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![Timo Kreuzer](/assets/img/avatar_default.png)
- Allocate bitmaps as kernel sections, instead of from paged pool, like it's done in windows. - Fix SURFACE_Cleanup. It was only freeing the memory for API_BITMAPs. If memory was allocated by a driver it never got freed. - Add BMF_RLE_HACK flag to free decompressed RLE bits - Support FL_ZERO_MEMORY in EngAllocSectionMem - Set SURFOBJ::iType when creating a surface svn path=/branches/reactos-yarotows/; revision=47606
39 lines
961 B
C
39 lines
961 B
C
#pragma once
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BOOL APIENTRY EngIntersectRect (PRECTL prcDst, PRECTL prcSrc1, PRECTL prcSrc2);
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VOID FASTCALL EngDeleteXlate (XLATEOBJ *XlateObj);
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BOOL APIENTRY
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IntEngMaskBlt(SURFOBJ *psoDest,
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SURFOBJ *psoMask,
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CLIPOBJ *ClipRegion,
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XLATEOBJ *DestColorTranslation,
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XLATEOBJ *SourceColorTranslation,
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RECTL *DestRect,
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POINTL *pptlMask,
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BRUSHOBJ *pbo,
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POINTL *BrushOrigin);
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VOID FASTCALL
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IntEngWindowChanged(
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PWINDOW_OBJECT Window,
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FLONG flChanged);
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VOID FASTCALL IntGdiAcquireSemaphore ( HSEMAPHORE hsem );
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VOID FASTCALL IntGdiReleaseSemaphore ( HSEMAPHORE hsem );
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ULONGLONG APIENTRY EngGetTickCount(VOID);
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BOOL
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APIENTRY
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EngFreeSectionMem(
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IN PVOID pvSection OPTIONAL,
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IN PVOID pvMappedBase OPTIONAL);
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PVOID
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APIENTRY
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EngAllocSectionMem(
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OUT PVOID *ppvSection,
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IN ULONG fl,
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IN SIZE_T cjSize,
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IN ULONG ulTag);
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