reactos/drivers/filesystems/udfs/udffs.h
Timo Kreuzer 109b84826e [UDFS] Remove packing around include of ntifs.h
This is not just wrong, it is criminal.
2024-04-10 21:46:34 +02:00

384 lines
13 KiB
C

////////////////////////////////////////////////////////////////////
// Copyright (C) Alexander Telyatnikov, Ivan Keliukh, Yegor Anchishkin, SKIF Software, 1999-2013. Kiev, Ukraine
// All rights reserved
// This file was released under the GPLv2 on June 2015.
////////////////////////////////////////////////////////////////////
/*************************************************************************
*
* File: UDF.h
*
* Module: UDF File System Driver (Kernel mode execution only)
*
* Description:
* The main include file for the UDF file system driver.
*
*************************************************************************/
#ifndef _UDF_UDF_H_
#define _UDF_UDF_H_
/**************** OPTIONS *****************/
//#define UDF_TRACK_UNICODE_STR
//#define UDF_LIMIT_NAME_LEN
//#define UDF_LIMIT_DIR_SIZE
#ifdef UDF_LIMIT_NAME_LEN
#define UDF_X_NAME_LEN (20)
#define UDF_X_PATH_LEN (25)
#else //UDF_LIMIT_NAME_LEN
#define UDF_X_NAME_LEN UDF_NAME_LEN
#define UDF_X_PATH_LEN UDF_PATH_LEN
#endif //UDF_LIMIT_NAME_LEN
#define IFS_40
//#define PRETEND_NTFS
//#define UDF_ASYNC_IO
//#define UDF_ENABLE_SECURITY
#define UDF_HANDLE_EAS
#define UDF_HDD_SUPPORT
#define UDF_ALLOW_FRAG_AD
#ifndef UDF_LIMIT_DIR_SIZE
#define UDF_DEFAULT_DIR_PACK_THRESHOLD (128)
#else // UDF_LIMIT_DIR_SIZE
#define UDF_DEFAULT_DIR_PACK_THRESHOLD (16)
#endif // UDF_LIMIT_DIR_SIZE
#define UDF_DEFAULT_READAHEAD_GRAN 0x10000
#define UDF_DEFAULT_SPARSE_THRESHOLD (256*PACKETSIZE_UDF)
#define ALLOW_SPARSE
#define UDF_PACK_DIRS
#define MOUNT_ERR_THRESHOLD 256
#define UDF_VALID_FILE_ATTRIBUTES \
(FILE_ATTRIBUTE_READONLY | \
FILE_ATTRIBUTE_HIDDEN | \
FILE_ATTRIBUTE_SYSTEM | \
FILE_ATTRIBUTE_DIRECTORY | \
FILE_ATTRIBUTE_ARCHIVE | \
/*FILE_ATTRIBUTE_DEVICE | */ \
FILE_ATTRIBUTE_NORMAL | \
FILE_ATTRIBUTE_TEMPORARY | \
FILE_ATTRIBUTE_SPARSE_FILE)
//#define UDF_DISABLE_SYSTEM_CACHE_MANAGER
//#define UDF_CDRW_EMULATION_ON_ROM
#define UDF_DELAYED_CLOSE
#ifdef UDF_DELAYED_CLOSE
#define UDF_FE_ALLOCATION_CHARGE
#endif //UDF_DELAYED_CLOSE
#define UDF_ALLOW_RENAME_MOVE
#define UDF_ALLOW_HARD_LINKS
#ifdef UDF_ALLOW_HARD_LINKS
//#define UDF_ALLOW_LINKS_TO_STREAMS
#endif //UDF_ALLOW_HARD_LINKS
//#define UDF_ALLOW_PRETEND_DELETED
#define UDF_DEFAULT_BM_FLUSH_TIMEOUT 16 // seconds
#define UDF_DEFAULT_TREE_FLUSH_TIMEOUT 5 // seconds
#define UDF_DEFAULT_FSP_THREAD_PER_CPU (4)
#define UDF_FSP_THREAD_PER_CPU (Vcb->ThreadsPerCpu)
#define FSP_PER_DEVICE_THRESHOLD (UDFGlobalData.CPU_Count*UDF_FSP_THREAD_PER_CPU)
/************* END OF OPTIONS **************/
// some constant definitions
#define UDF_PANIC_IDENTIFIER (0x86427531)
// Common include files - should be in the include dir of the MS supplied IFS Kit
#ifndef _CONSOLE
extern "C" {
#include "ntifs.h"
#include "ntifs_ex.h"
}
#endif //_CONSOLE
#include <pseh/pseh2.h>
#include "Include/check_env.h"
#define PEXTENDED_IO_STACK_LOCATION PIO_STACK_LOCATION
#define NDEBUG
#ifndef NDEBUG
#define UDF_DBG
#endif
#define VALIDATE_STRUCTURES
// the following include files should be in the inc sub-dir associated with this driver
#define OS_SUCCESS(a) NT_SUCCESS(a)
#define OSSTATUS NTSTATUS
#ifndef _CONSOLE
#include "ntdddisk.h"
#include <devioctl.h>
#include "Include/CrossNt/CrossNt.h"
#endif //_CONSOLE
#include <stddef.h>
#include <string.h>
#include <stdio.h>
//#include "ecma_167.h"
//#include "osta_misc.h"
#include "wcache.h"
#include "CDRW/cdrw_usr.h"
#include "Include/regtools.h"
#ifdef _CONSOLE
#include "udf_info/udf_rel.h"
#include "Include/udf_common.h"
#else
#include "struct.h"
#endif //_CONSOLE
// global variables - minimize these
extern UDFData UDFGlobalData;
#ifndef _CONSOLE
#include "env_spec.h"
#include "dldetect.h"
#include "udf_dbg.h"
#else
#include "Include/env_spec_w32.h"
#endif //_CONSOLE
#include "sys_spec.h"
#include "udf_info/udf_info.h"
#ifndef _CONSOLE
#include "protos.h"
#endif //_CONSOLE
#include "Include/phys_lib.h"
#include "errmsg.h"
//#include "Include/tools.h"
#include "udfpubl.h"
//#include "ntifs.h"
#include "mem.h"
extern CCHAR DefLetter[];
// try-finally simulation
#define try_return(S) { S; goto try_exit; }
#define try_return1(S) { S; goto try_exit1; }
#define try_return2(S) { S; goto try_exit2; }
// some global (helpful) macros
#define UDFSetFlag(Flag, Value) ((Flag) |= (Value))
#define UDFClearFlag(Flag, Value) ((Flag) &= ~(Value))
#define PtrOffset(BASE,OFFSET) ((ULONG)((ULONG)(OFFSET) - (ULONG)(BASE)))
#define UDFQuadAlign(Value) ((((uint32)(Value)) + 7) & 0xfffffff8)
// to perform a bug-check (panic), the following macro is used
#define UDFPanic(arg1, arg2, arg3) \
(KeBugCheckEx(UDF_PANIC_IDENTIFIER, UDF_BUG_CHECK_ID | __LINE__, (uint32)(arg1), (uint32)(arg2), (uint32)(arg3)))
// small check for illegal open mode (desired access) if volume is
// read only (on standard CD-ROM device or another like this)
#define UdfIllegalFcbAccess(Vcb,DesiredAccess) (( \
(Vcb->VCBFlags & UDF_VCB_FLAGS_VOLUME_READ_ONLY) && \
(FlagOn( (DesiredAccess), \
FILE_WRITE_DATA | \
FILE_ADD_FILE | \
FILE_APPEND_DATA | \
FILE_ADD_SUBDIRECTORY | \
FILE_WRITE_EA | \
FILE_DELETE_CHILD | \
FILE_WRITE_ATTRIBUTES | \
DELETE | \
WRITE_OWNER | \
WRITE_DAC )) \
) || ( \
!(Vcb->WriteSecurity) && \
(FlagOn( (DesiredAccess), \
WRITE_OWNER | \
0 /*WRITE_DAC*/ )) \
))
#if !defined(UDF_DBG) && !defined(PRINT_ALWAYS)
#define UDFPrint(Args)
#else
#define UDFPrint(Args) KdPrint(Args)
#endif
#define UDFPrintErr(Args) KdPrint(Args)
//
#if !defined(UDF_DBG) && !defined(PRINT_ALWAYS)
#ifndef _CONSOLE
#define UDFAcquireResourceExclusive(Resource,CanWait) \
(ExAcquireResourceExclusiveLite((Resource),(CanWait)))
#define UDFAcquireResourceShared(Resource,CanWait) \
(ExAcquireResourceSharedLite((Resource),(CanWait)))
// a convenient macro (must be invoked in the context of the thread that acquired the resource)
#define UDFReleaseResource(Resource) \
(ExReleaseResourceForThreadLite((Resource), ExGetCurrentResourceThread()))
#define UDFDeleteResource(Resource) \
(ExDeleteResourceLite((Resource)))
#define UDFConvertExclusiveToSharedLite(Resource) \
(ExConvertExclusiveToSharedLite((Resource)))
#define UDFInitializeResourceLite(Resource) \
(ExInitializeResourceLite((Resource)))
#define UDFAcquireSharedStarveExclusive(Resource,CanWait) \
(ExAcquireSharedStarveExclusive((Resource),(CanWait)))
#define UDFAcquireSharedWaitForExclusive(Resource,CanWait) \
(ExAcquireSharedWaitForExclusive((Resource),(CanWait)))
#define UDFInterlockedIncrement(addr) \
(InterlockedIncrement((addr)))
#define UDFInterlockedDecrement(addr) \
(InterlockedDecrement((addr)))
#define UDFInterlockedExchangeAdd(addr,i) \
(InterlockedExchangeAdd((addr),(i)))
#endif //_CONSOLE
#define UDF_CHECK_PAGING_IO_RESOURCE(NTReqFCB)
#define UDF_CHECK_EXVCB_RESOURCE(Vcb)
#define UDF_CHECK_BITMAP_RESOURCE(Vcb)
#else //UDF_DBG
#ifndef _CONSOLE
#define UDFAcquireResourceExclusive(Resource,CanWait) \
(UDFDebugAcquireResourceExclusiveLite((Resource),(CanWait),UDF_BUG_CHECK_ID,__LINE__))
#define UDFAcquireResourceShared(Resource,CanWait) \
(UDFDebugAcquireResourceSharedLite((Resource),(CanWait),UDF_BUG_CHECK_ID,__LINE__))
// a convenient macro (must be invoked in the context of the thread that acquired the resource)
#define UDFReleaseResource(Resource) \
(UDFDebugReleaseResourceForThreadLite((Resource), ExGetCurrentResourceThread(),UDF_BUG_CHECK_ID,__LINE__))
#define UDFDeleteResource(Resource) \
(UDFDebugDeleteResource((Resource), ExGetCurrentResourceThread(),UDF_BUG_CHECK_ID,__LINE__))
#define UDFConvertExclusiveToSharedLite(Resource) \
(UDFDebugConvertExclusiveToSharedLite((Resource), ExGetCurrentResourceThread(),UDF_BUG_CHECK_ID,__LINE__))
#define UDFInitializeResourceLite(Resource) \
(UDFDebugInitializeResourceLite((Resource), ExGetCurrentResourceThread(),UDF_BUG_CHECK_ID,__LINE__))
#define UDFAcquireSharedStarveExclusive(Resource,CanWait) \
(UDFDebugAcquireSharedStarveExclusive((Resource), (CanWait), UDF_BUG_CHECK_ID,__LINE__))
#define UDFAcquireSharedWaitForExclusive(Resource,CanWait) \
(UDFDebugAcquireSharedWaitForExclusive((Resource), (CanWait), UDF_BUG_CHECK_ID,__LINE__))
#define UDFInterlockedIncrement(addr) \
(UDFDebugInterlockedIncrement((addr), UDF_BUG_CHECK_ID,__LINE__))
#define UDFInterlockedDecrement(addr) \
(UDFDebugInterlockedDecrement((addr), UDF_BUG_CHECK_ID,__LINE__))
#define UDFInterlockedExchangeAdd(addr,i) \
(UDFDebugInterlockedExchangeAdd((addr),(i), UDF_BUG_CHECK_ID,__LINE__))
#endif //_CONSOLE
#define UDF_CHECK_PAGING_IO_RESOURCE(NTReqFCB) \
ASSERT(!ExIsResourceAcquiredExclusiveLite(&(NTReqFCB->PagingIoResource))); \
ASSERT(!ExIsResourceAcquiredSharedLite(&(NTReqFCB->PagingIoResource)));
#define UDF_CHECK_EXVCB_RESOURCE(Vcb) \
ASSERT( ExIsResourceAcquiredExclusiveLite(&(Vcb->VCBResource)) );
#define UDF_CHECK_BITMAP_RESOURCE(Vcb)
/* \
ASSERT( (ExIsResourceAcquiredExclusiveLite(&(Vcb->VCBResource)) || \
ExIsResourceAcquiredSharedLite(&(Vcb->VCBResource))) ); \
ASSERT(ExIsResourceAcquiredExclusiveLite(&(Vcb->BitMapResource1))); \
*/
#endif //UDF_DBG
#define UDFRaiseStatus(IC,S) { \
(IC)->SavedExceptionCode = (S); \
ExRaiseStatus( (S) ); \
}
#define UDFNormalizeAndRaiseStatus(IC,S) { \
(IC)->SavedExceptionCode = FsRtlNormalizeNtstatus((S),STATUS_UNEXPECTED_IO_ERROR); \
ExRaiseStatus( (IC)->SavedExceptionCode ); \
}
#define UDFIsRawDevice(RC) ( \
((RC) == STATUS_DEVICE_NOT_READY) || \
((RC) == STATUS_NO_MEDIA_IN_DEVICE) \
)
// each file has a unique bug-check identifier associated with it.
// Here is a list of constant definitions for these identifiers
#define UDF_FILE_INIT (0x00000001)
#define UDF_FILE_FILTER (0x00000002)
#define UDF_FILE_CREATE (0x00000003)
#define UDF_FILE_CLEANUP (0x00000004)
#define UDF_FILE_CLOSE (0x00000005)
#define UDF_FILE_READ (0x00000006)
#define UDF_FILE_WRITE (0x00000007)
#define UDF_FILE_INFORMATION (0x00000008)
#define UDF_FILE_FLUSH (0x00000009)
#define UDF_FILE_VOL_INFORMATION (0x0000000A)
#define UDF_FILE_DIR_CONTROL (0x0000000B)
#define UDF_FILE_FILE_CONTROL (0x0000000C)
#define UDF_FILE_DEVICE_CONTROL (0x0000000D)
#define UDF_FILE_SHUTDOWN (0x0000000E)
#define UDF_FILE_LOCK_CONTROL (0x0000000F)
#define UDF_FILE_SECURITY (0x00000010)
#define UDF_FILE_EXT_ATTR (0x00000011)
#define UDF_FILE_MISC (0x00000012)
#define UDF_FILE_FAST_IO (0x00000013)
#define UDF_FILE_FS_CONTROL (0x00000014)
#define UDF_FILE_PHYSICAL (0x00000015)
#define UDF_FILE_PNP (0x00000016)
#define UDF_FILE_VERIFY_FS_CONTROL (0x00000017)
#define UDF_FILE_ENV_SPEC (0x00000018)
#define UDF_FILE_SYS_SPEC (0x00000019)
#define UDF_FILE_PHYS_EJECT (0x0000001A)
#define UDF_FILE_DLD (0x00000200)
#define UDF_FILE_MEM (0x00000201)
#define UDF_FILE_MEMH (0x00000202)
#define UDF_FILE_WCACHE (0x00000203)
#define UDF_FILE_UDF_INFO (0x00000100)
#define UDF_FILE_UDF_INFO_ALLOC (0x00000101)
#define UDF_FILE_UDF_INFO_DIR (0x00000102)
#define UDF_FILE_UDF_INFO_MOUNT (0x00000103)
#define UDF_FILE_UDF_INFO_EXTENT (0x00000104)
#define UDF_FILE_UDF_INFO_REMAP (0x00000105)
//#define UDF_FILE_UDF_INFO_ (0x0000010x)
#define UDF_FILE_PROTECT (0x00000300)
//#define UDF_FILE_PROTECT_ (0x0000030x)
#define SystemAllocatePool(hernya,size) ExAllocatePoolWithTag(hernya, size, 'Snwd')
#define SystemFreePool(addr) ExFreePool((PVOID)(addr))
//Device names
#include "Include/udf_reg.h"
#include <ddk/mountmgr.h>
#endif // _UDF_UDF_H_