reactos/ntoskrnl/se/priv.c
Thomas Faber 156053cafd [NDK] Match AUX_ACCESS_DATA definition with publicly available version.
Looks like public symbols contain this structure starting with Win7,
so we can deduce what it looked like in Win2003.
Note that our previous definition was missing a second ULONG at the
end, which can be seen in the SeQueryInfoToken kmtest -- if you
allocated only sizeof(AUX_ACCESS_DATA), the test would crash with
a 4 byte buffer overflow.
2024-09-12 17:44:13 +03:00

994 lines
29 KiB
C

/*
* PROJECT: ReactOS Kernel
* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
* PURPOSE: Security privileges support
* COPYRIGHT: Copyright Alex Ionescu <alex@relsoft.net>
* Copyright Timo Kreuzer <timo.kreuzer@reactos.org>
* Copyright Eric Kohl
*/
/* INCLUDES ******************************************************************/
#include <ntoskrnl.h>
#define NDEBUG
#include <debug.h>
/* GLOBALS ********************************************************************/
#define SE_MAXIMUM_PRIVILEGE_LIMIT 0x3C
#define CONST_LUID(x1, x2) {x1, x2}
const LUID SeCreateTokenPrivilege = CONST_LUID(SE_CREATE_TOKEN_PRIVILEGE, 0);
const LUID SeAssignPrimaryTokenPrivilege = CONST_LUID(SE_ASSIGNPRIMARYTOKEN_PRIVILEGE, 0);
const LUID SeLockMemoryPrivilege = CONST_LUID(SE_LOCK_MEMORY_PRIVILEGE, 0);
const LUID SeIncreaseQuotaPrivilege = CONST_LUID(SE_INCREASE_QUOTA_PRIVILEGE, 0);
const LUID SeUnsolicitedInputPrivilege = CONST_LUID(6, 0);
const LUID SeTcbPrivilege = CONST_LUID(SE_TCB_PRIVILEGE, 0);
const LUID SeSecurityPrivilege = CONST_LUID(SE_SECURITY_PRIVILEGE, 0);
const LUID SeTakeOwnershipPrivilege = CONST_LUID(SE_TAKE_OWNERSHIP_PRIVILEGE, 0);
const LUID SeLoadDriverPrivilege = CONST_LUID(SE_LOAD_DRIVER_PRIVILEGE, 0);
const LUID SeSystemProfilePrivilege = CONST_LUID(SE_SYSTEM_PROFILE_PRIVILEGE, 0);
const LUID SeSystemtimePrivilege = CONST_LUID(SE_SYSTEMTIME_PRIVILEGE, 0);
const LUID SeProfileSingleProcessPrivilege = CONST_LUID(SE_PROF_SINGLE_PROCESS_PRIVILEGE, 0);
const LUID SeIncreaseBasePriorityPrivilege = CONST_LUID(SE_INC_BASE_PRIORITY_PRIVILEGE, 0);
const LUID SeCreatePagefilePrivilege = CONST_LUID(SE_CREATE_PAGEFILE_PRIVILEGE, 0);
const LUID SeCreatePermanentPrivilege = CONST_LUID(SE_CREATE_PERMANENT_PRIVILEGE, 0);
const LUID SeBackupPrivilege = CONST_LUID(SE_BACKUP_PRIVILEGE, 0);
const LUID SeRestorePrivilege = CONST_LUID(SE_RESTORE_PRIVILEGE, 0);
const LUID SeShutdownPrivilege = CONST_LUID(SE_SHUTDOWN_PRIVILEGE, 0);
const LUID SeDebugPrivilege = CONST_LUID(SE_DEBUG_PRIVILEGE, 0);
const LUID SeAuditPrivilege = CONST_LUID(SE_AUDIT_PRIVILEGE, 0);
const LUID SeSystemEnvironmentPrivilege = CONST_LUID(SE_SYSTEM_ENVIRONMENT_PRIVILEGE, 0);
const LUID SeChangeNotifyPrivilege = CONST_LUID(SE_CHANGE_NOTIFY_PRIVILEGE, 0);
const LUID SeRemoteShutdownPrivilege = CONST_LUID(SE_REMOTE_SHUTDOWN_PRIVILEGE, 0);
const LUID SeUndockPrivilege = CONST_LUID(SE_UNDOCK_PRIVILEGE, 0);
const LUID SeSyncAgentPrivilege = CONST_LUID(SE_SYNC_AGENT_PRIVILEGE, 0);
const LUID SeEnableDelegationPrivilege = CONST_LUID(SE_ENABLE_DELEGATION_PRIVILEGE, 0);
const LUID SeManageVolumePrivilege = CONST_LUID(SE_MANAGE_VOLUME_PRIVILEGE, 0);
const LUID SeImpersonatePrivilege = CONST_LUID(SE_IMPERSONATE_PRIVILEGE, 0);
const LUID SeCreateGlobalPrivilege = CONST_LUID(SE_CREATE_GLOBAL_PRIVILEGE, 0);
const LUID SeTrustedCredmanPrivilege = CONST_LUID(SE_TRUSTED_CREDMAN_ACCESS_PRIVILEGE, 0);
const LUID SeRelabelPrivilege = CONST_LUID(SE_RELABEL_PRIVILEGE, 0);
const LUID SeIncreaseWorkingSetPrivilege = CONST_LUID(SE_INC_WORKING_SET_PRIVILEGE, 0);
const LUID SeTimeZonePrivilege = CONST_LUID(SE_TIME_ZONE_PRIVILEGE, 0);
const LUID SeCreateSymbolicLinkPrivilege = CONST_LUID(SE_CREATE_SYMBOLIC_LINK_PRIVILEGE, 0);
/* PRIVATE FUNCTIONS **********************************************************/
/**
* @brief
* Initializes the privileges during the startup phase of the security
* manager module. This function serves as a placeholder as it currently
* does nothing.
*
* @return
* Nothing.
*/
CODE_SEG("INIT")
VOID
NTAPI
SepInitPrivileges(VOID)
{
}
/**
* @brief
* Checks the privileges pointed by Privileges array argument if they exist and
* match with the privileges from an access token.
*
* @param[in] Token
* An access token where privileges are to be checked.
*
* @param[in] Privileges
* An array of privileges with attributes used as checking indicator for
* the function.
*
* @param[in] PrivilegeCount
* The total number count of privileges in the array.
*
* @param[in] PrivilegeControl
* Privilege control bit mask to determine if we should check all the
* privileges based on the number count of privileges or not.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if the required privileges exist and that they do match.
* Otherwise the functions returns FALSE.
*/
BOOLEAN
NTAPI
SepPrivilegeCheck(
_In_ PTOKEN Token,
_In_ PLUID_AND_ATTRIBUTES Privileges,
_In_ ULONG PrivilegeCount,
_In_ ULONG PrivilegeControl,
_In_ KPROCESSOR_MODE PreviousMode)
{
ULONG i;
ULONG j;
ULONG Required;
DPRINT("SepPrivilegeCheck() called\n");
PAGED_CODE();
if (PreviousMode == KernelMode)
return TRUE;
/* Get the number of privileges that are required to match */
Required = (PrivilegeControl & PRIVILEGE_SET_ALL_NECESSARY) ? PrivilegeCount : 1;
/* Acquire a shared token lock */
SepAcquireTokenLockShared(Token);
/* Loop all requested privileges until we found the required ones */
for (i = 0; i < PrivilegeCount; i++)
{
/* Loop the privileges of the token */
for (j = 0; j < Token->PrivilegeCount; j++)
{
/* Check if the LUIDs match */
if (RtlEqualLuid(&Token->Privileges[j].Luid, &Privileges[i].Luid))
{
DPRINT("Found privilege. Attributes: %lx\n",
Token->Privileges[j].Attributes);
/* Check if the privilege is enabled */
if (Token->Privileges[j].Attributes & SE_PRIVILEGE_ENABLED)
{
Privileges[i].Attributes |= SE_PRIVILEGE_USED_FOR_ACCESS;
Required--;
/* Check if we have found all privileges */
if (Required == 0)
{
/* We're done! */
SepReleaseTokenLock(Token);
return TRUE;
}
}
/* Leave the inner loop */
break;
}
}
}
/* Release the token lock */
SepReleaseTokenLock(Token);
/* When we reached this point, we did not find all privileges */
ASSERT(Required > 0);
return FALSE;
}
/**
* @brief
* Checks only single privilege based upon the privilege pointed by a LUID and
* if it matches with the one from an access token.
*
* @param[in] PrivilegeValue
* The privilege to be checked.
*
* @param[in] Token
* An access token where its privilege is to be checked against the one
* provided by the caller.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if the required privilege exists and that it matches
* with the one from the access token, FALSE otherwise.
*/
BOOLEAN
NTAPI
SepSinglePrivilegeCheck(
_In_ LUID PrivilegeValue,
_In_ PTOKEN Token,
_In_ KPROCESSOR_MODE PreviousMode)
{
LUID_AND_ATTRIBUTES Privilege;
PAGED_CODE();
ASSERT(!RtlEqualLuid(&PrivilegeValue, &SeTcbPrivilege));
Privilege.Luid = PrivilegeValue;
Privilege.Attributes = SE_PRIVILEGE_ENABLED;
return SepPrivilegeCheck(Token,
&Privilege,
1,
PRIVILEGE_SET_ALL_NECESSARY,
PreviousMode);
}
/**
* @brief
* Checks the security policy and returns a set of privileges
* based upon the said security policy context.
*
* @param[in,out] DesiredAccess
* The desired access right mask.
*
* @param[in,out] GrantedAccess
* The granted access rights masks. The rights are granted depending
* on the desired access rights requested by the calling thread.
*
* @param[in] SubjectContext
* Security subject context. If the caller supplies one, the access token
* supplied by the caller will be assigned to one of client or primary tokens
* of the subject context in question.
*
* @param[in] Token
* An access token.
*
* @param[out] OutPrivilegeSet
* An array set of privileges to be reported to the caller, if the actual
* calling thread wants such set of privileges in the first place.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns STATUS_PRIVILEGE_NOT_HELD if the respective operations have succeeded
* without problems. STATUS_PRIVILEGE_NOT_HELD is returned if the access token
* doesn't have SeSecurityPrivilege privilege to warrant ACCESS_SYSTEM_SECURITY
* access right. STATUS_INSUFFICIENT_RESOURCES is returned if we failed
* to allocate block of memory pool for the array set of privileges.
*/
NTSTATUS
NTAPI
SePrivilegePolicyCheck(
_Inout_ PACCESS_MASK DesiredAccess,
_Inout_ PACCESS_MASK GrantedAccess,
_In_ PSECURITY_SUBJECT_CONTEXT SubjectContext,
_In_ PTOKEN Token,
_Out_opt_ PPRIVILEGE_SET *OutPrivilegeSet,
_In_ KPROCESSOR_MODE PreviousMode)
{
SIZE_T PrivilegeSize;
PPRIVILEGE_SET PrivilegeSet;
ULONG PrivilegeCount = 0, Index = 0;
ACCESS_MASK AccessMask = 0;
PAGED_CODE();
/* Check if we have a security subject context */
if (SubjectContext != NULL)
{
/* Check if there is a client impersonation token */
if (SubjectContext->ClientToken != NULL)
Token = SubjectContext->ClientToken;
else
Token = SubjectContext->PrimaryToken;
}
/* Check if the caller wants ACCESS_SYSTEM_SECURITY access */
if (*DesiredAccess & ACCESS_SYSTEM_SECURITY)
{
/* Do the privilege check */
if (SepSinglePrivilegeCheck(SeSecurityPrivilege, Token, PreviousMode))
{
/* Remember this access flag */
AccessMask |= ACCESS_SYSTEM_SECURITY;
PrivilegeCount++;
}
else
{
return STATUS_PRIVILEGE_NOT_HELD;
}
}
/* Check if the caller wants WRITE_OWNER access */
if (*DesiredAccess & WRITE_OWNER)
{
/* Do the privilege check */
if (SepSinglePrivilegeCheck(SeTakeOwnershipPrivilege, Token, PreviousMode))
{
/* Remember this access flag */
AccessMask |= WRITE_OWNER;
PrivilegeCount++;
}
}
/* Update the access masks */
*GrantedAccess |= AccessMask;
*DesiredAccess &= ~AccessMask;
/* Does the caller want a privilege set? */
if (OutPrivilegeSet != NULL)
{
/* Do we have any privileges to report? */
if (PrivilegeCount > 0)
{
/* Calculate size and allocate the structure */
PrivilegeSize = FIELD_OFFSET(PRIVILEGE_SET, Privilege[PrivilegeCount]);
PrivilegeSet = ExAllocatePoolWithTag(PagedPool, PrivilegeSize, TAG_PRIVILEGE_SET);
*OutPrivilegeSet = PrivilegeSet;
if (PrivilegeSet == NULL)
{
return STATUS_INSUFFICIENT_RESOURCES;
}
PrivilegeSet->PrivilegeCount = PrivilegeCount;
PrivilegeSet->Control = 0;
if (AccessMask & WRITE_OWNER)
{
PrivilegeSet->Privilege[Index].Luid = SeTakeOwnershipPrivilege;
PrivilegeSet->Privilege[Index].Attributes = SE_PRIVILEGE_USED_FOR_ACCESS;
Index++;
}
if (AccessMask & ACCESS_SYSTEM_SECURITY)
{
PrivilegeSet->Privilege[Index].Luid = SeSecurityPrivilege;
PrivilegeSet->Privilege[Index].Attributes = SE_PRIVILEGE_USED_FOR_ACCESS;
}
}
else
{
/* No privileges, no structure */
*OutPrivilegeSet = NULL;
}
}
return STATUS_SUCCESS;
}
/**
* @brief
* Checks a single privilege and performs an audit
* against a privileged service based on a security subject
* context.
*
* @param[in] DesiredAccess
* Security subject context used for privileged service
* auditing.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if service auditing and privilege checking
* tests have succeeded, FALSE otherwise.
*/
BOOLEAN
NTAPI
SeCheckAuditPrivilege(
_In_ PSECURITY_SUBJECT_CONTEXT SubjectContext,
_In_ KPROCESSOR_MODE PreviousMode)
{
PRIVILEGE_SET PrivilegeSet;
BOOLEAN Result;
PAGED_CODE();
/* Initialize the privilege set with the single privilege */
PrivilegeSet.PrivilegeCount = 1;
PrivilegeSet.Control = PRIVILEGE_SET_ALL_NECESSARY;
PrivilegeSet.Privilege[0].Luid = SeAuditPrivilege;
PrivilegeSet.Privilege[0].Attributes = 0;
/* Check against the primary token! */
Result = SepPrivilegeCheck(SubjectContext->PrimaryToken,
&PrivilegeSet.Privilege[0],
1,
PRIVILEGE_SET_ALL_NECESSARY,
PreviousMode);
if (PreviousMode != KernelMode)
{
SePrivilegedServiceAuditAlarm(NULL,
SubjectContext,
&PrivilegeSet,
Result);
}
return Result;
}
/**
* @brief
* Captures a LUID with attributes structure. This function is mainly
* tied in the context of privileges.
*
* @param[in] Src
* Source of a valid LUID with attributes structure.
*
* @param[in] PrivilegeCount
* Count number of privileges to be captured.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @param[in] AllocatedMem
* If specified, the function will use this allocated block memory
* buffer for the captured LUID and attributes structure. Otherwise
* the function will automatically allocate some buffer for it.
*
* @param[in] AllocatedLength
* The length of the buffer, pointed by AllocatedMem.
*
* @param[in] PoolType
* Pool type of the memory allocation.
*
* @param[in] CaptureIfKernel
* If set to TRUE, the capturing is done in the kernel itself.
* FALSE if the capturing is done in a kernel mode driver instead.
*
* @param[out] Dest
* The captured LUID with attributes buffer.
*
* @param[in,out] Length
* The length of the captured privileges count.
*
* @return
* Returns STATUS_SUCCESS if the LUID and attributes array
* has been captured successfully. STATUS_INSUFFICIENT_RESOURCES is returned
* if memory pool allocation for the captured buffer has failed.
* STATUS_BUFFER_TOO_SMALL is returned if the buffer size is less than the
* required size. STATUS_INVALID_PARAMETER is returned if the caller has
* submitted a privilege count that exceeds that maximum threshold the
* kernel can permit, for the purpose to avoid an integer overflow.
*/
NTSTATUS
NTAPI
SeCaptureLuidAndAttributesArray(
_In_ PLUID_AND_ATTRIBUTES Src,
_In_ ULONG PrivilegeCount,
_In_ KPROCESSOR_MODE PreviousMode,
_In_opt_ PLUID_AND_ATTRIBUTES AllocatedMem,
_In_opt_ ULONG AllocatedLength,
_In_ POOL_TYPE PoolType,
_In_ BOOLEAN CaptureIfKernel,
_Out_ PLUID_AND_ATTRIBUTES *Dest,
_Inout_ PULONG Length)
{
ULONG BufferSize;
NTSTATUS Status = STATUS_SUCCESS;
PAGED_CODE();
if (PrivilegeCount == 0)
{
*Dest = 0;
*Length = 0;
return STATUS_SUCCESS;
}
if (PrivilegeCount > SE_MAXIMUM_PRIVILEGE_LIMIT)
{
return STATUS_INVALID_PARAMETER;
}
if (PreviousMode == KernelMode && !CaptureIfKernel)
{
*Dest = Src;
return STATUS_SUCCESS;
}
BufferSize = PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES);
*Length = ROUND_UP(BufferSize, 4); /* round up to a 4 byte alignment */
/* probe the buffer */
if (PreviousMode != KernelMode)
{
_SEH2_TRY
{
ProbeForRead(Src,
BufferSize,
sizeof(ULONG));
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Return the exception code */
_SEH2_YIELD(return _SEH2_GetExceptionCode());
}
_SEH2_END;
}
/* allocate enough memory or check if the provided buffer is
large enough to hold the array */
if (AllocatedMem != NULL)
{
if (AllocatedLength < BufferSize)
{
return STATUS_BUFFER_TOO_SMALL;
}
*Dest = AllocatedMem;
}
else
{
*Dest = ExAllocatePoolWithTag(PoolType,
BufferSize,
TAG_LUID);
if (*Dest == NULL)
{
return STATUS_INSUFFICIENT_RESOURCES;
}
}
/* copy the array to the buffer */
_SEH2_TRY
{
RtlCopyMemory(*Dest,
Src,
BufferSize);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
Status = _SEH2_GetExceptionCode();
}
_SEH2_END;
if (!NT_SUCCESS(Status) && AllocatedMem == NULL)
{
ExFreePoolWithTag(*Dest, TAG_LUID);
}
return Status;
}
/**
* @brief
* Releases a LUID with attributes structure.
*
* @param[in] Privilege
* Array of a LUID and attributes that represents a privilege.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @param[in] CaptureIfKernel
* If set to TRUE, the releasing is done in the kernel itself.
* FALSE if the releasing is done in a kernel mode driver instead.
*
* @return
* Nothing.
*/
VOID
NTAPI
SeReleaseLuidAndAttributesArray(
_In_ PLUID_AND_ATTRIBUTES Privilege,
_In_ KPROCESSOR_MODE PreviousMode,
_In_ BOOLEAN CaptureIfKernel)
{
PAGED_CODE();
if (Privilege != NULL &&
(PreviousMode != KernelMode || CaptureIfKernel))
{
ExFreePoolWithTag(Privilege, TAG_LUID);
}
}
/* PUBLIC FUNCTIONS ***********************************************************/
/**
* @brief
* Appends additional privileges.
*
* @param[in] AccessState
* Access request to append.
*
* @param[in] Privileges
* Set of new privileges to append.
*
* @return
* Returns STATUS_SUCCESS if the privileges have been successfully
* appended. Otherwise STATUS_INSUFFICIENT_RESOURCES is returned,
* indicating that pool allocation has failed for the buffer to hold
* the new set of privileges.
*/
NTSTATUS
NTAPI
SeAppendPrivileges(
_Inout_ PACCESS_STATE AccessState,
_In_ PPRIVILEGE_SET Privileges)
{
PAUX_ACCESS_DATA AuxData;
ULONG OldPrivilegeSetSize;
ULONG NewPrivilegeSetSize;
PPRIVILEGE_SET PrivilegeSet;
PAGED_CODE();
/* Get the Auxiliary Data */
AuxData = AccessState->AuxData;
/* Calculate the size of the old privilege set */
OldPrivilegeSetSize = sizeof(PRIVILEGE_SET) +
(AuxData->PrivilegesUsed->PrivilegeCount - 1) * sizeof(LUID_AND_ATTRIBUTES);
if (AuxData->PrivilegesUsed->PrivilegeCount +
Privileges->PrivilegeCount > INITIAL_PRIVILEGE_COUNT)
{
/* Calculate the size of the new privilege set */
NewPrivilegeSetSize = OldPrivilegeSetSize +
Privileges->PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES);
/* Allocate a new privilege set */
PrivilegeSet = ExAllocatePoolWithTag(PagedPool,
NewPrivilegeSetSize,
TAG_PRIVILEGE_SET);
if (PrivilegeSet == NULL)
return STATUS_INSUFFICIENT_RESOURCES;
/* Copy original privileges from the acess state */
RtlCopyMemory(PrivilegeSet,
AuxData->PrivilegesUsed,
OldPrivilegeSetSize);
/* Append privileges from the privilege set*/
RtlCopyMemory((PVOID)((ULONG_PTR)PrivilegeSet + OldPrivilegeSetSize),
(PVOID)((ULONG_PTR)Privileges + sizeof(PRIVILEGE_SET) - sizeof(LUID_AND_ATTRIBUTES)),
Privileges->PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES));
/* Adjust the number of privileges in the new privilege set */
PrivilegeSet->PrivilegeCount += Privileges->PrivilegeCount;
/* Free the old privilege set if it was allocated */
if (AccessState->PrivilegesAllocated != FALSE)
ExFreePoolWithTag(AuxData->PrivilegesUsed, TAG_PRIVILEGE_SET);
/* Now we are using an allocated privilege set */
AccessState->PrivilegesAllocated = TRUE;
/* Assign the new privileges to the access state */
AuxData->PrivilegesUsed = PrivilegeSet;
}
else
{
/* Append privileges */
RtlCopyMemory((PVOID)((ULONG_PTR)AuxData->PrivilegesUsed + OldPrivilegeSetSize),
(PVOID)((ULONG_PTR)Privileges + sizeof(PRIVILEGE_SET) - sizeof(LUID_AND_ATTRIBUTES)),
Privileges->PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES));
/* Adjust the number of privileges in the target privilege set */
AuxData->PrivilegesUsed->PrivilegeCount += Privileges->PrivilegeCount;
}
return STATUS_SUCCESS;
}
/**
* @brief
* Frees a set of privileges.
*
* @param[in] Privileges
* Set of privileges array to be freed.
*
* @return
* Nothing.
*/
VOID
NTAPI
SeFreePrivileges(
_In_ PPRIVILEGE_SET Privileges)
{
PAGED_CODE();
ExFreePoolWithTag(Privileges, TAG_PRIVILEGE_SET);
}
/**
* @brief
* Checks if a set of privileges exist and match within a
* security subject context.
*
* @param[in] Privileges
* A set of privileges where the check must be performed
* against the subject context.
*
* @param[in] SubjectContext
* A subject security context.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if all the privileges do exist and match
* with the ones specified by the caller and subject
* context, FALSE otherwise.
*/
BOOLEAN
NTAPI
SePrivilegeCheck(
_In_ PPRIVILEGE_SET Privileges,
_In_ PSECURITY_SUBJECT_CONTEXT SubjectContext,
_In_ KPROCESSOR_MODE PreviousMode)
{
PACCESS_TOKEN Token = NULL;
PAGED_CODE();
if (SubjectContext->ClientToken == NULL)
{
Token = SubjectContext->PrimaryToken;
}
else
{
Token = SubjectContext->ClientToken;
if (SubjectContext->ImpersonationLevel < 2)
{
return FALSE;
}
}
return SepPrivilegeCheck(Token,
Privileges->Privilege,
Privileges->PrivilegeCount,
Privileges->Control,
PreviousMode);
}
/**
* @brief
* Checks if a single privilege is present in the context
* of the calling thread.
*
* @param[in] PrivilegeValue
* The specific privilege to be checked.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if the privilege is present, FALSE
* otherwise.
*/
BOOLEAN
NTAPI
SeSinglePrivilegeCheck(
_In_ LUID PrivilegeValue,
_In_ KPROCESSOR_MODE PreviousMode)
{
SECURITY_SUBJECT_CONTEXT SubjectContext;
PRIVILEGE_SET Priv;
BOOLEAN Result;
PAGED_CODE();
SeCaptureSubjectContext(&SubjectContext);
Priv.PrivilegeCount = 1;
Priv.Control = PRIVILEGE_SET_ALL_NECESSARY;
Priv.Privilege[0].Luid = PrivilegeValue;
Priv.Privilege[0].Attributes = SE_PRIVILEGE_ENABLED;
Result = SePrivilegeCheck(&Priv,
&SubjectContext,
PreviousMode);
if (PreviousMode != KernelMode)
{
SePrivilegedServiceAuditAlarm(NULL,
&SubjectContext,
&Priv,
Result);
}
SeReleaseSubjectContext(&SubjectContext);
return Result;
}
/**
* @brief
* Checks a privileged object if such object has
* the specific privilege submitted by the caller.
*
* @param[in] PrivilegeValue
* A privilege to be checked against the one from
* the object.
*
* @param[in] ObjectHandle
* A handle to any kind of object.
*
* @param[in] DesiredAccess
* Desired access right mask requested by the caller.
*
* @param[in] PreviousMode
* Processor level access mode.
*
* @return
* Returns TRUE if the privilege is present, FALSE
* otherwise.
*/
BOOLEAN
NTAPI
SeCheckPrivilegedObject(
_In_ LUID PrivilegeValue,
_In_ HANDLE ObjectHandle,
_In_ ACCESS_MASK DesiredAccess,
_In_ KPROCESSOR_MODE PreviousMode)
{
SECURITY_SUBJECT_CONTEXT SubjectContext;
PRIVILEGE_SET Priv;
BOOLEAN Result;
PAGED_CODE();
SeCaptureSubjectContext(&SubjectContext);
Priv.PrivilegeCount = 1;
Priv.Control = PRIVILEGE_SET_ALL_NECESSARY;
Priv.Privilege[0].Luid = PrivilegeValue;
Priv.Privilege[0].Attributes = SE_PRIVILEGE_ENABLED;
Result = SePrivilegeCheck(&Priv, &SubjectContext, PreviousMode);
if (PreviousMode != KernelMode)
{
#if 0
SePrivilegeObjectAuditAlarm(ObjectHandle,
&SubjectContext,
DesiredAccess,
&PrivilegeValue,
Result,
PreviousMode);
#endif
}
SeReleaseSubjectContext(&SubjectContext);
return Result;
}
/* SYSTEM CALLS ***************************************************************/
/**
* @brief
* Checks a client access token if it has the required set of
* privileges.
*
* @param[in] ClientToken
* A handle to an access client token.
*
* @param[in] RequiredPrivileges
* A set of required privileges to be checked against the privileges
* of the access token.
*
* @param[out] Result
* The result, as a boolean value. If TRUE, the token has all the required
* privileges, FALSE otherwise.
*
* @return
* Returns STATUS_SUCCESS if the function has completed successfully.
* STATUS_INVALID_PARAMETER is returned if the set array of required
* privileges has a bogus number of privileges, that is, the array
* has a count of privileges that exceeds the maximum threshold
* (or in other words, an integer overflow). A failure NTSTATUS code
* is returned otherwise.
*/
NTSTATUS
NTAPI
NtPrivilegeCheck(
_In_ HANDLE ClientToken,
_In_ PPRIVILEGE_SET RequiredPrivileges,
_Out_ PBOOLEAN Result)
{
PLUID_AND_ATTRIBUTES Privileges;
PTOKEN Token;
ULONG PrivilegeCount = 0;
ULONG PrivilegeControl = 0;
ULONG Length;
BOOLEAN CheckResult;
KPROCESSOR_MODE PreviousMode;
NTSTATUS Status;
PAGED_CODE();
PreviousMode = KeGetPreviousMode();
/* probe the buffers */
if (PreviousMode != KernelMode)
{
_SEH2_TRY
{
ProbeForWrite(RequiredPrivileges,
FIELD_OFFSET(PRIVILEGE_SET,
Privilege),
sizeof(ULONG));
PrivilegeCount = RequiredPrivileges->PrivilegeCount;
PrivilegeControl = RequiredPrivileges->Control;
/* Check PrivilegeCount to avoid an integer overflow! */
if (FIELD_OFFSET(PRIVILEGE_SET,
Privilege[PrivilegeCount]) /
sizeof(RequiredPrivileges->Privilege[0]) != PrivilegeCount)
{
_SEH2_YIELD(return STATUS_INVALID_PARAMETER);
}
/* probe all of the array */
ProbeForWrite(RequiredPrivileges,
FIELD_OFFSET(PRIVILEGE_SET,
Privilege[PrivilegeCount]),
sizeof(ULONG));
ProbeForWriteBoolean(Result);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Return the exception code */
_SEH2_YIELD(return _SEH2_GetExceptionCode());
}
_SEH2_END;
}
else
{
PrivilegeCount = RequiredPrivileges->PrivilegeCount;
PrivilegeControl = RequiredPrivileges->Control;
}
/* reference the token and make sure we're
not doing an anonymous impersonation */
Status = ObReferenceObjectByHandle(ClientToken,
TOKEN_QUERY,
SeTokenObjectType,
PreviousMode,
(PVOID*)&Token,
NULL);
if (!NT_SUCCESS(Status))
{
return Status;
}
if (Token->TokenType == TokenImpersonation &&
Token->ImpersonationLevel < SecurityIdentification)
{
ObDereferenceObject(Token);
return STATUS_BAD_IMPERSONATION_LEVEL;
}
/* capture the privileges */
Status = SeCaptureLuidAndAttributesArray(RequiredPrivileges->Privilege,
PrivilegeCount,
PreviousMode,
NULL,
0,
PagedPool,
TRUE,
&Privileges,
&Length);
if (!NT_SUCCESS(Status))
{
ObDereferenceObject (Token);
return Status;
}
CheckResult = SepPrivilegeCheck(Token,
Privileges,
PrivilegeCount,
PrivilegeControl,
PreviousMode);
ObDereferenceObject(Token);
/* return the array */
_SEH2_TRY
{
RtlCopyMemory(RequiredPrivileges->Privilege,
Privileges,
PrivilegeCount * sizeof(LUID_AND_ATTRIBUTES));
*Result = CheckResult;
Status = STATUS_SUCCESS;
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
Status = _SEH2_GetExceptionCode();
}
_SEH2_END;
SeReleaseLuidAndAttributesArray(Privileges,
PreviousMode,
TRUE);
return Status;
}
/* EOF */