reactos/subsystems/win32/win32k/include/surface.h
Jérôme Gardou 6638a5b899 Sync with trunk (aka 'I want my virtualbox mouse integration too')
svn path=/branches/reactos-yarotows/; revision=46732
2010-04-05 09:59:21 +00:00

78 lines
2.7 KiB
C

#pragma once
#include "win32.h"
#include "gdiobj.h"
#define PDEV_SURFACE 0x80000000
/* GDI surface object */
typedef struct _SURFACE
{
BASEOBJECT BaseObject;
SURFOBJ SurfObj;
FLONG flHooks;
FLONG flFlags;
struct _PALETTE *ppal;
union
{
HANDLE hSecureUMPD; // if UMPD_SURFACE set
HANDLE hMirrorParent;// if MIRROR_SURFACE set
HANDLE hDDSurface; // if DIRECTDRAW_SURFACE set
};
SIZEL dimension; /* For SetBitmapDimension(), do NOT use
to get width/height of bitmap, use
bitmap.bmWidth/bitmap.bmHeight for
that */
HDC hDC; // Doc in "Undocumented Windows", page 546, seems to be supported with XP.
ULONG cRef; // 0x064
HPALETTE hpalHint;
/* For device-independent bitmaps: */
HANDLE hDIBSection;
HANDLE hSecure;
DWORD dwOffset;
/* reactos specific */
PFAST_MUTEX BitsLock; /* You need to hold this lock before you touch
the actual bits in the bitmap */
HPALETTE hDIBPalette;
DWORD dsBitfields[3]; // hack, should probably use palette instead
DWORD biClrUsed;
DWORD biClrImportant;
} SURFACE, *PSURFACE;
#define BITMAPOBJ_IS_APIBITMAP 0x1
/* Internal interface */
#define SURFACE_AllocSurface() ((PSURFACE) GDIOBJ_AllocObj(GDIObjType_SURF_TYPE))
#define SURFACE_AllocSurfaceWithHandle() ((PSURFACE) GDIOBJ_AllocObjWithHandle(GDI_OBJECT_TYPE_BITMAP))
#define SURFACE_FreeSurface(pBMObj) GDIOBJ_FreeObj((POBJ) pBMObj, GDIObjType_SURF_TYPE)
#define SURFACE_FreeSurfaceByHandle(hBMObj) GDIOBJ_FreeObjByHandle((HGDIOBJ) hBMObj, GDI_OBJECT_TYPE_BITMAP)
/* NOTE: Use shared locks! */
#define SURFACE_LockSurface(hBMObj) \
((PSURFACE) GDIOBJ_LockObj ((HGDIOBJ) hBMObj, GDI_OBJECT_TYPE_BITMAP))
#define SURFACE_ShareLockSurface(hBMObj) \
((PSURFACE) GDIOBJ_ShareLockObj ((HGDIOBJ) hBMObj, GDI_OBJECT_TYPE_BITMAP))
#define SURFACE_UnlockSurface(pBMObj) \
GDIOBJ_UnlockObjByPtr ((POBJ)pBMObj)
#define SURFACE_ShareUnlockSurface(pBMObj) \
GDIOBJ_ShareUnlockObjByPtr ((POBJ)pBMObj)
#define SURFACE_LockBitmapBits(pBMObj) ExEnterCriticalRegionAndAcquireFastMutexUnsafe((pBMObj)->BitsLock)
#define SURFACE_UnlockBitmapBits(pBMObj) ExReleaseFastMutexUnsafeAndLeaveCriticalRegion((pBMObj)->BitsLock)
BOOL INTERNAL_CALL SURFACE_Cleanup(PVOID ObjectBody);
BOOL INTERNAL_CALL SURFACE_InitBitsLock(SURFACE *pBMObj);
void INTERNAL_CALL SURFACE_CleanupBitsLock(SURFACE *pBMObj);
#define GDIDEV(SurfObj) ((PDEVOBJ *)((SurfObj)->hdev))
#define GDIDEVFUNCS(SurfObj) ((PDEVOBJ *)((SurfObj)->hdev))->DriverFunctions
INT FASTCALL BitsPerFormat (ULONG Format);
ULONG FASTCALL BitmapFormat (WORD Bits, DWORD Compression);