)
{
NTSTATUS Status;
PCSRSS_FLUSH_INPUT_BUFFER FlushInputBufferRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.FlushInputBufferRequest;
PLIST_ENTRY CurrentEntry;
PCSRSS_CONSOLE Console;
ConsoleInput* Input;
DPRINT("SrvFlushConsoleInputBuffer\n");
Status = ConioLockConsole(ConsoleGetPerProcessData(CsrGetClientThread()->Process),
FlushInputBufferRequest->ConsoleInput,
&Console,
GENERIC_WRITE);
if(!NT_SUCCESS(Status)) return Status;
/* Discard all entries in the input event queue */
while (!IsListEmpty(&Console->InputEvents))
{
CurrentEntry = RemoveHeadList(&Console->InputEvents);
Input = CONTAINING_RECORD(CurrentEntry, ConsoleInput, ListEntry);
/* Destroy the event */
HeapFree(ConSrvHeap, 0, Input);
}
ResetEvent(Console->ActiveEvent);
ConioUnlockConsole(Console);
return STATUS_SUCCESS;
}
CSR_API(SrvGetConsoleNumberOfInputEvents)
{
NTSTATUS Status;
PCSRSS_GET_NUM_INPUT_EVENTS GetNumInputEventsRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.GetNumInputEventsRequest;
PCSRSS_CONSOLE Console;
PLIST_ENTRY CurrentInput;
DWORD NumEvents;
DPRINT("SrvGetConsoleNumberOfInputEvents\n");
Status = ConioLockConsole(ConsoleGetPerProcessData(CsrGetClientThread()->Process), GetNumInputEventsRequest->ConsoleHandle, &Console, GENERIC_READ);
if (!NT_SUCCESS(Status)) return Status;
CurrentInput = Console->InputEvents.Flink;
NumEvents = 0;
/* If there are any events ... */
while (CurrentInput != &Console->InputEvents)
{
CurrentInput = CurrentInput->Flink;
NumEvents++;
}
ConioUnlockConsole(Console);
GetNumInputEventsRequest->NumInputEvents = NumEvents;
return STATUS_SUCCESS;
}
/* EOF */