mirror of
https://github.com/reactos/reactos.git
synced 2024-11-02 12:53:33 +00:00
135 lines
3.6 KiB
C
135 lines
3.6 KiB
C
/**
|
|
* \file texobj.h
|
|
* Texture object management.
|
|
*/
|
|
|
|
/*
|
|
* Mesa 3-D graphics library
|
|
* Version: 6.5
|
|
*
|
|
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included
|
|
* in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
|
|
#ifndef TEXTOBJ_H
|
|
#define TEXTOBJ_H
|
|
|
|
|
|
#include "compiler.h"
|
|
#include "glheader.h"
|
|
|
|
struct gl_context;
|
|
|
|
/**
|
|
* \name Internal functions
|
|
*/
|
|
/*@{*/
|
|
|
|
extern struct gl_texture_object *
|
|
_mesa_lookup_texture(struct gl_context *ctx, GLuint id);
|
|
|
|
extern struct gl_texture_object *
|
|
_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
|
|
|
|
extern void
|
|
_mesa_initialize_texture_object( struct gl_texture_object *obj,
|
|
GLuint name, GLenum target );
|
|
|
|
extern void
|
|
_mesa_delete_texture_object( struct gl_context *ctx,
|
|
struct gl_texture_object *obj );
|
|
|
|
extern void
|
|
_mesa_copy_texture_object( struct gl_texture_object *dest,
|
|
const struct gl_texture_object *src );
|
|
|
|
extern void
|
|
_mesa_clear_texture_object(struct gl_context *ctx,
|
|
struct gl_texture_object *obj);
|
|
|
|
extern void
|
|
_mesa_reference_texobj_(struct gl_texture_object **ptr,
|
|
struct gl_texture_object *tex);
|
|
|
|
static inline void
|
|
_mesa_reference_texobj(struct gl_texture_object **ptr,
|
|
struct gl_texture_object *tex)
|
|
{
|
|
if (*ptr != tex)
|
|
_mesa_reference_texobj_(ptr, tex);
|
|
}
|
|
|
|
|
|
extern void
|
|
_mesa_test_texobj_completeness( const struct gl_context *ctx,
|
|
struct gl_texture_object *obj );
|
|
|
|
extern GLboolean
|
|
_mesa_cube_complete(const struct gl_texture_object *texObj);
|
|
|
|
extern void
|
|
_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
|
|
GLboolean invalidate_state);
|
|
|
|
extern struct gl_texture_object *
|
|
_mesa_get_fallback_texture(struct gl_context *ctx);
|
|
|
|
extern void
|
|
_mesa_unlock_context_textures( struct gl_context *ctx );
|
|
|
|
extern void
|
|
_mesa_lock_context_textures( struct gl_context *ctx );
|
|
|
|
/*@}*/
|
|
|
|
/**
|
|
* \name API functions
|
|
*/
|
|
/*@{*/
|
|
|
|
extern void GLAPIENTRY
|
|
_mesa_GenTextures( GLsizei n, GLuint *textures );
|
|
|
|
|
|
extern void GLAPIENTRY
|
|
_mesa_DeleteTextures( GLsizei n, const GLuint *textures );
|
|
|
|
|
|
extern void GLAPIENTRY
|
|
_mesa_BindTexture( GLenum target, GLuint texture );
|
|
|
|
|
|
extern void GLAPIENTRY
|
|
_mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
|
|
const GLclampf *priorities );
|
|
|
|
|
|
extern GLboolean GLAPIENTRY
|
|
_mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
|
|
GLboolean *residences );
|
|
|
|
extern GLboolean GLAPIENTRY
|
|
_mesa_IsTexture( GLuint texture );
|
|
|
|
/*@}*/
|
|
|
|
|
|
#endif
|