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![Steven Edwards](/assets/img/avatar_default.png)
next few weeks. I'm going through the DFLAT api doc and fixing the export names and then going to try to build a simple hello dflat application. svn path=/trunk/; revision=2844
86 lines
1.7 KiB
C
86 lines
1.7 KiB
C
/* ------------- menu.c ------------- */
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#include "dflat32/dflat.h"
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static struct PopDown *FindCmd(MBAR *mn, int cmd)
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{
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MENU *mnu = mn->PullDown;
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while (mnu->Title != (void *)-1) {
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struct PopDown *pd = mnu->Selections;
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while (pd->SelectionTitle != NULL) {
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if (pd->ActionId == cmd)
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return pd;
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pd++;
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}
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mnu++;
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}
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return NULL;
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}
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char *GetCommandText(MBAR *mn, int cmd)
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{
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struct PopDown *pd = FindCmd(mn, cmd);
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if (pd != NULL)
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return pd->SelectionTitle;
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return NULL;
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}
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BOOL isCascadedCommand(MBAR *mn, int cmd)
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{
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struct PopDown *pd = FindCmd(mn, cmd);
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if (pd != NULL)
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return pd->Attrib & CASCADED;
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return FALSE;
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}
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void ActivateCommand(MBAR *mn, int cmd)
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{
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struct PopDown *pd = FindCmd(mn, cmd);
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if (pd != NULL)
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pd->Attrib &= ~INACTIVE;
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}
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void DeactivateCommand(MBAR *mn, int cmd)
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{
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struct PopDown *pd = FindCmd(mn, cmd);
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if (pd != NULL)
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pd->Attrib |= INACTIVE;
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}
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BOOL isActive(MBAR *mn, int cmd)
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{
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struct PopDown *pd = FindCmd(mn, cmd);
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if (pd != NULL)
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return !(pd->Attrib & INACTIVE);
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return FALSE;
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}
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BOOL GetCommandToggle(MBAR *mn, int cmd)
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{
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struct PopDown *pd = FindCmd(mn, cmd);
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if (pd != NULL)
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return (pd->Attrib & CHECKED) != 0;
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return FALSE;
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}
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void SetCommandToggle(MBAR *mn, int cmd)
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{
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struct PopDown *pd = FindCmd(mn, cmd);
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if (pd != NULL)
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pd->Attrib |= CHECKED;
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}
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void ClearCommandToggle(MBAR *mn, int cmd)
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{
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struct PopDown *pd = FindCmd(mn, cmd);
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if (pd != NULL)
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pd->Attrib &= ~CHECKED;
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}
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void InvertCommandToggle(MBAR *mn, int cmd)
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{
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struct PopDown *pd = FindCmd(mn, cmd);
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if (pd != NULL)
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pd->Attrib ^= CHECKED;
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}
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