mirror of
https://github.com/reactos/reactos.git
synced 2024-11-02 12:53:33 +00:00
31acac46a1
- Get rid of the default stub table, use NULL instead - Simplify stub code by using the appropriate macros CORE-14024
932 lines
26 KiB
C
932 lines
26 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS
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* FILE: dll/opengl/opengl32/wgl.c
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* PURPOSE: OpenGL32 DLL, WGL functions
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*/
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#include "opengl32.h"
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#include <pseh/pseh2.h>
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WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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static CRITICAL_SECTION dc_data_cs = {NULL, -1, 0, 0, 0, 0};
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static struct wgl_dc_data* dc_data_list = NULL;
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LIST_ENTRY ContextListHead;
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/* FIXME: suboptimal */
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static
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struct wgl_dc_data*
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get_dc_data(HDC hdc)
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{
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HWND hwnd = NULL;
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struct wgl_dc_data* data;
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DWORD objType = GetObjectType(hdc);
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ULONG flags = 0;
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union
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{
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HWND hwnd;
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HDC hdc;
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HANDLE u;
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} id;
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/* Look for the right data identifier */
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if(objType == OBJ_DC)
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{
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hwnd = WindowFromDC(hdc);
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if(!hwnd)
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return NULL;
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id.hwnd = hwnd;
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flags = WGL_DC_OBJ_DC;
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}
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else if(objType == OBJ_MEMDC)
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{
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id.hdc = hdc;
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}
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else
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{
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return NULL;
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}
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EnterCriticalSection(&dc_data_cs);
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data = dc_data_list;
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while(data)
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{
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if(data->owner.u == id.u)
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{
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LeaveCriticalSection(&dc_data_cs);
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return data;
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}
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data = data->next;
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}
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data= HeapAlloc(GetProcessHeap(), 0, sizeof(*data));
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if(!data)
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{
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LeaveCriticalSection(&dc_data_cs);
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return NULL;
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}
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/* initialize the structure */
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data->owner.u = id.u;
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data->flags = flags;
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data->pixelformat = 0;
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data->sw_data = NULL;
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/* Load the driver */
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data->icd_data = IntGetIcdData(hdc);
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/* Get the number of available formats for this DC once and for all */
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if(data->icd_data)
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data->nb_icd_formats = data->icd_data->DrvDescribePixelFormat(hdc, 0, 0, NULL);
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else
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data->nb_icd_formats = 0;
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TRACE("ICD %S has %u formats for HDC %x.\n", data->icd_data ? data->icd_data->DriverName : NULL, data->nb_icd_formats, hdc);
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data->nb_sw_formats = sw_DescribePixelFormat(hdc, 0, 0, NULL);
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data->next = dc_data_list;
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dc_data_list = data;
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LeaveCriticalSection(&dc_data_cs);
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return data;
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}
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void release_dc_data(struct wgl_dc_data* dc_data)
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{
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(void)dc_data;
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}
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struct wgl_context* get_context(HGLRC hglrc)
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{
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struct wgl_context* context = (struct wgl_context*)hglrc;
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if(!hglrc)
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return NULL;
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_SEH2_TRY
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{
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if(context->magic != 'GLRC')
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context = NULL;
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}
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_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
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{
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context = NULL;
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}
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_SEH2_END;
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return context;
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}
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INT WINAPI wglDescribePixelFormat(HDC hdc, INT format, UINT size, PIXELFORMATDESCRIPTOR *descr )
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{
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struct wgl_dc_data* dc_data = get_dc_data(hdc);
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INT ret;
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if(!dc_data)
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{
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SetLastError(ERROR_INVALID_HANDLE);
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return 0;
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}
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ret = dc_data->nb_icd_formats + dc_data->nb_sw_formats;
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if(!descr)
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{
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release_dc_data(dc_data);
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return ret;
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}
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if((format == 0) || (format > ret) || (size != sizeof(*descr)))
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{
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release_dc_data(dc_data);
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SetLastError(ERROR_INVALID_PARAMETER);
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return 0;
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}
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/* Query ICD if needed */
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if(format <= dc_data->nb_icd_formats)
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{
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struct ICD_Data* icd_data = dc_data->icd_data;
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/* SetPixelFormat may have NULLified this */
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if (!icd_data)
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icd_data = IntGetIcdData(hdc);
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if(!icd_data->DrvDescribePixelFormat(hdc, format, size, descr))
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{
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ret = 0;
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}
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}
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else
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{
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/* This is a software format */
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format -= dc_data->nb_icd_formats;
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if(!sw_DescribePixelFormat(hdc, format, size, descr))
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{
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ret = 0;
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}
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}
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release_dc_data(dc_data);
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return ret;
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}
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INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd)
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{
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PIXELFORMATDESCRIPTOR format, best;
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int i, count, best_format;
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int bestDBuffer = -1, bestStereo = -1;
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TRACE_(wgl)( "%p %p: size %u version %u flags %u type %u color %u %u,%u,%u,%u "
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"accum %u depth %u stencil %u aux %u\n",
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hdc, ppfd, ppfd->nSize, ppfd->nVersion, ppfd->dwFlags, ppfd->iPixelType,
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ppfd->cColorBits, ppfd->cRedBits, ppfd->cGreenBits, ppfd->cBlueBits, ppfd->cAlphaBits,
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ppfd->cAccumBits, ppfd->cDepthBits, ppfd->cStencilBits, ppfd->cAuxBuffers );
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count = wglDescribePixelFormat( hdc, 0, 0, NULL );
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if (!count) return 0;
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best_format = 0;
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best.dwFlags = PFD_GENERIC_FORMAT;
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best.cAlphaBits = -1;
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best.cColorBits = -1;
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best.cDepthBits = -1;
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best.cStencilBits = -1;
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best.cAuxBuffers = -1;
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for (i = 1; i <= count; i++)
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{
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if (!wglDescribePixelFormat( hdc, i, sizeof(format), &format )) continue;
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if (ppfd->iPixelType != format.iPixelType)
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{
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TRACE( "pixel type mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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/* only use bitmap capable formats for bitmap rendering */
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if ((ppfd->dwFlags & PFD_DRAW_TO_BITMAP) != (format.dwFlags & PFD_DRAW_TO_BITMAP))
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{
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TRACE( "PFD_DRAW_TO_BITMAP mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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/* only use window capable formats for window rendering */
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if ((ppfd->dwFlags & PFD_DRAW_TO_WINDOW) != (format.dwFlags & PFD_DRAW_TO_WINDOW))
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{
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TRACE( "PFD_DRAW_TO_WINDOW mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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/* only use opengl capable formats for opengl rendering */
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if ((ppfd->dwFlags & PFD_SUPPORT_OPENGL) != (format.dwFlags & PFD_SUPPORT_OPENGL))
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{
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TRACE( "PFD_SUPPORT_OPENGL mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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/* only use GDI capable formats for GDI rendering */
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if ((ppfd->dwFlags & PFD_SUPPORT_GDI) != (format.dwFlags & PFD_SUPPORT_GDI))
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{
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TRACE( "PFD_SUPPORT_GDI mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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/* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
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* is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
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* with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
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* formats without the given flag set.
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* A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
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* has indicated that a format without stereo is returned when stereo is unavailable.
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* So in case PFD_STEREO is set, formats that support it should have priority above formats
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* without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
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*
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* To summarize the following is most likely the correct behavior:
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* stereo not set -> prefer non-stereo formats, but also accept stereo formats
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* stereo set -> prefer stereo formats, but also accept non-stereo formats
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* stereo don't care -> it doesn't matter whether we get stereo or not
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*
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* In Wine we will treat non-stereo the same way as don't care because it makes
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* format selection even more complicated and second drivers with Stereo advertise
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* each format twice anyway.
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*/
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/* Doublebuffer, see the comments above */
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if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE))
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{
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if (((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
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((format.dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)))
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goto found;
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if (bestDBuffer != -1 && (format.dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) continue;
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}
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/* Stereo, see the comments above. */
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if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE))
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{
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if (((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
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((format.dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)))
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goto found;
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if (bestStereo != -1 && (format.dwFlags & PFD_STEREO) != bestStereo) continue;
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}
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/* Below we will do a number of checks to select the 'best' pixelformat.
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* We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
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* The code works by trying to match the most important options as close as possible.
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* When a reasonable format is found, we will try to match more options.
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* It appears (see the opengl32 test) that Windows opengl drivers ignore options
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* like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
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* as DONTCARE. At least Serious Sam TSE relies on this behavior. */
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if (ppfd->cColorBits)
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{
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if (((ppfd->cColorBits > best.cColorBits) && (format.cColorBits > best.cColorBits)) ||
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((format.cColorBits >= ppfd->cColorBits) && (format.cColorBits < best.cColorBits)))
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goto found;
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if (best.cColorBits != format.cColorBits) /* Do further checks if the format is compatible */
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{
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TRACE( "color mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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if (ppfd->cAlphaBits)
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{
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if (((ppfd->cAlphaBits > best.cAlphaBits) && (format.cAlphaBits > best.cAlphaBits)) ||
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((format.cAlphaBits >= ppfd->cAlphaBits) && (format.cAlphaBits < best.cAlphaBits)))
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goto found;
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if (best.cAlphaBits != format.cAlphaBits)
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{
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TRACE( "alpha mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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if (ppfd->cDepthBits)
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{
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if (((ppfd->cDepthBits > best.cDepthBits) && (format.cDepthBits > best.cDepthBits)) ||
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((format.cDepthBits >= ppfd->cDepthBits) && (format.cDepthBits < best.cDepthBits)))
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goto found;
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if (best.cDepthBits != format.cDepthBits)
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{
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TRACE( "depth mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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if (ppfd->cStencilBits)
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{
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if (((ppfd->cStencilBits > best.cStencilBits) && (format.cStencilBits > best.cStencilBits)) ||
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((format.cStencilBits >= ppfd->cStencilBits) && (format.cStencilBits < best.cStencilBits)))
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goto found;
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if (best.cStencilBits != format.cStencilBits)
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{
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TRACE( "stencil mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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if (ppfd->cAuxBuffers)
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{
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if (((ppfd->cAuxBuffers > best.cAuxBuffers) && (format.cAuxBuffers > best.cAuxBuffers)) ||
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((format.cAuxBuffers >= ppfd->cAuxBuffers) && (format.cAuxBuffers < best.cAuxBuffers)))
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goto found;
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if (best.cAuxBuffers != format.cAuxBuffers)
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{
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TRACE( "aux mismatch for iPixelFormat=%d\n", i );
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continue;
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}
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}
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continue;
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found:
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/* Prefer HW accelerated formats */
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if ((format.dwFlags & PFD_GENERIC_FORMAT) && !(best.dwFlags & PFD_GENERIC_FORMAT))
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continue;
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best_format = i;
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best = format;
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bestDBuffer = format.dwFlags & PFD_DOUBLEBUFFER;
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bestStereo = format.dwFlags & PFD_STEREO;
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}
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TRACE( "returning %u\n", best_format );
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return best_format;
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}
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BOOL WINAPI wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
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{
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struct wgl_context* ctx_src = get_context(hglrcSrc);
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struct wgl_context* ctx_dst = get_context(hglrcDst);
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if(!ctx_src || !ctx_dst)
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{
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SetLastError(ERROR_INVALID_HANDLE);
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return FALSE;
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}
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/* Check this is the same pixel format */
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if((ctx_dst->icd_data != ctx_src->icd_data) ||
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(ctx_dst->pixelformat != ctx_src->pixelformat))
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{
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SetLastError(ERROR_INVALID_PIXEL_FORMAT);
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return FALSE;
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}
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if(ctx_src->icd_data)
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return ctx_src->icd_data->DrvCopyContext(ctx_src->dhglrc, ctx_dst->dhglrc, mask);
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return sw_CopyContext(ctx_src->dhglrc, ctx_dst->dhglrc, mask);
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}
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HGLRC WINAPI wglCreateContext(HDC hdc)
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{
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struct wgl_dc_data* dc_data = get_dc_data(hdc);
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struct wgl_context* context;
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DHGLRC dhglrc;
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TRACE("Creating context for %p.\n", hdc);
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if(!dc_data)
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{
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WARN("Not a DC handle!\n");
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SetLastError(ERROR_INVALID_HANDLE);
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return NULL;
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}
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if(!dc_data->pixelformat)
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{
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WARN("Pixel format not set!\n");
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SetLastError(ERROR_INVALID_PIXEL_FORMAT);
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return NULL;
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}
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if(!dc_data->icd_data)
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{
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TRACE("Calling SW implementation.\n");
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dhglrc = sw_CreateContext(dc_data);
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TRACE("done\n");
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}
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else
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{
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TRACE("Calling ICD.\n");
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dhglrc = dc_data->icd_data->DrvCreateContext(hdc);
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}
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if(!dhglrc)
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{
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WARN("Failed!\n");
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SetLastError(ERROR_INVALID_PIXEL_FORMAT);
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return NULL;
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}
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context = HeapAlloc(GetProcessHeap(), 0, sizeof(*context));
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if(!context)
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{
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WARN("Failed to allocate a context!\n");
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if(!dc_data->icd_data)
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sw_DeleteContext(dhglrc);
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else
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dc_data->icd_data->DrvDeleteContext(dhglrc);
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SetLastError(ERROR_NOT_ENOUGH_MEMORY);
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return NULL;
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}
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/* Copy info from the DC data */
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context->dhglrc = dhglrc;
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context->icd_data = dc_data->icd_data;
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context->pixelformat = dc_data->pixelformat;
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context->thread_id = 0;
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/* Insert into the list */
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InsertTailList(&ContextListHead, &context->ListEntry);
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context->magic = 'GLRC';
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TRACE("Success!\n");
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return (HGLRC)context;
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}
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HGLRC WINAPI wglCreateLayerContext(HDC hdc, int iLayerPlane)
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{
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struct wgl_dc_data* dc_data = get_dc_data(hdc);
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struct wgl_context* context;
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DHGLRC dhglrc;
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if(!dc_data)
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{
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SetLastError(ERROR_INVALID_HANDLE);
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return NULL;
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}
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|
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if(!dc_data->pixelformat)
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{
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release_dc_data(dc_data);
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SetLastError(ERROR_INVALID_PIXEL_FORMAT);
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return NULL;
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}
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|
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if(!dc_data->icd_data)
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{
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if(iLayerPlane != 0)
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{
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/* Not supported in SW implementation */
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release_dc_data(dc_data);
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SetLastError(ERROR_INVALID_PIXEL_FORMAT);
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return NULL;
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}
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dhglrc = sw_CreateContext(dc_data);
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}
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else
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{
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dhglrc = dc_data->icd_data->DrvCreateLayerContext(hdc, iLayerPlane);
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}
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|
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if(!dhglrc)
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{
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release_dc_data(dc_data);
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SetLastError(ERROR_INVALID_PIXEL_FORMAT);
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return NULL;
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}
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|
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context = HeapAlloc(GetProcessHeap(), 0, sizeof(*context));
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if(!context)
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{
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if(!dc_data->icd_data)
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sw_DeleteContext(dhglrc);
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else
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dc_data->icd_data->DrvDeleteContext(dhglrc);
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release_dc_data(dc_data);
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SetLastError(ERROR_NOT_ENOUGH_MEMORY);
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return NULL;
|
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}
|
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/* Copy info from the DC data */
|
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context->dhglrc = dhglrc;
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context->icd_data = dc_data->icd_data;
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context->pixelformat = dc_data->pixelformat;
|
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context->thread_id = 0;
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|
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context->magic = 'GLRC';
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|
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release_dc_data(dc_data);
|
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return (HGLRC)context;
|
|
}
|
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|
|
BOOL WINAPI wglDeleteContext(HGLRC hglrc)
|
|
{
|
|
struct wgl_context* context = get_context(hglrc);
|
|
LONG thread_id = GetCurrentThreadId();
|
|
|
|
if(!context)
|
|
{
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
/* Own this context before touching it */
|
|
if(InterlockedCompareExchange(&context->thread_id, thread_id, 0) != 0)
|
|
{
|
|
/* We can't delete a context current to another thread */
|
|
if(context->thread_id != thread_id)
|
|
{
|
|
SetLastError(ERROR_BUSY);
|
|
return FALSE;
|
|
}
|
|
|
|
/* This is in our thread. Release and try again */
|
|
if(!wglMakeCurrent(NULL, NULL))
|
|
return FALSE;
|
|
return wglDeleteContext(hglrc);
|
|
}
|
|
|
|
if(context->icd_data)
|
|
context->icd_data->DrvDeleteContext(context->dhglrc);
|
|
else
|
|
sw_DeleteContext(context->dhglrc);
|
|
|
|
context->magic = 0;
|
|
RemoveEntryList(&context->ListEntry);
|
|
HeapFree(GetProcessHeap(), 0, context);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL WINAPI wglDescribeLayerPlane(HDC hdc,
|
|
int iPixelFormat,
|
|
int iLayerPlane,
|
|
UINT nBytes,
|
|
LPLAYERPLANEDESCRIPTOR plpd)
|
|
{
|
|
struct wgl_dc_data* dc_data = get_dc_data(hdc);
|
|
|
|
if(!dc_data)
|
|
{
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
if(iPixelFormat <= dc_data->nb_icd_formats)
|
|
return dc_data->icd_data->DrvDescribeLayerPlane(hdc, iPixelFormat, iLayerPlane, nBytes, plpd);
|
|
|
|
/* SW implementation doesn't support this */
|
|
return FALSE;
|
|
}
|
|
|
|
HGLRC WINAPI wglGetCurrentContext(void)
|
|
{
|
|
return IntGetCurrentRC();
|
|
}
|
|
|
|
HDC WINAPI wglGetCurrentDC(void)
|
|
{
|
|
return IntGetCurrentDC();
|
|
}
|
|
|
|
PROC WINAPI wglGetDefaultProcAddress(LPCSTR lpszProc)
|
|
{
|
|
/* undocumented... */
|
|
return NULL;
|
|
}
|
|
|
|
int WINAPI wglGetLayerPaletteEntries(HDC hdc, int iLayerPlane, int iStart, int cEntries, COLORREF* pcr )
|
|
{
|
|
struct wgl_dc_data* dc_data = get_dc_data(hdc);
|
|
|
|
if(!dc_data)
|
|
{
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return 0;
|
|
}
|
|
|
|
if(!dc_data->pixelformat)
|
|
{
|
|
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
|
|
return 0;
|
|
}
|
|
|
|
if(dc_data->icd_data)
|
|
return dc_data->icd_data->DrvGetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr);
|
|
|
|
/* SW implementation doesn't support this */
|
|
return 0;
|
|
}
|
|
|
|
INT WINAPI wglGetPixelFormat(HDC hdc)
|
|
{
|
|
INT ret;
|
|
struct wgl_dc_data* dc_data = get_dc_data(hdc);
|
|
|
|
if(!dc_data)
|
|
{
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return 0;
|
|
}
|
|
|
|
ret = dc_data->pixelformat;
|
|
release_dc_data(dc_data);
|
|
return ret;
|
|
}
|
|
|
|
PROC WINAPI wglGetProcAddress(LPCSTR name)
|
|
{
|
|
struct wgl_context* context = get_context(IntGetCurrentRC());
|
|
if(!context)
|
|
return NULL;
|
|
|
|
/* This shall fail for opengl 1.1 functions */
|
|
#define USE_GL_FUNC(func, w, x, y, z) if(!strcmp(name, "gl" #func)) return NULL;
|
|
#include "glfuncs.h"
|
|
|
|
/* Forward */
|
|
if(context->icd_data)
|
|
return context->icd_data->DrvGetProcAddress(name);
|
|
return sw_GetProcAddress(name);
|
|
}
|
|
|
|
void APIENTRY set_api_table(const GLCLTPROCTABLE* table)
|
|
{
|
|
IntSetCurrentDispatchTable(&table->glDispatchTable);
|
|
}
|
|
|
|
BOOL WINAPI wglMakeCurrent(HDC hdc, HGLRC hglrc)
|
|
{
|
|
struct wgl_context* ctx = get_context(hglrc);
|
|
struct wgl_context* old_ctx = get_context(IntGetCurrentRC());
|
|
const GLCLTPROCTABLE* apiTable;
|
|
LONG thread_id = (LONG)GetCurrentThreadId();
|
|
|
|
if(ctx)
|
|
{
|
|
struct wgl_dc_data* dc_data = get_dc_data(hdc);
|
|
if(!dc_data)
|
|
{
|
|
ERR("wglMakeCurrent was passed an invalid DC handle.\n");
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
/* Check compatibility */
|
|
if((ctx->icd_data != dc_data->icd_data) || (ctx->pixelformat != dc_data->pixelformat))
|
|
{
|
|
/* That's bad, man */
|
|
ERR("HGLRC %p and HDC %p are not compatible.\n", hglrc, hdc);
|
|
release_dc_data(dc_data);
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
/* Set the thread ID */
|
|
if(InterlockedCompareExchange(&ctx->thread_id, thread_id, 0) != 0)
|
|
{
|
|
/* Already current for a thread. Maybe it's us ? */
|
|
release_dc_data(dc_data);
|
|
if(ctx->thread_id != thread_id)
|
|
SetLastError(ERROR_BUSY);
|
|
return (ctx->thread_id == thread_id);
|
|
}
|
|
|
|
if(old_ctx)
|
|
{
|
|
/* Unset it */
|
|
if(old_ctx->icd_data)
|
|
old_ctx->icd_data->DrvReleaseContext(old_ctx->dhglrc);
|
|
else
|
|
sw_ReleaseContext(old_ctx->dhglrc);
|
|
InterlockedExchange(&old_ctx->thread_id, 0);
|
|
}
|
|
|
|
/* Call the ICD or SW implementation */
|
|
if(ctx->icd_data)
|
|
{
|
|
apiTable = ctx->icd_data->DrvSetContext(hdc, ctx->dhglrc, set_api_table);
|
|
if(!apiTable)
|
|
{
|
|
ERR("DrvSetContext failed!\n");
|
|
/* revert */
|
|
InterlockedExchange(&ctx->thread_id, 0);
|
|
IntSetCurrentDispatchTable(NULL);
|
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|
return FALSE;
|
|
}
|
|
set_api_table(apiTable);
|
|
/* Make it current */
|
|
IntMakeCurrent(hglrc, hdc, dc_data);
|
|
}
|
|
else
|
|
{
|
|
/* We must set current before, SW implementation relies on it */
|
|
IntMakeCurrent(hglrc, hdc, dc_data);
|
|
if(!sw_SetContext(dc_data, ctx->dhglrc))
|
|
{
|
|
ERR("sw_SetContext failed!\n");
|
|
/* revert */
|
|
IntMakeCurrent(NULL, NULL, NULL);
|
|
InterlockedExchange(&ctx->thread_id, 0);
|
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
else if(old_ctx)
|
|
{
|
|
if(old_ctx->icd_data)
|
|
old_ctx->icd_data->DrvReleaseContext(old_ctx->dhglrc);
|
|
else
|
|
sw_ReleaseContext(old_ctx->dhglrc);
|
|
InterlockedExchange(&old_ctx->thread_id, 0);
|
|
/* Unset it */
|
|
IntMakeCurrent(NULL, NULL, NULL);
|
|
IntSetCurrentDispatchTable(NULL);
|
|
/* Test conformance (extreme cases) */
|
|
return hglrc == NULL;
|
|
}
|
|
else
|
|
{
|
|
/* Winetest conformance */
|
|
if (GetObjectType( hdc ) != OBJ_DC && GetObjectType( hdc ) != OBJ_MEMDC)
|
|
{
|
|
ERR( "Error: hdc is not a DC handle!\n");
|
|
SetLastError( ERROR_INVALID_HANDLE );
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL WINAPI wglRealizeLayerPalette(HDC hdc,
|
|
int iLayerPlane,
|
|
BOOL bRealize)
|
|
{
|
|
struct wgl_dc_data* dc_data = get_dc_data(hdc);
|
|
|
|
if(!dc_data)
|
|
{
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
if(!dc_data->pixelformat)
|
|
{
|
|
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
|
|
return FALSE;
|
|
}
|
|
|
|
if(dc_data->icd_data)
|
|
return dc_data->icd_data->DrvRealizeLayerPalette(hdc, iLayerPlane, bRealize);
|
|
|
|
/* SW implementation doesn't support this */
|
|
return FALSE;
|
|
}
|
|
|
|
int WINAPI wglSetLayerPaletteEntries(HDC hdc,
|
|
int iLayerPlane,
|
|
int iStart,
|
|
int cEntries,
|
|
const COLORREF *pcr)
|
|
{
|
|
struct wgl_dc_data* dc_data = get_dc_data(hdc);
|
|
|
|
if(!dc_data)
|
|
{
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return 0;
|
|
}
|
|
|
|
if(!dc_data->pixelformat)
|
|
{
|
|
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
|
|
return 0;
|
|
}
|
|
|
|
if(dc_data->icd_data)
|
|
return dc_data->icd_data->DrvSetLayerPaletteEntries(hdc, iLayerPlane, iStart, cEntries, pcr);
|
|
|
|
/* SW implementation doesn't support this */
|
|
return 0;
|
|
}
|
|
|
|
BOOL WINAPI wglSetPixelFormat(HDC hdc, INT format, const PIXELFORMATDESCRIPTOR *descr)
|
|
{
|
|
struct wgl_dc_data* dc_data = get_dc_data(hdc);
|
|
INT sw_format;
|
|
BOOL ret;
|
|
|
|
TRACE("HDC %p, format %i.\n", hdc, format);
|
|
|
|
if(!dc_data)
|
|
{
|
|
WARN("Not a valid DC!.\n");
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
if(!format)
|
|
{
|
|
WARN("format == 0!\n");
|
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|
return FALSE;
|
|
}
|
|
|
|
if(dc_data->pixelformat)
|
|
{
|
|
TRACE("DC format already set, %i.\n", dc_data->pixelformat);
|
|
return (format == dc_data->pixelformat);
|
|
}
|
|
|
|
if(format <= dc_data->nb_icd_formats)
|
|
{
|
|
TRACE("Calling ICD.\n");
|
|
ret = dc_data->icd_data->DrvSetPixelFormat(hdc, format);
|
|
if(ret)
|
|
{
|
|
TRACE("Success!\n");
|
|
dc_data->pixelformat = format;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
sw_format = format - dc_data->nb_icd_formats;
|
|
if(sw_format <= dc_data->nb_sw_formats)
|
|
{
|
|
TRACE("Calling SW implementation.\n");
|
|
ret = sw_SetPixelFormat(hdc, dc_data, sw_format);
|
|
if(ret)
|
|
{
|
|
TRACE("Success!\n");
|
|
/* This is now officially a software-only HDC */
|
|
dc_data->icd_data = NULL;
|
|
dc_data->pixelformat = format;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
TRACE("Invalid pixel format!\n");
|
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL WINAPI wglShareLists(HGLRC hglrcSrc, HGLRC hglrcDst)
|
|
{
|
|
struct wgl_context* ctx_src = get_context(hglrcSrc);
|
|
struct wgl_context* ctx_dst = get_context(hglrcDst);
|
|
|
|
if(!ctx_src || !ctx_dst)
|
|
{
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
/* Check this is the same pixel format */
|
|
if((ctx_dst->icd_data != ctx_src->icd_data) ||
|
|
(ctx_dst->pixelformat != ctx_src->pixelformat))
|
|
{
|
|
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
|
|
return FALSE;
|
|
}
|
|
|
|
if(ctx_src->icd_data)
|
|
return ctx_src->icd_data->DrvShareLists(ctx_src->dhglrc, ctx_dst->dhglrc);
|
|
|
|
return sw_ShareLists(ctx_src->dhglrc, ctx_dst->dhglrc);
|
|
}
|
|
|
|
BOOL WINAPI DECLSPEC_HOTPATCH wglSwapBuffers(HDC hdc)
|
|
{
|
|
struct wgl_dc_data* dc_data = get_dc_data(hdc);
|
|
|
|
if(!dc_data)
|
|
{
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
if(!dc_data->pixelformat)
|
|
{
|
|
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
|
|
return FALSE;
|
|
}
|
|
|
|
if(dc_data->icd_data)
|
|
return dc_data->icd_data->DrvSwapBuffers(hdc);
|
|
|
|
return sw_SwapBuffers(hdc, dc_data);
|
|
}
|
|
|
|
BOOL WINAPI wglSwapLayerBuffers(HDC hdc, UINT fuPlanes)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
DWORD WINAPI wglSwapMultipleBuffers(UINT count, CONST WGLSWAP * toSwap)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
/* Clean up on DLL unload */
|
|
void
|
|
IntDeleteAllContexts(void)
|
|
{
|
|
struct wgl_context* context;
|
|
LIST_ENTRY* Entry = ContextListHead.Flink;
|
|
|
|
while (Entry != &ContextListHead)
|
|
{
|
|
context = CONTAINING_RECORD(Entry, struct wgl_context, ListEntry);
|
|
wglDeleteContext((HGLRC)context);
|
|
Entry = Entry->Flink;
|
|
}
|
|
}
|