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c91fecf968
It currently tests the features I needed to adjust/implement when fixing the wininet problem. ReactOS currently passes all tests, but fails one if you launch the test app for the second time quickly after the first time (timing problem in the network code?). - Fix the behaviour on an ioctlsocket FIONREAD call: The output buffer is not touched, when we have no socket, but when we have no connection, it is set to 0. - Forward the socket call to WSASocketW instead of WSASocketA, minimal performance improvement svn path=/trunk/; revision=33824
65 lines
1.6 KiB
C
65 lines
1.6 KiB
C
/*
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* PROJECT: ws2_32.dll API tests
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* LICENSE: GPLv2 or any later version
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* FILE: apitests/ws2_32/helpers.c
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* PURPOSE: Helper functions for the socket tests
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* COPYRIGHT: Copyright 2008 Colin Finck <mail@colinfinck.de>
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*/
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#include "ws2_32.h"
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int CreateSocket(PTESTINFO pti, SOCKET* psck)
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{
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/* Create the socket */
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*psck = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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TEST(*psck != INVALID_SOCKET);
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if(*psck == INVALID_SOCKET)
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{
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printf("Winsock error code is %u\n", WSAGetLastError());
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WSACleanup();
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return APISTATUS_ASSERTION_FAILED;
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}
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return APISTATUS_NORMAL;
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}
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int ConnectToReactOSWebsite(PTESTINFO pti, SOCKET sck)
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{
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int iResult;
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struct hostent* host;
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struct sockaddr_in sa;
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/* Connect to "www.reactos.org" */
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host = gethostbyname("www.reactos.org");
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sa.sin_family = AF_INET;
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sa.sin_addr.s_addr = *(u_long*)host->h_addr_list[0];
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sa.sin_port = htons(80);
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SCKTEST(connect(sck, (struct sockaddr *)&sa, sizeof(sa)));
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return APISTATUS_NORMAL;
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}
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int GetRequestAndWait(PTESTINFO pti, SOCKET sck)
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{
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const char szGetRequest[] = "GET / HTTP/1.0\r\n\r\n";
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int iResult;
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struct fd_set readable;
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/* Send the GET request */
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SCKTEST(send(sck, szGetRequest, strlen(szGetRequest), 0));
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TEST(iResult == strlen(szGetRequest));
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/* Shutdown the SEND connection */
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SCKTEST(shutdown(sck, SD_SEND));
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/* Wait until we're ready to read */
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FD_ZERO(&readable);
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FD_SET(sck, &readable);
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SCKTEST(select(0, &readable, NULL, NULL, NULL));
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return APISTATUS_NORMAL;
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}
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