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https://github.com/reactos/reactos.git
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a0b5b47352
- Fix a copypasta. - Remove dead code. Thanks to mudhead, who spotted most of these. NB: This EXPERIMENTAL_MOUSE_CURSOR_SUPPORT code isn't compiled by default since r7865. CORE-14511
361 lines
9.2 KiB
C
361 lines
9.2 KiB
C
/*
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* ReactOS Generic Framebuffer display driver
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*
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* Copyright (C) 2004 Filip Navara
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "framebuf.h"
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#ifndef EXPERIMENTAL_MOUSE_CURSOR_SUPPORT
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/*
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* DrvSetPointerShape
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*
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* Sets the new pointer shape.
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*
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* Status
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* @unimplemented
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*/
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ULONG APIENTRY
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DrvSetPointerShape(
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IN SURFOBJ *pso,
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IN SURFOBJ *psoMask,
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IN SURFOBJ *psoColor,
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IN XLATEOBJ *pxlo,
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IN LONG xHot,
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IN LONG yHot,
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IN LONG x,
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IN LONG y,
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IN RECTL *prcl,
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IN FLONG fl)
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{
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/* return SPS_DECLINE;*/
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return EngSetPointerShape(pso, psoMask, psoColor, pxlo, xHot, yHot, x, y, prcl, fl);
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}
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/*
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* DrvMovePointer
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*
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* Moves the pointer to a new position and ensures that GDI does not interfere
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* with the display of the pointer.
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*
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* Status
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* @unimplemented
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*/
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VOID APIENTRY
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DrvMovePointer(
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IN SURFOBJ *pso,
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IN LONG x,
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IN LONG y,
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IN RECTL *prcl)
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{
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EngMovePointer(pso, x, y, prcl);
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}
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#else
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VOID FASTCALL
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IntHideMousePointer(PPDEV ppdev, SURFOBJ *DestSurface)
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{
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if (ppdev->PointerAttributes.Enable == FALSE)
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{
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return;
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}
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ppdev->PointerAttributes.Enable = FALSE;
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if (ppdev->PointerSaveSurface != NULL)
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{
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RECTL DestRect;
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POINTL SrcPoint;
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SURFOBJ *SaveSurface;
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SURFOBJ *MaskSurface;
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DestRect.left = max(ppdev->PointerAttributes.Column, 0);
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DestRect.top = max(ppdev->PointerAttributes.Row, 0);
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DestRect.right = min(
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ppdev->PointerAttributes.Column + ppdev->PointerAttributes.Width,
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ppdev->ScreenWidth - 1);
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DestRect.bottom = min(
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ppdev->PointerAttributes.Row + ppdev->PointerAttributes.Height,
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ppdev->ScreenHeight - 1);
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SrcPoint.x = max(-ppdev->PointerAttributes.Column, 0);
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SrcPoint.y = max(-ppdev->PointerAttributes.Row, 0);
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SaveSurface = EngLockSurface(ppdev->PointerSaveSurface);
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MaskSurface = EngLockSurface(ppdev->PointerMaskSurface);
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EngBitBlt(DestSurface, SaveSurface, MaskSurface, NULL, NULL,
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&DestRect, &SrcPoint, &SrcPoint, NULL, NULL, SRCCOPY);
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EngUnlockSurface(MaskSurface);
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EngUnlockSurface(SaveSurface);
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}
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}
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VOID FASTCALL
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IntShowMousePointer(PPDEV ppdev, SURFOBJ *DestSurface)
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{
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if (ppdev->PointerAttributes.Enable)
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{
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return;
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}
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ppdev->PointerAttributes.Enable = TRUE;
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/*
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* Copy the pixels under the cursor to temporary surface.
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*/
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if (ppdev->PointerSaveSurface != NULL)
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{
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RECTL DestRect;
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POINTL SrcPoint;
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SURFOBJ *SaveSurface;
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SrcPoint.x = max(ppdev->PointerAttributes.Column, 0);
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SrcPoint.y = max(ppdev->PointerAttributes.Row, 0);
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DestRect.left = SrcPoint.x - ppdev->PointerAttributes.Column;
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DestRect.top = SrcPoint.y - ppdev->PointerAttributes.Row;
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DestRect.right = min(
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ppdev->PointerAttributes.Width,
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ppdev->ScreenWidth - ppdev->PointerAttributes.Column - 1);
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DestRect.bottom = min(
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ppdev->PointerAttributes.Height,
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ppdev->ScreenHeight - ppdev->PointerAttributes.Row - 1);
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SaveSurface = EngLockSurface(ppdev->PointerSaveSurface);
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EngBitBlt(SaveSurface, DestSurface, NULL, NULL, NULL,
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&DestRect, &SrcPoint, NULL, NULL, NULL, SRCCOPY);
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EngUnlockSurface(SaveSurface);
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}
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/*
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* Blit the cursor on the screen.
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*/
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{
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RECTL DestRect;
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POINTL SrcPoint;
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SURFOBJ *ColorSurf;
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SURFOBJ *MaskSurf;
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DestRect.left = max(ppdev->PointerAttributes.Column, 0);
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DestRect.top = max(ppdev->PointerAttributes.Row, 0);
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DestRect.right = min(
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ppdev->PointerAttributes.Column + ppdev->PointerAttributes.Width,
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ppdev->ScreenWidth - 1);
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DestRect.bottom = min(
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ppdev->PointerAttributes.Row + ppdev->PointerAttributes.Height,
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ppdev->ScreenHeight - 1);
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SrcPoint.x = max(-ppdev->PointerAttributes.Column, 0);
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SrcPoint.y = max(-ppdev->PointerAttributes.Row, 0);
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MaskSurf = EngLockSurface(ppdev->PointerMaskSurface);
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if (ppdev->PointerColorSurface != NULL)
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{
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ColorSurf = EngLockSurface(ppdev->PointerColorSurface);
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EngBitBlt(DestSurface, ColorSurf, MaskSurf, NULL, ppdev->PointerXlateObject,
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&DestRect, &SrcPoint, &SrcPoint, NULL, NULL, 0xAACC);
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EngUnlockSurface(ColorSurf);
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}
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else
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{
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/* FIXME */
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EngBitBlt(DestSurface, MaskSurf, NULL, NULL, ppdev->PointerXlateObject,
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&DestRect, &SrcPoint, NULL, NULL, NULL, SRCAND);
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SrcPoint.y += ppdev->PointerAttributes.Height;
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EngBitBlt(DestSurface, MaskSurf, NULL, NULL, ppdev->PointerXlateObject,
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&DestRect, &SrcPoint, NULL, NULL, NULL, SRCINVERT);
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}
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EngUnlockSurface(MaskSurf);
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}
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}
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/*
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* DrvSetPointerShape
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*
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* Sets the new pointer shape.
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*
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* Status
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* @implemented
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*/
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ULONG APIENTRY
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DrvSetPointerShape(
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IN SURFOBJ *pso,
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IN SURFOBJ *psoMask,
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IN SURFOBJ *psoColor,
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IN XLATEOBJ *pxlo,
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IN LONG xHot,
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IN LONG yHot,
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IN LONG x,
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IN LONG y,
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IN RECTL *prcl,
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IN FLONG fl)
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{
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PPDEV ppdev = (PPDEV)pso->dhpdev;
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SURFOBJ *TempSurfObj;
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IntHideMousePointer(ppdev, pso);
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if (ppdev->PointerColorSurface != NULL)
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{
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/* FIXME: Is this really needed? */
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TempSurfObj = EngLockSurface(ppdev->PointerColorSurface);
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EngFreeMem(TempSurfObj->pvBits);
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TempSurfObj->pvBits = NULL;
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EngUnlockSurface(TempSurfObj);
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EngDeleteSurface(ppdev->PointerColorSurface);
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ppdev->PointerColorSurface = NULL;
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}
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if (ppdev->PointerMaskSurface != NULL)
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{
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/* FIXME: Is this really needed? */
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TempSurfObj = EngLockSurface(ppdev->PointerMaskSurface);
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EngFreeMem(TempSurfObj->pvBits);
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TempSurfObj->pvBits = NULL;
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EngUnlockSurface(TempSurfObj);
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EngDeleteSurface(ppdev->PointerMaskSurface);
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ppdev->PointerMaskSurface = NULL;
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}
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if (ppdev->PointerSaveSurface != NULL)
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{
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EngDeleteSurface(ppdev->PointerSaveSurface);
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ppdev->PointerSaveSurface = NULL;
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}
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/*
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* See if we are being asked to hide the pointer.
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*/
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if (psoMask == NULL)
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{
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return SPS_ACCEPT_EXCLUDE;
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}
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ppdev->PointerHotSpot.x = xHot;
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ppdev->PointerHotSpot.y = yHot;
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ppdev->PointerXlateObject = pxlo;
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ppdev->PointerAttributes.Column = x - xHot;
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ppdev->PointerAttributes.Row = y - yHot;
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ppdev->PointerAttributes.Width = psoMask->lDelta << 3;
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ppdev->PointerAttributes.Height = (psoMask->cjBits / psoMask->lDelta) >> 1;
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if (psoColor != NULL)
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{
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SIZEL Size;
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PBYTE Bits;
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Size.cx = ppdev->PointerAttributes.Width;
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Size.cy = ppdev->PointerAttributes.Height;
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Bits = EngAllocMem(0, psoColor->cjBits, ALLOC_TAG);
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memcpy(Bits, psoColor->pvBits, psoColor->cjBits);
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ppdev->PointerColorSurface = (HSURF)EngCreateBitmap(Size,
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psoColor->lDelta, psoColor->iBitmapFormat, 0, Bits);
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}
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{
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SIZEL Size;
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PBYTE Bits;
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Size.cx = ppdev->PointerAttributes.Width;
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Size.cy = ppdev->PointerAttributes.Height << 1;
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Bits = EngAllocMem(0, psoMask->cjBits, ALLOC_TAG);
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memcpy(Bits, psoMask->pvBits, psoMask->cjBits);
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ppdev->PointerMaskSurface = (HSURF)EngCreateBitmap(Size,
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psoMask->lDelta, psoMask->iBitmapFormat, 0, Bits);
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}
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/*
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* Create surface for saving the pixels under the cursor.
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*/
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{
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SIZEL Size;
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LONG lDelta;
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Size.cx = ppdev->PointerAttributes.Width;
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Size.cy = ppdev->PointerAttributes.Height;
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switch (pso->iBitmapFormat)
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{
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case BMF_8BPP: lDelta = Size.cx; break;
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case BMF_16BPP: lDelta = Size.cx << 1; break;
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case BMF_24BPP: lDelta = Size.cx * 3; break;
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case BMF_32BPP: lDelta = Size.cx << 2; break;
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}
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ppdev->PointerSaveSurface = (HSURF)EngCreateBitmap(
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Size, lDelta, pso->iBitmapFormat, BMF_NOZEROINIT, NULL);
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}
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IntShowMousePointer(ppdev, pso);
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return SPS_ACCEPT_EXCLUDE;
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}
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/*
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* DrvMovePointer
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*
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* Moves the pointer to a new position and ensures that GDI does not interfere
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* with the display of the pointer.
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*
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* Status
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* @implemented
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*/
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VOID APIENTRY
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DrvMovePointer(
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IN SURFOBJ *pso,
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IN LONG x,
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IN LONG y,
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IN RECTL *prcl)
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{
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PPDEV ppdev = (PPDEV)pso->dhpdev;
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BOOL WasVisible;
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WasVisible = ppdev->PointerAttributes.Enable;
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if (WasVisible)
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{
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IntHideMousePointer(ppdev, pso);
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}
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if (x == -1)
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{
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return;
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}
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ppdev->PointerAttributes.Column = x - ppdev->PointerHotSpot.x;
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ppdev->PointerAttributes.Row = y - ppdev->PointerHotSpot.y;
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if (WasVisible)
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{
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IntShowMousePointer(ppdev, pso);
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}
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}
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#endif
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