reactos/base/applications/sndrec32/audio_wavein.hpp
Amine Khaldi c424146e2c Create a branch for cmake bringup.
svn path=/branches/cmake-bringup/; revision=48236
2010-07-24 18:52:44 +00:00

328 lines
5.4 KiB
C++

/* PROJECT: ReactOS sndrec32
* LICENSE: GPL - See COPYING in the top level directory
* FILE: base/applications/sndrec32/audio_wavein.hpp
* PURPOSE: Windows MM wave in abstraction
* PROGRAMMERS: Marco Pagliaricci (irc: rendar)
*/
#ifndef _AUDIOWAVEIN_H_
#define _AUDIOWAVEIN_H_
#include "audio_def.hpp"
#include "audio_format.hpp"
#include "audio_receiver.hpp"
_AUDIO_NAMESPACE_START_
enum audio_wavein_status { WAVEIN_NOTREADY, WAVEIN_READY,
WAVEIN_RECORDING, WAVEIN_ERR,
WAVEIN_STOP, WAVEIN_FLUSHING
};
class audio_wavein
{
private:
//
// The new recording thread sends message to this procedure
// about open recording, close, and sound data recorded
//
static DWORD WINAPI recording_procedure( LPVOID );
//
// When this event is signaled, then the previsiously created
// recording thread will wake up and start recording audio
// and will pass audio data to an `audio_receiver' object.
//
HANDLE wakeup_recthread;
HANDLE data_flushed_event;
protected:
//TODO: puts these structs in private?!
//
// Audio wavein device stuff
//
WAVEFORMATEX wave_format;
WAVEHDR * wave_headers;
HWAVEIN wavein_handle;
audio_format aud_info;
audio_receiver & audio_rcvd;
//
// Audio Recorder Thread id
//
DWORD recthread_id;
//
// Object status
//
audio_wavein_status status;
//
// How many seconds of audio
// can record the internal buffer
// before flushing audio data
// to the `audio_receiver' class?
//
float buf_secs;
//
// The temporary buffers for the audio
// data incoming from the wavein device
// and its size, and its total number.
//
BYTE * main_buffer;
unsigned int mb_size;
unsigned int buffers;
//
// Protected Functions
//
//initialize all structures and variables.
void init_( void );
void alloc_buffers_mem_( unsigned int, float );
void free_buffers_mem_( void );
void init_headers_( void );
void prep_headers_( void );
void unprep_headers_( void );
void add_buffers_to_driver_( void );
public:
//
// Ctors
//
audio_wavein(
const audio_format & a_info, audio_receiver & a_receiver )
: wave_headers( 0 ),
aud_info( a_info ), audio_rcvd( a_receiver ),
status( WAVEIN_NOTREADY ), main_buffer( 0 ), mb_size( 0 ),
buffers( _AUDIO_DEFAULT_WAVEINBUFFERS )
{
//
// Initializing internal wavein data
//
init_();
aud_info = a_info;
}
//
// Dtor
//
~audio_wavein( void )
{
//close(); TODO!
}
//
// Public functions
//
void open( void );
void close ( void );
void start_recording( void );
void stop_recording( void );
audio_wavein_status current_status ( void ) const
{
return status;
}
float buffer_secs( void ) const
{ return buf_secs; }
void buffer_secs( float bsecs )
{
//
// Some checking
//
if ( bsecs <= 0 )
return;
//
// Set seconds lenght for each
// buffer.
//
buf_secs = bsecs;
}
unsigned int total_buffers( void ) const
{ return buffers; }
void total_buffers( unsigned int tot_bufs )
{
//
// Some checking
//
if ( tot_bufs == 0 )
return;
//
// Sets the number of total buffers.
//
buffers = tot_bufs;
}
audio_format format( void ) const
{ return aud_info; }
BYTE * buf( void ) { return main_buffer; }
unsigned int bufsz( void ) { return mb_size; }
unsigned int samplevalue_max( void )
{
if ( aud_info.bits() == 16 )
return (unsigned int )65535;
else if ( aud_info.bits() == 8 )
return (unsigned int)255;
else
return 0;
}
unsigned tot_samples_buf( void )
{
return aud_info.samples_in_bytes( mb_size );
}
unsigned int nsample ( unsigned int nsamp )
{
unsigned int svalue;
if ( aud_info.bits() == 16 )
svalue = ( unsigned int ) abs( *(( short * ) (main_buffer + aud_info.bytes_in_samples( nsamp ))));
else if ( aud_info.bits() == 8 )
svalue = (unsigned int)(( ptrdiff_t ) *(main_buffer + aud_info.bytes_in_samples( nsamp )));
else
svalue = 0;
return svalue;
}
};
_AUDIO_NAMESPACE_END_
#endif //ifdef _AUDIOWAVEIN_H_