mirror of
https://github.com/reactos/reactos.git
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244 lines
5.6 KiB
C++
244 lines
5.6 KiB
C++
/*
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* PROJECT: ReactOS Font Shell Extension
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* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
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* PURPOSE: font list cache handling
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* COPYRIGHT: Copyright 2019-2021 Mark Jansen <mark.jansen@reactos.org>
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*/
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#include "precomp.h"
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WINE_DEFAULT_DEBUG_CHANNEL(fontext);
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CFontCache* g_FontCache = NULL;
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CFontInfo::CFontInfo(LPCWSTR name)
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: m_Name(name)
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, m_FileRead(false)
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, m_AttrsRead(false)
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, m_FileWriteTime({})
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, m_dwFileAttributes(0)
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{
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m_FileSize.QuadPart = 0;
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}
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const CStringW& CFontInfo::Name() const
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{
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return m_Name;
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}
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const bool CFontInfo::Valid() const
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{
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return !m_Name.IsEmpty();
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}
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const CStringW& CFontInfo::File()
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{
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if (!m_FileRead)
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{
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if (Valid())
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{
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// Read the filename stored in the registry.
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// This can be either a filename or a full path
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CRegKey key;
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if (key.Open(FONT_HIVE, FONT_KEY, KEY_READ) == ERROR_SUCCESS)
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{
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CStringW Value;
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DWORD dwAllocated = 128;
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LSTATUS Status;
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do
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{
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DWORD dwSize = dwAllocated;
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PWSTR Buffer = Value.GetBuffer(dwSize);
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Status = key.QueryStringValue(m_Name, Buffer, &dwSize);
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Value.ReleaseBuffer(dwSize);
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if (Status == ERROR_SUCCESS)
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{
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// Ensure we do not re-use the same string object, by passing it a PCWSTR
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m_File = Value.GetString();
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break;
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}
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dwAllocated += 128;
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} while (Status == ERROR_MORE_DATA);
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}
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}
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m_FileRead = true;
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}
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return m_File;
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}
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void CFontInfo::ReadAttrs()
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{
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CStringW File = g_FontCache->Filename(this, true);
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m_AttrsRead = true;
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WIN32_FIND_DATAW findFileData;
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HANDLE hFile = FindFirstFileW(File, &findFileData);
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if (hFile != INVALID_HANDLE_VALUE)
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{
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// File write time
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FileTimeToLocalFileTime(&findFileData.ftLastWriteTime, &m_FileWriteTime);
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// File size
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m_FileSize.HighPart = findFileData.nFileSizeHigh;
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m_FileSize.LowPart = findFileData.nFileSizeLow;
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m_dwFileAttributes = findFileData.dwFileAttributes;
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FindClose(hFile);
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}
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}
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const LARGE_INTEGER& CFontInfo::FileSize()
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{
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if (!m_AttrsRead)
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ReadAttrs();
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return m_FileSize;
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}
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const FILETIME& CFontInfo::FileWriteTime()
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{
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if (!m_AttrsRead)
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ReadAttrs();
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return m_FileWriteTime;
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}
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DWORD CFontInfo::FileAttributes()
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{
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if (!m_AttrsRead)
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ReadAttrs();
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return m_dwFileAttributes;
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}
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CFontCache::CFontCache()
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{
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}
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void CFontCache::SetFontDir(const LPCWSTR Path)
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{
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if (m_FontFolderPath.IsEmpty())
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m_FontFolderPath = Path;
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}
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size_t CFontCache::Size()
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{
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if (m_Fonts.GetCount() == 0u)
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Read();
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return m_Fonts.GetCount();
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}
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CStringW CFontCache::Name(size_t Index)
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{
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if (m_Fonts.GetCount() == 0u)
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Read();
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if (Index >= m_Fonts.GetCount())
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return CStringW();
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return m_Fonts[Index].Name();
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}
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CFontInfo* CFontCache::Find(const FontPidlEntry* fontEntry)
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{
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if (fontEntry->Index < m_Fonts.GetCount())
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{
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if (m_Fonts[fontEntry->Index].Name().CompareNoCase(fontEntry->Name) == 0)
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return &m_Fonts[fontEntry->Index];
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}
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for (UINT n = 0; n < Size(); ++n)
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{
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if (m_Fonts[n].Name().CompareNoCase(fontEntry->Name) == 0)
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{
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return &m_Fonts[n];
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}
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}
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return nullptr;
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}
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CStringW CFontCache::Filename(CFontInfo* info, bool alwaysFullPath)
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{
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CStringW File;
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if (info)
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{
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File = info->File();
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if (!File.IsEmpty() && alwaysFullPath)
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{
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// Ensure this is a full path
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if (PathIsRelativeW(File))
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{
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File = m_FontFolderPath + File;
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}
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}
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}
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return File;
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}
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void CFontCache::Insert(CAtlList<CFontInfo>& fonts, const CStringW& KeyName)
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{
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POSITION it = fonts.GetHeadPosition();
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while (it != NULL)
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{
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POSITION lastit = it;
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const CFontInfo& info = fonts.GetNext(it);
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if (info.Name().CompareNoCase(KeyName) >= 0)
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{
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fonts.InsertBefore(lastit, CFontInfo(KeyName));
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return;
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}
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}
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fonts.AddTail(CFontInfo(KeyName));
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}
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void CFontCache::Read()
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{
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CAtlList<CFontInfo> fonts;
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CRegKey key;
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// Enumerate all registered font names
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if (key.Open(FONT_HIVE, FONT_KEY, KEY_READ) == ERROR_SUCCESS)
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{
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LSTATUS Status;
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DWORD dwAllocated = 128;
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DWORD ilIndex = 0;
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CStringW KeyName;
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do
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{
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DWORD dwSize = dwAllocated;
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PWSTR Buffer = KeyName.GetBuffer(dwSize);
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Status = RegEnumValueW(key.m_hKey, ilIndex, Buffer, &dwSize, NULL, NULL, NULL, NULL);
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KeyName.ReleaseBuffer(dwSize);
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if (Status == ERROR_SUCCESS)
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{
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// Insert will create an ordered list
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Insert(fonts, KeyName);
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ilIndex++;
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continue;
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}
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if (Status == ERROR_NO_MORE_ITEMS)
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break;
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else if (Status == ERROR_MORE_DATA)
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{
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dwAllocated += 128;
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}
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} while (Status == ERROR_MORE_DATA || Status == ERROR_SUCCESS);
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}
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// Move the fonts from a list to an array (for easy indexing)
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m_Fonts.SetCount(fonts.GetCount());
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size_t Index = 0;
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POSITION it = fonts.GetHeadPosition();
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while (it != NULL)
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{
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m_Fonts[Index] = fonts.GetNext(it);
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Index++;
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}
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}
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