mirror of
https://github.com/reactos/reactos.git
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147 lines
4.2 KiB
C
147 lines
4.2 KiB
C
/*
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* PROJECT: ReactOS api tests
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* LICENSE: GPL - See COPYING in the top level directory
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* PURPOSE: Test for mismatch with function prototype in window procedure callback.
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* PROGRAMMERS:
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*/
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#include "precomp.h"
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/* Used wine Redraw test for proof in principle. */
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#define WMPAINT_COUNT_THRESHOLD 10
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/* Global variables to trigger exit from loop */
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static int redrawComplete, WMPAINT_count;
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/*
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* Force stack corruption when calling from assumed window procedure callback.
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* Adding (6 and) more will force exception faults and terminate the test program.
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* The test is with five and this is safe for windows.
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*
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* But,,,, ReactOS compiled with GCC can handle this,,,,,,
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*/
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static LRESULT WINAPI redraw_window_procA(
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HWND hwnd,
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UINT msg,
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WPARAM wparam,
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LPARAM lparam)
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{
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switch (msg)
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{
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case WM_PAINT:
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break;
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WMPAINT_count++;
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trace("Doing WM_PAINT %d/%d\n", WMPAINT_count, WMPAINT_COUNT_THRESHOLD);
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if (WMPAINT_count > WMPAINT_COUNT_THRESHOLD && redrawComplete == 0)
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{
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PAINTSTRUCT ps;
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trace("Calling *Paint()\n");
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BeginPaint(hwnd, &ps);
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EndPaint(hwnd, &ps);
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return 1;
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}
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// This will force one stack corruption "ret" fault with normal window
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// procedure callback.
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#ifdef __MINGW32__
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trace("Executing __MINGW32__ stack corruption code\n");
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asm ("movl $0, %eax\n\t"
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"leave\n\t"
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"ret");
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#elif defined(_M_IX86)
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//#ifdef _MSC_VER
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trace("Executing MSVC x86 stack corruption code\n");
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__asm
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{
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mov eax, 0
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leave
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ret
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}
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#else
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ok(FALSE, "FIXME: stack corruption code is unimplemented\n");
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#endif
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break;
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default:
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trace("Doing empty default: msg = %u\n", msg);
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}
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trace("Calling DefWindowProc()\n");
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return DefWindowProc(hwnd, msg, wparam, lparam);
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}
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static void test_wndproc(void)
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{
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WNDCLASSA cls;
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ATOM clsAtom;
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HWND hwndMain;
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cls.style = CS_DBLCLKS;
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cls.lpfnWndProc = redraw_window_procA;
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cls.cbClsExtra = 0;
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cls.cbWndExtra = 0;
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cls.hInstance = GetModuleHandleA(NULL);
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cls.hIcon = NULL;
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cls.hCursor = LoadCursorA(NULL, IDC_ARROW);
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cls.hbrBackground = GetStockObject(WHITE_BRUSH);
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cls.lpszMenuName = NULL;
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cls.lpszClassName = "RedrawWindowClass";
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clsAtom = RegisterClassA(&cls);
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ok(clsAtom != 0, "RegisterClassA() failed: LastError = %lu\n", GetLastError());
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if (clsAtom == 0)
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{
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skip("No Class atom\n");
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return;
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}
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hwndMain = CreateWindowA(cls.lpszClassName, "Main Window", WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, 0, 100, 100, NULL, NULL, NULL, NULL);
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ok(hwndMain != NULL, "CreateWindowA() failed: LastError = %lu\n", GetLastError());
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ok(WMPAINT_count == 0,
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"Multiple unexpected WM_PAINT calls = %d\n", WMPAINT_count);
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if (hwndMain == NULL)
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{
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skip("No Window\n");
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ok(UnregisterClassA(cls.lpszClassName, cls.hInstance) != 0,
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"UnregisterClassA() failed: LastError = %lu\n", GetLastError());
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return;
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}
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ShowWindow(hwndMain, SW_SHOW);
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ok(WMPAINT_count == 0,
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"Multiple unexpected WM_PAINT calls = %d\n", WMPAINT_count);
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RedrawWindow(hwndMain, NULL, NULL, RDW_UPDATENOW | RDW_ALLCHILDREN);
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ok(WMPAINT_count == 1 || broken(WMPAINT_count == 0), /* sometimes on win9x */
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"Multiple unexpected WM_PAINT calls = %d\n", WMPAINT_count);
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redrawComplete = TRUE;
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ok(WMPAINT_count < WMPAINT_COUNT_THRESHOLD,
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"RedrawWindow (RDW_UPDATENOW) never completed (%d/%d)\n",
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WMPAINT_count, WMPAINT_COUNT_THRESHOLD);
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ok(DestroyWindow(hwndMain) != 0,
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"DestroyWindow() failed: LastError = %lu\n", GetLastError());
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ok(UnregisterClassA(cls.lpszClassName, cls.hInstance) != 0,
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"UnregisterClassA() failed: LastError = %lu\n", GetLastError());
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}
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START_TEST(WndProc)
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{
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#ifdef __RUNTIME_CHECKS__
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skip("This test breaks MSVC runtime checks!\n");
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return;
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#endif /* __RUNTIME_CHECKS__ */
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test_wndproc();
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}
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