reactos/dll/cpl/wined3dcfg/CMakeLists.txt
Jérôme Gardou 23373acbb9 [CMAKE] Use modules instead of shared libraries
There is no need to compile our DLLs as shared libraries since we are
managing symbols exports and imports through spec files.

On my system, this reduces the configure-time by a factor of two.
2019-04-06 17:43:38 +02:00

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CMake

spec2def(wined3dcfg.cpl wined3dcfg.spec)
list(APPEND SOURCE
wined3dcfg.c
general.c
wined3dcfg.h)
add_rc_deps(wined3dcfg.rc ${CMAKE_CURRENT_SOURCE_DIR}/resources/wined3dcfg.ico)
add_library(wined3dcfg MODULE
${SOURCE}
wined3dcfg.rc
${CMAKE_CURRENT_BINARY_DIR}/wined3dcfg.def)
set_module_type(wined3dcfg cpl UNICODE)
add_importlibs(wined3dcfg user32 comctl32 advapi32 msvcrt kernel32)
add_pch(wined3dcfg wined3dcfg.h SOURCE)
add_cd_file(TARGET wined3dcfg DESTINATION reactos/system32 FOR all)