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92 lines
2.6 KiB
C
92 lines
2.6 KiB
C
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/*
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* Mesa 3-D graphics library
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* Version: 5.0.1
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*
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* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* 3DNow! optimizations contributed by
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* Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
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*/
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#include "main/glheader.h"
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#include "main/context.h"
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#include "math/m_xform.h"
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#include "tnl/t_context.h"
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#include "3dnow.h"
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#include "x86_xform.h"
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#ifdef DEBUG_MATH
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#include "math/m_debug.h"
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#endif
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#ifdef USE_3DNOW_ASM
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DECLARE_XFORM_GROUP( 3dnow, 2 )
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DECLARE_XFORM_GROUP( 3dnow, 3 )
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DECLARE_XFORM_GROUP( 3dnow, 4 )
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DECLARE_NORM_GROUP( 3dnow )
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extern void _ASMAPI
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_mesa_v16_3dnow_general_xform( GLfloat *first_vert,
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const GLfloat *m,
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const GLfloat *src,
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GLuint src_stride,
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GLuint count );
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extern void _ASMAPI
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_mesa_3dnow_project_vertices( GLfloat *first,
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GLfloat *last,
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const GLfloat *m,
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GLuint stride );
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extern void _ASMAPI
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_mesa_3dnow_project_clipped_vertices( GLfloat *first,
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GLfloat *last,
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const GLfloat *m,
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GLuint stride,
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const GLubyte *clipmask );
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#endif
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void _mesa_init_3dnow_transform_asm( void )
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{
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#ifdef USE_3DNOW_ASM
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ASSIGN_XFORM_GROUP( 3dnow, 2 );
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ASSIGN_XFORM_GROUP( 3dnow, 3 );
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ASSIGN_XFORM_GROUP( 3dnow, 4 );
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/* There's a bug somewhere in the 3dnow_normal.S file that causes
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* bad shading. Disable for now.
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ASSIGN_NORM_GROUP( 3dnow );
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*/
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#ifdef DEBUG_MATH
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_math_test_all_transform_functions( "3DNow!" );
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_math_test_all_normal_transform_functions( "3DNow!" );
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#endif
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#endif
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}
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