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23373acbb9
There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
30 lines
800 B
CMake
30 lines
800 B
CMake
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remove_definitions(-D_WIN32_WINNT=0x502)
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add_definitions(-D_WIN32_WINNT=0x600)
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add_definitions(-D__WINESRC__)
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include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
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spec2def(mscoree.dll mscoree.spec)
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list(APPEND SOURCE
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assembly.c
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config.c
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cordebug.c
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corruntimehost.c
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metadata.c
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metahost.c
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mscoree_main.c
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mscoree_private.h)
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add_library(mscoree MODULE
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${SOURCE}
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guid.c
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mscoree.rc
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${CMAKE_CURRENT_BINARY_DIR}/mscoree_stubs.c
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${CMAKE_CURRENT_BINARY_DIR}/mscoree.def)
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set_module_type(mscoree win32dll)
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target_link_libraries(mscoree uuid wine)
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add_importlibs(mscoree dbghelp advapi32 shell32 ole32 shlwapi msvcrt kernel32 ntdll)
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add_pch(mscoree mscoree_private.h SOURCE)
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add_cd_file(TARGET mscoree DESTINATION reactos/system32 FOR all)
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