reactos/dll/3rdparty/dxtn/fxt1.h

39 lines
1.5 KiB
C

/*
* FXT1 codec
* Version: 1.1
*
* Copyright (C) 2004 Daniel Borca All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FXT1_H_included
#define FXT1_H_included
TAPI int TAPIENTRY
fxt1_encode (int width, int height, int comps,
const void *source, int srcRowStride,
void *dest, int destRowStride);
TAPI void TAPIENTRY
fxt1_decode_1 (const void *texture, int stride /* in pixels */,
int i, int j, byte *rgba);
#endif