reactos/dll/opengl/mesa/main/api_validate.h

59 lines
1.9 KiB
C

/*
* Mesa 3-D graphics library
* Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef API_VALIDATE_H
#define API_VALIDATE_H
#include "glheader.h"
#include "mfeatures.h"
struct gl_buffer_object;
struct gl_context;
struct gl_transform_feedback_object;
extern GLuint
_mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
const void *indices,
struct gl_buffer_object *elementBuf);
extern GLboolean
_mesa_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
extern GLboolean
_mesa_validate_DrawArrays(struct gl_context *ctx,
GLenum mode, GLint start, GLsizei count);
extern GLboolean
_mesa_validate_DrawElements(struct gl_context *ctx,
GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices);
#endif